Pharika, God of Affliction

Art by Peter Mohrbacher

Commander deckBG

Pharika, God of Affliction

Control the board with efficient deathtouch threats, oppressive removal, and potent lifegain engines to grind opponents down while Pharika provides political rattlesnake defense.

$313.19for all 100 cards at today’s prices
Built Nov 5, 202633 views

Asked for“Pharika, Golgari control. not much support for her snake thing, make a full sustain, health, deathtouch support deck. immaculate mana systen”

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

2
21
18
12
4
4
1
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp14
Card draw14
Interaction17
↳ board wipes5
Tutors8

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

B 47G 43
37lands · rule of thumb 35–38
3.18average mana value (nonland)
$313.19whole deck, today

The list

Commander

1
Pharika, God of Affliction

Pharika, God of Affliction

1BG

Legendary Enchantment Creature — God

Chosen commander for the requested strategy.

Ramp

11
Sol Ring

Sol Ring

1

Artifact

staple fast colorless mana

Arcane Signet

Arcane Signet

2

Artifact

efficient Golgari mana fixing

Golgari Signet

Golgari Signet

2

Artifact

cheap two-mana rock fixing black and green

Talisman of Resilience

Talisman of Resilience

2

Artifact

untapped two-mana rock for smooth early curves

Nature's Lore

Nature's Lore

1G

Sorcery

fetches untapped Forest duals

Three Visits

Three Visits

1G

Sorcery

fetches untapped Forest duals for early setup

Farseek

Farseek

1G

Sorcery

reliable land ramp fixing black or green

Sakura-Tribe Elder

Sakura-Tribe Elder

1G

Creature — Snake Shaman

chump blocker that fuels Pharika's graveyard exile

Cultivate

Cultivate

2G

Sorcery

ensures consistent land drops and board acceleration

Kodama's Reach

Kodama's Reach

2G

Sorcery — Arcane

crucial ramp and land smoothing for high-impact turns

Wood Elves

Wood Elves

2G

Creature — Elf Scout

creature body that puts an untapped Forest directly into play

Card Draw

10
Phyrexian Arena

Phyrexian Arena

1BB

Enchantment

reliable extra card per turn easily sustained by lifegain

Sylvan Library

Sylvan Library

1G

Enchantment

exceptional card selection paid for by deck's life gain

Morbid Opportunist

Morbid Opportunist

2B

Creature — Human Rogue

draws cards from frequent deathtouch creature trades

Toski, Bearer of Secrets

Toski, Bearer of Secrets

3G

Legendary Creature — Squirrel

indestructible body that draws off unblocked deathtouch attacks

Ohran Frostfang

Ohran Frostfang

3GG

Snow Creature — Snake

gives all attackers deathtouch and draws cards on hit

Beast Whisperer

Beast Whisperer

2GG

Creature — Elf Druid

replenishes hand whenever casting creature threats

Night's Whisper

Night's Whisper

1B

Sorcery

efficient early card velocity at negligible life cost

Read the Bones

Read the Bones

2B

Sorcery

scrying and card draw for midgame control consistency

Harmonize

Harmonize

2GG

Sorcery

burst green card draw to refill hand

Skullclamp

Skullclamp

1

Artifact — Equipment

turns 1/1 snake tokens or utility dorks into raw card draw

Removal

12
Assassin's Trophy

Assassin's Trophy

BG

Instant

universal cheap answer to any permanent

Abrupt Decay

Abrupt Decay

BG

Instant

uncounterable early permanent removal

Toxic Deluge

Toxic Deluge

2B

Sorcery

scalable board wipe fueled by deck's abundant lifegain

Damnation

Damnation

2BB

Sorcery

unconditional creature board wipe

Culling Ritual

Culling Ritual

2BG

Sorcery

sweeps low-cost permanents and generates explosive mana

Casualties of War

Casualties of War

2BBGG

Sorcery

multi-target removal that swings game tempo

Tear Asunder

Tear Asunder

1G

Instant

flexible exile removal for nonland permanents

Beast Within

Beast Within

2G

Instant

instant-speed answer to any problematic permanent

Putrefy

Putrefy

1BG

Instant

flexible instant creature or artifact destruction

Hero's Downfall

Hero's Downfall

1BB

Instant

clean removal for creatures and planeswalkers

Deadly Rollick

Deadly Rollick

3B

Instant

free instant-speed creature exile

Binding the Old Gods

Binding the Old Gods

2BG

Enchantment — Saga

removes any nonland permanent, ramps, and grants deathtouch

Threats/Wincons

22
Fynn, the Fangbearer

Fynn, the Fangbearer

1G

Legendary Creature — Human Warrior

lethal poison counter alternate win condition with deathtouch

Hooded Blightfang

Hooded Blightfang

2B

Creature — Snake

drains life and snipes planeswalkers whenever deathtouch creatures attack

Chevill, Bane of Monsters

Chevill, Bane of Monsters

BG

Legendary Creature — Human Rogue

rewards deathtouch trades with card draw and lifegain

Saryth, the Viper's Fang

Saryth, the Viper's Fang

2GG

Legendary Creature — Human Warlock

grants attacking deathtouch and hexproof untap utility

Dina, Soul Steeper

Dina, Soul Steeper

BG

Legendary Creature — Dryad Druid

drains opponents continuously whenever gaining life

Gray Merchant of Asphodel

Gray Merchant of Asphodel

3BB

Creature — Zombie

massive life swing and finisher with black devotion

Whip of Erebos

Whip of Erebos

2BB

Legendary Enchantment Artifact

gives all creatures lifelink and recurs dead threats

Exquisite Blood

Exquisite Blood

4B

Enchantment

primary sustain engine converting damage dealt into life

Vito, Thorn of the Dusk Rose

Vito, Thorn of the Dusk Rose

2B

Legendary Creature — Vampire Cleric

turns every burst of lifegain into direct enemy burn

Blood Artist

Blood Artist

1B

Creature — Vampire

drains life on every creature death

Zulaport Cutthroat

Zulaport Cutthroat

1B

Creature — Human Rogue Ally

insulates board trades by draining each opponent

Vraska, Swarm's Eminence

Vraska, Swarm's Eminence

2BGBG

Legendary Planeswalker — Vraska

buffs deathtouch attackers and produces deathtouch tokens

Vraska, the Silencer

Vraska, the Silencer

1BG

Legendary Creature — Gorgon Assassin

turns dying enemy creatures into treasure ramp and value

Nighthawk Scavenger

Nighthawk Scavenger

1BB

Creature — Vampire Rogue

flying deathtouch lifelink beater that scales with graveyards

Vampire Nighthawk

Vampire Nighthawk

1BB

Creature — Vampire Shaman

classic flying deathtouch lifelink board stabilizer

Glissa Sunslayer

Glissa Sunslayer

1BG

Legendary Creature — Phyrexian Zombie Elf

first strike deathtouch threat that draws, destroys enchantments, or removes counters

Elder Gargaroth

Elder Gargaroth

3GG

Creature — Beast

massive sustain engine generating life, cards, and blockers

Bolas's Citadel

Bolas's Citadel

3BBB

Legendary Artifact

topdeck storm engine converted by high health total

Massacre Wurm

Massacre Wurm

3BBB

Creature — Phyrexian Wurm

punishes wide boards with life loss while stabilizing combat

Sheoldred, the Apocalypse

Sheoldred, the Apocalypse

2BB

Legendary Creature — Phyrexian Praetor

punishes opponent draw and rapidly sustains life total

Kokusho, the Evening Star

Kokusho, the Evening Star

4BB

Legendary Creature — Dragon Spirit

flying threat that drains table heavily upon death

Hornet Queen

Hornet Queen

4GGG

Creature — Insect

creates an impenetrable wall of flying deathtouch blockers

Utility

7
Bow of Nylea

Bow of Nylea

1GG

Legendary Enchantment Artifact

gives attacking creatures deathtouch and offers lifegain or graveyard tucking

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

free protection and haste for critical sustain creatures

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

hexproof protection for key value engines

Eternal Witness

Eternal Witness

1GG

Creature — Human Shaman

recurs the best card in graveyard

Heroic Intervention

Heroic Intervention

1G

Instant

protects entire board from wipes and targeted removal

Golgari Charm

Golgari Charm

BG

Instant

versatile sweeper, enchantment removal, or regeneration shield

Well of Lost Dreams

Well of Lost Dreams

4

Artifact

converts abundant lifegain triggers directly into massive card advantage

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Llanowar Wastes

Llanowar Wastes

Land

Nonbasic dual land for color fixing.

Woodland Cemetery

Woodland Cemetery

Land

Nonbasic dual land for color fixing.

Temple of Malady

Temple of Malady

Land

Dual land with scry.

Tainted Wood

Tainted Wood

Land

Dual land (needs a Swamp).

Swamp

Swamp 11x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Forest

Forest 11x

Basic Land — Forest

Basic land allocated from mana pip counts.