
Art by Vlad Petruchik
Commander deckW
Patriot, Shield Wielder
Deploy aggressive and evasive double-striking threats, then leverage Patriot's tap ability alongside untap artifacts to continuously grant them +2/+0 and hexproof to dominate combat safely.
Asked for“Patriot, Shield Wielder commander deck”
Deck anatomy
What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.
Mana curve · 62 nonland cards
The working parts
Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.
Colored mana symbols
Commander
1
Patriot, Shield Wielder
1WLegendary Creature — Human Hero
Chosen commander for the requested strategy.
Ramp
10
Knight of the White Orchid
WWCreature — Human Knight
fetches plains onto the battlefield
Card Draw
10
Esper Sentinel
WArtifact Creature — Human Soldier
taxes opponents' noncreature spells for cards

Archivist of Oghma
1WCreature — Halfling Cleric
draws cards whenever opponents search their libraries

Welcoming Vampire
2WCreature — Vampire
draws cards from low-power creature entries

Mentor of the Meek
2WCreature — Human Soldier
pays one mana to draw when small creatures enter

Bennie Bracks, Zoologist
3WLegendary Creature — Elf Druid
rewards token generation with end-step draw

Trouble in Pairs
2WWEnchantment
draws repeatedly off opponents' normal game actions

Folk Hero
1WLegendary Enchantment — Background
draws when casting Human Hero creatures sharing a type with Patriot
Removal
10
Unexpectedly Absent
XWWInstant
instant speed tuck removal for any nonland permanent

Dismantling Wave
2WSorcery
destroys key artifacts and enchantments across all opponents
Threats/Wincons
24
Mirran Crusader
1WWCreature — Human Knight
double strike doubles the +2/+0 power buff from Patriot

Skyhunter Skirmisher
1WWCreature — Cat Knight
flying double striker that synergizes aggressively with Patriot's buff

Silverblade Paladin
1WWCreature — Human Knight
soulbonds to grant double strike to another attacker

Twinblade Paladin
3WCreature — Human Knight
gains double strike and grows with life gain

Adeline, Resplendent Cathar
1WWLegendary Creature — Human Knight
spits out tokens each attack and hits hard with protection

Battle Angels of Tyr
2WWCreature — Angel Knight
myriad creates multiple threats with card draw and ramp triggers

Hero of Bladehold
2WWCreature — Human Knight
battle cry boosts the team alongside attacking tokens

Sublime Archangel
2WWCreature — Angel
exalted stacks with Patriot's power buff for massive solo swings

Archangel of Thune
3WWCreature — Angel
grows the entire board whenever life is gained

Baneslayer Angel
3WWCreature — Angel
evasive lifelink threat that becomes terrifying with hexproof

Lyra Dawnbringer
3WWLegendary Creature — Angel
buffs angel threats and provides lifelink

Gisela, the Broken Blade
2WWLegendary Creature — Angel Horror
evasive first strike lifelinker with high power output

Bruna, the Fading Light
5WWLegendary Creature — Angel Horror
reanimates key creatures and melds into a game-ending monster

Sun Titan
4WWCreature — Giant
recurs key utility pieces and small attackers on attack

Elesh Norn, Grand Cenobite
5WWLegendary Creature — Phyrexian Praetor
wipes opponent tokens and exponentially buffs the board

Akroma, Angel of Wrath
5WWWLegendary Creature — Angel
loaded with combat keywords to close out games

Sephara, Sky's Blade
4WWWLegendary Creature — Angel
indestructibility lord for all flying threats

Danitha Capashen, Paragon
2WLegendary Creature — Human Knight
cheap first strike lifelinker that equips easily

Aerial Responder
1WWCreature — Dwarf Soldier
reliable three-keyword attacker that loves +2/+0 buffs

Angel of Invention
3WWCreature — Angel
anthems the team or generates flying blockers

Avacyn, Angel of Hope
5WWWLegendary Creature — Angel
makes your entire board indestructible

Halvar, God of Battle // Sword of the Realms
2WWLegendary Creature — God // Legendary Artifact — Equipment
grants double strike to modified creatures and attaches equipment

Luminarch Aspirant
1WCreature — Human Cleric
steadily grows attackers before combat
Utility
8
Mother of Runes
WCreature — Human Cleric
grants color protection to safeguard your best creatures

Giver of Runes
WCreature — Kor Cleric
protects threats from targeted removal or evasion blockers

Thousand-Year Elixir
3Artifact
allows Patriot to tap immediately and untaps him for multiple activations

Sting, the Glinting Dagger
2Legendary Artifact — Equipment
untaps Patriot on each player's combat for continuous protection

Lightning Greaves
2Artifact — Equipment
provides haste and shroud to Patriot or key beaters

Swiftfoot Boots
2Artifact — Equipment
gives haste and hexproof to your critical creatures

Flawless Maneuver
2WInstant
free indestructible protection spell while Patriot is in play



























