Omnath, Locus of Creation art

Art by Chris Rahn

Saved commander deck

Omnath, Locus of Creation

Leverage a low mana curve and recurring landfall triggers to generate consistent incremental value, mana, and card draw every turn.

100 cards$183.11 totalJun 12, 20266 views

Prompt: A blue white green red deck built around slight advantages over many turns, a cheap mana curve with a consistent gameplan

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Omnath, Locus of Creation

Omnath, Locus of Creation

{R}{G}{W}{U}

Legendary Creature — Elemental

Chosen commander for the requested strategy.

Ramp

13 cards
Sol Ring

Sol Ring

{1}

Artifact

Fast mana staple

Arcane Signet

Arcane Signet

{2}

Artifact

Consistent color fixing

Farseek

Farseek

{1}{G}

Sorcery

Cheap land tutoring for color fixing

Nature's Lore

Nature's Lore

{1}{G}

Sorcery

Effecient land ramp

Cultivate

Cultivate

{2}{G}

Sorcery

Provides land to hand and field

Kodama's Reach

Kodama's Reach

{2}{G}

Sorcery — Arcane

Landfall fuel and fixing

Explore

Explore

{1}{G}

Sorcery

Extra land drop and replaces itself

Growth Spiral

Growth Spiral

{G}{U}

Instant

Instant speed land drop and draw

Sakura-Tribe Elder

Sakura-Tribe Elder

{1}{G}

Creature — Snake Shaman

Reliable land tutor on a body

Wayfarer's Bauble

Wayfarer's Bauble

{1}

Artifact

Early game land acceleration

Rampant Growth

Rampant Growth

{1}{G}

Sorcery

Standard efficient ramp

Wood Elves

Wood Elves

{2}{G}

Creature — Elf Scout

Body that fetches a forest

Gruul Signet

Gruul Signet

{2}

Artifact

Mana fixing

Card Draw

10 cards
Mulldrifter

Mulldrifter

{4}{U}

Creature — Elemental

Classic card advantage on a body

Fact or Fiction

Fact or Fiction

{3}{U}

Instant

Deep card selection

Beast Whisperer

Beast Whisperer

{2}{G}{G}

Creature — Elf Druid

Reward for playing creature spells

Tatyova, Benthic Druid

Tatyova, Benthic Druid

{3}{G}{U}

Legendary Creature — Merfolk Druid

Consistent landfall draw and life

Aesi, Tyrant of Gyre Strait

Aesi, Tyrant of Gyre Strait

{4}{G}{U}

Legendary Creature — Serpent

Landfall draw and extra land drops

Return of the Wildspeaker

Return of the Wildspeaker

{4}{G}

Instant

Massive draw or combat finisher

Brainstorm

Brainstorm

{U}

Instant

Sets up landfall or fixes hand

Coiling Oracle

Coiling Oracle

{G}{U}

Creature — Snake Elf Druid

Cheap value creature

Harmonize

Harmonize

{2}{G}{G}

Sorcery

Pure card draw in green

Rishkar's Expertise

Rishkar's Expertise

{4}{G}{G}

Sorcery

Draw and free spell

Removal

12 cards
Beast Within

Beast Within

{2}{G}

Instant

Flexible permanent destruction

Generous Gift

Generous Gift

{2}{W}

Instant

White version of Beast Within

Swords to Plowshares

Swords to Plowshares

{W}

Instant

Premier creature removal

Path to Exile

Path to Exile

{W}

Instant

Efficient exiling removal

Pongify

Pongify

{U}

Instant

Cheap creature interaction

Chaos Warp

Chaos Warp

{2}{R}

Instant

Red flexible removal

Counterspell

Counterspell

{U}{U}

Instant

Classic protection from threats

Arcane Denial

Arcane Denial

{1}{U}

Instant

Easy to cast countermagic

Negate

Negate

{1}{U}

Instant

Protects against non-creature wipes

Cleansing Nova

Cleansing Nova

{3}{W}{W}

Sorcery

Versatile board wipe

Blasphemous Act

Blasphemous Act

{8}{R}

Sorcery

Budget efficient creature sweep

Aetherize

Aetherize

{3}{U}

Instant

Protects against wide attacks

Threats/Wincons

18 cards
Tireless Provisioner

Tireless Provisioner

{2}{G}

Creature — Elf Scout

Landfall mana or life engine

Tireless Tracker

Tireless Tracker

{2}{G}

Creature — Human Scout

Landfall card advantage and growth

Avenger of Zendikar

Avenger of Zendikar

{5}{G}{G}

Creature — Elemental

Single-card landfall win condition

Felidar Retreat

Felidar Retreat

{3}{W}

Enchantment

Continuous board presence and buffs

Rampaging Baloths

Rampaging Baloths

{4}{G}{G}

Creature — Beast

Tokens for every land drop

Mina and Denn, Wildborn

Mina and Denn, Wildborn

{2}{R}{G}

Legendary Creature — Elf Ally

Extra lands and evasion

Roil Elemental

Roil Elemental

{3}{U}{U}{U}

Creature — Elemental

Landfall based theft

Admonition Angel

Admonition Angel

{3}{W}{W}{W}

Creature — Angel

Repeatable exile removal on land drops

Phylath, World Sculptor

Phylath, World Sculptor

{4}{R}{G}

Legendary Creature — Elemental

Red-green token finisher

Omnath, Locus of Rage

Omnath, Locus of Rage

{3}{R}{R}{G}{G}

Legendary Creature — Elemental

High impact landfall tokens and damage

Scute Swarm

Scute Swarm

{2}{G}

Creature — Insect

Exponential token growth

Emeria Shepherd

Emeria Shepherd

{5}{W}{W}

Creature — Angel

Powerful recursive landfall utility

Zendikar's Roil

Zendikar's Roil

{3}{G}{G}

Enchantment

Passive token generation

Geode Rager

Geode Rager

{4}{R}{R}

Creature — Elemental

Forces opponent combat away from you

Moraug, Fury of Akoum

Moraug, Fury of Akoum

{4}{R}{R}

Legendary Creature — Minotaur Warrior

Allows multiple combat phases

Courser of Kruphix

Courser of Kruphix

{1}{G}{G}

Enchantment Creature — Centaur

Filter library and incremental health

Nissa, Who Shakes the World

Nissa, Who Shakes the World

{3}{G}{G}

Legendary Planeswalker — Nissa

Mana doubling and late game threat

Knight of the Reliquary

Knight of the Reliquary

{1}{G}{W}

Creature — Human Knight

Utility and landfall enabler

Utility

8 cards
Ramunap Excavator

Ramunap Excavator

{2}{G}

Creature — Snake Cleric

Graveyard land recursion

Reclamation Sage

Reclamation Sage

{2}{G}

Creature — Elf Shaman

Essential artifact/enchantment removal

Eternal Witness

Eternal Witness

{1}{G}{G}

Creature — Human Shaman

General graveyard recursion

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Protection for the commander

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Haste and protection

Splendid Reclamation

Splendid Reclamation

{3}{G}

Sorcery

Mass land recursion

Azusa, Lost but Seeking

Azusa, Lost but Seeking

{2}{G}

Legendary Creature — Human Monk

Crucial extra land drops

Dryad of the Ilysian Grove

Dryad of the Ilysian Grove

{2}{G}

Enchantment Creature — Nymph Dryad

Perfect mana fixing and extra land

Lands

38 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Adarkar Wastes

Adarkar Wastes

Land

Nonbasic dual land for color fixing.

Glacial Fortress

Glacial Fortress

Land

Nonbasic dual land for color fixing.

Temple of Enlightenment

Temple of Enlightenment

Land

Dual land with scry.

Prairie Stream

Prairie Stream

Land — Plains Island

Nonbasic dual land for color fixing.

Port Town

Port Town

Land

Nonbasic dual land for color fixing.

Azorius Chancery

Azorius Chancery

Land

Bounce land — taps for two colors.

Battlefield Forge

Battlefield Forge

Land

Nonbasic dual land for color fixing.

Clifftop Retreat

Clifftop Retreat

Land

Nonbasic dual land for color fixing.

Temple of Triumph

Temple of Triumph

Land

Dual land with scry.

Plains

Plains 2x

Basic Land — Plains

Basic land allocated from mana pip counts.

Island

Island 2x

Basic Land — Island

Basic land allocated from mana pip counts.

Mountain

Mountain 2x

Basic Land — Mountain

Basic land allocated from mana pip counts.

Forest

Forest 7x

Basic Land — Forest

Basic land allocated from mana pip counts.