Omnath, Locus of Creation art

Art by Chris Rahn

Saved commander deck

Omnath, Locus of Creation

Ramp heavily to trigger Omnath multiple times each turn, recurring lands from the graveyard and generating immense mana, tokens, and direct burn to overwhelm the table.

100 cards$563.02 totalOct 3, 202620 views

Prompt: A $600 Omnath, Locus of Creation commander deck — a lands-matter deck with heavy ramp, landfall triggers, land recursion from the graveyard, and land-based finishers.

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Commander

1 cards
Omnath, Locus of Creation

Omnath, Locus of Creation

{R}{G}{W}{U}

Legendary Creature — Elemental

Chosen commander for the requested strategy.

Ramp

18 cards
Sol Ring

Sol Ring

{1}

Artifact

Fast mana staple

Arcane Signet

Arcane Signet

{2}

Artifact

Reliable 4-color mana fixing

Farseek

Farseek

{1}{G}

Sorcery

Fetches dual land types to fix colors

Nature's Lore

Nature's Lore

{1}{G}

Sorcery

Puts typed dual lands directly onto the battlefield untapped

Three Visits

Three Visits

{1}{G}

Sorcery

Efficient land search hitting shock and triome lands

Cultivate

Cultivate

{2}{G}

Sorcery

Guarantees land drops and accelerates mana

Kodama's Reach

Kodama's Reach

{2}{G}

Sorcery — Arcane

Card advantage and acceleration via basic search

Skyshroud Claim

Skyshroud Claim

{3}{G}

Sorcery

Brings two typed forests into play untapped for double landfall

Exploration

Exploration

{G}

Enchantment

Allows an additional land drop each turn

Burgeoning

Burgeoning

{G}

Enchantment

Explosive ramp off opponent land drops

Dryad of the Ilysian Grove

Dryad of the Ilysian Grove

{2}{G}

Enchantment Creature — Nymph Dryad

Enables extra land drops and perfect color fixing

Azusa, Lost but Seeking

Azusa, Lost but Seeking

{2}{G}

Legendary Creature — Human Monk

Grants two additional land drops each turn

Tireless Provisioner

Tireless Provisioner

{2}{G}

Creature — Elf Scout

Creates Treasure or Food tokens on landfall

Lotus Cobra

Lotus Cobra

{1}{G}

Creature — Snake

Converts landfall triggers into floating mana

Splendid Reclamation

Splendid Reclamation

{3}{G}

Sorcery

Mass returns all lands from graveyard triggering massive landfall

Wayward Swordtooth

Wayward Swordtooth

{2}{G}

Creature — Dinosaur

Enables additional land plays with easy Ascend threshold

Crop Rotation

Crop Rotation

{G}

Instant

Instant-speed land swap that triggers landfall and fixes mana

Harrow

Harrow

{2}{G}

Instant

Puts two lands onto battlefield untapped at instant speed

Card Draw

12 cards
Oracle of Mul Daya

Oracle of Mul Daya

{3}{G}

Creature — Elf Shaman

Plays lands from top of library with an additional land drop

Tireless Tracker

Tireless Tracker

{2}{G}

Creature — Human Scout

Generates Clue tokens with every landfall trigger

Aesi, Tyrant of Gyre Strait

Aesi, Tyrant of Gyre Strait

{4}{G}{U}

Legendary Creature — Serpent

Draws a card on every land entering and grants an extra land drop

Tatyova, Benthic Druid

Tatyova, Benthic Druid

{3}{G}{U}

Legendary Creature — Merfolk Druid

Gains life and draws cards off each landfall trigger

Risen Reef

Risen Reef

{1}{G}{U}

Creature — Elemental

Triggers on Omnath and other elementals to ramp or draw

Sylvan Library

Sylvan Library

{1}{G}

Enchantment

Exceptional early-game card selection and advantage

Rhystic Study

Rhystic Study

{2}{U}

Enchantment

Consistent card draw taxing opponents

Valakut Exploration

Valakut Exploration

{2}{R}

Enchantment

Impulse draws on landfall and damages opponents

Horn of Greed

Horn of Greed

{3}

Artifact

Draws cards specifically when lands are played

Augur of Autumn

Augur of Autumn

{1}{G}{G}

Creature — Human Druid

Lets you play lands and creatures off the top of the library

Life from the Loam

Life from the Loam

{1}{G}

Sorcery

Dredges and returns up to three lands from graveyard to hand

Courser of Kruphix

Courser of Kruphix

{1}{G}{G}

Enchantment Creature — Centaur

Filters lands from the top of library while gaining life

Removal

10 cards
Swords to Plowshares

Swords to Plowshares

{W}

Instant

Premier single-target creature exile

Path to Exile

Path to Exile

{W}

Instant

Cheap instant creature exile

Beast Within

Beast Within

{2}{G}

Instant

Flexible permanent destruction

Generous Gift

Generous Gift

{2}{W}

Instant

Unconditional removal for any threatening permanent

Cyclonic Rift

Cyclonic Rift

{1}{U}

Instant

One-sided board wipe staple

Supreme Verdict

Supreme Verdict

{1}{W}{W}{U}

Sorcery

Uncounterable mass creature removal

Blasphemous Act

Blasphemous Act

{8}{R}

Sorcery

High-efficiency creature board clear

Dovin's Veto

Dovin's Veto

{W}{U}

Instant

Uncounterable protection against opposing noncreature spells

Swan Song

Swan Song

{U}

Instant

Cheap countermagic for disruptive spells

Chaos Warp

Chaos Warp

{2}{R}

Instant

Versatile red removal answering any permanent type

Threats/Wincons

13 cards
Avenger of Zendikar

Avenger of Zendikar

{5}{G}{G}

Creature — Elemental

Creates an army of Plants and buffs them with landfall triggers

Scute Swarm

Scute Swarm

{2}{G}

Creature — Insect

Exponential token generation off landfall

Felidar Retreat

Felidar Retreat

{3}{W}

Enchantment

Generates Beast tokens or buffs your board on landfall

Omnath, Locus of Rage

Omnath, Locus of Rage

{3}{R}{R}{G}{G}

Legendary Creature — Elemental

Makes 5/5 Elementals on landfall and bolts enemies on their death

Moraug, Fury of Akoum

Moraug, Fury of Akoum

{4}{R}{R}

Legendary Creature — Minotaur Warrior

Grants multiple combat phases via landfall

Maelstrom Wanderer

Maelstrom Wanderer

{5}{G}{U}{R}

Legendary Creature — Elemental

Cascades into ramp and gives the team haste

Titania, Protector of Argoth

Titania, Protector of Argoth

{3}{G}{G}

Legendary Creature — Elemental

Creates 5/3 Elementals when lands hit the graveyard

Cultivator Colossus

Cultivator Colossus

{4}{G}{G}{G}

Creature — Plant Beast

Massive beater that chains land drops and card draws

Ancient Greenwarden

Ancient Greenwarden

{4}{G}{G}

Creature — Elemental

Doubles landfall triggers and plays lands from graveyard

Scapeshift

Scapeshift

{2}{G}{G}

Sorcery

Sacrifices lands to fetch many at once for lethal landfall burst

Zendikar's Roil

Zendikar's Roil

{3}{G}{G}

Enchantment

Produces 2/2 Elementals on every landfall trigger

Roil Elemental

Roil Elemental

{3}{U}{U}{U}

Creature — Elemental

Steals opponent creatures permanently with landfall

Finale of Devastation

Finale of Devastation

{X}{G}{G}

Sorcery

Tutors any creature and provides a game-ending combat pump

Utility

9 cards
Minds Aglow

Minds Aglow

{U}

Sorcery

Draws deeply when combined with Omnath mana bursts

Phantasmal Image

Phantasmal Image

{1}{U}

Creature — Illusion

Copies top creatures or triggers Omnath ETB for 2 mana

Ramunap Excavator

Ramunap Excavator

{2}{G}

Creature — Snake Cleric

Recurs lands from graveyard to reuse fetchlands

Crucible of Worlds

Crucible of Worlds

{3}

Artifact

Allows continuous land replays from the graveyard

Conduit of Worlds

Conduit of Worlds

{2}{G}{G}

Artifact

Recurs lands and late-game noncreature spells

Heroic Intervention

Heroic Intervention

{1}{G}

Instant

Protects your established board against wraths

Teferi's Protection

Teferi's Protection

{2}{W}

Instant

Ultimate emergency phase-out protection

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Protects Omnath and grants haste to key utility creatures

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Hexproof and haste protection for your engine pieces

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Adarkar Wastes

Adarkar Wastes

Land

Nonbasic dual land for color fixing.

Glacial Fortress

Glacial Fortress

Land

Nonbasic dual land for color fixing.

Temple of Enlightenment

Temple of Enlightenment

Land

Dual land with scry.

Prairie Stream

Prairie Stream

Land — Plains Island

Nonbasic dual land for color fixing.

Port Town

Port Town

Land

Nonbasic dual land for color fixing.

Azorius Chancery

Azorius Chancery

Land

Bounce land — taps for two colors.

Battlefield Forge

Battlefield Forge

Land

Nonbasic dual land for color fixing.

Clifftop Retreat

Clifftop Retreat

Land

Nonbasic dual land for color fixing.

Temple of Triumph

Temple of Triumph

Land

Dual land with scry.

Plains

Plains

Basic Land — Plains

Basic land allocated from mana pip counts.

Island

Island 2x

Basic Land — Island

Basic land allocated from mana pip counts.

Mountain

Mountain

Basic Land — Mountain

Basic land allocated from mana pip counts.

Forest

Forest 8x

Basic Land — Forest

Basic land allocated from mana pip counts.