Omnath, Locus of Creation art

Art by Chris Rahn

Saved commander deck

Omnath, Locus of Creation

Maximize Landfall triggers to generate mana, draw cards, and burn opponents while using a tight curve of ramp and elemental synergy.

100 cards$401.73 totalApr 22, 20262 views

Prompt: A $150 Omnath, Locus of Creation commander deck, built at Bracket 3 (Upgraded) power level — focused mid-power, no WotC-designated game-changers (no Rhystic Study, Jeweled Lotus, Mana Crypt, Smothering Tithe, Ancient Tomb, Mana Vault, Thassa's Oracle), tight curve and clear strategy, 1-2 tutors at most, light combo package if thematic, games end around turn 9-11.

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Omnath, Locus of Creation

Omnath, Locus of Creation

{R}{G}{W}{U}

Legendary Creature — Elemental

Chosen commander for the requested strategy.

Ramp

16 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential format staple for acceleration.

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient color fixing for a four-color deck.

Farseek

Farseek

{1}{G}

Sorcery

Fetches non-basic lands to fix four colors.

Nature's Lore

Nature's Lore

{1}{G}

Sorcery

Brings a forest into play untapped for immediate use.

Three Visits

Three Visits

{1}{G}

Sorcery

Functional reprint of Nature's Lore for consistency.

Cultivate

Cultivate

{2}{G}

Sorcery

Provides land on field and land in hand for next turn.

Kodama's Reach

Kodama's Reach

{2}{G}

Sorcery — Arcane

Essential for hitting Landfall triggers consistently.

Exploration

Exploration

{G}

Enchantment

Allows multiple land drops per turn to trigger Omnath.

Growth Spiral

Growth Spiral

{G}{U}

Instant

Instant speed land drop and card draw.

Scale the Heights

Scale the Heights

{2}{G}

Sorcery

Provides a land drop, a counter, life, and a card.

Migration Path

Migration Path

{3}{G}

Sorcery

Fetches two lands for multiple Landfall triggers.

Fertilid

Fertilid

{2}{G}

Creature — Elemental

Repeatable land fetch that synergizes with counters.

Lotus Cobra

Lotus Cobra

{1}{G}

Creature — Snake

Generates mana for every land play.

Tireless Provisioner

Tireless Provisioner

{2}{G}

Creature — Elf Scout

Generates Treasures or Food on Landfall.

Wayward Swordtooth

Wayward Swordtooth

{2}{G}

Creature — Dinosaur

Allows an additional land drop each turn.

Druid Class

Druid Class

{1}{G}

Enchantment — Class

Extra land drops and a late-game creature threat.

Card Draw

10 cards
Rishkar's Expertise

Rishkar's Expertise

{4}{G}{G}

Sorcery

Draws cards based on Omnath's power.

Tatyova, Benthic Druid

Tatyova, Benthic Druid

{3}{G}{U}

Legendary Creature — Merfolk Druid

Consistent draw and life gain on Landfall.

Aesi, Tyrant of Gyre Strait

Aesi, Tyrant of Gyre Strait

{4}{G}{U}

Legendary Creature — Serpent

Extra land drops and massive card draw engine.

Mulldrifter

Mulldrifter

{4}{U}

Creature — Elemental

Divination on a body that can be flickered.

Fact or Fiction

Fact or Fiction

{3}{U}

Instant

High-value selective card draw.

Shamanic Revelation

Shamanic Revelation

{3}{G}{G}

Sorcery

Massive draw in a deck creating creature tokens.

Harmonize

Harmonize

{2}{G}{G}

Sorcery

Straightforward green card advantage.

Return of the Wildspeaker

Return of the Wildspeaker

{4}{G}

Instant

Flexible draw or anthem for elementals.

Wrenn and Seven

Wrenn and Seven

{3}{G}{G}

Legendary Planeswalker — Wrenn

Puts lands in hand and creates a massive reach token.

Tireless Tracker

Tireless Tracker

{2}{G}

Creature — Human Scout

Generates Clue tokens for card advantage.

Removal

11 cards
Beast Within

Beast Within

{2}{G}

Instant

Versatile removal for any permanent type.

Generous Gift

Generous Gift

{2}{W}

Instant

Efficient white-based universal removal.

Swords to Plowshares

Swords to Plowshares

{W}

Instant

Premier creature removal.

Path to Exile

Path to Exile

{W}

Instant

Unconditional creature exile at low cost.

Chaos Warp

Chaos Warp

{2}{R}

Instant

Tucks problematic permanents into the library.

Negate

Negate

{1}{U}

Instant

Protects against non-creature threats and board wipes.

Counterspell

Counterspell

{U}{U}

Instant

Standard efficient stack interaction.

Blasphemous Act

Blasphemous Act

{8}{R}

Sorcery

Cheap board wipe in high-creature pods.

Austere Command

Austere Command

{4}{W}{W}

Sorcery

Flexible board wipe that can spare your tokens.

Supreme Verdict

Supreme Verdict

{1}{W}{W}{U}

Sorcery

Uncounterable board wipe for reliability.

Sylvan Reclamation

Sylvan Reclamation

{3}{G}{W}

Instant

Exile removal that has basic landcycling.

Threats/Wincons

12 cards
Felidar Retreat

Felidar Retreat

{3}{W}

Enchantment

Creates tokens or buffs the board on Landfall.

Scute Swarm

Scute Swarm

{2}{G}

Creature — Insect

Exponential token generation that ends games.

Avenger of Zendikar

Avenger of Zendikar

{5}{G}{G}

Creature — Elemental

Classic Landfall finisher.

Roil Elemental

Roil Elemental

{3}{U}{U}{U}

Creature — Elemental

Steals opponents' creatures on Landfall.

Geode Rager

Geode Rager

{4}{R}{R}

Creature — Elemental

Goads opponents to protect your life total.

Admonition Angel

Admonition Angel

{3}{W}{W}{W}

Creature — Angel

Repeatable exile removal attached to a flyer.

Mina and Denn, Wildborn

Mina and Denn, Wildborn

{2}{R}{G}

Legendary Creature — Elf Ally

Extra land drops and grants trample.

Phylath, World Sculptor

Phylath, World Sculptor

{4}{R}{G}

Legendary Creature — Elemental

Red/Green alternative to Avenger of Zendikar.

Omnath, Locus of Rage

Omnath, Locus of Rage

{3}{R}{R}{G}{G}

Legendary Creature — Elemental

Creates 5/5 elementals and punishes board wipes.

Moraug, Fury of Akoum

Moraug, Fury of Akoum

{4}{R}{R}

Legendary Creature — Minotaur Warrior

Provides extra combat phases to close out games.

Zendikar's Roil

Zendikar's Roil

{3}{G}{G}

Enchantment

Engine for constant 2/2 elemental tokens.

Rampaging Baloths

Rampaging Baloths

{4}{G}{G}

Creature — Beast

Creates 4/4 beasts for every land.

Utility

12 cards
Ramunap Excavator

Ramunap Excavator

{2}{G}

Creature — Snake Cleric

Allows playing lands from the graveyard.

Eternal Witness

Eternal Witness

{1}{G}{G}

Creature — Human Shaman

Recovers key pieces from the graveyard.

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Protects Omnath from targeted removal.

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Grants haste and protection to the commander.

Panharmonicon

Panharmonicon

{4}

Artifact

Doubles Landfall triggers and ETB effects.

Conduit of Worlds

Conduit of Worlds

{2}{G}{G}

Artifact

Graveyard land recursion and spell casting.

Amulet of Vigor

Amulet of Vigor

{1}

Artifact

Untaps lands that enter tapped from ramp spells.

Courser of Kruphix

Courser of Kruphix

{1}{G}{G}

Enchantment Creature — Centaur

Filters the top of the deck and provides life.

Wargate

Wargate

{X}{G}{W}{U}

Sorcery

Tutor that puts any permanent onto the battlefield.

Eladamri's Call

Eladamri's Call

{G}{W}

Instant

Cheap creature tutor for specific silver bullets.

Cosmic Rebirth

Cosmic Rebirth

{1}{G}{W}

Instant

Instant speed recursion for lands or cheap permanents.

Splendid Reclamation

Splendid Reclamation

{3}{G}

Sorcery

Massive swing returning all lands from graveyard.

Lands

38 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Adarkar Wastes

Adarkar Wastes

Land

Nonbasic dual land for color fixing.

Glacial Fortress

Glacial Fortress

Land

Nonbasic dual land for color fixing.

Temple of Enlightenment

Temple of Enlightenment

Land

Dual land with scry.

Prairie Stream

Prairie Stream

Land — Plains Island

Nonbasic dual land for color fixing.

Port Town

Port Town

Land

Nonbasic dual land for color fixing.

Azorius Chancery

Azorius Chancery

Land

Bounce land — taps for two colors.

Battlefield Forge

Battlefield Forge

Land

Nonbasic dual land for color fixing.

Clifftop Retreat

Clifftop Retreat

Land

Nonbasic dual land for color fixing.

Temple of Triumph

Temple of Triumph

Land

Dual land with scry.

Plains

Plains 2x

Basic Land — Plains

Basic land allocated from mana pip counts.

Island

Island 2x

Basic Land — Island

Basic land allocated from mana pip counts.

Mountain

Mountain 2x

Basic Land — Mountain

Basic land allocated from mana pip counts.

Forest

Forest 7x

Basic Land — Forest

Basic land allocated from mana pip counts.