Omnath, Locus of All

Art by Bryan Sola

Commander deckBGRUW

Omnath, Locus of All

Harness the five-color mana to cast powerful multicolored spells, utilizing Omnath's mana storage and card advantage to overwhelm opponents with high-value legendary creatures and prismatic spells.

$508.20for all 100 cards at today’s prices
Built Jun 20, 202668 views

Asked for“A 5 colors mtga brawl deck, commander is Omnath Locus of All, with good multi colors cards, the effects between different cards are balanced, and the price of this deck have no limitation, just find the best build.”

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 61 nonland cards

3
12
16
4
13
3
10
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp18
Card draw11
Interaction14
↳ board wipes6
Tutors6

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

W 36U 23B 22R 22G 35
38lands · rule of thumb 35–38
4.18average mana value (nonland)
$508.20whole deck, today

The list

Commander

1
Omnath, Locus of All

Omnath, Locus of All

WUBPRG

Legendary Creature — Phyrexian Elemental

Chosen commander for the requested strategy.

Ramp

13
Sol Ring

Sol Ring

1

Artifact

Standard efficient mana acceleration.

Arcane Signet

Arcane Signet

2

Artifact

Best artifact ramp for 5-color decks.

Faeburrow Elder

Faeburrow Elder

1GW

Creature — Treefolk Druid

Taps for immense mana in this color identity.

Birds of Paradise

Birds of Paradise

G

Creature — Bird

Versatile mana fixing and acceleration.

Bloom Tender

Bloom Tender

1G

Creature — Elf Druid

Produces massive mana with a 5-color commander.

Sylvan Caryatid

Sylvan Caryatid

1G

Creature — Plant

Hexproof mana fixing.

Dryad of the Ilysian Grove

Dryad of the Ilysian Grove

2G

Enchantment Creature — Nymph Dryad

Allows extra lands and perfect mana fixing.

Farseek

Farseek

1G

Sorcery

Reliable ramp for multi-colored decks.

Coalition Relic

Coalition Relic

3

Artifact

Stores mana to help cast high CMC spells.

Smothering Tithe

Smothering Tithe

3W

Enchantment

Generates treasure for mana fixing and acceleration.

Chromatic Lantern

Chromatic Lantern

3

Artifact

Ensures perfect color fixing for a five-color deck and allows lands to tap for any color.

Kami of Whispered Hopes

Kami of Whispered Hopes

2G

Creature — Spirit

Increases mana production from itself while growing larger through its own counters.

Wrenn and Six

Wrenn and Six

RG

Legendary Planeswalker — Wrenn

Provides consistent land drops and early utility for a complex five-color mana base.

Card Draw

11
Rhystic Study

Rhystic Study

2U

Enchantment

Consistent card draw in multiplayer.

Esper Sentinel

Esper Sentinel

W

Artifact Creature — Human Soldier

Early game card advantage.

Niv-Mizzet Reborn

Niv-Mizzet Reborn

WUBRG

Legendary Creature — Dragon Avatar

Refills hand with multicolored spells.

Tatyova, Benthic Druid

Tatyova, Benthic Druid

3GU

Legendary Creature — Merfolk Druid

Lifegain and draw from land triggers.

Chulane, Teller of Tales

Chulane, Teller of Tales

2GWU

Legendary Creature — Human Druid

Unbeatable value engine for casting creatures.

Aurelia, the Law Above

Aurelia, the Law Above

3RW

Legendary Creature — Angel

Punishes opponents and provides draw.

Conflux

Conflux

3WUBRG

Sorcery

The ultimate tutor for 5-color decks.

Pako, Arcane Retriever

Pako, Arcane Retriever

3RG

Legendary Creature — Elemental Dog

Card advantage and scaling threat.

Phyrexian Arena

Phyrexian Arena

1BB

Enchantment

Consistent turn-by-turn draw.

Atraxa, Grand Unifier

Atraxa, Grand Unifier

3GWUB

Legendary Creature — Phyrexian Angel

Massive flying threat that digs deep for multiple card types upon entering the battlefield.

The Great Henge

The Great Henge

7GG

Legendary Artifact

Provides mana, lifegain, and repeatable card draw whenever creatures enter the battlefield.

Removal

13
Kyodai, Soul of Kamigawa

Kyodai, Soul of Kamigawa

3W

Legendary Creature — Dragon Spirit

Flash protection and threat.

Child of Alara

Child of Alara

WUBRG

Legendary Creature — Avatar

Wipes the board and protects strategy.

Cyclonic Rift

Cyclonic Rift

1U

Instant

Best board bounce spell in the format.

Anguished Unmaking

Anguished Unmaking

1WB

Instant

Versatile pinpoint exile.

Assassin's Trophy

Assassin's Trophy

BG

Instant

Hits any permanent type efficiently.

Leyline Binding

Leyline Binding

5W

Enchantment

Very cheap removal in a 5-color deck.

Despark

Despark

WB

Instant

Deals with high-cost threats for cheap.

Blasphemous Act

Blasphemous Act

8R

Sorcery

Efficient board wipe.

Supreme Verdict

Supreme Verdict

1WWU

Sorcery

Uncounterable board wipe.

Ruinous Ultimatum

Ruinous Ultimatum

RRWWWBB

Sorcery

Plague Wind for 5-color decks.

Beast Within

Beast Within

2G

Instant

Reliable green removal.

Generous Gift

Generous Gift

2W

Instant

Reliable white removal.

Urza's Ruinous Blast

Urza's Ruinous Blast

4W

Legendary Sorcery

One-sided board wipe in a legend-heavy deck.

Threats/Wincons

11
Maelstrom Wanderer

Maelstrom Wanderer

5GUR

Legendary Creature — Elemental

High impact multicolored spell with Cascade.

Ramos, Dragon Engine

Ramos, Dragon Engine

6

Legendary Artifact Creature — Dragon

Grows with multicolored spells and adds mana.

Two-Headed Hellkite

Two-Headed Hellkite

1WUBRG

Creature — Dragon

Powerful flying threat that draws cards.

Jodah, the Unifier

Jodah, the Unifier

WUBRG

Legendary Creature — Human Wizard

Buffs legends and cascades into more threats.

Kykar, Wind's Fury

Kykar, Wind's Fury

1URW

Legendary Creature — Bird Wizard

Generates value from noncreature spells.

General Ferrous Rokiric

General Ferrous Rokiric

1RW

Legendary Creature — Human Soldier

Creates 4/4 Golems for every multicolored spell cast.

Villainous Wealth

Villainous Wealth

XBGU

Sorcery

Massive mana sink to steal opponent resources.

Genesis Ultimatum

Genesis Ultimatum

GGUUURR

Sorcery

Massive card advantage and board presence.

Fists of Flame

Fists of Flame

1R

Instant

Enables a commander damage win.

Progenitus

Progenitus

WWUUBBRRGG

Legendary Creature — Hydra Avatar

Protection from everything finisher.

Zacama, Primal Calamity

Zacama, Primal Calamity

6RGW

Legendary Creature — Elder Dinosaur

Massive threat that untaps lands for Omnath storage.

Utility

13
Niv-Mizzet, Supreme

Niv-Mizzet, Supreme

WUBRG

Legendary Creature — Dragon Avatar

Gives flashback to multicolored spells.

Kenrith, the Returned King

Kenrith, the Returned King

4W

Legendary Creature — Human Noble

Incredible mana sink for Omnath's stored mana.

Sisay, Weatherlight Captain

Sisay, Weatherlight Captain

2W

Legendary Creature — Human Soldier

Tutors for any legendary multicolored card.

Eerie Ultimatum

Eerie Ultimatum

WWBBBGG

Sorcery

Mass graveyard recursion.

Teferi's Protection

Teferi's Protection

2W

Instant

Standard protection for the board.

Heroic Intervention

Heroic Intervention

1G

Instant

Protects permanents from destruction.

Bring to Light

Bring to Light

3GU

Sorcery

Tutors any card directly to the battlefield.

Haldan, Avid Arcanist

Haldan, Avid Arcanist

2U

Legendary Creature — Human Wizard

Allows playing cards exiled by Pako.

Maelstrom Nexus

Maelstrom Nexus

WUBRG

Enchantment

Gives the first spell each turn Cascade.

Elesh Norn, Mother of Machines

Elesh Norn, Mother of Machines

4W

Legendary Creature — Phyrexian Praetor

Doubles ETB triggers and shuts down opponents.

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

Protects Omnath and gives Haste.

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

Second layer of protection for the commander.

Kethis, the Hidden Hand

Kethis, the Hidden Hand

WBG

Legendary Creature — Elf Advisor

Reduces the cost of legendary spells and provides recursion for the high density of legends.

Lands

38
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Adarkar Wastes

Adarkar Wastes

Land

Nonbasic dual land for color fixing.

Glacial Fortress

Glacial Fortress

Land

Nonbasic dual land for color fixing.

Temple of Enlightenment

Temple of Enlightenment

Land

Dual land with scry.

Prairie Stream

Prairie Stream

Land — Plains Island

Nonbasic dual land for color fixing.

Port Town

Port Town

Land

Nonbasic dual land for color fixing.

Azorius Chancery

Azorius Chancery

Land

Bounce land — taps for two colors.

Caves of Koilos

Caves of Koilos

Land

Nonbasic dual land for color fixing.

Isolated Chapel

Isolated Chapel

Land

Nonbasic dual land for color fixing.

Temple of Silence

Temple of Silence

Land

Dual land with scry.

Tainted Field

Tainted Field

Land

Dual land (needs a Swamp).

Plains

Plains 3x

Basic Land — Plains

Basic land allocated from mana pip counts.

Island

Island 2x

Basic Land — Island

Basic land allocated from mana pip counts.

Swamp

Swamp 2x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Mountain

Mountain

Basic Land — Mountain

Basic land allocated from mana pip counts.

Forest

Forest 2x

Basic Land — Forest

Basic land allocated from mana pip counts.