Oloro, Ageless Ascetic

Art by Eric Deschamps

Commander deckBUW

Oloro, Ageless Ascetic

Leverage passive lifegain to outlast opponents while deploying aggressive mill and drain combos like Mindcrank, Bloodchief Ascension, and Vito to deplete libraries and life totals simultaneously.

$545.09for all 100 cards at today’s prices
Built Oct 27, 202643 views

Asked for“super lifegain, mill, life drain”

Buy the whole deck on Mana PoolBuild another

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

8
22
19
7
4
1
1
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp11
Card draw11
Interaction10
↳ board wipes3
Tutors1

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

W 18U 23B 33
37lands · rule of thumb 35–38
2.74average mana value (nonland)
$545.09whole deck, today

The list

Commander

1
Oloro, Ageless Ascetic

Oloro, Ageless Ascetic

3WUB

Legendary Creature — Giant Soldier

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

essential fast mana acceleration

Arcane Signet

Arcane Signet

2

Artifact

efficient three-color mana fixing

Orzhov Signet

Orzhov Signet

2

Artifact

fixes mana for white and black spells

Dimir Signet

Dimir Signet

2

Artifact

fixes mana for blue and black spells

Azorius Signet

Azorius Signet

2

Artifact

fixes mana for white and blue spells

Talisman of Hierarchy

Talisman of Hierarchy

2

Artifact

untapped two-mana rock in Orzhov colors

Talisman of Dominance

Talisman of Dominance

2

Artifact

untapped two-mana rock in Dimir colors

Talisman of Progress

Talisman of Progress

2

Artifact

untapped two-mana rock in Azorius colors

Fellwar Stone

Fellwar Stone

2

Artifact

flexible early game mana ramp

Thought Vessel

Thought Vessel

2

Artifact

mana rock that grants unlimited hand size

Card Draw

10
Rhystic Study

Rhystic Study

2U

Enchantment

tax-based continuous card advantage

Esper Sentinel

Esper Sentinel

W

Artifact Creature — Human Soldier

early game tax draw engine on a creature

Well of Lost Dreams

Well of Lost Dreams

4

Artifact

turns Oloro's passive lifegain into raw card draw

Necropotence

Necropotence

BBB

Enchantment

converts surplus life into massive hand refills

Greed

Greed

3B

Enchantment

repeatable instant-speed draw fueled by lifegain

Phyrexian Arena

Phyrexian Arena

1BB

Enchantment

consistent extra draw each turn with negligible life payment

Fact or Fiction

Fact or Fiction

3U

Instant

instant-speed card selection and graveyard fuel

Peer into the Abyss

Peer into the Abyss

4BBB

Sorcery

massive draw burst that triggers draw and lifegain payoffs

Windfall

Windfall

2U

Sorcery

wheels hands while filling opponent graveyards

Night's Whisper

Night's Whisper

1B

Sorcery

cheap and reliable early card velocity

Removal

10
Swords to Plowshares

Swords to Plowshares

W

Instant

premier single-target creature exile

Path to Exile

Path to Exile

W

Instant

unconditional one-mana creature exile

Anguished Unmaking

Anguished Unmaking

1WB

Instant

unconditional nonland permanent exile for life

Cyclonic Rift

Cyclonic Rift

1U

Instant

one-sided board wipe that resets opponent boards

Mortify

Mortify

1WB

Instant

flexible removal hitting creatures and key enchantments

Despark

Despark

WB

Instant

exiles high-value mid-to-late game threats cheaply

Supreme Verdict

Supreme Verdict

1WWU

Sorcery

uncounterable board wipe against creature-heavy decks

Toxic Deluge

Toxic Deluge

2B

Sorcery

mana-efficient wipe powered by your surplus life total

Counterspell

Counterspell

UU

Instant

classic hard counter to protect your game-winning engines

Void Rend

Void Rend

WUB

Instant

uncounterable removal for any nonland permanent

Threats/Wincons

24
Bloodchief Ascension

Bloodchief Ascension

B

Enchantment

lethal combo piece that drains opponents whenever cards hit their graveyard

Mindcrank

Mindcrank

2

Artifact

turns life loss into mill, creating infinite loops with Bloodchief Ascension

Duskmantle Guildmage

Duskmantle Guildmage

UB

Creature — Human Wizard

activates to form an infinite life drain combo with Mindcrank

Syr Konrad, the Grim

Syr Konrad, the Grim

3BB

Legendary Creature — Human Knight

damages all opponents whenever creatures are milled or die

Vito, Thorn of the Dusk Rose

Vito, Thorn of the Dusk Rose

2B

Legendary Creature — Vampire Cleric

converts every point of lifegain directly into targeted life loss

Sanguine Bond

Sanguine Bond

3BB

Enchantment

classic win condition that drains opponents upon gaining life

Exquisite Blood

Exquisite Blood

4B

Enchantment

gains life from opponent damage and combos infinitely with Sanguine Bond

Marauding Blight-Priest

Marauding Blight-Priest

2B

Creature — Vampire Cleric

drains every opponent each time you gain life

Cliffhaven Vampire

Cliffhaven Vampire

2WB

Creature — Vampire Warrior Ally

flying threat that drains all opponents on lifegain triggers

Vizkopa Guildmage

Vizkopa Guildmage

WB

Creature — Human Wizard

gives all lifegain a global life drain effect on command

Bruvac the Grandiloquent

Bruvac the Grandiloquent

2U

Legendary Creature — Human Advisor

doubles all mill effects from your spells and permanents

Maddening Cacophony

Maddening Cacophony

1U

Sorcery

kicked cast mills half of each opponent's library

Court of Cunning

Court of Cunning

1UU

Enchantment

monarch engine that relentlessly mills ten cards from all opponents

Psychic Corrosion

Psychic Corrosion

2U

Enchantment

mills each opponent whenever you draw cards

Sphinx's Tutelage

Sphinx's Tutelage

2U

Enchantment

targeted repeatable mill that triggers on card draw

Tasha's Hideous Laughter

Tasha's Hideous Laughter

1UU

Sorcery

exiles massive portions of low-mana commander decks

Fractured Sanity

Fractured Sanity

UUU

Sorcery

heavy mill spell that can also cycle and mill in a pinch

Ruin Crab

Ruin Crab

U

Creature — Crab

consistent incidental mill on every land drop

Hedron Crab

Hedron Crab

U

Creature — Crab

targeted landfall mill to fuel graveyard drain engines

Mesmeric Orb

Mesmeric Orb

2

Artifact

rapidly mills libraries as players untap their permanents

Kambal, Consul of Allocation

Kambal, Consul of Allocation

1WB

Legendary Creature — Human Advisor

taxes noncreature spells by draining opponents and healing you

Creeping Chill

Creeping Chill

3B

Sorcery

free 3-point drain and lifegain when milled from your own library

Zellix, Sanity Flayer

Zellix, Sanity Flayer

2U

Legendary Creature — Horror

rewards opponent creature mill with Horror tokens to defend you

Sheoldred, the Apocalypse

Sheoldred, the Apocalypse

2BB

Legendary Creature — Phyrexian Praetor

massive life swing engine on draws that drains opponents and heals you

Utility

8
Alhammarret's Archive

Alhammarret's Archive

5

Legendary Artifact

doubles both card draw and lifegain amounts

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

grants protection and haste to key drain and mill creatures

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

hexproof protection for lynchpin combo pieces like Vito

Blind Obedience

Blind Obedience

1W

Enchantment

slows opponent aggression while offering extort drain on every spell

Soul Warden

Soul Warden

W

Creature — Human Cleric

steady trickle of lifegain whenever any creature enters the battlefield

Auriok Champion

Auriok Champion

WW

Creature — Human Cleric

lifegain trigger with protective colors against aggro decks

Bolas's Citadel

Bolas's Citadel

3BBB

Legendary Artifact

plays spells using your high life total and offers a game-ending drain activation

Resplendent Angel

Resplendent Angel

1WW

Creature — Angel

spawns 4/4 flying Angel tokens whenever you gain five or more life

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Adarkar Wastes

Adarkar Wastes

Land

Nonbasic dual land for color fixing.

Glacial Fortress

Glacial Fortress

Land

Nonbasic dual land for color fixing.

Temple of Enlightenment

Temple of Enlightenment

Land

Dual land with scry.

Prairie Stream

Prairie Stream

Land — Plains Island

Nonbasic dual land for color fixing.

Port Town

Port Town

Land

Nonbasic dual land for color fixing.

Plains

Plains 4x

Basic Land — Plains

Basic land allocated from mana pip counts.

Island

Island 5x

Basic Land — Island

Basic land allocated from mana pip counts.

Swamp

Swamp 7x

Basic Land — Swamp

Basic land allocated from mana pip counts.