Olinda the Oblivious

Art by Justin Gerard

Commander deckB

Olinda the Oblivious

Give opponents creatures to infect with odor counters, protect Olinda so she can continuously attack, and amplify the steady upkeep life drain with group slug and punishment effects.

$287.76for all 99 cards at today’s prices
Built Nov 6, 202623 views

Asked for“Olinda the Oblivious commander deck”

Buy the whole deck on Mana PoolBuild another
Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 58 nonland cards

5
18
10
12
7
5
1
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp11
Card draw15
Interaction12
↳ board wipes2
Tutors2

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

B 63
40lands · rule of thumb 35–38
3.31average mana value (nonland)
$287.76whole deck, today

The list

Commander

1
Olinda the Oblivious

Olinda the Oblivious

3B

Legendary Creature — Skunk Rogue

Chosen commander for the requested strategy.

Ramp

9
Sol Ring

Sol Ring

1

Artifact

Essential commander mana acceleration

Arcane Signet

Arcane Signet

2

Artifact

Efficient color-producing mana rock

Wayfarer's Bauble

Wayfarer's Bauble

1

Artifact

Pulls a basic land directly onto the battlefield

Mind Stone

Mind Stone

2

Artifact

Early ramp that cycles for card draw later

Thought Vessel

Thought Vessel

2

Artifact

Provides mana and removes maximum hand size

Charcoal Diamond

Charcoal Diamond

2

Artifact

Reliable two-mana mono-black mana rock

Dark Ritual

Dark Ritual

B

Instant

Powers out Olinda or high-impact spells turns early

Crypt Ghast

Crypt Ghast

3B

Creature — Spirit

Doubles black mana from Swamps and drains life with extort

Black Market Connections

Black Market Connections

2B

Enchantment

Flexible engine providing mana, cards, and creature tokens

Card Draw

9
Sign in Blood

Sign in Blood

BB

Sorcery

Efficient black card draw that can also finish off low-life opponents

Night's Whisper

Night's Whisper

1B

Sorcery

Low-mana unconditional card advantage

Read the Bones

Read the Bones

2B

Sorcery

Digs four cards deep to find crucial protection or threats

Phyrexian Arena

Phyrexian Arena

1BB

Enchantment

Reliable extra card every upkeep

Morbid Opportunist

Morbid Opportunist

2B

Creature — Human Rogue

Draws cards as opponents' creatures die or clash

Bolas's Citadel

Bolas's Citadel

3BBB

Legendary Artifact

Plays cards off the top of the library and drains opponents

Deadly Dispute

Deadly Dispute

1B

Instant

Instant-speed draw and treasure generation

Pact of the Serpent

Pact of the Serpent

1BB

Sorcery

Targets yourself for draw or an opponent with tokens for lethal damage

Syphon Mind

Syphon Mind

3B

Sorcery

Disrupts all opponents' hands while drawing three cards

Removal

10
Infernal Grasp

Infernal Grasp

1B

Instant

Unconditional two-mana creature destruction

Feed the Swarm

Feed the Swarm

1B

Sorcery

Crucial black removal spell capable of hitting enchantments

Toxic Deluge

Toxic Deluge

2B

Sorcery

Flexible and efficient board wipe that clears around indestructible

Hero's Downfall

Hero's Downfall

1BB

Instant

Instant-speed creature and planeswalker removal

Drown in Ichor

Drown in Ichor

1B

Sorcery

Removes an opposing threat and proliferates existing counters

Defile

Defile

B

Instant

Scales into cheap instant-speed removal with Swamps

Bitter Triumph

Bitter Triumph

1B

Instant

Hits any creature or planeswalker for just two mana

Damnation

Damnation

2BB

Sorcery

Classic unconditional board wipe in mono-black

Snuff Out

Snuff Out

3B

Instant

Free interaction to remove threats while tapped out

Deadly Rollick

Deadly Rollick

3B

Instant

Free creature exile while Olinda is in play

Threats/Wincons

23
Hunted Horror

Hunted Horror

BB

Creature — Horror

Huge cheap beater that gives an opponent two creatures to target with odor counters

Slaughter Specialist

Slaughter Specialist

1B

Creature — Vampire Warrior

Gives each opponent a creature token to ensure Olinda has odor targets

Clackbridge Troll

Clackbridge Troll

3BB

Creature — Troll

Gives an opponent three Goat tokens while offering massive power and life drain

Akroan Horse

Akroan Horse

4

Artifact Creature — Horse

Gives away a creature and supplies all opponents with 1/1 Soldier tokens to stinkify

Genesis Chamber

Genesis Chamber

2

Artifact

Supplies opponents with Myr tokens whenever non-tokens enter, guaranteeing odor targets

Wound Reflection

Wound Reflection

5B

Enchantment

Doubles all life lost by opponents each turn, turbo-charging odor counters

Archfiend of Despair

Archfiend of Despair

6BB

Creature — Demon

Prevents opponent lifegain and doubles their end-step life loss

Bloodchief Ascension

Bloodchief Ascension

B

Enchantment

Punishes opponents whenever cards hit their graveyard as life drops

Sower of Discord

Sower of Discord

4BB

Creature — Demon

Binds two opponents together so odor drain on one hurts both

Revenge of Ravens

Revenge of Ravens

3B

Enchantment

Discourages opponents from swinging their odor-marked creatures at you

Marchesa's Decree

Marchesa's Decree

3B

Enchantment

Introduces the Monarch and punishes opponents who attack you

Kokusho, the Evening Star

Kokusho, the Evening Star

4BB

Legendary Creature — Dragon Spirit

Major flying threat that drains each opponent upon death

Gray Merchant of Asphodel

Gray Merchant of Asphodel

3BB

Creature — Zombie

Drains opponents heavily based on deep black devotion

Creeping Bloodsucker

Creeping Bloodsucker

1B

Creature — Vampire

Constant upkeep life drain that complements odor counters

Tainted Remedy

Tainted Remedy

2B

Enchantment

Turns any opponent lifegain attempts into direct life loss

Painful Quandary

Painful Quandary

3BB

Enchantment

Massive group slug enchantment punishing opponents for casting spells

Polluted Bonds

Polluted Bonds

3BB

Enchantment

Drains opponents whenever lands enter the battlefield under their control

Syr Konrad, the Grim

Syr Konrad, the Grim

3BB

Legendary Creature — Human Knight

Drains opponents whenever creatures die or leave graveyards

Geth's Grimoire

Geth's Grimoire

4

Artifact — Book

Punishes discard and generates immense value over time

No Mercy

No Mercy

2BB

Enchantment

Destroys any creature that dares to deal combat damage to you

Dread

Dread

3BBB

Creature — Elemental Incarnation

Huge evasive threat that deters attacks against you

Court of Ambition

Court of Ambition

2BB

Enchantment

Forces discard or heavy life loss on each opponent's upkeep

Subversion

Subversion

3BB

Enchantment

Drains each opponent for 1 life every upkeep to stack on top of odor loss

Utility

7
Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

Provides hexproof and haste so Olinda can trigger immediately

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

Grants shroud and free haste to let Olinda attack right away

Whispersilk Cloak

Whispersilk Cloak

3

Artifact — Equipment

Ensures Olinda attacks safely without being blocked or targeted

Key to the City

Key to the City

2

Artifact

Makes Olinda unblockable to continuously trigger attack ability safely

Conjurer's Closet

Conjurer's Closet

5

Artifact

Blinks Olinda at end of turn to re-trigger her enters ability

Golden Argosy

Golden Argosy

4

Legendary Artifact — Vehicle

Vehicular blink engine that re-triggers Olinda's enters ability

Sword of Hearth and Home

Sword of Hearth and Home

3

Artifact — Equipment

Provides protection, ramps land, and blinks Olinda on combat damage

Lands

40
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Swamp

Swamp 34x

Basic Land — Swamp

Basic land allocated from mana pip counts.