
Art by Justin Gerard
Commander deckB
Olinda the Oblivious
Give opponents creatures to infect with odor counters, protect Olinda so she can continuously attack, and amplify the steady upkeep life drain with group slug and punishment effects.
Asked for“Olinda the Oblivious commander deck”
Deck anatomy
What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.
Mana curve · 58 nonland cards
The working parts
Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.
Colored mana symbols
Commander
1
Olinda the Oblivious
3BLegendary Creature — Skunk Rogue
Chosen commander for the requested strategy.
Ramp
9
Crypt Ghast
3BCreature — Spirit
Doubles black mana from Swamps and drains life with extort

Black Market Connections
2BEnchantment
Flexible engine providing mana, cards, and creature tokens
Card Draw
9
Sign in Blood
BBSorcery
Efficient black card draw that can also finish off low-life opponents

Read the Bones
2BSorcery
Digs four cards deep to find crucial protection or threats

Morbid Opportunist
2BCreature — Human Rogue
Draws cards as opponents' creatures die or clash

Bolas's Citadel
3BBBLegendary Artifact
Plays cards off the top of the library and drains opponents

Pact of the Serpent
1BBSorcery
Targets yourself for draw or an opponent with tokens for lethal damage
Removal
10
Feed the Swarm
1BSorcery
Crucial black removal spell capable of hitting enchantments

Toxic Deluge
2BSorcery
Flexible and efficient board wipe that clears around indestructible

Drown in Ichor
1BSorcery
Removes an opposing threat and proliferates existing counters
Threats/Wincons
23
Hunted Horror
BBCreature — Horror
Huge cheap beater that gives an opponent two creatures to target with odor counters

Slaughter Specialist
1BCreature — Vampire Warrior
Gives each opponent a creature token to ensure Olinda has odor targets

Clackbridge Troll
3BBCreature — Troll
Gives an opponent three Goat tokens while offering massive power and life drain

Akroan Horse
4Artifact Creature — Horse
Gives away a creature and supplies all opponents with 1/1 Soldier tokens to stinkify

Genesis Chamber
2Artifact
Supplies opponents with Myr tokens whenever non-tokens enter, guaranteeing odor targets

Wound Reflection
5BEnchantment
Doubles all life lost by opponents each turn, turbo-charging odor counters

Archfiend of Despair
6BBCreature — Demon
Prevents opponent lifegain and doubles their end-step life loss

Bloodchief Ascension
BEnchantment
Punishes opponents whenever cards hit their graveyard as life drops

Sower of Discord
4BBCreature — Demon
Binds two opponents together so odor drain on one hurts both

Revenge of Ravens
3BEnchantment
Discourages opponents from swinging their odor-marked creatures at you

Marchesa's Decree
3BEnchantment
Introduces the Monarch and punishes opponents who attack you

Kokusho, the Evening Star
4BBLegendary Creature — Dragon Spirit
Major flying threat that drains each opponent upon death

Gray Merchant of Asphodel
3BBCreature — Zombie
Drains opponents heavily based on deep black devotion

Creeping Bloodsucker
1BCreature — Vampire
Constant upkeep life drain that complements odor counters

Tainted Remedy
2BEnchantment
Turns any opponent lifegain attempts into direct life loss

Painful Quandary
3BBEnchantment
Massive group slug enchantment punishing opponents for casting spells

Polluted Bonds
3BBEnchantment
Drains opponents whenever lands enter the battlefield under their control

Syr Konrad, the Grim
3BBLegendary Creature — Human Knight
Drains opponents whenever creatures die or leave graveyards

Geth's Grimoire
4Artifact — Book
Punishes discard and generates immense value over time

No Mercy
2BBEnchantment
Destroys any creature that dares to deal combat damage to you

Dread
3BBBCreature — Elemental Incarnation
Huge evasive threat that deters attacks against you

Court of Ambition
2BBEnchantment
Forces discard or heavy life loss on each opponent's upkeep

Subversion
3BBEnchantment
Drains each opponent for 1 life every upkeep to stack on top of odor loss
Utility
7
Swiftfoot Boots
2Artifact — Equipment
Provides hexproof and haste so Olinda can trigger immediately

Lightning Greaves
2Artifact — Equipment
Grants shroud and free haste to let Olinda attack right away

Whispersilk Cloak
3Artifact — Equipment
Ensures Olinda attacks safely without being blocked or targeted

Key to the City
2Artifact
Makes Olinda unblockable to continuously trigger attack ability safely

Conjurer's Closet
5Artifact
Blinks Olinda at end of turn to re-trigger her enters ability

Golden Argosy
4Legendary Artifact — Vehicle
Vehicular blink engine that re-triggers Olinda's enters ability

Sword of Hearth and Home
3Artifact — Equipment
Provides protection, ramps land, and blinks Olinda on combat damage
























