Olag and Miau, New Friends

Art by Steve Argyle

Commander deckBGW

Olag and Miau, New Friends

Flood the battlefield with Cats and Zombies to cross-buff your team with +1/+1 counters, then tap them via attacks, convoke, and tap utilities to drain opponents out every end step.

$323.83for all 100 cards at today’s prices
Built Nov 6, 202624 views

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

6
18
28
6
3
1
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp12
Card draw10
Interaction12
↳ board wipes2
Tutors7

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

W 27B 29G 24
37lands · rule of thumb 35–38
2.79average mana value (nonland)
$323.83whole deck, today

The list

Commander

1
Olag and Miau, New Friends

Olag and Miau, New Friends

WBG

Legendary Creature — Zombie Cat

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

format staple fast mana acceleration

Arcane Signet

Arcane Signet

2

Artifact

efficient multi-color mana fixing

Farseek

Farseek

1G

Sorcery

fetches typed dual lands efficiently

Nature's Lore

Nature's Lore

1G

Sorcery

brings typed forest into play untapped

Three Visits

Three Visits

1G

Sorcery

untapped forest ramp for early momentum

Cultivate

Cultivate

2G

Sorcery

color fixing and ramp into play and hand

Kodama's Reach

Kodama's Reach

2G

Sorcery — Arcane

solid multi-color land searching

Golgari Signet

Golgari Signet

2

Artifact

mana fixing artifact for black and green

Orzhov Signet

Orzhov Signet

2

Artifact

mana fixing artifact for white and black

Selesnya Signet

Selesnya Signet

2

Artifact

mana fixing artifact for green and white

Card Draw

10
Cryptbreaker

Cryptbreaker

B

Creature — Zombie

taps zombies to draw cards and enables end-step drain

Undead Augur

Undead Augur

BB

Creature — Zombie Wizard

refuels hand whenever your zombies die

Beast Whisperer

Beast Whisperer

2GG

Creature — Elf Druid

draws cards on casting any creature spell

Welcoming Vampire

Welcoming Vampire

2W

Creature — Vampire

draws cards as low-power cat and zombie tokens enter

Tocasia's Welcome

Tocasia's Welcome

2W

Enchantment

steady card draw from small creature entrances

Morbid Opportunist

Morbid Opportunist

2B

Creature — Human Rogue

reliable card advantage from creature deaths

Species Specialist

Species Specialist

2BB

Creature — Human Warrior

draws whenever your chosen creature type dies

Sylvan Library

Sylvan Library

1G

Enchantment

premier topdeck selection and burst card draw

Read the Bones

Read the Bones

2B

Sorcery

deep card filtering and immediate draw

Painful Truths

Painful Truths

2B

Sorcery

draws three cards for three mana in Abzan

Removal

10
Swords to Plowshares

Swords to Plowshares

W

Instant

premier single-target creature exile

Path to Exile

Path to Exile

W

Instant

efficient one-mana creature exile

Anguished Unmaking

Anguished Unmaking

1WB

Instant

unconditional nonland permanent exile

Assassin's Trophy

Assassin's Trophy

BG

Instant

flexible removal that hits any opposing permanent

Putrefy

Putrefy

1BG

Instant

instant creature or artifact destruction

Despark

Despark

WB

Instant

exiles high-cost threats and commanders

Beast Within

Beast Within

2G

Instant

versatile answer to any problem permanent

Generous Gift

Generous Gift

2W

Instant

answers any permanent at instant speed

Toxic Deluge

Toxic Deluge

2B

Sorcery

scalable sweeper that bypasses indestructible

Cleansing Nova

Cleansing Nova

3WW

Sorcery

flexible board wipe for creatures or artifacts/enchantments

Threats/Wincons

25
Brimaz, King of Oreskos

Brimaz, King of Oreskos

1WW

Legendary Creature — Cat Soldier

creates attacking and blocking cat soldier tokens

Leonin Warleader

Leonin Warleader

2WW

Creature — Cat Soldier

swings to generate tapped and attacking cat tokens

Adorned Pouncer

Adorned Pouncer

1W

Creature — Cat

double strike cat that eternalizes into a zombie cat

Qasali Slingers

Qasali Slingers

4G

Creature — Cat Warrior

turns every entering cat into artifact or enchantment removal

Pride Sovereign

Pride Sovereign

2G

Creature — Cat

exerts to create cat tokens and counts tapped cats

Arahbo, Roar of the World

Arahbo, Roar of the World

3GW

Legendary Creature — Cat Avatar

anthems cats and pumps them into massive attackers

Mirri, Weatherlight Duelist

Mirri, Weatherlight Duelist

1GW

Legendary Creature — Cat Warrior

taps in combat to protect your board and ensure safe attacks

Feline Sovereign

Feline Sovereign

2G

Creature — Cat

cat lord that destroys artifacts and enchantments on hit

Kaheera, the Orphanguard

Kaheera, the Orphanguard

1GWGW

Legendary Creature — Cat Beast

anthem and vigilance provider for your cats

King of the Pride

King of the Pride

2W

Creature — Cat

massive power anthem for your cat army

Lord of the Undead

Lord of the Undead

1BB

Creature — Zombie

pumps zombies and recurs fallen undead creatures

Death Baron

Death Baron

1BB

Creature — Zombie Wizard

grants zombies deathtouch and +1/+1

Cemetery Reaper

Cemetery Reaper

1BB

Creature — Zombie

zombie lord that exiles graveyard cards to make zombie tokens

Diregraf Colossus

Diregraf Colossus

2B

Creature — Zombie Giant

enters huge and generates zombie tokens whenever you cast zombies

Headless Rider

Headless Rider

2B

Creature — Zombie

replaces dying nontoken zombies with fresh zombie tokens

Jadar, Ghoulcaller of Nephalia

Jadar, Ghoulcaller of Nephalia

1B

Legendary Creature — Human Wizard

provides a free decayed zombie every turn to trigger counter placement

Champion of the Perished

Champion of the Perished

B

Creature — Zombie

quickly grows huge off zombie entrances

Gravecrawler

Gravecrawler

B

Creature — Zombie

infinitely recurrable zombie to continually trigger the commander

Wayward Servant

Wayward Servant

WB

Creature — Zombie

drains opponents whenever another zombie enters

Binding Mummy

Binding Mummy

1W

Creature — Zombie

taps opposing blockers or threats whenever zombies enter

Corpse Knight

Corpse Knight

WB

Creature — Zombie Knight

burns opponents whenever any creature enters your side

Realmwalker

Realmwalker

2G

Creature — Shapeshifter

changeling that lets you cast cats or zombies from top of library

Mirror Entity

Mirror Entity

2W

Creature — Shapeshifter

changeling mana sink that turns your entire army into massive cat zombies

Army of the Damned

Army of the Damned

5BBB

Sorcery

instant army of thirteen tapped zombies to trigger massive drain

White Sun's Zenith

White Sun's Zenith

XWWW

Instant

instant-speed burst of cat tokens right before your turn

Utility

7
Maskwood Nexus

Maskwood Nexus

4

Artifact

makes all your creatures both cats and zombies for double triggers

Roaming Throne

Roaming Throne

4

Artifact Creature — Golem

doubles all cat or zombie triggers from your commander

Heroic Intervention

Heroic Intervention

1G

Instant

protects your wide board from sweepers and removal

Teferi's Protection

Teferi's Protection

2W

Instant

complete board and life total protection

Chord of Calling

Chord of Calling

XGGG

Instant

convoke tutor that taps your cats and zombies before end step

Glare of Subdual

Glare of Subdual

2GW

Enchantment

tap your cats and zombies to lock down enemy boards and power up end step drain

Cryptolith Rite

Cryptolith Rite

1G

Enchantment

turns every creature into a mana dork, guaranteeing they are tapped for drain

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Caves of Koilos

Caves of Koilos

Land

Nonbasic dual land for color fixing.

Isolated Chapel

Isolated Chapel

Land

Nonbasic dual land for color fixing.

Temple of Silence

Temple of Silence

Land

Dual land with scry.

Tainted Field

Tainted Field

Land

Dual land (needs a Swamp).

Orzhov Basilica

Orzhov Basilica

Land

Bounce land — taps for two colors.

Brushland

Brushland

Land

Nonbasic dual land for color fixing.

Plains

Plains 5x

Basic Land — Plains

Basic land allocated from mana pip counts.

Swamp

Swamp 6x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Forest

Forest 5x

Basic Land — Forest

Basic land allocated from mana pip counts.