Obuun, Mul Daya Ancestor art

Art by Chris Rallis

Saved commander deck

Obuun, Mul Daya Ancestor

Channel martial fantasy strength through landfall triggers, converting extra land drops into explosive combat power, token swarms, and unexpected mid-combat blowouts.

100 cards$249.43 totalSep 14, 202621 views

Prompt: TIFA LOCKHART commander, NOT A SPEED RUN DECK, I LIKE SURPRISE, landfall and fantasy theme based.

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Obuun, Mul Daya Ancestor

Obuun, Mul Daya Ancestor

{1}{R}{G}{W}

Legendary Creature — Elf Spirit

Chosen commander for the requested strategy.

Ramp

11 cards
Sol Ring

Sol Ring

{1}

Artifact

essential artifact acceleration

Arcane Signet

Arcane Signet

{2}

Artifact

fixing and early acceleration

Cultivate

Cultivate

{2}{G}

Sorcery

fetches two lands to trigger landfall twice

Kodama's Reach

Kodama's Reach

{2}{G}

Sorcery — Arcane

solid land searching and landfall enablement

Farseek

Farseek

{1}{G}

Sorcery

grabs typed dual lands directly onto the battlefield

Rampant Growth

Rampant Growth

{1}{G}

Sorcery

cheap land ramp

Sakura-Tribe Elder

Sakura-Tribe Elder

{1}{G}

Creature — Snake Shaman

creature-based land retrieval

Nature's Lore

Nature's Lore

{1}{G}

Sorcery

puts a forest onto the field untapped

Skyshroud Claim

Skyshroud Claim

{3}{G}

Sorcery

fetches two forests untapped for immediate value

Harrow

Harrow

{2}{G}

Instant

instant speed land surprise trigger

Roiling Regrowth

Roiling Regrowth

{2}{G}

Instant

instant speed double landfall trigger

Card Draw

10 cards
Tireless Tracker

Tireless Tracker

{2}{G}

Creature — Human Scout

generates clue tokens on every landfall

Armorcraft Judge

Armorcraft Judge

{3}{G}

Creature — Elf Artificer

draws cards based on creatures with +1/+1 counters

Harmonize

Harmonize

{2}{G}{G}

Sorcery

straightforward green card advantage

Beast Whisperer

Beast Whisperer

{2}{G}{G}

Creature — Elf Druid

rewards playing creature threats

Return of the Wildspeaker

Return of the Wildspeaker

{4}{G}

Instant

draws based on highest power or acts as an overrun

Rishkar's Expertise

Rishkar's Expertise

{4}{G}{G}

Sorcery

draws massive cards and casts a spell for free

Valakut Exploration

Valakut Exploration

{2}{R}

Enchantment

impulse draw with extra damage on landfall

Escape to the Wilds

Escape to the Wilds

{3}{R}{G}

Sorcery

draws five cards and grants an extra land play

Elemental Bond

Elemental Bond

{2}{G}

Enchantment

draws cards when large landfall creatures enter

Colossal Majesty

Colossal Majesty

{2}{G}

Enchantment

steady card draw for controlling large creatures

Removal

10 cards
Swords to Plowshares

Swords to Plowshares

{W}

Instant

efficient spot exile for single targets

Path to Exile

Path to Exile

{W}

Instant

cheap exile removal

Beast Within

Beast Within

{2}{G}

Instant

flexible removal for any target

Generous Gift

Generous Gift

{2}{W}

Instant

versatile removal covering all nonland permanent types

Chaos Warp

Chaos Warp

{2}{R}

Instant

red spot removal that tucks target permanent

Blasphemous Act

Blasphemous Act

{8}{R}

Sorcery

sweeper for wide boards

Cleansing Nova

Cleansing Nova

{3}{W}{W}

Sorcery

flexible board wipe for creatures or artifacts/enchantments

Decimate

Decimate

{2}{R}{G}

Sorcery

destroys multiple key targets at once

Retribution of the Meek

Retribution of the Meek

{2}{W}

Sorcery

destroys opposing large threats while keeping your small creatures

Krosan Grip

Krosan Grip

{2}{G}

Instant

unanswerable artifact or enchantment removal

Threats/Wincons

22 cards
Scute Swarm

Scute Swarm

{2}{G}

Creature — Insect

multiplies exponentially with land drops

Avenger of Zendikar

Avenger of Zendikar

{5}{G}{G}

Creature — Elemental

creates a army of tokens that grow with landfall

Moraug, Fury of Akoum

Moraug, Fury of Akoum

{4}{R}{R}

Legendary Creature — Minotaur Warrior

landfall triggers additional combat phases

Phylath, World Sculptor

Phylath, World Sculptor

{4}{R}{G}

Legendary Creature — Elemental

spawns plant tokens and buffs them with landfall

Emeria Shepherd

Emeria Shepherd

{5}{W}{W}

Creature — Angel

reanimates key nonland cards whenever a land enters

Omnath, Locus of Rage

Omnath, Locus of Rage

{3}{R}{R}{G}{G}

Legendary Creature — Elemental

makes 5/5 elementals on landfall that deal damage on death

Rampaging Baloths

Rampaging Baloths

{4}{G}{G}

Creature — Beast

spawns 4/4 beasts on every land entry

Felidar Retreat

Felidar Retreat

{3}{W}

Enchantment

creates tokens or pumps the entire board

Admonition Angel

Admonition Angel

{3}{W}{W}{W}

Creature — Angel

exiles opposing nonland targets on landfall

Beanstalk Giant // Fertile Footsteps

Beanstalk Giant // Fertile Footsteps

{6}{G} // {2}{G}

Creature — Giant // Sorcery — Adventure

acts as land ramp adventure and massive scaling threat

Geode Rager

Geode Rager

{4}{R}{R}

Creature — Elemental

forces opponents to attack each other on landfall

Nesting Dragon

Nesting Dragon

{3}{R}{R}

Creature — Dragon

creates dragon egg tokens on landfall

Spitfire Lagac

Spitfire Lagac

{3}{R}

Creature — Lizard

burns all opponents on every land drop

Tunneling Geopede

Tunneling Geopede

{2}{R}

Creature — Insect

pings each opponent whenever a land enters

Turntimber Sower

Turntimber Sower

{2}{G}

Creature — Elf Druid

creates plants when lands enter the graveyard

Maelstrom Colossus

Maelstrom Colossus

{8}

Artifact Creature — Golem

big fantasy beater with cascade surprise value

Multani, Yavimaya's Avatar

Multani, Yavimaya's Avatar

{4}{G}{G}

Legendary Creature — Elemental Avatar

scales in size based on total lands

Halana and Alena, Partners

Halana and Alena, Partners

{2}{R}{G}

Legendary Creature — Human Ranger

grants haste and +1/+1 counters to key threats

Loyal Guardian

Loyal Guardian

{4}{G}

Creature — Rhino

distributes +1/+1 counters across your board every combat

Wayward Swordtooth

Wayward Swordtooth

{2}{G}

Creature — Dinosaur

allows extra land drops and becomes a 5/5 city's blessing threat

Mina and Denn, Wildborn

Mina and Denn, Wildborn

{2}{R}{G}

Legendary Creature — Elf Ally

provides extra land drops and gives trample to attackers

Ancient Greenwarden

Ancient Greenwarden

{4}{G}{G}

Creature — Elemental

doubles all landfall triggers and allows playing lands from graveyard

Utility

7 cards
Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

protects commander and gives haste

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

free haste and shroud protection

Ramunap Excavator

Ramunap Excavator

{2}{G}

Creature — Snake Cleric

allows replaying lands from the graveyard

Crucible of Worlds

Crucible of Worlds

{3}

Artifact

ensures consistent land drops from graveyard

Splendid Reclamation

Splendid Reclamation

{3}{G}

Sorcery

returns all lands from graveyard for a surprise surge of triggers

Heroic Intervention

Heroic Intervention

{1}{G}

Instant

protects entire board at instant speed

Teferi's Protection

Teferi's Protection

{2}{W}

Instant

ultimate defensive blowout against wipes and lethal attacks

Lands

39 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Battlefield Forge

Battlefield Forge

Land

Nonbasic dual land for color fixing.

Clifftop Retreat

Clifftop Retreat

Land

Nonbasic dual land for color fixing.

Temple of Triumph

Temple of Triumph

Land

Dual land with scry.

Needle Spires

Needle Spires

Land

Nonbasic dual land for color fixing.

Boros Garrison

Boros Garrison

Land

Bounce land — taps for two colors.

Brushland

Brushland

Land

Nonbasic dual land for color fixing.

Sunpetal Grove

Sunpetal Grove

Land

Nonbasic dual land for color fixing.

Plains

Plains 3x

Basic Land — Plains

Basic land allocated from mana pip counts.

Mountain

Mountain 4x

Basic Land — Mountain

Basic land allocated from mana pip counts.

Forest

Forest 11x

Basic Land — Forest

Basic land allocated from mana pip counts.