Obuun, Mul Daya Ancestor

Art by Chris Rallis

Commander deckGRW

Obuun, Mul Daya Ancestor

Channel martial fantasy strength through landfall triggers, converting extra land drops into explosive combat power, token swarms, and unexpected mid-combat blowouts.

$203.84for all 100 cards at today’s prices
Built Sep 14, 202657 views

Asked for“TIFA LOCKHART commander, NOT A SPEED RUN DECK, I LIKE SURPRISE, landfall and fantasy theme based.”

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 60 nonland cards

3
8
20
10
5
8
6
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp17
Card draw8
Interaction12
↳ board wipes3
Tutors11

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

W 13R 18G 46
39lands · rule of thumb 35–38
3.95average mana value (nonland)
$203.84whole deck, today

The list

Commander

1
Obuun, Mul Daya Ancestor

Obuun, Mul Daya Ancestor

1RGW

Legendary Creature — Elf Spirit

Chosen commander for the requested strategy.

Ramp

11
Sol Ring

Sol Ring

1

Artifact

essential artifact acceleration

Arcane Signet

Arcane Signet

2

Artifact

fixing and early acceleration

Cultivate

Cultivate

2G

Sorcery

fetches two lands to trigger landfall twice

Kodama's Reach

Kodama's Reach

2G

Sorcery — Arcane

solid land searching and landfall enablement

Farseek

Farseek

1G

Sorcery

grabs typed dual lands directly onto the battlefield

Rampant Growth

Rampant Growth

1G

Sorcery

cheap land ramp

Sakura-Tribe Elder

Sakura-Tribe Elder

1G

Creature — Snake Shaman

creature-based land retrieval

Nature's Lore

Nature's Lore

1G

Sorcery

puts a forest onto the field untapped

Skyshroud Claim

Skyshroud Claim

3G

Sorcery

fetches two forests untapped for immediate value

Harrow

Harrow

2G

Instant

instant speed land surprise trigger

Roiling Regrowth

Roiling Regrowth

2G

Instant

instant speed double landfall trigger

Card Draw

10
Tireless Tracker

Tireless Tracker

2G

Creature — Human Scout

generates clue tokens on every landfall

Armorcraft Judge

Armorcraft Judge

3G

Creature — Elf Artificer

draws cards based on creatures with +1/+1 counters

Harmonize

Harmonize

2GG

Sorcery

straightforward green card advantage

Beast Whisperer

Beast Whisperer

2GG

Creature — Elf Druid

rewards playing creature threats

Return of the Wildspeaker

Return of the Wildspeaker

4G

Instant

draws based on highest power or acts as an overrun

Rishkar's Expertise

Rishkar's Expertise

4GG

Sorcery

draws massive cards and casts a spell for free

Valakut Exploration

Valakut Exploration

2R

Enchantment

impulse draw with extra damage on landfall

Escape to the Wilds

Escape to the Wilds

3RG

Sorcery

draws five cards and grants an extra land play

Elemental Bond

Elemental Bond

2G

Enchantment

draws cards when large landfall creatures enter

Colossal Majesty

Colossal Majesty

2G

Enchantment

steady card draw for controlling large creatures

Removal

10
Swords to Plowshares

Swords to Plowshares

W

Instant

efficient spot exile for single targets

Path to Exile

Path to Exile

W

Instant

cheap exile removal

Beast Within

Beast Within

2G

Instant

flexible removal for any target

Generous Gift

Generous Gift

2W

Instant

versatile removal covering all nonland permanent types

Chaos Warp

Chaos Warp

2R

Instant

red spot removal that tucks target permanent

Blasphemous Act

Blasphemous Act

8R

Sorcery

sweeper for wide boards

Cleansing Nova

Cleansing Nova

3WW

Sorcery

flexible board wipe for creatures or artifacts/enchantments

Decimate

Decimate

2RG

Sorcery

destroys multiple key targets at once

Retribution of the Meek

Retribution of the Meek

2W

Sorcery

destroys opposing large threats while keeping your small creatures

Krosan Grip

Krosan Grip

2G

Instant

unanswerable artifact or enchantment removal

Threats/Wincons

22
Scute Swarm

Scute Swarm

2G

Creature — Insect

multiplies exponentially with land drops

Avenger of Zendikar

Avenger of Zendikar

5GG

Creature — Elemental

creates a army of tokens that grow with landfall

Moraug, Fury of Akoum

Moraug, Fury of Akoum

4RR

Legendary Creature — Minotaur Warrior

landfall triggers additional combat phases

Phylath, World Sculptor

Phylath, World Sculptor

4RG

Legendary Creature — Elemental

spawns plant tokens and buffs them with landfall

Emeria Shepherd

Emeria Shepherd

5WW

Creature — Angel

reanimates key nonland cards whenever a land enters

Omnath, Locus of Rage

Omnath, Locus of Rage

3RRGG

Legendary Creature — Elemental

makes 5/5 elementals on landfall that deal damage on death

Rampaging Baloths

Rampaging Baloths

4GG

Creature — Beast

spawns 4/4 beasts on every land entry

Felidar Retreat

Felidar Retreat

3W

Enchantment

creates tokens or pumps the entire board

Admonition Angel

Admonition Angel

3WWW

Creature — Angel

exiles opposing nonland targets on landfall

Beanstalk Giant // Fertile Footsteps

Beanstalk Giant // Fertile Footsteps

6G // 2G

Creature — Giant // Sorcery — Adventure

acts as land ramp adventure and massive scaling threat

Geode Rager

Geode Rager

4RR

Creature — Elemental

forces opponents to attack each other on landfall

Nesting Dragon

Nesting Dragon

3RR

Creature — Dragon

creates dragon egg tokens on landfall

Spitfire Lagac

Spitfire Lagac

3R

Creature — Lizard

burns all opponents on every land drop

Tunneling Geopede

Tunneling Geopede

2R

Creature — Insect

pings each opponent whenever a land enters

Turntimber Sower

Turntimber Sower

2G

Creature — Elf Druid

creates plants when lands enter the graveyard

Maelstrom Colossus

Maelstrom Colossus

8

Artifact Creature — Golem

big fantasy beater with cascade surprise value

Multani, Yavimaya's Avatar

Multani, Yavimaya's Avatar

4GG

Legendary Creature — Elemental Avatar

scales in size based on total lands

Halana and Alena, Partners

Halana and Alena, Partners

2RG

Legendary Creature — Human Ranger

grants haste and +1/+1 counters to key threats

Loyal Guardian

Loyal Guardian

4G

Creature — Rhino

distributes +1/+1 counters across your board every combat

Wayward Swordtooth

Wayward Swordtooth

2G

Creature — Dinosaur

allows extra land drops and becomes a 5/5 city's blessing threat

Mina and Denn, Wildborn

Mina and Denn, Wildborn

2RG

Legendary Creature — Elf Ally

provides extra land drops and gives trample to attackers

Ancient Greenwarden

Ancient Greenwarden

4GG

Creature — Elemental

doubles all landfall triggers and allows playing lands from graveyard

Utility

7
Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

protects commander and gives haste

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

free haste and shroud protection

Ramunap Excavator

Ramunap Excavator

2G

Creature — Snake Cleric

allows replaying lands from the graveyard

Crucible of Worlds

Crucible of Worlds

3

Artifact

ensures consistent land drops from graveyard

Splendid Reclamation

Splendid Reclamation

3G

Sorcery

returns all lands from graveyard for a surprise surge of triggers

Heroic Intervention

Heroic Intervention

1G

Instant

protects entire board at instant speed

Teferi's Protection

Teferi's Protection

2W

Instant

ultimate defensive blowout against wipes and lethal attacks

Lands

39
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Battlefield Forge

Battlefield Forge

Land

Nonbasic dual land for color fixing.

Clifftop Retreat

Clifftop Retreat

Land

Nonbasic dual land for color fixing.

Temple of Triumph

Temple of Triumph

Land

Dual land with scry.

Needle Spires

Needle Spires

Land

Nonbasic dual land for color fixing.

Boros Garrison

Boros Garrison

Land

Bounce land — taps for two colors.

Brushland

Brushland

Land

Nonbasic dual land for color fixing.

Sunpetal Grove

Sunpetal Grove

Land

Nonbasic dual land for color fixing.

Plains

Plains 3x

Basic Land — Plains

Basic land allocated from mana pip counts.

Mountain

Mountain 4x

Basic Land — Mountain

Basic land allocated from mana pip counts.

Forest

Forest 11x

Basic Land — Forest

Basic land allocated from mana pip counts.