Norin the Wary

Art by Heather Hudson

Commander deckR

Norin the Wary

Abuse Norin the Wary's constant exile and return triggers to repeatedly ping opponents with ETB damage effects like Purphoros and Impact Tremors, while chaotic cards like Confusion in the Ranks lock down the board.

$423.50for all 100 cards at today’s prices
Built Sep 17, 202678 views

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 60 nonland cards

8
16
17
10
5
2
2
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp10
Card draw6
Interaction18
↳ board wipes4
Tutors2

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

R 57
39lands · rule of thumb 35–38
3.07average mana value (nonland)
$423.50whole deck, today

The list

Commander

1
Norin the Wary

Norin the Wary

R

Legendary Creature — Human Warrior

Chosen commander for the requested strategy.

Ramp

9
Sol Ring

Sol Ring

1

Artifact

essential mana acceleration

Arcane Signet

Arcane Signet

2

Artifact

efficient mana fixing

Ruby Medallion

Ruby Medallion

2

Artifact

reduces cost of red spells

Mind Stone

Mind Stone

2

Artifact

mana source that can cycling later

Thought Vessel

Thought Vessel

2

Artifact

mana ramp with unlimited hand size

Fire Diamond

Fire Diamond

2

Artifact

budget red mana rock

Honor-Worn Shaku

Honor-Worn Shaku

3

Artifact

tap Norin for extra mana before he exiles

Solemn Simulacrum

Solemn Simulacrum

4

Artifact Creature — Golem

fetches land and draws card on death

Wayfarer's Bauble

Wayfarer's Bauble

1

Artifact

early land ramp

Card Draw

10
Skullclamp

Skullclamp

1

Artifact — Equipment

turns small tokens into raw card draw

Outpost Siege

Outpost Siege

3R

Enchantment

consistent impulse draw per turn

Jeska's Will

Jeska's Will

2R

Sorcery

explosive mana and card advantage

Wheel of Misfortune

Wheel of Misfortune

2R

Sorcery

refills depleted hands

Experimental Frenzy

Experimental Frenzy

3R

Enchantment

allows playing off the top of the deck

Valakut Exploration

Valakut Exploration

2R

Enchantment

impulse draw that deals damage

Light Up the Stage

Light Up the Stage

2R

Sorcery

cheap impulse draw spell

Faithless Looting

Faithless Looting

R

Sorcery

efficient card filtering

Professional Face-Breaker

Professional Face-Breaker

2R

Creature — Human Warrior

turns combat damage into treasure and card draw

Reforge the Soul

Reforge the Soul

3RR

Sorcery

mass hand refill

Removal

9
Chaos Warp

Chaos Warp

2R

Instant

versatile red spot removal

Wild Magic Surge

Wild Magic Surge

RR

Instant

flexible permanent removal

Blasphemous Act

Blasphemous Act

8R

Sorcery

cheap mass board wipe

Vandalblast

Vandalblast

R

Sorcery

flexible artifact destruction

Abrade

Abrade

1R

Instant

modal creature or artifact removal

Tibalt's Trickery

Tibalt's Trickery

1R

Instant

red counterspell to protect board state

Lightning Bolt

Lightning Bolt

R

Instant

cheap interaction

Star of Extinction

Star of Extinction

5RR

Sorcery

sweeps creatures and troublesome land

Delayed Blast Fireball

Delayed Blast Fireball

1RR

Instant

one-sided damage sweeper

Threats/Wincons

23
Purphoros, God of the Forge

Purphoros, God of the Forge

3R

Legendary Enchantment Creature — God

primary win condition via ETB ping damage

Impact Tremors

Impact Tremors

1R

Enchantment

deals damage whenever Norin returns

Witty Roastmaster

Witty Roastmaster

2R

Creature — Devil Citizen

additional creature ETB damage source

Agate Instigator

Agate Instigator

1R

Creature — Lizard Rogue

repeatable creature ETB ping effect

Genesis Chamber

Genesis Chamber

2

Artifact

makes a Myr token every turn when Norin enters

Confusion in the Ranks

Confusion in the Ranks

3RR

Enchantment

allows stealing opponent's creatures every turn with Norin

Pandemonium

Pandemonium

3R

Enchantment

turns every enter-the-battlefield into direct damage

Warstorm Surge

Warstorm Surge

5R

Enchantment

heavy damage on creature enter-the-battlefield

Terror of the Peaks

Terror of the Peaks

3RR

Creature — Dragon

deals damage based on entering creature's power

Panharmonicon

Panharmonicon

4

Artifact

doubles all ETB trigger damage

Roaming Throne

Roaming Throne

4

Artifact Creature — Golem

doubles triggers for chosen creature type

Fiery Emancipation

Fiery Emancipation

3RRR

Enchantment

triples all damage dealt by your sources

Torbran, Thane of Red Fell

Torbran, Thane of Red Fell

1RRR

Legendary Creature — Dwarf Noble

adds extra damage to all red sources

Solphim, Mayhem Dominus

Solphim, Mayhem Dominus

2RR

Legendary Creature — Phyrexian Horror

doubles noncombat damage sources

Mechanized Warfare

Mechanized Warfare

1RR

Enchantment

boosts damage from red and artifact sources

Siege-Gang Commander

Siege-Gang Commander

3RR

Creature — Goblin

token generator and direct damage sac outlet

Beetleback Chief

Beetleback Chief

2RR

Creature — Goblin Warrior

creates multiple creature tokens for ETB triggers

Goblin Rabblemaster

Goblin Rabblemaster

2R

Creature — Goblin Warrior

creates attacking tokens every combat

Loyal Apprentice

Loyal Apprentice

1R

Creature — Human Artificer

creates flying thopter tokens every turn

Urabrask's Forge

Urabrask's Forge

2R

Artifact

growing creature generator each combat

Hanweir Garrison

Hanweir Garrison

2R

Creature — Human Soldier

creates tokens on attack

Dragonmaster Outcast

Dragonmaster Outcast

R

Creature — Human Shaman

late game flying dragon token engine

Squee, Dubious Monarch

Squee, Dubious Monarch

2R

Legendary Creature — Goblin Noble

creates tokens on attack and recursive threat

Utility

9
Deflecting Swat

Deflecting Swat

2R

Instant

free spell redirection

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

haste and protection

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

hexproof and haste source

Sundial of the Infinite

Sundial of the Infinite

2

Artifact

can end turn with beneficial stack triggers

Conjurer's Closet

Conjurer's Closet

5

Artifact

flickers another creature at end step for additional ETB

Goblin Bombardment

Goblin Bombardment

1R

Enchantment

sacrifice outlet for direct damage

Blood Moon

Blood Moon

2R

Enchantment

disrupts non-basic heavy greedy mana bases

Price of Glory

Price of Glory

2R

Enchantment

punishes opponents playing spells on your turn

Pyroblast

Pyroblast

R

Instant

cheap blue counter or removal

Lands

39
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mountain

Mountain 34x

Basic Land — Mountain

Basic land allocated from mana pip counts.