Niv-Mizzet, Parun

Art by Svetlin Velinov

Commander deckRU

Niv-Mizzet, Parun

Harness volatile alchemical reactions and spell chains with Niv-Mizzet at the helm of a creatureless lab. Win through explosive storm turns, noncreature token generators, and the classic Curiosity combo.

$208.62for all 100 cards at today’s prices
Built Nov 1, 202635 views

Asked for“a bracket 3 izzet spellslinger deck based around chemistry with no creatures in the 99.”

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

12
25
9
7
2
4
3
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp11
Card draw17
Interaction22
↳ board wipes2
Tutors4

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

U 42R 31
37lands · rule of thumb 35–38
2.82average mana value (nonland)
$208.62whole deck, today

The list

Commander

1
Niv-Mizzet, Parun

Niv-Mizzet, Parun

UUURRR

Legendary Creature — Dragon Wizard

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

essential colorless mana acceleration

Arcane Signet

Arcane Signet

2

Artifact

efficient two-mana color fixing

Izzet Signet

Izzet Signet

2

Artifact

fixes both blue and red mana

Talisman of Creativity

Talisman of Creativity

2

Artifact

untapped two-mana rock

Mind Stone

Mind Stone

2

Artifact

early ramp that cycles in the late game

Thought Vessel

Thought Vessel

2

Artifact

mana rock that grants unlimited hand size

Fellwar Stone

Fellwar Stone

2

Artifact

reliable low-cost mana rock

Midnight Clock

Midnight Clock

2U

Artifact

ramps early and refuels hand with fresh cards

Pyretic Ritual

Pyretic Ritual

1R

Instant

fast red mana for explosive storm turns

Desperate Ritual

Desperate Ritual

1R

Instant — Arcane

burst mana generation for chaining spells

Card Draw

10
Brainstorm

Brainstorm

U

Instant

efficient cantrip that triggers Niv-Mizzet three times

Ponder

Ponder

U

Sorcery

top-tier card selection and cantrip

Preordain

Preordain

U

Sorcery

smooths draws with scry before drawing

Serum Visions

Serum Visions

U

Sorcery

alchemical cantrip that sets up future turns

Chemister's Insight

Chemister's Insight

3U

Instant

on-theme repeatable laboratory card draw

Frantic Search

Frantic Search

2U

Instant

free spell velocity that fuels the graveyard

Expressive Iteration

Expressive Iteration

UR

Sorcery

superb two-mana card advantage and selection

Windfall

Windfall

2U

Sorcery

refuels hand and deals massive damage with Niv-Mizzet

Faithless Looting

Faithless Looting

R

Sorcery

digs deep and provides flashback value

Dig Through Time

Dig Through Time

6UU

Instant

delves away spent spells to find key combo pieces

Removal

11
Counterspell

Counterspell

UU

Instant

classic unconditional spell answer

Swan Song

Swan Song

U

Instant

efficient one-mana protection against threats

An Offer You Can't Refuse

An Offer You Can't Refuse

U

Instant

cheap noncreature countermagic

Arcane Denial

Arcane Denial

1U

Instant

cantripping counterspell that triggers Niv-Mizzet

Cyclonic Rift

Cyclonic Rift

1U

Instant

one-sided board wipe for closing games

Blasphemous Act

Blasphemous Act

8R

Sorcery

inexpensive board sweep to reset wide boards

Chaos Warp

Chaos Warp

2R

Instant

flexible red removal for any permanent type

Resculpt

Resculpt

1U

Instant

exiles troublesome creatures or artifacts

Pongify

Pongify

U

Instant

instant-speed single-mana creature removal

Rapid Hybridization

Rapid Hybridization

U

Instant

fluffy biochemical creature removal

Abrade

Abrade

1R

Instant

versatile removal for small creatures or artifacts

Threats/Wincons

23
Shark Typhoon

Shark Typhoon

5U

Enchantment

creates flying creature tokens from noncreature spells

Metallurgic Summonings

Metallurgic Summonings

3UU

Enchantment

constructs an army of constructs from spellcasting

Thousand-Year Storm

Thousand-Year Storm

4UR

Enchantment

exponentially duplicates spells on storm turns

Aria of Flame

Aria of Flame

2R

Enchantment

scaling burn enchantment that burns down opponents

Aetherflux Reservoir

Aetherflux Reservoir

4

Artifact

gains massive life and fires lethal laser blasts

Sentinel Tower

Sentinel Tower

4

Artifact

artillery engine rewarding multi-spell sequences

Curiosity

Curiosity

U

Enchantment — Aura

combos with Niv-Mizzet for a game-ending damage loop

Ophidian Eye

Ophidian Eye

2U

Enchantment — Aura

instant-speed combo redundancy with the commander

Crackle with Power

Crackle with Power

XXXRR

Sorcery

huge mana sink finisher targeting multiple opponents

Grapeshot

Grapeshot

1R

Sorcery

classic storm win condition and board control tool

Experimental Overload

Experimental Overload

2UR

Sorcery

creates a massive Weird token while returning a spell

Double Vision

Double Vision

3RR

Enchantment

doubles the first instant or sorcery each turn

Arcane Bombardment

Arcane Bombardment

4RR

Enchantment

snowballs into free duplicated spells every turn

Swarm Intelligence

Swarm Intelligence

6U

Enchantment

copies every instant and sorcery you cast

Fiery Inscription

Fiery Inscription

2R

Enchantment

burns all opponents for two damage per spell

Firemind's Research

Firemind's Research

UR

Enchantment

accumulates charge counters for cards or burn

Ral, Storm Conduit

Ral, Storm Conduit

2UR

Legendary Planeswalker — Ral

planeswalker that pings on spell cast and copies spells

Sorcerer Class

Sorcerer Class

UR

Enchantment — Class

converts spells into mana and later team-wide burn

Isochron Scepter

Isochron Scepter

2

Artifact

imprints Dramatic Reversal for infinite mana and casts

Dramatic Reversal

Dramatic Reversal

1U

Instant

untaps all mana rocks to enable infinite storm loops

Mizzix's Mastery

Mizzix's Mastery

3R

Sorcery

overloads the graveyard for a lethal chain reaction

Jaya's Immolating Inferno

Jaya's Immolating Inferno

XRR

Legendary Sorcery

legendary burn sorcery that snipes three targets

Expansion // Explosion

Expansion // Explosion

URUR // XUURR

Instant // Instant

flexible spell copy or large card draw and burn finisher

Utility

8
Solve the Equation

Solve the Equation

2U

Sorcery

tutors for any instant or sorcery needed

Mystical Tutor

Mystical Tutor

U

Instant

finds critical removal, rituals, or combo spells

Merchant Scroll

Merchant Scroll

1U

Sorcery

fetches any blue instant directly to hand

Muddle the Mixture

Muddle the Mixture

UU

Instant

counters spells or transmutes for Dramatic Reversal or Cyclonic Rift

Past in Flames

Past in Flames

3R

Sorcery

gives all graveyard spells flashback for storm turns

Underworld Breach

Underworld Breach

1R

Enchantment

replays graveyard spells to secure victory

Narset's Reversal

Narset's Reversal

UU

Instant

bounces and copies high-impact spells

Reiterate

Reiterate

1RR

Instant

buyback copy spell that combos with rituals

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Shivan Reef

Shivan Reef

Land

Nonbasic dual land for color fixing.

Sulfur Falls

Sulfur Falls

Land

Nonbasic dual land for color fixing.

Temple of Epiphany

Temple of Epiphany

Land

Dual land with scry.

Izzet Boilerworks

Izzet Boilerworks

Land

Bounce land — taps for two colors.

Island

Island 13x

Basic Land — Island

Basic land allocated from mana pip counts.

Mountain

Mountain 9x

Basic Land — Mountain

Basic land allocated from mana pip counts.