Niv-Mizzet, Parun art

Art by Svetlin Velinov

Saved commander deck

Niv-Mizzet, Parun

Cast cheap cantrips and interaction to trigger prowess and magecraft payoffs while drawing into game-ending burn damage or Curiosity combos with Niv-Mizzet.

100 cards$95.76 totalOct 3, 202619 views

Prompt: A $150 Niv-Mizzet, Parun commander deck — a spellslinger deck centered on instants and sorceries with prowess, cost reduction, and magecraft payoffs.

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Commander

1 cards
Niv-Mizzet, Parun

Niv-Mizzet, Parun

{U}{U}{U}{R}{R}{R}

Legendary Creature — Dragon Wizard

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

essential fast mana staple

Arcane Signet

Arcane Signet

{2}

Artifact

efficient two-mana color fixing

Talisman of Creativity

Talisman of Creativity

{2}

Artifact

untapped Izzet mana acceleration

Izzet Signet

Izzet Signet

{2}

Artifact

filters colorless mana into blue and red

Fellwar Stone

Fellwar Stone

{2}

Artifact

cheap two-mana rock

Mind Stone

Mind Stone

{2}

Artifact

ramp that cycles into a card later

Thought Vessel

Thought Vessel

{2}

Artifact

provides mana and removes maximum hand size

Wayfarer's Bauble

Wayfarer's Bauble

{1}

Artifact

fetches a basic land to help meet heavy pip requirements

Goblin Electromancer

Goblin Electromancer

{U}{R}

Creature — Goblin Wizard

reduces instant and sorcery spell costs

Storm-Kiln Artist

Storm-Kiln Artist

{3}{R}

Creature — Dwarf Shaman

magecraft engine that generates Treasure on every spell cast

Card Draw

12 cards
Ponder

Ponder

{U}

Sorcery

efficient cantrip for deep card selection

Preordain

Preordain

{U}

Sorcery

cheap cantrip that sets up draws and triggers Niv-Mizzet

Brainstorm

Brainstorm

{U}

Instant

instant-speed draw three that triggers Niv-Mizzet three times

Consider

Consider

{U}

Instant

one-mana cantrip that fuels graveyard synergies

Opt

Opt

{U}

Instant

instant-speed card filtering and draw

Frantic Search

Frantic Search

{2}{U}

Instant

effectively free spell that digs through the deck

Expressive Iteration

Expressive Iteration

{U}{R}

Sorcery

premier card advantage spell for Izzet

Faithless Looting

Faithless Looting

{R}

Sorcery

cheap card velocity with flashback

Windfall

Windfall

{2}{U}

Sorcery

refills hand and triggers massive Niv-Mizzet damage

Treasure Cruise

Treasure Cruise

{7}{U}

Sorcery

delve draw-three for a single blue mana

Dig Through Time

Dig Through Time

{6}{U}{U}

Instant

instant-speed delve spell that finds answers or win conditions

Archmage Emeritus

Archmage Emeritus

{2}{U}{U}

Creature — Human Wizard

magecraft engine that draws on every spell cast

Removal

12 cards
Counterspell

Counterspell

{U}{U}

Instant

unconditional two-mana countermagic

Negate

Negate

{1}{U}

Instant

efficient protection against noncreature spells

Arcane Denial

Arcane Denial

{1}{U}

Instant

unconditional counter that replaces itself

An Offer You Can't Refuse

An Offer You Can't Refuse

{U}

Instant

one-mana hard counter for noncreature spells

Chaos Warp

Chaos Warp

{2}{R}

Instant

flexible spot removal for any permanent

Blasphemous Act

Blasphemous Act

{8}{R}

Sorcery

efficient board wipe often cast for one red mana

Pongify

Pongify

{U}

Instant

instant-speed one-mana creature removal

Rapid Hybridization

Rapid Hybridization

{U}

Instant

cheap instant creature removal

Resculpt

Resculpt

{1}{U}

Instant

exiles target creature or artifact at instant speed

Abrade

Abrade

{1}{R}

Instant

flexible removal for small creatures or artifacts

Izzet Charm

Izzet Charm

{U}{R}

Instant

modal spell offering soft counter, burn, or looting

Vandalblast

Vandalblast

{R}

Sorcery

flexible artifact removal or one-sided sweep

Threats/Wincons

21 cards
Young Pyromancer

Young Pyromancer

{1}{R}

Creature — Human Shaman

creates elemental tokens with every spell cast

Third Path Iconoclast

Third Path Iconoclast

{U}{R}

Creature — Human Monk

generates soldier tokens off noncreature spells

Talrand, Sky Summoner

Talrand, Sky Summoner

{2}{U}{U}

Legendary Creature — Merfolk Wizard

creates 2/2 flying drakes from instants and sorceries

Murmuring Mystic

Murmuring Mystic

{3}{U}

Creature — Human Wizard

spawns flying bird illusions to build board presence

Guttersnipe

Guttersnipe

{2}{R}

Creature — Goblin Shaman

burns each opponent for two whenever a spell is cast

Electrostatic Field

Electrostatic Field

{1}{R}

Creature — Wall

early blocker that chips all opponents on spell casts

Kessig Flamebreather

Kessig Flamebreather

{1}{R}

Creature — Human Shaman

pings each opponent for every noncreature spell

Thermo-Alchemist

Thermo-Alchemist

{1}{R}

Creature — Human Shaman

repeatable pinging threat untapping on spell casts

Veyran, Voice of Duality

Veyran, Voice of Duality

{1}{U}{R}

Legendary Creature — Efreet Wizard

doubles all spell triggers and grows massive

Haughty Djinn

Haughty Djinn

{1}{U}{U}

Creature — Djinn

reduces spell costs and grows into a lethal flyer

Balmor, Battlemage Captain

Balmor, Battlemage Captain

{U}{R}

Legendary Creature — Bird Wizard

prowess-style team pump and trample enabler

Sprite Dragon

Sprite Dragon

{U}{R}

Creature — Faerie Dragon

hasty flyer that permanently grows on noncreature casts

Crackling Drake

Crackling Drake

{U}{U}{R}{R}

Creature — Drake

draws a card and scales power with exiled and graveyard spells

Baral, Chief of Compliance

Baral, Chief of Compliance

{1}{U}

Legendary Creature — Human Wizard

spell cost reducer that loots when countering spells

Lier, Disciple of the Drowned

Lier, Disciple of the Drowned

{3}{U}{U}

Legendary Creature — Human Wizard

grants flashback to all instants and sorceries in the graveyard

Aria of Flame

Aria of Flame

{2}{R}

Enchantment

cumulative burn enchantment that quickly closes out games

Metallurgic Summonings

Metallurgic Summonings

{3}{U}{U}

Enchantment

creates scaling construct tokens and recurs spells later

Sorcerer Class

Sorcerer Class

{U}{R}

Enchantment — Class

turns creatures into mana sources and adds massive burn damage

Coruscation Mage

Coruscation Mage

{1}{R}

Creature — Otter Wizard

offspring magecraft pinger that drains opponents quickly

Niv-Mizzet, the Firemind

Niv-Mizzet, the Firemind

{2}{U}{U}{R}{R}

Legendary Creature — Dragon Wizard

redundant commander effect that damages when drawing cards

Dualcaster Mage

Dualcaster Mage

{1}{R}{R}

Creature — Human Wizard

copies impactful spells or forms infinite combos

Utility

7 cards
Curiosity

Curiosity

{U}

Enchantment — Aura

attaches to Niv-Mizzet to create a game-ending draw-burn loop

Ophidian Eye

Ophidian Eye

{2}{U}

Enchantment — Aura

flash aura that forms an infinite loop with Niv-Mizzet

Tandem Lookout

Tandem Lookout

{2}{U}

Creature — Human Scout

soulbond partner for Niv-Mizzet to execute the draw-damage loop

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

gives hexproof and haste to protect the commander

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

free equip cost to protect Niv-Mizzet immediately

Mizzix's Mastery

Mizzix's Mastery

{3}{R}

Sorcery

recasts an entire graveyard of spells for an explosive turn

Past in Flames

Past in Flames

{3}{R}

Sorcery

grants flashback to all instants and sorceries for big storm turns

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Shivan Reef

Shivan Reef

Land

Nonbasic dual land for color fixing.

Sulfur Falls

Sulfur Falls

Land

Nonbasic dual land for color fixing.

Temple of Epiphany

Temple of Epiphany

Land

Dual land with scry.

Izzet Boilerworks

Izzet Boilerworks

Land

Bounce land — taps for two colors.

Island

Island 13x

Basic Land — Island

Basic land allocated from mana pip counts.

Mountain

Mountain 9x

Basic Land — Mountain

Basic land allocated from mana pip counts.