Niv-Mizzet, Parun

Art by Svetlin Velinov

Commander deckRU

Niv-Mizzet, Parun

Catalyze chain reactions by chaining cheap alchemical cantrips and burn spells, multiplying Niv-Mizzet's ping damage and drawing through the deck into decisive combo or storm finishes.

$166.47for all 100 cards at today’s prices
Built Nov 1, 202630 views

Asked for“a bracket 3 izzet spellslinger deck based around chemistry”

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

12
27
12
9
1
1
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp9
Card draw18
Interaction14
↳ board wipes2
Tutors0

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

U 40R 26
37lands · rule of thumb 35–38
2.47average mana value (nonland)
$166.47whole deck, today

The list

Commander

1
Niv-Mizzet, Parun

Niv-Mizzet, Parun

UUURRR

Legendary Creature — Dragon Wizard

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

essential fast mana accelerator

Arcane Signet

Arcane Signet

2

Artifact

efficient dual-color mana rock

Talisman of Creativity

Talisman of Creativity

2

Artifact

untapped two-mana rock producing red or blue

Izzet Signet

Izzet Signet

2

Artifact

reliable color-fixing rock

Fellwar Stone

Fellwar Stone

2

Artifact

cheap two-mana rock

Thought Vessel

Thought Vessel

2

Artifact

provides mana and removes maximum hand size

Goblin Electromancer

Goblin Electromancer

UR

Creature — Goblin Wizard

chemister laboratory assistant that reduces instant and sorcery costs

Baral, Chief of Compliance

Baral, Chief of Compliance

1U

Legendary Creature — Human Wizard

cost reducer and card filtration engine on counters

Storm-Kiln Artist

Storm-Kiln Artist

3R

Creature — Dwarf Shaman

alchemical artisan generating treasure for every spell cast

Birgi, God of Storytelling // Harnfel, Horn of Bounty

Birgi, God of Storytelling // Harnfel, Horn of Bounty

2R

Legendary Creature — God // Legendary Artifact

fuels infinite or storm chains with red mana refunds

Card Draw

14
Ponder

Ponder

U

Sorcery

premier one-mana cantrip to set up chemical reactions

Preordain

Preordain

U

Sorcery

smooths draws and triggers burn effects cheaply

Brainstorm

Brainstorm

U

Instant

instant-speed hand sculpt that triggers Niv-Mizzet three times

Serum Visions

Serum Visions

U

Sorcery

on-theme serum experiment providing draw and scry

Consider

Consider

U

Instant

inexpensive cantrip filling the graveyard for reanimation

Opt

Opt

U

Instant

instant-speed cantrip filter

Gitaxian Probe

Gitaxian Probe

UP

Sorcery

free cantrip fueling storm and triggers

Frantic Search

Frantic Search

2U

Instant

mana-neutral filter that sculpts hands and fills graveyard

Expressive Iteration

Expressive Iteration

UR

Sorcery

exceptionally efficient two-mana card advantage

Chemister's Insight

Chemister's Insight

3U

Instant

thematic chemister draw spell with jump-start reuse

Archmage Emeritus

Archmage Emeritus

2UU

Creature — Human Wizard

magecraft draw engine turning every cantrip into a blowout

Curiosity

Curiosity

U

Enchantment — Aura

attaches to Niv-Mizzet to trigger a game-ending draw/damage loop

Ophidian Eye

Ophidian Eye

2U

Enchantment — Aura

redundant flash aura to combo with Niv-Mizzet

Windfall

Windfall

2U

Sorcery

refills hands and triggers mass Niv-Mizzet damage

Removal

12
Counterspell

Counterspell

UU

Instant

classic two-mana answer to protect the laboratory

Negate

Negate

1U

Instant

clean protection against noncreature disruption

An Offer You Can't Refuse

An Offer You Can't Refuse

U

Instant

one-mana hard counter for opposing interaction

Arcane Denial

Arcane Denial

1U

Instant

cantripping counterspell synergizing with Niv-Mizzet

Rapid Hybridization

Rapid Hybridization

U

Instant

thematic genetic mutation that cleanly destroys key threats

Pongify

Pongify

U

Instant

cheap instant creature destruction

Resculpt

Resculpt

1U

Instant

transmutes problematic creatures or artifacts into golems

Chaos Warp

Chaos Warp

2R

Instant

versatile catch-all removal for any permanent

Electrolyze

Electrolyze

1UR

Instant

on-theme electrical experiment pinging targets and cantripping

Abrade

Abrade

1R

Instant

flexible burn or artifact shatter

Blasphemous Act

Blasphemous Act

8R

Sorcery

efficient board wipe to reset threatening enemy boards

Cyclonic Rift

Cyclonic Rift

1U

Instant

asymmetric board reset to clear the way for victory

Threats/Wincons

18
Thermo-Alchemist

Thermo-Alchemist

1R

Creature — Human Shaman

literal alchemist pinging all opponents on each instant or sorcery

Guttersnipe

Guttersnipe

2R

Creature — Goblin Shaman

burn engine amplifying every spell cast into massive face damage

Electrostatic Field

Electrostatic Field

1R

Creature — Wall

defensive wall that shocks the table on spell casts

Kessig Flamebreather

Kessig Flamebreather

1R

Creature — Human Shaman

consistent ping damage engine

Erebor Flamesmith

Erebor Flamesmith

1R

Creature — Dwarf Artificer

pings table off noncreature casts

Young Pyromancer

Young Pyromancer

1R

Creature — Human Shaman

alchemically spawns an elemental army from cheap spells

Talrand, Sky Summoner

Talrand, Sky Summoner

2UU

Legendary Creature — Merfolk Wizard

turns cantrip chains into flying drake armies

Murmuring Mystic

Murmuring Mystic

3U

Creature — Human Wizard

generates flying bird illusions as defensive or offensive swarms

Crackling Drake

Crackling Drake

UURR

Creature — Drake

scales to enormous power from spells in graveyard and exile

Haughty Djinn

Haughty Djinn

1UU

Creature — Djinn

reduces spell costs while growing into a massive flying threat

Veyran, Voice of Duality

Veyran, Voice of Duality

1UR

Legendary Creature — Efreet Wizard

doubles every spellslinger trigger on board

Laboratory Maniac

Laboratory Maniac

2U

Creature — Human Wizard

converts deck-emptying draw reactions directly into a win

Third Path Iconoclast

Third Path Iconoclast

UR

Creature — Human Monk

creates artifact soldier tokens off noncreature casts

Fiery Inscription

Fiery Inscription

2R

Enchantment

rings of flame dealing two damage per cast to each opponent

Aetherflux Reservoir

Aetherflux Reservoir

4

Artifact

harnesses spell velocity into life gain and laser cannons

Thousand-Year Storm

Thousand-Year Storm

4UR

Enchantment

exponential spell replication machine for lethal storm turns

Aria of Flame

Aria of Flame

2R

Enchantment

ramping verse counter burn that quickly incinerates opponents

Coruscation Mage

Coruscation Mage

1R

Creature — Otter Wizard

cheap pinger with offspring to double cast burn

Utility

8
Isochron Scepter

Isochron Scepter

2

Artifact

imprints cantrips or counterspells for repeated reactions

Dramatic Reversal

Dramatic Reversal

1U

Instant

untaps rocks and pinger creatures for explosive combo turns

Past in Flames

Past in Flames

3R

Sorcery

grants flashback to reignite graveyard spells into a storm turn

Mizzix's Mastery

Mizzix's Mastery

3R

Sorcery

overloads to cast the entire graveyard simultaneously

Underworld Breach

Underworld Breach

1R

Enchantment

enables recursive spell loops to assemble game-winning combos

Sorcerer Class

Sorcerer Class

UR

Enchantment — Class

turns creatures into mana dorks and provides big burn scaling

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

protects Niv-Mizzet from targeted removal upon entry

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

hexproof and haste enabler for your key combo commander

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Shivan Reef

Shivan Reef

Land

Nonbasic dual land for color fixing.

Sulfur Falls

Sulfur Falls

Land

Nonbasic dual land for color fixing.

Temple of Epiphany

Temple of Epiphany

Land

Dual land with scry.

Izzet Boilerworks

Izzet Boilerworks

Land

Bounce land — taps for two colors.

Island

Island 13x

Basic Land — Island

Basic land allocated from mana pip counts.

Mountain

Mountain 9x

Basic Land — Mountain

Basic land allocated from mana pip counts.