Niv-Mizzet, Ghost Counsel art

Art by Brian Valeza

Saved commander deck

Niv-Mizzet, Ghost Counsel

Leverage frequent lifegain triggers to draw massive amounts of cards through Niv-Mizzet, while draining opponents with lifegain and draw payoffs like Sheoldred and Vito.

100 cards$607.14 totalOct 4, 202618 views

Prompt: Niv-Mizzet, Ghost Counsel commander deck

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Commander

1 cards
Niv-Mizzet, Ghost Counsel

Niv-Mizzet, Ghost Counsel

{2}{W}{W}{B}{B}

Legendary Creature — Spirit Dragon

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

essential format staple for rapid mana acceleration

Arcane Signet

Arcane Signet

{2}

Artifact

efficient two-mana color fixing

Orzhov Signet

Orzhov Signet

{2}

Artifact

fixes both white and black mana

Talisman of Hierarchy

Talisman of Hierarchy

{2}

Artifact

untapped two-mana rock producing both colors

Fellwar Stone

Fellwar Stone

{2}

Artifact

reliable low-cost mana ramp

Mind Stone

Mind Stone

{2}

Artifact

early ramp that cycles into card draw later

Thought Vessel

Thought Vessel

{2}

Artifact

provides mana ramp and removes hand size limits

Pristine Talisman

Pristine Talisman

{3}

Artifact

mana ramp that directly triggers Niv-Mizzet's draw ability on tap

Smothering Tithe

Smothering Tithe

{3}{W}

Enchantment

generates explosive treasure acceleration in multiplayer

Wayfarer's Bauble

Wayfarer's Bauble

{1}

Artifact

efficient colorless land ramp

Card Draw

10 cards
Esper Sentinel

Esper Sentinel

{W}

Artifact Creature — Human Soldier

consistent low-cost draw from opponents casting noncreature spells

Night's Whisper

Night's Whisper

{1}{B}

Sorcery

cheap and unconditional burst card draw

Read the Bones

Read the Bones

{2}{B}

Sorcery

digs four cards deep for card selection and draw

Phyrexian Arena

Phyrexian Arena

{1}{B}{B}

Enchantment

steady extra card every turn

Black Market Connections

Black Market Connections

{2}{B}

Enchantment

flexible card advantage, ramp, and board presence at the cost of life

Morbid Opportunist

Morbid Opportunist

{2}{B}

Creature — Human Rogue

draws cards from repeated creature deaths across all turns

Welcoming Vampire

Welcoming Vampire

{2}{W}

Creature — Vampire

turns small utility creatures into card draw

Trouble in Pairs

Trouble in Pairs

{2}{W}{W}

Enchantment

punishes opponents for drawing extra cards or attacking

The Gaffer

The Gaffer

{2}{W}

Legendary Creature — Halfling Peasant

draws an extra card whenever you gain 3 or more life

Necropotence

Necropotence

{B}{B}{B}

Enchantment

converts your high life totals directly into massive card advantage

Removal

11 cards
Swords to Plowshares

Swords to Plowshares

{W}

Instant

premier single-target creature exile for one mana

Path to Exile

Path to Exile

{W}

Instant

efficient instant-speed creature exile

Anguished Unmaking

Anguished Unmaking

{1}{W}{B}

Instant

unconditional instant-speed exile for any nonland permanent

Generous Gift

Generous Gift

{2}{W}

Instant

versatile permanent removal that hits lands and planeswalkers

Stroke of Midnight

Stroke of Midnight

{2}{W}

Instant

clean removal for any nonland permanent

Despark

Despark

{W}{B}

Instant

cheap exile for large threats and high-cost engines

Toxic Deluge

Toxic Deluge

{2}{B}

Sorcery

efficient sweeper that bypasses indestructible creatures

Wrath of God

Wrath of God

{2}{W}{W}

Sorcery

classic unconditional four-mana board wipe

Damnation

Damnation

{2}{B}{B}

Sorcery

reliable four-mana black board wipe

Vanquish the Horde

Vanquish the Horde

{6}{W}{W}

Sorcery

board wipe that regularly costs as little as two mana

Mortify

Mortify

{1}{W}{B}

Instant

instant-speed removal targeting creatures or troublesome enchantments

Threats/Wincons

24 cards
Sheoldred, the Apocalypse

Sheoldred, the Apocalypse

{2}{B}{B}

Legendary Creature — Phyrexian Praetor

creates a massive engine with Niv-Mizzet by gaining life off every draw

Psychosis Crawler

Psychosis Crawler

{5}

Artifact Creature — Phyrexian Horror

drains the table rapidly whenever Niv-Mizzet draws cards

Vito, Thorn of the Dusk Rose

Vito, Thorn of the Dusk Rose

{2}{B}

Legendary Creature — Vampire Cleric

weaponizes lifegain into direct target damage

Marauding Blight-Priest

Marauding Blight-Priest

{2}{B}

Creature — Vampire Cleric

drains every opponent whenever you gain life

Sanguine Bond

Sanguine Bond

{3}{B}{B}

Enchantment

classic win condition turning lifegain into lethal damage

Exquisite Blood

Exquisite Blood

{4}{B}

Enchantment

gains life whenever opponents lose life, forming powerful drain loops

Aetherflux Reservoir

Aetherflux Reservoir

{4}

Artifact

accumulates life rapidly and can eliminate players for fifty life

Soul Warden

Soul Warden

{W}

Creature — Human Cleric

cheap soul sister providing constant lifegain triggers off any creature

Soul's Attendant

Soul's Attendant

{W}

Creature — Human Cleric

redundant soul sister providing regular lifegain triggers

Suture Priest

Suture Priest

{1}{W}

Creature — Phyrexian Cleric

gains life on your creatures and punishes opponents for playing theirs

Authority of the Consuls

Authority of the Consuls

{W}

Enchantment

taps opposing creatures and provides continuous lifegain

Kambal, Consul of Allocation

Kambal, Consul of Allocation

{1}{W}{B}

Legendary Creature — Human Advisor

punishes opponents for noncreature spells while feeding your life total

Blood Artist

Blood Artist

{1}{B}

Creature — Vampire

drains opponents and gains life on every creature death

Zulaport Cutthroat

Zulaport Cutthroat

{1}{B}

Creature — Human Rogue Ally

drains all opponents when your creatures die

Cruel Celebrant

Cruel Celebrant

{W}{B}

Creature — Vampire

death trigger drain to maintain life cushion and damage foes

Elas il-Kor, Sadistic Pilgrim

Elas il-Kor, Sadistic Pilgrim

{W}{B}

Legendary Creature — Phyrexian Kor Cleric

gains life when your creatures enter and drains when they die

Karlov of the Ghost Council

Karlov of the Ghost Council

{W}{B}

Legendary Creature — Spirit Advisor

rapidly grows into a lethal attacker and functions as repeated exile removal

Archangel of Thune

Archangel of Thune

{3}{W}{W}

Creature — Angel

pumps the entire team with counters on each lifegain trigger

Crested Sunmare

Crested Sunmare

{3}{W}{W}

Creature — Horse

generates 5/5 indestructible horse tokens on turns you gain life

Voice of the Blessed

Voice of the Blessed

{W}{W}

Creature — Spirit Cleric

scales quickly with lifegain into a flying, indestructible threat

Heliod, Sun-Crowned

Heliod, Sun-Crowned

{2}{W}

Legendary Enchantment Creature — God

indestructible engine that distributes counters and grants lifelink

Felidar Sovereign

Felidar Sovereign

{4}{W}{W}

Creature — Cat Beast

alternate win condition easily achieved in dedicated lifegain decks

Vizkopa Guildmage

Vizkopa Guildmage

{W}{B}

Creature — Human Wizard

gives creatures lifelink and mirrors lifegain as table-wide drain

Bloodletter of Aclazotz

Bloodletter of Aclazotz

{1}{B}{B}{B}

Creature — Vampire Demon

doubles all life loss suffered by opponents on your turns

Utility

7 cards
Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

protects Niv-Mizzet and provides haste for immediate tap activation

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

gives Niv-Mizzet hexproof protection and haste

Alhammarret's Archive

Alhammarret's Archive

{5}

Legendary Artifact

doubles both your lifegain and card draw

Well of Lost Dreams

Well of Lost Dreams

{4}

Artifact

backup card draw engine when gaining life

Shadowspear

Shadowspear

{1}

Legendary Artifact — Equipment

grants lifelink, trample, and strips hexproof/indestructible from foes

Teferi's Protection

Teferi's Protection

{2}{W}

Instant

complete protection against board wipes and lethal damage

Blind Obedience

Blind Obedience

{1}{W}

Enchantment

slows down opposing attackers while providing repeated extort lifegain triggers

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Caves of Koilos

Caves of Koilos

Land

Nonbasic dual land for color fixing.

Isolated Chapel

Isolated Chapel

Land

Nonbasic dual land for color fixing.

Temple of Silence

Temple of Silence

Land

Dual land with scry.

Tainted Field

Tainted Field

Land

Dual land (needs a Swamp).

Plains

Plains 12x

Basic Land — Plains

Basic land allocated from mana pip counts.

Swamp

Swamp 10x

Basic Land — Swamp

Basic land allocated from mana pip counts.