
Art by Todd Lockwood
Saved commander deck
Niv-Mizzet, Dracogenius
This deck focuses on the Magecraft and Spellslinger theme, using cantrips and low-cost spells to generate value and tokens without needing the commander.
Prompt: Niv-Mizzet, Dracogenius {2}{U}{U}{R} as the commander of a blue red deck. I want the deck to have plenty of draw and have a nice easy early game. Able to play a land or mana every turn to get niv out on turn 6 consistantly. I dont want the deck to depend on Niv-Mizzet, Dracogenius in any way. I want the deck to be built around a specific mechanic or theme that gives its own type of card advantage in some manner.
Commander
1 cards
Niv-Mizzet, Dracogenius
{2}{U}{U}{R}{R}Legendary Creature — Dragon Wizard
Chosen commander for the requested strategy.
Ramp
9 cardsCard Draw
10 cardsRemoval
10 cardsThreats/Wincons
20 cards
Talrand, Sky Summoner
{2}{U}{U}Legendary Creature — Merfolk Wizard
Generates 2/2 tokens from cantrips

Niv-Mizzet, Parun
{U}{U}{U}{R}{R}{R}Legendary Creature — Dragon Wizard
Alternative win-condition and card draw engine

Balmor, Battlemage Captain
{U}{R}Legendary Creature — Bird Wizard
Allows your tokens to end games quickly

Veyran, Voice of Duality
{1}{U}{R}Legendary Creature — Efreet Wizard
Doubles all Magecraft triggers

Saheeli, Sublime Artificer
{1}{U/R}{U/R}Legendary Planeswalker — Saheeli
Creates artifact blockers/attackers
Utility
11 cards
Baral, Chief of Compliance
{1}{U}Legendary Creature — Human Wizard
Reduction and loot on counters

Narset, Parter of Veils
{1}{U}{U}Legendary Planeswalker — Narset
Card selection and hate-piece





































































