Nico Minoru, Runaway

Art by Carissa Susilo

Commander deckR

Nico Minoru, Runaway

Leverage impulse draw, cascade, and exile-casting synergies to consistently trigger Nico Minoru's burn ability and whittle down all opponents simultaneously.

$301.22for all 100 cards at today’s prices
Built Sep 22, 202672 views

Asked for“Nico Minoru, Runaway commander deck”

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 60 nonland cards

5
19
16
12
3
3
2
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp15
Card draw5
Interaction17
↳ board wipes6
Tutors0

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

R 69
39lands · rule of thumb 35–38
3.13average mana value (nonland)
$301.22whole deck, today

The list

Commander

1
Nico Minoru, Runaway

Nico Minoru, Runaway

3R

Legendary Creature — Human Warlock Hero

Chosen commander for the requested strategy.

Ramp

12
Sol Ring

Sol Ring

1

Artifact

Essential mana acceleration staple

Arcane Signet

Arcane Signet

2

Artifact

Efficient unconditional colored mana rock

Ruby Medallion

Ruby Medallion

2

Artifact

Reduces the cost of all red spells

Mind Stone

Mind Stone

2

Artifact

Provides early mana and can cycle late game

Thought Vessel

Thought Vessel

2

Artifact

Provides rock ramp and removes hand size limit

Fire Diamond

Fire Diamond

2

Artifact

Reliable mono-red artifact mana

Birgi, God of Storytelling // Harnfel, Horn of Bounty

Birgi, God of Storytelling // Harnfel, Horn of Bounty

2R

Legendary Creature — God // Legendary Artifact

Generates mana for each spell cast to fuel storm turns

Runaway Steam-Kin

Runaway Steam-Kin

1R

Creature — Elemental

Grows with red spells and bursts for extra mana

Neheb, the Eternal

Neheb, the Eternal

3RR

Legendary Creature — Zombie Minotaur Warrior

Converts Nico's burn damage into massive postcombat mana

Jeska's Will

Jeska's Will

2R

Sorcery

Massive burst of red mana and impulsive card advantage

Big Score

Big Score

3R

Instant

Provides treasure ramp while discarding for Nico synergy

Unexpected Windfall

Unexpected Windfall

2RR

Instant

Creates treasures and replaces cards via discard

Card Draw

11
Light Up the Stage

Light Up the Stage

2R

Sorcery

Cheap impulse draw easily enabled by burn damage

Reckless Impulse

Reckless Impulse

1R

Sorcery

Exiles two cards to cast across two turns

Wrenn's Resolve

Wrenn's Resolve

1R

Sorcery

Functional duplicate of Reckless Impulse for consistency

Ignite the Future

Ignite the Future

3R

Sorcery

Exiles cards and can be flashbacked to cast them for free

Commune with Lava

Commune with Lava

XRR

Instant

Instant-speed mana sink that sets up a huge exile turn

March of Reckless Joy

March of Reckless Joy

XR

Instant

Flexible instant-speed impulse digging

Robber of the Rich

Robber of the Rich

1R

Creature — Human Archer Rogue

Exiles cards from opponents' decks to cast later

Valakut Exploration

Valakut Exploration

2R

Enchantment

Exiles cards on landfall and burns for cards left uncast

Outpost Siege

Outpost Siege

3R

Enchantment

Provides an extra card from exile every upkeep

Faithless Looting

Faithless Looting

R

Sorcery

Digs deep and triggers Nico when cast from graveyard

Wheel of Misfortune

Wheel of Misfortune

2R

Sorcery

Refills empty hands and disrupts opponents

Removal

10
Chaos Warp

Chaos Warp

2R

Instant

Unconditional permanent removal in mono-red

Blasphemous Act

Blasphemous Act

8R

Sorcery

Premier cheap red board wipe

Delayed Blast Fireball

Delayed Blast Fireball

1RR

Instant

One-sided sweeper that deals huge damage when cast from exile

Wild Magic Surge

Wild Magic Surge

RR

Instant

Versatile permanent removal at instant speed

Vandalblast

Vandalblast

R

Sorcery

Flexible artifact hate and potential one-sided wipe

Abrade

Abrade

1R

Instant

Flexible creature removal or artifact destruction

Lightning Bolt

Lightning Bolt

R

Instant

Efficient single-target interaction or reach

Chain Reaction

Chain Reaction

2RR

Sorcery

Scalable board wipe based on creature count

Mizzium Mortars

Mizzium Mortars

1R

Sorcery

Spot removal early that overloads into a one-sided sweeper

Tibalt's Trickery

Tibalt's Trickery

1R

Instant

Rare red hard counterspell for game-ending threats

Threats/Wincons

21
Passionate Archaeologist

Passionate Archaeologist

1R

Legendary Enchantment — Background

Deals massive damage whenever casting spells from exile

Keeper of Secrets

Keeper of Secrets

5R

Creature — Demon

Deals heavy direct damage whenever spells are cast from outside hand

Laelia, the Blade Reforged

Laelia, the Blade Reforged

2R

Legendary Creature — Spirit Warrior

Grows rapidly while exiling extra cards to play

Wild-Magic Sorcerer

Wild-Magic Sorcerer

3R

Creature — Orc Shaman Sorcerer

Grants cascade to the first spell cast from exile each turn

Nalfeshnee

Nalfeshnee

5R

Creature — Beast Demon

Copies every spell cast from exile for immense value

Flaming Tyrannosaurus

Flaming Tyrannosaurus

5RR

Creature — Dinosaur

Grows and deals lethal damage whenever spells are cast from exile

Urabrask, Heretic Praetor

Urabrask, Heretic Praetor

3RR

Legendary Creature — Phyrexian Praetor

Provides exile draw while denying opponents normal card advantage

Urabrask // The Great Work

Urabrask // The Great Work

2RR

Legendary Creature — Phyrexian Praetor // Enchantment — Saga

Pings opponents and transforms into a game-winning saga

Professional Face-Breaker

Professional Face-Breaker

2R

Creature — Human Warrior

Converts combat damage into treasures and impulse draw

Torbran, Thane of Red Fell

Torbran, Thane of Red Fell

1RRR

Legendary Creature — Dwarf Noble

Amplifies Nico's burn damage substantially

Solphim, Mayhem Dominus

Solphim, Mayhem Dominus

2RR

Legendary Creature — Phyrexian Horror

Doubles all noncombat damage dealt by Nico and other sources

Guttersnipe

Guttersnipe

2R

Creature — Goblin Shaman

Adds redundant team-wide burn for casting noncreature spells

Electrostatic Field

Electrostatic Field

1R

Creature — Wall

Defensive body that burns each opponent on instant and sorcery casts

Bonecrusher Giant // Stomp

Bonecrusher Giant // Stomp

2R // 1R

Creature — Giant // Instant — Adventure

Removal spell adventure that is later cast from exile

Etali, Primal Storm

Etali, Primal Storm

4RR

Legendary Creature — Elder Dinosaur

Casts free spells from exile off every player's library

Chandra, Dressed to Kill

Chandra, Dressed to Kill

1RR

Legendary Planeswalker — Chandra

Ramps, deals damage, and supplies exile impulse advantage

Chandra, Torch of Defiance

Chandra, Torch of Defiance

2RR

Legendary Planeswalker — Chandra

Versatile planeswalker offering mana, exile draw, and removal

Guff Rewrites History

Guff Rewrites History

2R

Instant

Disrupts opponents while cheating a nonland spell from exile

Plargg and Nassari

Plargg and Nassari

3RR

Legendary Creature — Orc Efreet

Steals and casts spells from exile every upkeep for free

Tectonic Giant

Tectonic Giant

2RR

Creature — Elemental Giant

Offers either direct damage or impulse draw on attack

Imodane, the Pyrohammer

Imodane, the Pyrohammer

2RR

Legendary Creature — Human Knight

Turns single-target burn spells into multi-opponent burn

Utility

6
Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

Protects Nico and grants haste to activate immediately

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

Free equip haste and shroud protection for the commander

Thousand-Year Elixir

Thousand-Year Elixir

3

Artifact

Allows Nico to tap right away and untaps her for multiple activations

Magewright's Stone

Magewright's Stone

2

Artifact

Untaps Nico to use her exile activation twice per turn

Rings of Brighthearth

Rings of Brighthearth

3

Artifact

Copies Nico's activation to exile and cast an extra nonland spell

Squee, the Immortal

Squee, the Immortal

1RR

Legendary Creature — Goblin

Can be infinitely cast from exile or graveyard to trigger Nico

Lands

39
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mountain

Mountain 34x

Basic Land — Mountain

Basic land allocated from mana pip counts.