Nick Fury, Agent of S.H.I.E.L.D. art

Art by Marco Turini

Saved commander deck

Nick Fury, Agent of S.H.I.E.L.D.

Control the board with tactical removal and counterspells while deploying stealthy agents, rogue operatives, and card-advantage engines to outmaneuver opponents.

100 cards$460.91 totalAug 4, 20264 views

Prompt: Ich möchte ein Deck spielen mit Nick Fury, Agent of S.H.I.E.L.D. als Commander mit Karten aus dem aktuellen Marvel Play Boostern.

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Nick Fury, Agent of S.H.I.E.L.D.

Nick Fury, Agent of S.H.I.E.L.D.

{W}

Legendary Creature — Human Spy Hero

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

essential fast mana artifact

Arcane Signet

Arcane Signet

{2}

Artifact

efficient multi-color mana fixing

Fellwar Stone

Fellwar Stone

{2}

Artifact

two-cost mana rock

Orzhov Signet

Orzhov Signet

{2}

Artifact

color fixer for White and Black

Dimir Signet

Dimir Signet

{2}

Artifact

color fixer for Blue and Black

Azorius Signet

Azorius Signet

{2}

Artifact

color fixer for White and Blue

Talisman of Progress

Talisman of Progress

{2}

Artifact

untapped Blue/White mana source

Talisman of Dominance

Talisman of Dominance

{2}

Artifact

untapped Blue/Black mana source

Talisman of Hierarchy

Talisman of Hierarchy

{2}

Artifact

untapped White/Black mana source

Thought Vessel

Thought Vessel

{2}

Artifact

mana rock with unlimited hand size benefit

Card Draw

10 cards
Rhystic Study

Rhystic Study

{2}{U}

Enchantment

premier card draw engine in Blue

Mystic Remora

Mystic Remora

{U}

Enchantment

early game spell-based card draw

Phyrexian Arena

Phyrexian Arena

{1}{B}{B}

Enchantment

consistent extra card every turn

Esper Sentinel

Esper Sentinel

{W}

Artifact Creature — Human Soldier

early tactical tax and card advantage

Night's Whisper

Night's Whisper

{1}{B}

Sorcery

efficient black card draw spell

Brainstorm

Brainstorm

{U}

Instant

instant-speed hand sculpting

Ponder

Ponder

{U}

Sorcery

cheap deck manipulation

Preordain

Preordain

{U}

Sorcery

filters draws efficiently

Fact or Fiction

Fact or Fiction

{3}{U}

Instant

instant-speed impulse draw engine

Black Market Connections

Black Market Connections

{2}{B}

Enchantment

flexible card draw, ramp, and token generation

Removal

10 cards
Swords to Plowshares

Swords to Plowshares

{W}

Instant

top-tier single-target creature exile

Path to Exile

Path to Exile

{W}

Instant

cheap spot creature exile

Cyclonic Rift

Cyclonic Rift

{1}{U}

Instant

one-sided instant board wipe

Toxic Deluge

Toxic Deluge

{2}{B}

Sorcery

flexible creature wipe bypassing indestructible

Supreme Verdict

Supreme Verdict

{1}{W}{W}{U}

Sorcery

uncounterable board wipe

Anguished Unmaking

Anguished Unmaking

{1}{W}{B}

Instant

instant exile for any nonland permanent

Utter End

Utter End

{2}{W}{B}

Instant

versatile exile removal spell

Infernal Grasp

Infernal Grasp

{1}{B}

Instant

unconditional cheap creature destruction

Despark

Despark

{W}{B}

Instant

efficient exile for high-value targets

Void Rend

Void Rend

{W}{U}{B}

Instant

uncounterable permanent removal

Threats/Wincons

23 cards
Archmage Emeritus

Archmage Emeritus

{2}{U}{U}

Creature — Human Wizard

draws cards whenever spells are cast

Notion Thief

Notion Thief

{2}{U}{B}

Creature — Human Rogue

steals opponent card draw

Dauthi Voidwalker

Dauthi Voidwalker

{B}{B}

Creature — Dauthi Rogue

graveyard hate attached to an evasive threat

Opposition Agent

Opposition Agent

{2}{B}

Creature — Human Rogue

hijacks opponent library searches

Hostage Taker

Hostage Taker

{2}{U}{B}

Creature — Human Pirate

steals enemy artifacts and creatures

Thief of Sanity

Thief of Sanity

{1}{U}{B}

Creature — Specter

steals cards off opponent decks on hit

Gonti, Lord of Luxury

Gonti, Lord of Luxury

{2}{B}{B}

Legendary Creature — Aetherborn Rogue

espionage effect that steals cards

Fallen Shinobi

Fallen Shinobi

{3}{U}{B}

Creature — Zombie Ninja

ninja threat that casts stolen cards

Ledger Shredder

Ledger Shredder

{1}{U}

Creature — Bird Advisor

grows and filters cards on double spell turns

Kaito Shizuki

Kaito Shizuki

{1}{U}{B}

Legendary Planeswalker — Kaito

planeswalker providing unblockable tokens and draw

Anowon, the Ruin Thief

Anowon, the Ruin Thief

{2}{U}{B}

Legendary Creature — Vampire Rogue

mills opponents and draws cards with rogue attacks

Sygg, River Cutthroat

Sygg, River Cutthroat

{U/B}{U/B}

Legendary Creature — Merfolk Rogue

draws cards when opponents lose life

Raffine, Scheming Seer

Raffine, Scheming Seer

{W}{U}{B}

Legendary Creature — Sphinx Demon

connive engine to grow attackers and filter cards

Kamiz, Obscura Oculus

Kamiz, Obscura Oculus

{1}{W}{U}{B}

Legendary Creature — Octopus Rogue

grants evasion and double strike to tactical attackers

Voidwing Hybrid

Voidwing Hybrid

{U}{B}

Creature — Phyrexian Bat

recurring evasive flyer

Changeling Outcast

Changeling Outcast

{B}

Creature — Shapeshifter

unblockable operative creature

Faerie Mastermind

Faerie Mastermind

{1}{U}

Creature — Faerie Rogue

flash threat punishing extra draws

Kaito, Dancing Shadow

Kaito, Dancing Shadow

{2}{U}{B}

Legendary Planeswalker — Kaito

planeswalker controlling combat and bouncing threats

Teferi, Hero of Dominaria

Teferi, Hero of Dominaria

{3}{W}{U}

Legendary Planeswalker — Teferi

high-value planeswalker engine

Inkshield

Inkshield

{3}{W}{B}

Instant

devastating combat ambush generating Inkling tokens

Vorpal Sword

Vorpal Sword

{B}

Artifact — Equipment

deadly equipment alternative win condition

Shark Typhoon

Shark Typhoon

{5}{U}

Enchantment

creates flying tokens off instant and sorcery casts

Monastery Mentor

Monastery Mentor

{2}{W}

Creature — Human Monk

spawns Monk tokens from noncreature spells

Utility

8 cards
Counterspell

Counterspell

{U}{U}

Instant

classic unconditional counter

Arcane Denial

Arcane Denial

{1}{U}

Instant

hard counter that cantrips

Dovin's Veto

Dovin's Veto

{W}{U}

Instant

uncounterable spell protection

An Offer You Can't Refuse

An Offer You Can't Refuse

{U}

Instant

cheap noncreature counterspell

Fierce Guardianship

Fierce Guardianship

{2}{U}

Instant

free spell negation

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

gives haste and shroud

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

gives haste and hexproof

Teferi's Protection

Teferi's Protection

{2}{W}

Instant

ultimate defensive phase-out spell

Lands

38 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Adarkar Wastes

Adarkar Wastes

Land

Nonbasic dual land for color fixing.

Glacial Fortress

Glacial Fortress

Land

Nonbasic dual land for color fixing.

Temple of Enlightenment

Temple of Enlightenment

Land

Dual land with scry.

Prairie Stream

Prairie Stream

Land — Plains Island

Nonbasic dual land for color fixing.

Port Town

Port Town

Land

Nonbasic dual land for color fixing.

Azorius Chancery

Azorius Chancery

Land

Bounce land — taps for two colors.

Caves of Koilos

Caves of Koilos

Land

Nonbasic dual land for color fixing.

Isolated Chapel

Isolated Chapel

Land

Nonbasic dual land for color fixing.

Temple of Silence

Temple of Silence

Land

Dual land with scry.

Tainted Field

Tainted Field

Land

Dual land (needs a Swamp).

Plains

Plains 2x

Basic Land — Plains

Basic land allocated from mana pip counts.

Island

Island 4x

Basic Land — Island

Basic land allocated from mana pip counts.

Swamp

Swamp 4x

Basic Land — Swamp

Basic land allocated from mana pip counts.