Neyali, Suns' Vanguard art

Art by Bryan Sola

Saved commander deck

Neyali, Suns' Vanguard

Generate a wide board of tokens to trigger Neyali's exile-based card advantage and closing out games with double strike and damage buffs.

100 cards$384.33 totalJul 1, 20265 views

Prompt: A red ehite token

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Commander

1 cards
Neyali, Suns' Vanguard

Neyali, Suns' Vanguard

{2}{R}{W}

Legendary Creature — Human Rebel

Chosen commander for the requested strategy.

Ramp

12 cards
Sol Ring

Sol Ring

{1}

Artifact

Standard format staple.

Arcane Signet

Arcane Signet

{2}

Artifact

Consistent mana fixing.

Boros Signet

Boros Signet

{2}

Artifact

Reliable mana acceleration.

Talisman of Conviction

Talisman of Conviction

{2}

Artifact

Low cost mana fixing.

Mind Stone

Mind Stone

{2}

Artifact

Ramp that cycles later.

Thought Vessel

Thought Vessel

{2}

Artifact

Provides mana and no maximum hand size.

Knight of the White Orchid

Knight of the White Orchid

{W}{W}

Creature — Human Knight

Catches up on mana while providing a body.

Loyal Apprentice

Loyal Apprentice

{1}{R}

Creature — Human Artificer

Thopter tokens with haste every turn.

Smothering Tithe

Smothering Tithe

{3}{W}

Enchantment

Powerful resource generation.

Keeper of the Accord

Keeper of the Accord

{3}{W}

Creature — Human Soldier

Ensures land and token parity.

Fellwar Stone

Fellwar Stone

{2}

Artifact

Universal 2-mana ramp.

Loyal Warhound

Loyal Warhound

{1}{W}

Creature — Dog

Body that fetches lands.

Card Draw

9 cards
Skullclamp

Skullclamp

{1}

Artifact — Equipment

The best draw engine for 1/1 tokens.

Idol of Oblivion

Idol of Oblivion

{2}

Artifact

Reliable draw in a token deck.

Mentor of the Meek

Mentor of the Meek

{2}{W}

Creature — Human Soldier

Turns token creation into cards.

Welcoming Vampire

Welcoming Vampire

{2}{W}

Creature — Vampire

Evasive body that draws on token entry.

Rumor Gatherer

Rumor Gatherer

{1}{W}{W}

Creature — Elf Wizard

Scry and draw on creature entry.

Tocasia's Welcome

Tocasia's Welcome

{2}{W}

Enchantment

Hard to remove draw engine.

Showdown of the Skalds

Showdown of the Skalds

{2}{R}{W}

Enchantment — Saga

Massive temporary card advantage.

Jeska's Will

Jeska's Will

{2}{R}

Sorcery

Explosive mana and card advantage.

Secret Rendezvous

Secret Rendezvous

{1}{W}{W}

Sorcery

Efficient draw despite the drawback.

Removal

10 cards
Swords to Plowshares

Swords to Plowshares

{W}

Instant

Premier creature removal.

Path to Exile

Path to Exile

{W}

Instant

Efficient creature removal.

Generous Gift

Generous Gift

{2}{W}

Instant

Versatile permanent removal.

Chaos Warp

Chaos Warp

{2}{R}

Instant

Red's best catch-all removal.

Wear // Tear

Wear // Tear

{1}{R} // {W}

Instant // Instant

Flexible artifact and enchantment hate.

Blasphemous Act

Blasphemous Act

{8}{R}

Sorcery

Efficient board wipe.

Austere Command

Austere Command

{4}{W}{W}

Sorcery

Customizable board state reset.

Bolt Bend

Bolt Bend

{3}{R}

Instant

Protects commander and redirects threats.

Wild Magic Surge

Wild Magic Surge

{R}{R}

Instant

Non-land permanent removal.

Vandalblast

Vandalblast

{R}

Sorcery

Mass artifact destruction.

Threats/Wincons

22 cards
Adeline, Resplendent Cathar

Adeline, Resplendent Cathar

{1}{W}{W}

Legendary Creature — Human Knight

Creates tokens on every attack.

Anointed Procession

Anointed Procession

{3}{W}

Enchantment

Doubles all token output.

Mondrak, Glory Dominus

Mondrak, Glory Dominus

{2}{W}{W}

Legendary Creature — Phyrexian Horror

Token doubler and indestructible threat.

Hero of Bladehold

Hero of Bladehold

{2}{W}{W}

Creature — Human Knight

Battle cry and token generation.

Myrel, Shield of Argive

Myrel, Shield of Argive

{3}{W}

Legendary Creature — Human Soldier

Grand Abolisher effect and token growth.

Assemble the Legion

Assemble the Legion

{3}{R}{W}

Enchantment

Inevitably huge token generator.

Osgir, the Reconstructor

Osgir, the Reconstructor

{2}{R}{W}

Legendary Creature — Giant Artificer

Multiplies utility artifact tokens.

Krenko, Tin Street Kingpin

Krenko, Tin Street Kingpin

{2}{R}

Legendary Creature — Goblin

Scaling goblin token generation.

Brimaz, King of Oreskos

Brimaz, King of Oreskos

{1}{W}{W}

Legendary Creature — Cat Soldier

Consistent token generation on attack/block.

Cathars' Crusade

Cathars' Crusade

{3}{W}{W}

Enchantment

Massive +1/+1 counters for tokens.

Shared Animosity

Shared Animosity

{2}{R}

Enchantment

Huge power buff for attacking tokens.

Court of Grace

Court of Grace

{2}{W}{W}

Enchantment

The Monarch and flying tokens.

Rabble Rousing

Rabble Rousing

{4}{W}

Enchantment

Tokens that lead to more tokens.

Starlight Spectacular

Starlight Spectacular

{2}{W}{W}

Enchantment

Massive scaling power boost on attack.

Elspeth, Sun's Champion

Elspeth, Sun's Champion

{4}{W}{W}

Legendary Planeswalker — Elspeth

Consistent token creation and board control.

Felidar Retreat

Felidar Retreat

{3}{W}

Enchantment

Token or anthem on land drop.

Dragonmaster Outcast

Dragonmaster Outcast

{R}

Creature — Human Shaman

Inexpensive source of 5/5 dragons.

Mogg War Marshal

Mogg War Marshal

{1}{R}

Creature — Goblin Warrior

Multiple bodies for low cost.

Siege-Gang Commander

Siege-Gang Commander

{3}{R}{R}

Creature — Goblin

Four bodies and a sacrifice outlet.

Secure the Wastes

Secure the Wastes

{X}{W}

Instant

Instant speed token army.

Grand Crescendo

Grand Crescendo

{X}{W}{W}

Instant

Token protection and creation.

Akroma's Will

Akroma's Will

{3}{W}

Instant

Finisher and mass protection.

Utility

9 cards
Eldrazi Monument

Eldrazi Monument

{5}

Artifact

Indestructible and flying for tokens.

Intangible Virtue

Intangible Virtue

{1}{W}

Enchantment

Vigilance and buff for tokens.

Anointed Peacekeeper

Anointed Peacekeeper

{2}{W}

Creature — Human Cleric

Information and taxing hindrance.

Boros Charm

Boros Charm

{R}{W}

Instant

Board wipe protection.

Flawless Maneuver

Flawless Maneuver

{2}{W}

Instant

Free protection while commander is out.

Teferi's Protection

Teferi's Protection

{2}{W}

Instant

The ultimate defensive tool.

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Protection for Neyali.

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Haste and protection for key pieces.

Wand of the Worldsoul

Wand of the Worldsoul

{2}{W}

Artifact

Gives convoke to spells.

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Battlefield Forge

Battlefield Forge

Land

Nonbasic dual land for color fixing.

Clifftop Retreat

Clifftop Retreat

Land

Nonbasic dual land for color fixing.

Temple of Triumph

Temple of Triumph

Land

Dual land with scry.

Needle Spires

Needle Spires

Land

Nonbasic dual land for color fixing.

Boros Garrison

Boros Garrison

Land

Bounce land — taps for two colors.

Plains

Plains 16x

Basic Land — Plains

Basic land allocated from mana pip counts.

Mountain

Mountain 6x

Basic Land — Mountain

Basic land allocated from mana pip counts.