Narset, Enlightened Master art

Art by Magali Villeneuve

Saved commander deck

Narset, Enlightened Master

Control the board through wipes and counter-magic until Narset resolves, then utilize extra turns and protection to win via commander damage or token generation.

100 cards$374.34 totalApr 21, 202618 views

Prompt: A $600 Narset, Enlightened Master commander deck — a control deck with counterspells, spot removal, board wipes, and card draw, ending the game with a single protected win condition.

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Narset, Enlightened Master

Narset, Enlightened Master

{3}{U}{R}{W}

Legendary Creature — Human Monk

Chosen commander for the requested strategy.

Ramp

13 cards
Sol Ring

Sol Ring

{1}

Artifact

Universal commander mana staple

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient color fixing

Talisman of Progress

Talisman of Progress

{2}

Artifact

Fast mana fixing

Talisman of Conviction

Talisman of Conviction

{2}

Artifact

Fast mana fixing

Talisman of Creativity

Talisman of Creativity

{2}

Artifact

Fast mana fixing

Azorius Signet

Azorius Signet

{2}

Artifact

Reliable rock

Boros Signet

Boros Signet

{2}

Artifact

Reliable rock

Izzet Signet

Izzet Signet

{2}

Artifact

Reliable rock

Mind Stone

Mind Stone

{2}

Artifact

Mana and late-game draw

Fellwar Stone

Fellwar Stone

{2}

Artifact

Cheap mana fixing

Commander's Sphere

Commander's Sphere

{3}

Artifact

Fixing and emergency draw

Thought Vessel

Thought Vessel

{2}

Artifact

Ramp and hand size support

Smothering Tithe

Smothering Tithe

{3}{W}

Enchantment

Explosive mana generation

Card Draw

10 cards
Rhystic Study

Rhystic Study

{2}{U}

Enchantment

Premier engine for tax and draw

Mystic Remora

Mystic Remora

{U}

Enchantment

Early game explosive draw

Fact or Fiction

Fact or Fiction

{3}{U}

Instant

Efficient instant speed selection

Ponder

Ponder

{U}

Sorcery

Top deck manipulation for Narset

Preordain

Preordain

{U}

Sorcery

Selection and thinning

Brainstorm

Brainstorm

{U}

Instant

Puts cards from hand on top for Narset

Windfall

Windfall

{2}{U}

Sorcery

Refills hand and disrupts opponents

Dig Through Time

Dig Through Time

{6}{U}{U}

Instant

Deep selection at instant speed

Treasure Cruise

Treasure Cruise

{7}{U}

Sorcery

Inexpensive mass draw

Narset, Parter of Veils

Narset, Parter of Veils

{1}{U}{U}

Legendary Planeswalker — Narset

Asymmetric draw denial

Removal

13 cards
Swords to Plowshares

Swords to Plowshares

{W}

Instant

Best creature removal in format

Path to Exile

Path to Exile

{W}

Instant

Efficient exile removal

Generous Gift

Generous Gift

{2}{W}

Instant

Versatile permanent removal

Chaos Warp

Chaos Warp

{2}{R}

Instant

Red's best flexible removal

Blasphemous Act

Blasphemous Act

{8}{R}

Sorcery

Cheap, efficient board wipe

Supreme Verdict

Supreme Verdict

{1}{W}{W}{U}

Sorcery

Uncounterable board wipe

Farewell

Farewell

{4}{W}{W}

Sorcery

Ultimate modal board wipe

Wear // Tear

Wear // Tear

{1}{R} // {W}

Instant // Instant

Efficient interaction with artifacts/enchantments

Cyclonic Rift

Cyclonic Rift

{1}{U}

Instant

One-sided board bounce

Counterspell

Counterspell

{U}{U}

Instant

Reliable generic answer

Swan Song

Swan Song

{U}

Instant

Cheap protection vs spells

Arcane Denial

Arcane Denial

{1}{U}

Instant

Mana efficient catch-all

Negate

Negate

{1}{U}

Instant

Simple protection for win conditions

Threats/Wincons

12 cards
Shark Typhoon

Shark Typhoon

{5}{U}

Enchantment

Alternative win-con and card draw

Expropriate

Expropriate

{7}{U}{U}

Sorcery

Massive value or extra turns

Time Stretch

Time Stretch

{8}{U}{U}

Sorcery

Double extra turns for Narset chains

Nexus of Fate

Nexus of Fate

{5}{U}{U}

Instant

Infinite recurrence turn spell

Temporal Trespass

Temporal Trespass

{8}{U}{U}{U}

Sorcery

Cheap extra turn via Delve

Beacon of Tomorrows

Beacon of Tomorrows

{6}{U}{U}

Sorcery

Recursive turn spell

Walk the Aeons

Walk the Aeons

{4}{U}{U}

Sorcery

Reliable extra turn spell

Karn's Temporal Sundering

Karn's Temporal Sundering

{4}{U}{U}

Legendary Sorcery

Turn spell with bounce removal

Approach of the Second Sun

Approach of the Second Sun

{6}{W}

Sorcery

Alternative win-con easily searched

Omniscience

Omniscience

{7}{U}{U}{U}

Enchantment

Game winning free-cast engine

Thousand-Year Storm

Thousand-Year Storm

{4}{U}{R}

Enchantment

Scales small spells into wins

Sunbird's Invocation

Sunbird's Invocation

{5}{R}

Enchantment

Doubles the value of spells cast from Narset

Utility

12 cards
Enlightened Tutor

Enlightened Tutor

{W}

Instant

Tutors for Omniscience or greaves

Mystical Tutor

Mystical Tutor

{U}

Instant

Pins a turn spell to top for Narset

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Protection and Haste for Commander

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Haste and Shroud for Commander

Hammer of Purphoros

Hammer of Purphoros

{1}{R}{R}

Legendary Enchantment Artifact

Grants Haste for Narset triggers

Aqueous Form

Aqueous Form

{U}

Enchantment — Aura

Unblockable and Scry for Narset

Steel of the Godhead

Steel of the Godhead

{2}{W/U}

Enchantment — Aura

Lifelink and Unblockable for Narset

Propaganda

Propaganda

{2}{U}

Enchantment

Defensive piece while setting up

Ghostly Prison

Ghostly Prison

{2}{W}

Enchantment

Taxing attacks for survival

Scroll Rack

Scroll Rack

{2}

Artifact

Puts cards back on library for Narset

Jace, the Mind Sculptor

Jace, the Mind Sculptor

{2}{U}{U}

Legendary Planeswalker — Jace

Brainstorm on a stick for Narset

Teferi, Who Slows the Sunset

Teferi, Who Slows the Sunset

{2}{W}{U}

Legendary Planeswalker — Teferi

Lifegain and deck sorting

Lands

39 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Adarkar Wastes

Adarkar Wastes

Land

Nonbasic dual land for color fixing.

Glacial Fortress

Glacial Fortress

Land

Nonbasic dual land for color fixing.

Temple of Enlightenment

Temple of Enlightenment

Land

Dual land with scry.

Prairie Stream

Prairie Stream

Land — Plains Island

Nonbasic dual land for color fixing.

Port Town

Port Town

Land

Nonbasic dual land for color fixing.

Azorius Chancery

Azorius Chancery

Land

Bounce land — taps for two colors.

Plains

Plains 4x

Basic Land — Plains

Basic land allocated from mana pip counts.

Island

Island 12x

Basic Land — Island

Basic land allocated from mana pip counts.

Mountain

Mountain 2x

Basic Land — Mountain

Basic land allocated from mana pip counts.