
Art by Grace Zhu
Saved commander deck
Namor, Scourge of the Seas
Leverage Merfolk tribal synergies and combat connive triggers to grow your sea army with +1/+1 counters, granting them flying to deliver massive, evasive combat damage.
Prompt: Namor, Scourge of the Seas commander deck
Commander
1 cards
Namor, Scourge of the Seas
{3}{U}{U}Legendary Creature — Mutant Merfolk Villain
Chosen commander for the requested strategy.
Ramp
10 cards
Midnight Clock
{2}{U}Artifact
Provides ramp and eventually reloads your entire hand.

Heraldic Banner
{3}Artifact
Ramps blue mana while buffing the power of your blue creatures.
Card Draw
10 cards
Rhystic Study
{2}{U}Enchantment
Premier blue card advantage engine punishing opponents' casts.

Mystic Remora
{U}Enchantment
Cheap early-game burst of card draw from noncreature spells.

Benthic Biomancer
{U}Creature — Merfolk Wizard Mutant
Merfolk that adapts and loots whenever counters are placed on it.

Kindred Discovery
{3}{U}{U}Enchantment
Massive card draw engine whenever Merfolk enter or attack.

Silvergill Adept
{1}{U}Creature — Merfolk Wizard
Cheap Merfolk that replaces itself upon entering.

Reconnaissance Mission
{2}{U}{U}Enchantment
Draws cards whenever your evasive flying Merfolk connect.

Bident of Thassa
{2}{U}{U}Legendary Enchantment Artifact
Rewards combat damage with cards and forces favorable attacks.

Seafloor Oracle
{2}{U}{U}Creature — Merfolk Wizard
Turns every unblocked Merfolk into guaranteed card draw.

Danny Pink
{3}{U}Legendary Creature — Human Soldier Advisor
Draws cards whenever connive puts counters on your creatures.

Frantic Search
{2}{U}Instant
Digs deep, filters cards, and can pitch Wonder into the graveyard.
Removal
10 cards
Counterspell
{U}{U}Instant
Standard two-mana answer to any critical opposing spell.

Fierce Guardianship
{2}{U}Instant
Free interaction spell to protect Namor from removal.

Swan Song
{U}Instant
Efficient one-mana answer to devastating noncreature spells.

Rapid Hybridization
{U}Instant
Cheap targeted creature destruction leaving behind an irrelevant token.

Resculpt
{1}{U}Instant
Versatile exile removal targeting either creatures or artifacts.

Cyclonic Rift
{1}{U}Instant
One-sided board wipe that clears the way for an alpha strike.

Reality Shift
{1}{U}Instant
Exiles high-value creatures efficiently at instant speed.

Raise the Palisade
{4}{U}Sorcery
Asymmetrical tribal wipe that bounces all non-Merfolk creatures.

An Offer You Can't Refuse
{U}Instant
Hard counter for noncreature spells at single blue mana cost.
Threats/Wincons
24 cards
Master of the Pearl Trident
{U}{U}Creature — Merfolk
Classic Merfolk lord giving +1/+1 and islandwalk.

Lord of Atlantis
{U}{U}Creature — Merfolk
Iconic tribal lord buffing all Merfolk and granting islandwalk.

Merfolk Sovereign
{1}{U}{U}Creature — Merfolk Noble
Lords your team and can make a key Merfolk unblockable.

Vodalian Hexcatcher
{1}{U}Creature — Merfolk Wizard
Flash lord that turns Merfolk into disruptive counterspells.

Svyelun of Sea and Sky
{1}{U}{U}Legendary Creature — Merfolk God
Provides indestructible protection, ward, and card draw.

Coralhelm Commander
{U}{U}Creature — Merfolk Soldier
Level up Merfolk that synergizes with counters and buffs flyers.

True-Name Nemesis
{1}{U}{U}Creature — Merfolk Rogue
Near-invulnerable Merfolk attacker and counter recipient.

Kopala, Warden of Waves
{1}{U}{U}Legendary Creature — Merfolk Wizard
Taxes opponent removal targeted at your Merfolk.

Stonybrook Banneret
{1}{U}Creature — Merfolk Wizard
Discounts casting costs for all your Merfolk spells.

Harbinger of the Tides
{U}{U}Creature — Merfolk Wizard
Versatile Merfolk that bounces tapped attackers or blockers.

Merfolk Trickster
{U}{U}Creature — Merfolk Wizard
Flashes in to tap threats and strip their abilities.

Emperor Mihail II
{1}{U}{U}Legendary Creature — Merfolk Noble
Allows casting Merfolk from top of library and spawns tokens.

Mistcaller
{U}Creature — Merfolk Wizard
One-drop Merfolk that shuts down reanimation and cheat-into-play effects.

Deepchannel Mentor
{5}{U}Creature — Merfolk Rogue
Makes all of your blue creatures completely unblockable.

Tishana's Tidebinder
{2}{U}Creature — Merfolk Wizard
Stifles abilities and strips opposing cards of their powers.

Herald of Secret Streams
{3}{U}Creature — Merfolk Warrior
Guarantees creatures with +1/+1 counters cannot be blocked.

Lullmage Mentor
{1}{U}{U}Creature — Merfolk Wizard
Produces Merfolk tokens from counterspells and offers hard locks.

Fallowsage
{3}{U}Creature — Merfolk Wizard
Draws extra cards whenever it attacks or becomes tapped.

Surgespanner
{2}{U}{U}Creature — Merfolk Wizard
Repeatable bounce engine whenever it untaps.

Thassa, God of the Sea
{2}{U}Legendary Enchantment Creature — God
Provides scrying every upkeep and makes attackers unblockable.

Roaming Throne
{4}Artifact Creature — Golem
Doubles all triggered abilities of Namor and your Merfolk.

Thieving Skydiver
{1}{U}Creature — Merfolk Rogue
Steals opposing Sol Rings and mana rocks on entry.

Merrow Reejerey
{2}{U}Creature — Merfolk Soldier
Merfolk lord that taps or untaps permanents on spell casts.

Master of Waves
{3}{U}Creature — Merfolk Wizard
Generates a huge army of tokens based on blue devotion.
Utility
8 cards
The Ozolith
{1}Legendary Artifact
Preserves +1/+1 counters accumulated from Namor's connive triggers.

Lightning Greaves
{2}Artifact — Equipment
Grants haste and shroud to safeguard Namor immediately.

Swiftfoot Boots
{2}Artifact — Equipment
Protects your commander with hexproof while granting haste.

Deeproot Pilgrimage
{1}{U}Enchantment
Spits out hexproof Merfolk tokens whenever creatures tap.

Reflections of Littjara
{4}{U}Enchantment
Copies every Merfolk spell cast for overwhelming board presence.

Wonder
{3}{U}Creature — Incarnation
Perfect connive discard target that grants flying to the entire team.

Merrow Commerce
{1}{U}Kindred Enchantment — Merfolk
Untaps all your Merfolk at end step to leave up blockers and abilities.

Idol of Oblivion
{2}Artifact
Low-cost artifact providing reliable extra card draw every turn.















