Namor, Scourge of the Seas art

Art by Grace Zhu

Saved commander deck

Namor, Scourge of the Seas

Leverage Merfolk tribal synergies and combat connive triggers to grow your sea army with +1/+1 counters, granting them flying to deliver massive, evasive combat damage.

100 cards$433.12 totalSep 22, 20266 views

Prompt: Namor, Scourge of the Seas commander deck

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Commander

1 cards
Namor, Scourge of the Seas

Namor, Scourge of the Seas

{3}{U}{U}

Legendary Creature — Mutant Merfolk Villain

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential format-defining fast mana acceleration.

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient two-mana rock producing on-color blue mana.

Thought Vessel

Thought Vessel

{2}

Artifact

Provides mana ramp and eliminates maximum hand size.

Mind Stone

Mind Stone

{2}

Artifact

Early mana ramp that can be cashed in for a card later.

Sapphire Medallion

Sapphire Medallion

{2}

Artifact

Reduces the cost of all blue spells in the deck.

Sky Diamond

Sky Diamond

{2}

Artifact

Consistent two-mana rock that taps for blue.

Midnight Clock

Midnight Clock

{2}{U}

Artifact

Provides ramp and eventually reloads your entire hand.

Wayfarer's Bauble

Wayfarer's Bauble

{1}

Artifact

Colorless land ramp on an early artifact.

Fellwar Stone

Fellwar Stone

{2}

Artifact

Cheap two-mana rock for smooth early turns.

Heraldic Banner

Heraldic Banner

{3}

Artifact

Ramps blue mana while buffing the power of your blue creatures.

Card Draw

10 cards
Rhystic Study

Rhystic Study

{2}{U}

Enchantment

Premier blue card advantage engine punishing opponents' casts.

Mystic Remora

Mystic Remora

{U}

Enchantment

Cheap early-game burst of card draw from noncreature spells.

Benthic Biomancer

Benthic Biomancer

{U}

Creature — Merfolk Wizard Mutant

Merfolk that adapts and loots whenever counters are placed on it.

Kindred Discovery

Kindred Discovery

{3}{U}{U}

Enchantment

Massive card draw engine whenever Merfolk enter or attack.

Silvergill Adept

Silvergill Adept

{1}{U}

Creature — Merfolk Wizard

Cheap Merfolk that replaces itself upon entering.

Reconnaissance Mission

Reconnaissance Mission

{2}{U}{U}

Enchantment

Draws cards whenever your evasive flying Merfolk connect.

Bident of Thassa

Bident of Thassa

{2}{U}{U}

Legendary Enchantment Artifact

Rewards combat damage with cards and forces favorable attacks.

Seafloor Oracle

Seafloor Oracle

{2}{U}{U}

Creature — Merfolk Wizard

Turns every unblocked Merfolk into guaranteed card draw.

Danny Pink

Danny Pink

{3}{U}

Legendary Creature — Human Soldier Advisor

Draws cards whenever connive puts counters on your creatures.

Frantic Search

Frantic Search

{2}{U}

Instant

Digs deep, filters cards, and can pitch Wonder into the graveyard.

Removal

10 cards
Counterspell

Counterspell

{U}{U}

Instant

Standard two-mana answer to any critical opposing spell.

Fierce Guardianship

Fierce Guardianship

{2}{U}

Instant

Free interaction spell to protect Namor from removal.

Swan Song

Swan Song

{U}

Instant

Efficient one-mana answer to devastating noncreature spells.

Pongify

Pongify

{U}

Instant

Instant-speed one-mana removal for troublesome enemy threats.

Rapid Hybridization

Rapid Hybridization

{U}

Instant

Cheap targeted creature destruction leaving behind an irrelevant token.

Resculpt

Resculpt

{1}{U}

Instant

Versatile exile removal targeting either creatures or artifacts.

Cyclonic Rift

Cyclonic Rift

{1}{U}

Instant

One-sided board wipe that clears the way for an alpha strike.

Reality Shift

Reality Shift

{1}{U}

Instant

Exiles high-value creatures efficiently at instant speed.

Raise the Palisade

Raise the Palisade

{4}{U}

Sorcery

Asymmetrical tribal wipe that bounces all non-Merfolk creatures.

An Offer You Can't Refuse

An Offer You Can't Refuse

{U}

Instant

Hard counter for noncreature spells at single blue mana cost.

Threats/Wincons

24 cards
Master of the Pearl Trident

Master of the Pearl Trident

{U}{U}

Creature — Merfolk

Classic Merfolk lord giving +1/+1 and islandwalk.

Lord of Atlantis

Lord of Atlantis

{U}{U}

Creature — Merfolk

Iconic tribal lord buffing all Merfolk and granting islandwalk.

Merfolk Sovereign

Merfolk Sovereign

{1}{U}{U}

Creature — Merfolk Noble

Lords your team and can make a key Merfolk unblockable.

Vodalian Hexcatcher

Vodalian Hexcatcher

{1}{U}

Creature — Merfolk Wizard

Flash lord that turns Merfolk into disruptive counterspells.

Svyelun of Sea and Sky

Svyelun of Sea and Sky

{1}{U}{U}

Legendary Creature — Merfolk God

Provides indestructible protection, ward, and card draw.

Coralhelm Commander

Coralhelm Commander

{U}{U}

Creature — Merfolk Soldier

Level up Merfolk that synergizes with counters and buffs flyers.

True-Name Nemesis

True-Name Nemesis

{1}{U}{U}

Creature — Merfolk Rogue

Near-invulnerable Merfolk attacker and counter recipient.

Kopala, Warden of Waves

Kopala, Warden of Waves

{1}{U}{U}

Legendary Creature — Merfolk Wizard

Taxes opponent removal targeted at your Merfolk.

Stonybrook Banneret

Stonybrook Banneret

{1}{U}

Creature — Merfolk Wizard

Discounts casting costs for all your Merfolk spells.

Harbinger of the Tides

Harbinger of the Tides

{U}{U}

Creature — Merfolk Wizard

Versatile Merfolk that bounces tapped attackers or blockers.

Merfolk Trickster

Merfolk Trickster

{U}{U}

Creature — Merfolk Wizard

Flashes in to tap threats and strip their abilities.

Emperor Mihail II

Emperor Mihail II

{1}{U}{U}

Legendary Creature — Merfolk Noble

Allows casting Merfolk from top of library and spawns tokens.

Mistcaller

Mistcaller

{U}

Creature — Merfolk Wizard

One-drop Merfolk that shuts down reanimation and cheat-into-play effects.

Deepchannel Mentor

Deepchannel Mentor

{5}{U}

Creature — Merfolk Rogue

Makes all of your blue creatures completely unblockable.

Tishana's Tidebinder

Tishana's Tidebinder

{2}{U}

Creature — Merfolk Wizard

Stifles abilities and strips opposing cards of their powers.

Herald of Secret Streams

Herald of Secret Streams

{3}{U}

Creature — Merfolk Warrior

Guarantees creatures with +1/+1 counters cannot be blocked.

Lullmage Mentor

Lullmage Mentor

{1}{U}{U}

Creature — Merfolk Wizard

Produces Merfolk tokens from counterspells and offers hard locks.

Fallowsage

Fallowsage

{3}{U}

Creature — Merfolk Wizard

Draws extra cards whenever it attacks or becomes tapped.

Surgespanner

Surgespanner

{2}{U}{U}

Creature — Merfolk Wizard

Repeatable bounce engine whenever it untaps.

Thassa, God of the Sea

Thassa, God of the Sea

{2}{U}

Legendary Enchantment Creature — God

Provides scrying every upkeep and makes attackers unblockable.

Roaming Throne

Roaming Throne

{4}

Artifact Creature — Golem

Doubles all triggered abilities of Namor and your Merfolk.

Thieving Skydiver

Thieving Skydiver

{1}{U}

Creature — Merfolk Rogue

Steals opposing Sol Rings and mana rocks on entry.

Merrow Reejerey

Merrow Reejerey

{2}{U}

Creature — Merfolk Soldier

Merfolk lord that taps or untaps permanents on spell casts.

Master of Waves

Master of Waves

{3}{U}

Creature — Merfolk Wizard

Generates a huge army of tokens based on blue devotion.

Utility

8 cards
The Ozolith

The Ozolith

{1}

Legendary Artifact

Preserves +1/+1 counters accumulated from Namor's connive triggers.

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Grants haste and shroud to safeguard Namor immediately.

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Protects your commander with hexproof while granting haste.

Deeproot Pilgrimage

Deeproot Pilgrimage

{1}{U}

Enchantment

Spits out hexproof Merfolk tokens whenever creatures tap.

Reflections of Littjara

Reflections of Littjara

{4}{U}

Enchantment

Copies every Merfolk spell cast for overwhelming board presence.

Wonder

Wonder

{3}{U}

Creature — Incarnation

Perfect connive discard target that grants flying to the entire team.

Merrow Commerce

Merrow Commerce

{1}{U}

Kindred Enchantment — Merfolk

Untaps all your Merfolk at end step to leave up blockers and abilities.

Idol of Oblivion

Idol of Oblivion

{2}

Artifact

Low-cost artifact providing reliable extra card draw every turn.

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Island

Island 31x

Basic Land — Island

Basic land allocated from mana pip counts.