
Art by Isis
Commander deckBGW
Myrkul, Lord of Bones
Sacrifice creatures with powerful static and activated abilities so Myrkul turns them into resilient enchantment tokens. Leverage enchantment synergies, token multipliers, and infinite untap combos like Devoted Druid and Cinderhaze Wretch to control the board and win.
Asked for“Myrkul, Lord of Bones commander deck”
Deck anatomy
What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.
Mana curve · 61 nonland cards
The working parts
Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.
Colored mana symbols
Commander
1
Myrkul, Lord of Bones
4WBGLegendary Creature — God
Chosen commander for the requested strategy.
Ramp
10
Sakura-Tribe Elder
1GCreature — Snake Shaman
Sacrifices itself for a land and becomes an enchantment token.

Devoted Druid
1GCreature — Elf Druid
Generates infinite green mana when converted into a non-creature enchantment by Myrkul.

Sanctum Weaver
1GEnchantment Creature — Dryad
Taps for massive mana based on your growing count of enchantments.
Card Draw
10
Sythis, Harvest's Hand
GWLegendary Enchantment Creature — Nymph
Triggers card draw and life gain on every enchantment played or created.

Eidolon of Blossoms
2GGEnchantment Creature — Spirit
Draws a card whenever an enchantment enters, including Myrkul's tokens.

Mesa Enchantress
1WWCreature — Human Druid
Draws cards upon casting enchantment spells.

Satyr Enchanter
1GWCreature — Satyr Druid
Provides steady card advantage in enchantment-heavy decks.

Moldervine Reclamation
3BGEnchantment
Draws cards and gains life whenever your creatures die.

Skullclamp
1Artifact — Equipment
Converts utility creatures into cards while feeding Myrkul.

Morbid Opportunist
2BCreature — Human Rogue
Draws a card every turn a creature dies.

Midnight Reaper
2BCreature — Zombie Knight
Draws cards whenever non-token creatures die.

Grim Haruspex
2BCreature — Human Wizard
Inexpensive creature-death card draw engine.

Beast Whisperer
2GGCreature — Elf Druid
Draws a card on every creature spell cast.
Removal
10
Culling Ritual
2BGSorcery
Wipes low-mana tokens and permanents while boosting your mana.
Threats/Wincons
23
Spore Frog
GCreature — Frog
Provides repeated Fog protection when turned into an enchantment.

Cinderhaze Wretch
4BCreature — Elemental Shaman
Discards opponents' entire hands when converted into an enchantment token.

Barrenton Medic
4WCreature — Kithkin Cleric
Prevents infinite damage once turned into a non-creature enchantment token.

Archon of Sun's Grace
2WWCreature — Archon
Creates an army of flying Pegasus tokens from enchantment triggers.

Sigarda, Host of Herons
2GWWLegendary Creature — Angel
Protects your board from sacrifice effects.

Elesh Norn, Grand Cenobite
5WWLegendary Creature — Phyrexian Praetor
Debuffs opponents' creatures while boosting your token army.

Avacyn, Angel of Hope
5WWWLegendary Creature — Angel
Gives indestructible to all your permanents including Myrkul.

Liesa, Shroud of Dusk
2WWBLegendary Creature — Angel
Taxes opponents' spell casting with life loss.

Yasharn, Implacable Earth
2GWLegendary Creature — Elemental Boar
Shuts down fetch lands and opponents' sacrifice outlets.

Drana and Linvala
1WWBLegendary Creature — Vampire Angel
Locks down opponents' activated abilities and copies them.

Dauthi Voidwalker
BBCreature — Dauthi Rogue
Exiles opponents' graveyards and lets you play their cards.

Protean Hulk
5GGCreature — Beast
Tutors win conditions directly to the battlefield on death.

Kokusho, the Evening Star
4BBLegendary Creature — Dragon Spirit
Drains opponents for large amounts of life upon death.

Sterling Grove
GWEnchantment
Gives shroud to your enchantments and tutors key pieces.

Starfield of Nyx
4WEnchantment
Recurs enchantments and turns non-creature tokens into threats.

Destiny Spinner
1GEnchantment Creature — Human
Prevents enchantment and creature spells from being countered.

Sanctum Prelate
1WWCreature — Human Cleric
Locks opponents out of specific converted mana costs.

Grand Abolisher
WWCreature — Human Cleric
Stops opponents from interacting during your turn.

Blind Obedience
1WEnchantment
Slows opponent haste and artifact threats while offering Extort.

Sphere of Safety
4WEnchantment
Makes attacking you nearly impossible with a board of enchantments.

Anointed Procession
3WEnchantment
White token doubler for Myrkul's enchantment tokens.
Utility
8
Viscera Seer
BCreature — Vampire Wizard
Free sacrifice outlet creature that scries.

Woe Strider
2BCreature — Horror
Sacrifice outlet that comes with a token and escape utility.

Yahenni, Undying Partisan
2BLegendary Creature — Aetherborn Vampire
Hasty, free sacrifice outlet that gains indestructible.

Lightning Greaves
2Artifact — Equipment
Zero-cost equip for immediate commander protection.

Heroic Intervention
1GInstant
Instant board protection against destruction and damage.

Teferi's Protection
2WInstant
Ultimate emergency phase-out protection for your board.











































