Muldrotha, the Gravetide art

Art by Jason Rainville

Saved commander deck

Muldrotha, the Gravetide

Fill the graveyard through self-mill and use Muldrotha to play permanents from the grave, eventually winning through attrition or massive reanimation targets.

100 cards$332.94 totalJul 26, 20266 views

Prompt: A $300 Muldrotha, the Gravetide commander deck — a graveyard-focused reanimator deck with self-mill, recursion engines, and big reanimation targets.

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Muldrotha, the Gravetide

Muldrotha, the Gravetide

{3}{B}{G}{U}

Legendary Creature — Elemental Avatar

Chosen commander for the requested strategy.

Ramp

11 cards
Sol Ring

Sol Ring

{1}

Artifact

Universal ramp staple.

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient color fixing.

Wayfarer's Bauble

Wayfarer's Bauble

{1}

Artifact

Can be recurred with Muldrotha for consistent land drops.

Commander's Sphere

Commander's Sphere

{3}

Artifact

Mana and card draw that can be replayed from the graveyard.

Fellwar Stone

Fellwar Stone

{2}

Artifact

Low-cost mana rock.

Burnished Hart

Burnished Hart

{3}

Artifact Creature — Elk

Excellent repeatable ramp engine in this deck.

Springbloom Druid

Springbloom Druid

{2}{G}

Creature — Elf Druid

Fixes colors and puts a land in the bin for recursion.

Wood Elves

Wood Elves

{2}{G}

Creature — Elf Scout

Brings forests directly to the battlefield.

Farhaven Elf

Farhaven Elf

{2}{G}

Creature — Elf Druid

Reliable creature-based ramp.

Mind Stone

Mind Stone

{2}

Artifact

Early ramp that can be cashed in for a card later.

Simic Signet

Simic Signet

{2}

Artifact

Efficient color fixing.

Card Draw

10 cards
Mystic Remora

Mystic Remora

{U}

Enchantment

Can be let to die and replayed every turn for value.

Mulldrifter

Mulldrifter

{4}{U}

Creature — Elemental

Evoke it for cheap draw and then replay it with Muldrotha.

Fact or Fiction

Fact or Fiction

{3}{U}

Instant

Puts cards in hand and the graveyard—both are good for us.

The Gitrog Monster

The Gitrog Monster

{3}{B}{G}

Legendary Creature — Frog Horror

Synergizes with land recursion and provides extra land drops.

Windfall

Windfall

{2}{U}

Sorcery

Refills hands and fills all graveyards.

Baleful Strix

Baleful Strix

{U}{B}

Artifact Creature — Bird

Cheap blocker that replaces itself and can be recurred.

Rhystic Study

Rhystic Study

{2}{U}

Enchantment

Premier blue draw engine and taxing effect.

Stitcher's Supplier

Stitcher's Supplier

{B}

Creature — Zombie

Aggressive self-mill on a cheap body.

River Kelpie

River Kelpie

{3}{U}{U}

Creature — Beast

Triggers on every spell cast from your graveyard.

Satyr Wayfinder

Satyr Wayfinder

{1}{G}

Creature — Satyr

Self-mill that finds lands.

Removal

13 cards
Ravenous Chupacabra

Ravenous Chupacabra

{2}{B}{B}

Creature — Beast Horror

Kill spell on a stick for recursion.

Shriekmaw

Shriekmaw

{4}{B}

Creature — Elemental

Terror on a stick with evoke flexibility.

Caustic Caterpillar

Caustic Caterpillar

{G}

Creature — Insect

Recurrable artifact and enchantment destruction.

Executioner's Capsule

Executioner's Capsule

{B}

Artifact

Artifact-based creature removal for Muldrotha's artifact slot.

Haywire Mite

Haywire Mite

{1}

Artifact Creature — Insect

Exiles problematic noncreature permanents.

Acidic Slime

Acidic Slime

{3}{G}{G}

Creature — Ooze

Versatile destruction for lands, artifacts, or enchantments.

Plaguecrafter

Plaguecrafter

{2}{B}

Creature — Human Shaman

Forces sacrifices, can hit planeswalkers or hands.

Fleshbag Marauder

Fleshbag Marauder

{2}{B}

Creature — Zombie Warrior

Consistent sacrifice removal for creature-heavy boards.

Seal of Primordium

Seal of Primordium

{1}{G}

Enchantment

Enchantment-based removal that sits on the board.

Aether Spellbomb

Aether Spellbomb

{1}

Artifact

Bounce effect or card draw artifact.

Cyclonic Rift

Cyclonic Rift

{1}{U}

Instant

Blue staple board wipe or tempo play.

Pernicious Deed

Pernicious Deed

{1}{B}{G}

Enchantment

Repeatable, scalable board wipe.

Hostage Taker

Hostage Taker

{2}{U}{B}

Creature — Human Pirate

Exiles creatures or artifacts and lets you cast them.

Threats/Wincons

12 cards
Syr Konrad, the Grim

Syr Konrad, the Grim

{3}{B}{B}

Legendary Creature — Human Knight

Deals massive damage as cards move in and out of the yard.

Sidisi, Brood Tyrant

Sidisi, Brood Tyrant

{1}{B}{G}{U}

Legendary Creature — Snake Shaman

Self-mill that generates a zombie army.

Kokusho, the Evening Star

Kokusho, the Evening Star

{4}{B}{B}

Legendary Creature — Dragon Spirit

Drains the table and provides a flying threat.

Gray Merchant of Asphodel

Gray Merchant of Asphodel

{3}{B}{B}

Creature — Zombie

Massive life drain win condition.

Terastodon

Terastodon

{6}{G}{G}

Creature — Elephant

Huge body that deletes three noncreature permanents.

Nezahal, Primal Tide

Nezahal, Primal Tide

{5}{U}{U}

Legendary Creature — Elder Dinosaur

Hard-to-kill threat that draws cards.

Sheoldred, Whispering One

Sheoldred, Whispering One

{5}{B}{B}

Legendary Creature — Phyrexian Praetor

Passive removal and passive reanimation.

Animate Dead

Animate Dead

{1}{B}

Enchantment — Aura

Efficient reanimation enchantment Muldrotha can replay.

Sepulchral Primordial

Sepulchral Primordial

{5}{B}{B}

Creature — Avatar

Steals the best creatures from your opponents' graveyards.

Avenger of Zendikar

Avenger of Zendikar

{5}{G}{G}

Creature — Elemental

Creates a massive plant army, synergy with land recursion.

Titania, Protector of Argoth

Titania, Protector of Argoth

{3}{G}{G}

Legendary Creature — Elemental

Turns sacrificing lands into 5/3 tokens.

Grave Titan

Grave Titan

{4}{B}{B}

Creature — Giant

High power density and token generation.

Utility

13 cards
Spore Frog

Spore Frog

{G}

Creature — Frog

The ultimate Muldrotha combat lock.

Eternal Witness

Eternal Witness

{1}{G}{G}

Creature — Human Shaman

Returns important instants/sorceries to hand.

Underrealm Lich

Underrealm Lich

{3}{B}{G}

Creature — Zombie Elf Shaman

Incredible card selection and graveyard stocking.

Gravebreaker Lamia

Gravebreaker Lamia

{4}{B}

Enchantment Creature — Snake Lamia

Entombs a card and reduces graveyard casting costs.

World Shaper

World Shaper

{3}{G}

Creature — Merfolk Shaman

Mass land recursion on death.

Kaya's Ghostform

Kaya's Ghostform

{B}

Enchantment — Aura

One-mana protection for Muldrotha that can be replayed.

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Protects Muldrotha and gives haste.

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Hexproof protection for the commander.

Phyrexian Altar

Phyrexian Altar

{3}

Artifact

Sacrifice outlet for value and mana.

Viscera Seer

Viscera Seer

{B}

Creature — Vampire Wizard

Free sacrifice outlet with card selection.

Perpetual Timepiece

Perpetual Timepiece

{2}

Artifact

Self-mill and graveyard protection.

Life from the Loam

Life from the Loam

{1}{G}

Sorcery

The best land-recursion and self-mill engine.

Wonder

Wonder

{3}{U}

Creature — Incarnation

Gives the whole team flying while in the graveyard.

Lands

40 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Underground River

Underground River

Land

Nonbasic dual land for color fixing.

Drowned Catacomb

Drowned Catacomb

Land

Nonbasic dual land for color fixing.

Temple of Deceit

Temple of Deceit

Land

Dual land with scry.

Sunken Hollow

Sunken Hollow

Land — Island Swamp

Nonbasic dual land for color fixing.

Choked Estuary

Choked Estuary

Land

Nonbasic dual land for color fixing.

Island

Island 4x

Basic Land — Island

Basic land allocated from mana pip counts.

Swamp

Swamp 8x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Forest

Forest 7x

Basic Land — Forest

Basic land allocated from mana pip counts.