Mr. Spock, Science Officer

Art by Colin Boyer

Commander deckU

Mr. Spock, Science Officer

Harness Mr. Spock's card-doubling replacement effect to rapidly draw through the library, weaponizing massive draw triggers with tokens, direct damage, and alternate win conditions like Laboratory Maniac and Triskaidekaphile.

$400.03for all 100 cards at today’s prices
Built Nov 15, 20262 views

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

11
15
15
5
7
5
4
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp11
Card draw28
Interaction12
↳ board wipes3
Tutors1

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

U 73
37lands · rule of thumb 35–38
3.26average mana value (nonland)
$400.03whole deck, today

The list

Commander

1
Mr. Spock, Science Officer

Mr. Spock, Science Officer

2UU

Legendary Creature — Vulcan Human Scientist

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

essential mana acceleration staple

Arcane Signet

Arcane Signet

2

Artifact

efficient untapped mana rock

Sapphire Medallion

Sapphire Medallion

2

Artifact

reduces the cost of blue spells

Mind Stone

Mind Stone

2

Artifact

mana rock that cantrips into two cards later

Thought Vessel

Thought Vessel

2

Artifact

mana ramp with no maximum hand size

Decanter of Endless Water

Decanter of Endless Water

3

Artifact

mana acceleration and unlimited hand size

Midnight Clock

Midnight Clock

2U

Artifact

mana rock that eventually refuels your hand

Extraplanar Lens

Extraplanar Lens

3

Artifact

doubles island mana production

Caged Sun

Caged Sun

6

Artifact

doubles blue mana and buffs creatures

High Tide

High Tide

U

Instant

explosive burst mana turn for big draw spells

Card Draw

10
Brainstorm

Brainstorm

U

Instant

draws six cards and puts two back with commander

Ponder

Ponder

U

Sorcery

cheap card selection and draws two cards

Preordain

Preordain

U

Sorcery

scrys two and draws two cards

Consider

Consider

U

Instant

instant speed cantrip doubled by commander

Windfall

Windfall

2U

Sorcery

massively refills hand and triggers draw doubler

Frantic Search

Frantic Search

2U

Instant

draws four, discards two, and untaps three lands

Rhystic Study

Rhystic Study

2U

Enchantment

draws two cards whenever opponents cast spells

Mystic Remora

Mystic Remora

U

Enchantment

draws two cards on opposing noncreature spells

Flow of Knowledge

Flow of Knowledge

4U

Instant

draws double the number of islands controlled

Blue Sun's Zenith

Blue Sun's Zenith

XUUU

Instant

scalable instant-speed draw that doubles in value

Removal

11
Counterspell

Counterspell

UU

Instant

premier efficient interaction

Fierce Guardianship

Fierce Guardianship

2U

Instant

free counterspell to protect commander

Mana Drain

Mana Drain

UU

Instant

counters spells and generates colorless mana

Swan Song

Swan Song

U

Instant

cheap protection against game-ending spells

Pongify

Pongify

U

Instant

efficient one-mana creature removal

Rapid Hybridization

Rapid Hybridization

U

Instant

instant-speed spot creature destruction

Resculpt

Resculpt

1U

Instant

exiles problematic creatures or artifacts

Reality Shift

Reality Shift

1U

Instant

exiles dangerous threat without graveyard recursion

Cyclonic Rift

Cyclonic Rift

1U

Instant

one-sided board wipe staple

Aetherize

Aetherize

3U

Instant

punishes wide aggressive attacks

Evacuation

Evacuation

3UU

Instant

instant-speed board reset for incoming threats

Threats/Wincons

23
Psychosis Crawler

Psychosis Crawler

5

Artifact Creature — Phyrexian Horror

burns the table quickly as you draw cards

Chasm Skulker

Chasm Skulker

2U

Creature — Squid Horror

grows huge with draws and leaves squids behind

Ominous Seas

Ominous Seas

1U

Enchantment

accumulates counters rapidly to spawn 8/8 Krakens

The Watcher in the Water

The Watcher in the Water

3UU

Legendary Creature — Kraken

creates tentacle tokens and locks down attackers

Minn, Wily Illusionist

Minn, Wily Illusionist

1UU

Legendary Creature — Gnome Wizard

creates illusions that cheat permanents into play

Body of Knowledge

Body of Knowledge

3UU

Creature — Avatar

power equals hand size and draws more when damaged

Triskaidekaphile

Triskaidekaphile

1U

Creature — Human Wizard

alternate win condition easily reached with doubled draws

Laboratory Maniac

Laboratory Maniac

2U

Creature — Human Wizard

turns an empty library into an immediate win

Jace, Wielder of Mysteries

Jace, Wielder of Mysteries

1UUU

Legendary Planeswalker — Jace

alternate win condition planeswalker for empty library

Thassa's Oracle

Thassa's Oracle

UU

Creature — Merfolk Wizard

instant win condition when library is drawn out

Proft's Eidetic Memory

Proft's Eidetic Memory

1U

Legendary Enchantment

no max hand size and distributes counters on draw

Teferi's Tutelage

Teferi's Tutelage

2U

Enchantment

rapidly mills opponents out via doubled draws

Sphinx's Tutelage

Sphinx's Tutelage

2U

Enchantment

stackable mill engine powered by drawing cards

Nadir Kraken

Nadir Kraken

1UU

Creature — Kraken

spawns tentacle army and grows on each draw

Oneirophage

Oneirophage

3U

Creature — Squid Illusion

flying beater that gets two +1/+1 counters per draw

Toothy, Imaginary Friend

Toothy, Imaginary Friend

3U

Legendary Creature — Illusion

grows massive quickly and refills hand if removed

Tolarian Kraken

Tolarian Kraken

4UU

Creature — Kraken

taps down blockers or untaps utility permanents

Hullbreaker Horror

Hullbreaker Horror

5UU

Creature — Kraken Horror

dominates the late game through nonland bounces

Jin-Gitaxias, Core Augur

Jin-Gitaxias, Core Augur

8UU

Legendary Creature — Phyrexian Praetor

draws fourteen cards while stripping opponents' hands

Nezahal, Primal Tide

Nezahal, Primal Tide

5UU

Legendary Creature — Elder Dinosaur

resilient threat that draws cards from opponent spells

Arcanis the Omnipotent

Arcanis the Omnipotent

3UUU

Legendary Creature — Wizard

tap to draw six cards with commander active

Consecrated Sphinx

Consecrated Sphinx

4UU

Creature — Sphinx

draws four cards whenever an opponent draws a card

Atemsis, All-Seeing

Atemsis, All-Seeing

3UUU

Legendary Creature — Sphinx

alternate win condition easily met with diverse hand

Utility

8
Wizard Class

Wizard Class

U

Enchantment — Class

removes hand limit and buffs creatures on draw

Alhammarret's Archive

Alhammarret's Archive

5

Legendary Artifact

further multiplies card draw engines

Teferi's Ageless Insight

Teferi's Ageless Insight

2UU

Legendary Enchantment

stacks with commander to draw three cards per draw

Thought Reflection

Thought Reflection

4UUU

Enchantment

additional draw doubling replacement effect

Venser's Journal

Venser's Journal

5

Artifact — Book

provides infinite hand size and massive life gain

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

gives commander shroud and protects key threats

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

gives commander hexproof protection

Propaganda

Propaganda

2U

Enchantment

taxes attackers to preserve life total

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Island

Island 31x

Basic Land — Island

Basic land allocated from mana pip counts.