
Art by Colin Boyer
Commander deckU
Mr. Spock, Science Officer
Harness Mr. Spock's card-doubling replacement effect to rapidly draw through the library, weaponizing massive draw triggers with tokens, direct damage, and alternate win conditions like Laboratory Maniac and Triskaidekaphile.
Asked for“Mr. Spock, Science Officer commander deck”
Deck anatomy
What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.
Mana curve · 62 nonland cards
The working parts
Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.
Colored mana symbols
Commander
1
Mr. Spock, Science Officer
2UULegendary Creature — Vulcan Human Scientist
Chosen commander for the requested strategy.
Ramp
10Card Draw
10Removal
11Threats/Wincons
23
Psychosis Crawler
5Artifact Creature — Phyrexian Horror
burns the table quickly as you draw cards

Chasm Skulker
2UCreature — Squid Horror
grows huge with draws and leaves squids behind

The Watcher in the Water
3UULegendary Creature — Kraken
creates tentacle tokens and locks down attackers

Minn, Wily Illusionist
1UULegendary Creature — Gnome Wizard
creates illusions that cheat permanents into play

Body of Knowledge
3UUCreature — Avatar
power equals hand size and draws more when damaged

Triskaidekaphile
1UCreature — Human Wizard
alternate win condition easily reached with doubled draws

Laboratory Maniac
2UCreature — Human Wizard
turns an empty library into an immediate win

Jace, Wielder of Mysteries
1UUULegendary Planeswalker — Jace
alternate win condition planeswalker for empty library

Thassa's Oracle
UUCreature — Merfolk Wizard
instant win condition when library is drawn out

Proft's Eidetic Memory
1ULegendary Enchantment
no max hand size and distributes counters on draw

Oneirophage
3UCreature — Squid Illusion
flying beater that gets two +1/+1 counters per draw

Toothy, Imaginary Friend
3ULegendary Creature — Illusion
grows massive quickly and refills hand if removed

Tolarian Kraken
4UUCreature — Kraken
taps down blockers or untaps utility permanents

Hullbreaker Horror
5UUCreature — Kraken Horror
dominates the late game through nonland bounces

Jin-Gitaxias, Core Augur
8UULegendary Creature — Phyrexian Praetor
draws fourteen cards while stripping opponents' hands

Nezahal, Primal Tide
5UULegendary Creature — Elder Dinosaur
resilient threat that draws cards from opponent spells

Arcanis the Omnipotent
3UUULegendary Creature — Wizard
tap to draw six cards with commander active

Consecrated Sphinx
4UUCreature — Sphinx
draws four cards whenever an opponent draws a card

Atemsis, All-Seeing
3UUULegendary Creature — Sphinx
alternate win condition easily met with diverse hand
Utility
8
Teferi's Ageless Insight
2UULegendary Enchantment
stacks with commander to draw three cards per draw

Venser's Journal
5Artifact — Book
provides infinite hand size and massive life gain

Lightning Greaves
2Artifact — Equipment
gives commander shroud and protects key threats














































