Morophon, the Boundless art

Art by Victor Adame Minguez

Saved commander deck

Morophon, the Boundless

Utilize Morophon to reduce the cost of Changeling creatures, benefiting from 'lords' and tribal payoffs of every creature type simultaneously.

100 cards$169.46 totalApr 30, 20264 views

Prompt: An all color Shapeshifter Tribal deck

Buy Whole Deck on Mana Pool →Build Another
Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Morophon, the Boundless

Morophon, the Boundless

{7}

Legendary Creature — Shapeshifter

Chosen commander for the requested strategy.

Ramp

14 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential mana acceleration

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient color fixing

Fellwar Stone

Fellwar Stone

{2}

Artifact

Cheap multi-color ramp

Commander's Sphere

Commander's Sphere

{3}

Artifact

Fixing and late game draw

Cultivate

Cultivate

{2}{G}

Sorcery

Standard land ramp

Kodama's Reach

Kodama's Reach

{2}{G}

Sorcery — Arcane

Standard land ramp

Farseek

Farseek

{1}{G}

Sorcery

Fixes non-forest colors

Explosive Vegetation

Explosive Vegetation

{3}{G}

Sorcery

Bulk land acceleration

Migration Path

Migration Path

{3}{G}

Sorcery

Ramp with cycling utility

Decanter of Endless Water

Decanter of Endless Water

{3}

Artifact

Fixing and hand size utility

Gemhide Sliver

Gemhide Sliver

{1}{G}

Creature — Sliver

Turns changelings into mana dorks

Manaweft Sliver

Manaweft Sliver

{1}{G}

Creature — Sliver

Turns changelings into mana dorks

Rishkar, Peema Renegade

Rishkar, Peema Renegade

{2}{G}

Legendary Creature — Elf Druid

Distributes counters for mana

Magda, Brazen Outlaw

Magda, Brazen Outlaw

{1}{R}

Legendary Creature — Dwarf Berserker

Generates treasures from dwarves

Card Draw

5 cards
Painful Truths

Painful Truths

{2}{B}

Sorcery

High volume draw in 5-color

Distant Melody

Distant Melody

{3}{U}

Sorcery

Explosive draw for tribal

Harmonize

Harmonize

{2}{G}{G}

Sorcery

Consistent card flow

Fact or Fiction

Fact or Fiction

{3}{U}

Instant

Excellent card selection

Guardian Project

Guardian Project

{3}{G}

Enchantment

Reward for casting creatures

Removal

13 cards
Beast Within

Beast Within

{2}{G}

Instant

Versatile removal

Generous Gift

Generous Gift

{2}{W}

Instant

Versatile removal

Swords to Plowshares

Swords to Plowshares

{W}

Instant

Premier creature exile

Despark

Despark

{W}{B}

Instant

Cheap exile for big threats

Utter End

Utter End

{2}{W}{B}

Instant

Exile any non-land permanent

Negate

Negate

{1}{U}

Instant

Counterspell for protection

Counterspell

Counterspell

{U}{U}

Instant

Standard efficient interaction

Masked Vandal

Masked Vandal

{1}{G}

Creature — Shapeshifter

Changester that removes artifacts/enchantments

Crippling Fear

Crippling Fear

{2}{B}{B}

Sorcery

One-sided board wipe

Reaper King

Reaper King

{2/W}{2/U}{2/B}{2/R}{2/G}

Legendary Artifact Creature — Scarecrow

Destroys permanent when shapeshifters enter

Silumgar, the Drifting Death

Silumgar, the Drifting Death

{4}{U}{B}

Legendary Creature — Dragon

Massive -1/-1 debuff when attacking

Prizefight

Prizefight

{1}{G}

Instant

Green interaction

Return to Nature

Return to Nature

{1}{G}

Instant

Flexible hate spell

Threats/Wincons

17 cards
Realmwalker

Realmwalker

{2}{G}

Creature — Shapeshifter

Changelings from top of library

Mirror Entity

Mirror Entity

{2}{W}

Creature — Shapeshifter

Finisher that pumps the team

Taurean Mauler

Taurean Mauler

{2}{R}

Creature — Shapeshifter

Grows rapidly with spells cast

Universal Automaton

Universal Automaton

{1}

Artifact Creature — Shapeshifter

Cheap tribe enabler

Changeling Outcast

Changeling Outcast

{B}

Creature — Shapeshifter

Unblockable attacker

Venomous Changeling

Venomous Changeling

{2}{B}

Creature — Shapeshifter

Deathtouch blocker

Irregular Cohort

Irregular Cohort

{2}{W}{W}

Creature — Shapeshifter

Two shapeshifter bodies

Valiant Changeling

Valiant Changeling

{5}{W}{W}

Creature — Shapeshifter

Double strike threat

Guardian Gladewalker

Guardian Gladewalker

{1}{G}

Creature — Shapeshifter

Early game shapeshifter

The Bears of Littjara

The Bears of Littjara

{1}{G}{U}

Enchantment — Saga

Tokens and mass removal

Knight Exemplar

Knight Exemplar

{1}{W}{W}

Creature — Human Knight

Indestructible for all changelings

Lathliss, Dragon Queen

Lathliss, Dragon Queen

{4}{R}{R}

Legendary Creature — Dragon

Creates dragons for every shapeshifter

Liliana's Contract

Liliana's Contract

{3}{B}{B}

Enchantment

Alternate win condition with shapeshifters

Atla Palani, Nest Tender

Atla Palani, Nest Tender

{1}{R}{G}{W}

Legendary Creature — Human Shaman

Populate board with shapeshifter 'eggs'

Cloudshredder Sliver

Cloudshredder Sliver

{R}{W}

Creature — Sliver

Flying and Haste for the team

Full Flowering

Full Flowering

{X}{X}{G}

Sorcery

Clone tokens

Yavimaya Sapherd

Yavimaya Sapherd

{2}{G}

Creature — Fungus

Provides extra fodder

Utility

11 cards
Reflections of Littjara

Reflections of Littjara

{4}{U}

Enchantment

Copies every shapeshifter cast

Herald's Horn

Herald's Horn

{3}

Artifact

Cost reduction and selection

Icon of Ancestry

Icon of Ancestry

{3}

Artifact

Tribal anthem and card sink

Etchings of the Chosen

Etchings of the Chosen

{1}{W}{B}

Enchantment

Anthem and protection

Haakon, Stromgald Scourge

Haakon, Stromgald Scourge

{1}{B}{B}

Legendary Creature — Zombie Knight

Allows casting changelings from graveyard

Graveshifter

Graveshifter

{3}{B}

Creature — Shapeshifter

Graveyard recursion on a body

Amoeboid Changeling

Amoeboid Changeling

{1}{U}

Creature — Shapeshifter

Manipulates creature types

Reaping the Graves

Reaping the Graves

{2}{B}

Instant

Mass recursion via storm

Gilt-Leaf Archdruid

Gilt-Leaf Archdruid

{3}{G}{G}

Creature — Elf Druid

Steal lands using changelings

Unsettled Mariner

Unsettled Mariner

{W}{U}

Creature — Shapeshifter

Taxing protection for the board

Maskwood Nexus

Maskwood Nexus

{4}

Artifact

Redundancy for tribal typing

Lands

39 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Adarkar Wastes

Adarkar Wastes

Land

Nonbasic dual land for color fixing.

Glacial Fortress

Glacial Fortress

Land

Nonbasic dual land for color fixing.

Temple of Enlightenment

Temple of Enlightenment

Land

Dual land with scry.

Prairie Stream

Prairie Stream

Land — Plains Island

Nonbasic dual land for color fixing.

Port Town

Port Town

Land

Nonbasic dual land for color fixing.

Azorius Chancery

Azorius Chancery

Land

Bounce land — taps for two colors.

Caves of Koilos

Caves of Koilos

Land

Nonbasic dual land for color fixing.

Isolated Chapel

Isolated Chapel

Land

Nonbasic dual land for color fixing.

Temple of Silence

Temple of Silence

Land

Dual land with scry.

Tainted Field

Tainted Field

Land

Dual land (needs a Swamp).

Plains

Plains 2x

Basic Land — Plains

Basic land allocated from mana pip counts.

Island

Island 2x

Basic Land — Island

Basic land allocated from mana pip counts.

Swamp

Swamp 2x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Mountain

Mountain

Basic Land — Mountain

Basic land allocated from mana pip counts.

Forest

Forest 4x

Basic Land — Forest

Basic land allocated from mana pip counts.