Morophon, the Boundless art

Art by Victor Adame Minguez

Saved commander deck

Morophon, the Boundless

Leverage Morophon's cost reduction to play high-cost Unicorns, Pegasuses, and Horses for free while buffing them with tribal anthems.

100 cards$416.71 totalMay 2, 20262 views

Prompt: An all color unicorn, pegasus, and horse, edh deck

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Commander

1 cards
Morophon, the Boundless

Morophon, the Boundless

{7}

Legendary Creature — Shapeshifter

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Universal mana acceleration

Arcane Signet

Arcane Signet

{2}

Artifact

Perfect color fixing for 5-color decks

Fellwar Stone

Fellwar Stone

{2}

Artifact

Efficient mana fixing in multiplayer

Chromatic Lantern

Chromatic Lantern

{3}

Artifact

Ensures all lands tap for any color

Herald's Horn

Herald's Horn

{3}

Artifact

Reduces costs for the chosen tribe and provides selection

Urza's Incubator

Urza's Incubator

{3}

Artifact

Substantially reduces the cost of tribal creatures

Cultivate

Cultivate

{2}{G}

Sorcery

Land ramp and color fixing

Kodama's Reach

Kodama's Reach

{2}{G}

Sorcery — Arcane

Reliable land ramp and fixing

Farseek

Farseek

{1}{G}

Sorcery

Fetches non-basic lands to fix colors

Pillar of Origins

Pillar of Origins

{2}

Artifact

Specific mana for tribal spells

Card Draw

8 cards
Distant Melody

Distant Melody

{3}{U}

Sorcery

Massive draw based on creature type count

Kindred Discovery

Kindred Discovery

{3}{U}{U}

Enchantment

Repeated draw for attacking or entering the battlefield

Guardian Project

Guardian Project

{3}{G}

Enchantment

Card for every creature that enters

Beast Whisperer

Beast Whisperer

{2}{G}{G}

Creature — Elf Druid

Draws on every creature cast

Sylvan Library

Sylvan Library

{1}{G}

Enchantment

Selection and card advantage

Painful Truths

Painful Truths

{2}{B}

Sorcery

Great draw in 5-color decks

Ponder

Ponder

{U}

Sorcery

Cheap deck manipulation

Fact or Fiction

Fact or Fiction

{3}{U}

Instant

Selection and card advantage

Removal

12 cards
Path to Exile

Path to Exile

{W}

Instant

Efficient creature removal

Swords to Plowshares

Swords to Plowshares

{W}

Instant

The benchmark for creature removal

Anguished Unmaking

Anguished Unmaking

{1}{W}{B}

Instant

Flexible permanent removal

Assassin's Trophy

Assassin's Trophy

{B}{G}

Instant

Hits any permanent type

Cyclonic Rift

Cyclonic Rift

{1}{U}

Instant

Asymmetrical board bounce

Blasphemous Act

Blasphemous Act

{8}{R}

Sorcery

Efficient board wipe

Generous Gift

Generous Gift

{2}{W}

Instant

Versatile permanent destruction

Beast Within

Beast Within

{2}{G}

Instant

Versatile green removal

Farewell

Farewell

{4}{W}{W}

Sorcery

Flexible and comprehensive board wipe

Toxic Deluge

Toxic Deluge

{2}{B}

Sorcery

Efficient way to handle indestructible threats

Counterspell

Counterspell

{U}{U}

Instant

Basic protection against non-creature threats

Kindred Dominance

Kindred Dominance

{5}{B}{B}

Sorcery

One-sided tribal board wipe

Threats/Wincons

20 cards
Herald of the Host

Herald of the Host

{3}{W}{W}

Creature — Angel

Pegasus with Myriad for wide attacks

Emiel the Blessed

Emiel the Blessed

{2}{W}{W}

Legendary Creature — Unicorn

Powerful Unicorn that provides protection and value

Crested Sunmare

Crested Sunmare

{3}{W}{W}

Creature — Horse

Key payoff for life gain, creates 5/5 indestructible Horses

Akroma's Will

Akroma's Will

{3}{W}

Instant

Massive finisher for creature-based decks

Luminous Broodmoth

Luminous Broodmoth

{2}{W}{W}

Creature — Insect

Pegasus that gives other creatures flying and recursion

Shadowfax, Lord of Horses

Shadowfax, Lord of Horses

{3}{R}{W}

Legendary Creature — Horse

Cheat creatures onto the battlefield with haste

Sunmane Pegasus

Sunmane Pegasus

{3}{W}

Creature — Pegasus

Synergizes with health-gain subthemes

Armored Skyhunter

Armored Skyhunter

{3}{W}

Creature — Cat Knight

Finds equipment and auras to buff the tribe

Loyal Pegasus

Loyal Pegasus

{W}

Creature — Pegasus

Cheap aggressive body

Storm Herd

Storm Herd

{8}{W}{W}

Sorcery

Creates an overwhelming number of Pegasus tokens

Mirror Entity

Mirror Entity

{2}{W}

Creature — Shapeshifter

Changeling that turns all creatures into massive tribal threats

Realmwalker

Realmwalker

{2}{G}

Creature — Shapeshifter

Changeling that allows casting tribe members from the library

Metallic Mimic

Metallic Mimic

{2}

Artifact Creature — Shapeshifter

Tribal synergy and early aggression

Adaptive Automaton

Adaptive Automaton

{3}

Artifact Creature — Construct

Lord effect for any chosen tribe

Pegasus Courser

Pegasus Courser

{2}{W}

Creature — Pegasus

Provides evasion for the commander

Diamond Mare

Diamond Mare

{2}

Artifact Creature — Horse

Incremental lifegain and early blocker

Shield Mare

Shield Mare

{1}{W}{W}

Creature — Horse

Lifegain and protection from red

Vine Mare

Vine Mare

{2}{G}{G}

Creature — Elemental Horse

Hexproof threat that is hard to remove

Thundermare

Thundermare

{5}{R}

Creature — Elemental Horse

Clears the way for a lethal swing

Workhorse

Workhorse

{6}

Artifact Creature — Horse

Mana acceleration on a body

Utility

12 cards
Ranging Raptors

Ranging Raptors

{2}{G}

Creature — Dinosaur

Filler with Enrage but primarily using changeling tech or tribal support

Benevolent Unicorn

Benevolent Unicorn

{1}{W}

Creature — Unicorn

Reduces spell damage and fits the theme

Zodiac Horse

Zodiac Horse

{3}{G}

Creature — Horse

Islandwalk niche threat

Capashen Knight

Capashen Knight

{1}{W}

Creature — Human Knight

Early drop with pump potential

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Haste and protection for the commander

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Free haste and protection

Vanquisher's Banner

Vanquisher's Banner

{5}

Artifact

Tribal anthem and card draw

The Great Henge

The Great Henge

{7}{G}{G}

Legendary Artifact

Lifegain, draw, and mana ramp

Patriarch's Bidding

Patriarch's Bidding

{3}{B}{B}

Sorcery

Mass tribal recursion

Reflections of Littjara

Reflections of Littjara

{4}{U}

Enchantment

Doubles the amount of tribal creatures on cast

Door of Destinies

Door of Destinies

{4}

Artifact

Scalable anthem for the tribe

Shared Animosity

Shared Animosity

{2}{R}

Enchantment

Huge power buff for attacking tribal members

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Adarkar Wastes

Adarkar Wastes

Land

Nonbasic dual land for color fixing.

Glacial Fortress

Glacial Fortress

Land

Nonbasic dual land for color fixing.

Temple of Enlightenment

Temple of Enlightenment

Land

Dual land with scry.

Prairie Stream

Prairie Stream

Land — Plains Island

Nonbasic dual land for color fixing.

Port Town

Port Town

Land

Nonbasic dual land for color fixing.

Azorius Chancery

Azorius Chancery

Land

Bounce land — taps for two colors.

Caves of Koilos

Caves of Koilos

Land

Nonbasic dual land for color fixing.

Isolated Chapel

Isolated Chapel

Land

Nonbasic dual land for color fixing.

Temple of Silence

Temple of Silence

Land

Dual land with scry.

Tainted Field

Tainted Field

Land

Dual land (needs a Swamp).

Plains

Plains 4x

Basic Land — Plains

Basic land allocated from mana pip counts.

Island

Island

Basic Land — Island

Basic land allocated from mana pip counts.

Swamp

Swamp

Basic Land — Swamp

Basic land allocated from mana pip counts.

Mountain

Mountain

Basic Land — Mountain

Basic land allocated from mana pip counts.

Forest

Forest 2x

Basic Land — Forest

Basic land allocated from mana pip counts.