Morophon, the Boundless art

Art by Victor Adame Minguez

Saved commander deck

Morophon, the Boundless

Cast low-cost Shapeshifters and Changelings that benefit from every tribal synergy, using Morophon to reduce costs to zero for explosive board states.

100 cards$160.47 totalApr 30, 20264 views

Prompt: An all color Shapeshifter Tribal deck

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Morophon, the Boundless

Morophon, the Boundless

{7}

Legendary Creature — Shapeshifter

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Standard format staple for acceleration

Arcane Signet

Arcane Signet

{2}

Artifact

Reliable mana fixing for five colors

Commander's Sphere

Commander's Sphere

{3}

Artifact

Fixes mana and provides card draw late game

Fellwar Stone

Fellwar Stone

{2}

Artifact

Efficient mana production in multiplayer

Cultivate

Cultivate

{2}{G}

Sorcery

Essential land ramp and fixing

Kodama's Reach

Kodama's Reach

{2}{G}

Sorcery — Arcane

Redundant land ramp for color fixing

Wayfarer's Bauble

Wayfarer's Bauble

{1}

Artifact

Early game mana fixing

Coalition Relic

Coalition Relic

{3}

Artifact

Budget-friendly multi-mana producer

Migration Path

Migration Path

{3}{G}

Sorcery

Fetches two basics to ensure all colors are met

Replication Specialist

Replication Specialist

{4}{U}

Creature — Moonfolk Artificer

Synergy with artifact shapeshifters

Card Draw

8 cards
Distant Melody

Distant Melody

{3}{U}

Sorcery

Massive draw for choosing the Shapeshifter type

Kindred Discovery

Kindred Discovery

{3}{U}{U}

Enchantment

Extreme card advantage for tribal decks

Return of the Wildspeaker

Return of the Wildspeaker

{4}{G}

Instant

Draws cards based on Morophon's power

Beast Whisperer

Beast Whisperer

{2}{G}{G}

Creature — Elf Druid

Draws cards for casting the many creatures in the deck

Pact of the Serpent

Pact of the Serpent

{1}{B}{B}

Sorcery

Cheap tribal card draw

Fact or Fiction

Fact or Fiction

{3}{U}

Instant

Efficient interaction and selection

Painful Truths

Painful Truths

{2}{B}

Sorcery

Excellent draw in a five-color deck

Guardian Project

Guardian Project

{3}{G}

Enchantment

Consistent value for creature-heavy builds

Removal

11 cards
Generous Gift

Generous Gift

{2}{W}

Instant

Versatile removal for any permanent

Beast Within

Beast Within

{2}{G}

Instant

Green staple for removing any threat

Despark

Despark

{W}{B}

Instant

Cheap exile for high-cost threats

Putrefy

Putrefy

{1}{B}{G}

Instant

Flexible creature or artifact destruction

Mortify

Mortify

{1}{W}{B}

Instant

Flexible creature or enchantment destruction

Cleansing Nova

Cleansing Nova

{3}{W}{W}

Sorcery

Flexible board wipe or artifact/enchantment removal

Fumigate

Fumigate

{3}{W}{W}

Sorcery

Board wipe that provides life gain

Crib Swap

Crib Swap

{2}{W}

Kindred Instant — Shapeshifter

Tribal removal that can be tutored or discounted

Utter End

Utter End

{2}{W}{B}

Instant

Clean exile for nonland permanents

Chaos Warp

Chaos Warp

{2}{R}

Instant

Red's best answer to any permanent

Negate

Negate

{1}{U}

Instant

Protects your board from non-creature wipes

Threats/Wincons

22 cards
Unsettled Mariner

Unsettled Mariner

{W}{U}

Creature — Shapeshifter

Provides protection for your board

Realmwalker

Realmwalker

{2}{G}

Creature — Shapeshifter

Allows casting shapeshifters from the top of the library

Universal Automaton

Universal Automaton

{1}

Artifact Creature — Shapeshifter

One-drop changeling that becomes free with Morophon

Changeling Outcast

Changeling Outcast

{B}

Creature — Shapeshifter

Unblockable attacker for chip damage

Taurean Mauler

Taurean Mauler

{2}{R}

Creature — Shapeshifter

Growth threat that gets massive quickly

Mirror Entity

Mirror Entity

{2}{W}

Creature — Shapeshifter

Win condition that pumps the entire team

Masked Vandal

Masked Vandal

{1}{G}

Creature — Shapeshifter

Shapeshifter that provides removal on a body

Guardian Gladewalker

Guardian Gladewalker

{1}{G}

Creature — Shapeshifter

Low-cost filler for tribal triggers

Venomous Changeling

Venomous Changeling

{2}{B}

Creature — Shapeshifter

Deathtouch makes for an excellent blocker

Bloodline Pretender

Bloodline Pretender

{3}

Artifact Creature — Shapeshifter

Grows as you play more creatures

Irregular Cohort

Irregular Cohort

{2}{W}{W}

Creature — Shapeshifter

Provides two bodies for the price of one

Graveshifter

Graveshifter

{3}{B}

Creature — Shapeshifter

Tribal recursion to get pieces back

Cloudshredder Sliver

Cloudshredder Sliver

{R}{W}

Creature — Sliver

Gives the whole team flying and haste

Moonglove Winnower

Moonglove Winnower

{3}{B}

Creature — Elf Rogue

Budget deathtouch changeling

Webweaver Changeling

Webweaver Changeling

{3}{G}{G}

Creature — Shapeshifter

Utility reach and lifegain body

Gladewalker Ritualist

Gladewalker Ritualist

{2}{G}

Creature — Shapeshifter

Changeling synergy filler

Game-Trail Changeling

Game-Trail Changeling

{3}{G}{G}

Creature — Shapeshifter

Large trampling body

Impostor of the Sixth Pride

Impostor of the Sixth Pride

{1}{W}

Creature — Shapeshifter

Very efficient mana-to-stats ratio

Amoeboid Changeling

Amoeboid Changeling

{1}{U}

Creature — Shapeshifter

Enables tribal shenanigans by changing types

Mistwalker

Mistwalker

{2}{U}

Creature — Shapeshifter

Flying blocker and attacker

Avian Changeling

Avian Changeling

{2}{W}

Creature — Shapeshifter

Evasive tribal attacker

Mothdust Changeling

Mothdust Changeling

{U}

Creature — Shapeshifter

Cheap enabler for tapping synergies

Utility

8 cards
Orvar, the All-Form

Orvar, the All-Form

{3}{U}

Legendary Creature — Shapeshifter

Creates copies of your permanents

Heirloom Blade

Heirloom Blade

{3}

Artifact — Equipment

Filters through the deck for more Changelings

Herald's Horn

Herald's Horn

{3}

Artifact

Cost reduction and card flow

Icon of Ancestry

Icon of Ancestry

{3}

Artifact

Anthem effect and card selection

Etchings of the Chosen

Etchings of the Chosen

{1}{W}{B}

Enchantment

Anthem and protection for key creatures

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Protection for Morophon

Eerie Interlude

Eerie Interlude

{2}{W}

Instant

Protects board from wipes and re-triggers ETBs

Pyre of Heroes

Pyre of Heroes

{2}

Artifact

Tutors for specific shapeshifters by sacrificing others

Lands

40 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Adarkar Wastes

Adarkar Wastes

Land

Nonbasic dual land for color fixing.

Glacial Fortress

Glacial Fortress

Land

Nonbasic dual land for color fixing.

Temple of Enlightenment

Temple of Enlightenment

Land

Dual land with scry.

Prairie Stream

Prairie Stream

Land — Plains Island

Nonbasic dual land for color fixing.

Port Town

Port Town

Land

Nonbasic dual land for color fixing.

Azorius Chancery

Azorius Chancery

Land

Bounce land — taps for two colors.

Caves of Koilos

Caves of Koilos

Land

Nonbasic dual land for color fixing.

Isolated Chapel

Isolated Chapel

Land

Nonbasic dual land for color fixing.

Temple of Silence

Temple of Silence

Land

Dual land with scry.

Tainted Field

Tainted Field

Land

Dual land (needs a Swamp).

Plains

Plains 4x

Basic Land — Plains

Basic land allocated from mana pip counts.

Island

Island 2x

Basic Land — Island

Basic land allocated from mana pip counts.

Swamp

Swamp 2x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Mountain

Mountain

Basic Land — Mountain

Basic land allocated from mana pip counts.

Forest

Forest 3x

Basic Land — Forest

Basic land allocated from mana pip counts.