Moon-Boy, Dino Rider

Art by Wero Gallo

Commander deckG

Moon-Boy, Dino Rider

Utilize Moon-Boy's cost reduction alongside green ramp to rapidly cast colossal Dinosaurs ahead of curve, drawing massive card advantage off high-power creatures and trampling through opponents.

$370.47for all 100 cards at today’s prices
Built Sep 22, 202664 views

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

6
13
12
10
3
5
13
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp17
Card draw17
Interaction10
↳ board wipes1
Tutors8

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

G 90
37lands · rule of thumb 35–38
4.21average mana value (nonland)
$370.47whole deck, today

The list

Commander

1
Moon-Boy, Dino Rider

Moon-Boy, Dino Rider

1G

Legendary Creature — Ape Human

Chosen commander for the requested strategy.

Ramp

12
Sol Ring

Sol Ring

1

Artifact

Fast mana acceleration to deploy commander and early ramp spells

Arcane Signet

Arcane Signet

2

Artifact

Reliable two-mana acceleration

Llanowar Elves

Llanowar Elves

G

Creature — Elf Druid

Turn one mana accelerant to cast Moon-Boy on turn two

Elvish Mystic

Elvish Mystic

G

Creature — Elf Druid

Efficient one-drop mana dork

Fyndhorn Elves

Fyndhorn Elves

G

Creature — Elf Druid

Consistent turn one mana generation

Nature's Lore

Nature's Lore

1G

Sorcery

Searches for an untapped Forest

Three Visits

Three Visits

1G

Sorcery

Efficient two-mana Forest tutor

Rampant Growth

Rampant Growth

1G

Sorcery

Basic land ramp to ensure steady mana drops

Cultivate

Cultivate

2G

Sorcery

Fetches two lands to fuel high-mana Dinosaur curves

Kodama's Reach

Kodama's Reach

2G

Sorcery — Arcane

Provides hand and battlefield land ramp

Fanatic of Rhonas

Fanatic of Rhonas

1G

Creature — Snake Druid

Produces four green mana once a 4-power Dinosaur is in play

Goreclaw, Terror of Qal Sisma

Goreclaw, Terror of Qal Sisma

3G

Legendary Creature — Bear

Discounts high-power Dinosaurs and grants trample

Card Draw

10
Beast Whisperer

Beast Whisperer

2GG

Creature — Elf Druid

Draws a card on every creature cast

Garruk's Uprising

Garruk's Uprising

2G

Enchantment

Draws cards on large Dinosaur ETBs and gives trample

Elemental Bond

Elemental Bond

2G

Enchantment

Triggers card draw whenever large creatures enter

Colossal Majesty

Colossal Majesty

2G

Enchantment

Passive upkeep card draw when controlling strong Dinosaurs

Greater Good

Greater Good

2GG

Enchantment

Sacrifice outlet to convert high-power dinosaurs into massive card draw

Return of the Wildspeaker

Return of the Wildspeaker

4G

Instant

Draws cards equal to greatest power or provides an overrun boost

Rishkar's Expertise

Rishkar's Expertise

4GG

Sorcery

Massive draw based on creature power plus a free spell cast

The Great Henge

The Great Henge

7GG

Legendary Artifact

Massively discounted with Dinosaurs, adds mana and card draw

Guardian Project

Guardian Project

3G

Enchantment

Steady card draw for every singleton creature entered

Curious Altisaur

Curious Altisaur

3G

Creature — Dinosaur

Dinosaur that draws cards whenever Dinosaurs deal combat damage to players

Removal

10
Beast Within

Beast Within

2G

Instant

Unconditional permanent removal in mono-green

Kenrith's Transformation

Kenrith's Transformation

1G

Enchantment — Aura

Neutering aura for problem commanders that replaces itself

Nature's Claim

Nature's Claim

G

Instant

Cheap, instant-speed artifact or enchantment removal

Ram Through

Ram Through

1G

Instant

One-sided bite removal that tramples excess damage to face

Bite Down

Bite Down

1G

Instant

Instant-speed targeted creature or planeswalker bite removal

Thrashing Brontodon

Thrashing Brontodon

1GG

Creature — Dinosaur

Dinosaur body that doubles as artifact or enchantment destruction

Tranquil Frillback

Tranquil Frillback

2G

Creature — Dinosaur

Flexible Dinosaur providing artifact/enchantment removal, graveyard hate, or life

Apex Altisaur

Apex Altisaur

7GG

Creature — Dinosaur

Massive Dinosaur that fights multiple opposing threats on entry and enrage

Kogla, the Titan Ape

Kogla, the Titan Ape

3GGG

Legendary Creature — Ape

Fights on entry and destroys artifacts and enchantments on attack

Ezuri's Predation

Ezuri's Predation

5GGG

Sorcery

One-sided board wipe that generates a board of 4/4 Beasts

Threats/Wincons

24
Topiary Stomper

Topiary Stomper

1GG

Creature — Plant Dinosaur

Dinosaur that ramps on entry and attacks once seven lands are reached

Ranging Raptors

Ranging Raptors

2G

Creature — Dinosaur

Enrage Dinosaur that ramps lands onto the battlefield

Pugnacious Hammerskull

Pugnacious Hammerskull

2G

Creature — Dinosaur

Heavily statted three-mana Dinosaur discounted by Moon-Boy

Ripjaw Raptor

Ripjaw Raptor

2GG

Creature — Dinosaur

Resilient Dinosaur that draws cards upon taking damage

Hulking Raptor

Hulking Raptor

2GG

Creature — Dinosaur

Ward-protected Dinosaur that adds extra green mana each precombat main phase

Wayward Swordtooth

Wayward Swordtooth

2G

Creature — Dinosaur

Dinosaur that grants extra land plays and attacks with the city's blessing

Shifting Ceratops

Shifting Ceratops

2GG

Creature — Dinosaur

Uncounterable Dinosaur with protection from blue and adaptable combat keywords

Regal Behemoth

Regal Behemoth

4GG

Creature — Dinosaur

Introduces the Monarch and doubles mana while you are the Monarch

Carnage Tyrant

Carnage Tyrant

4GG

Creature — Dinosaur

Uncounterable, hexproof, trampling Dinosaur beater

Thundering Spineback

Thundering Spineback

5GG

Creature — Dinosaur

Dinosaur lord that pumps other Dinosaurs and creates tokens

Earthshaker Dreadmaw

Earthshaker Dreadmaw

4GG

Creature — Dinosaur

Trampling Dinosaur that can cycle if drawn too early

Verdant Sun's Avatar

Verdant Sun's Avatar

5GG

Creature — Dinosaur Avatar

Provides massive life gain triggers as Dinosaurs enter

Polyraptor

Polyraptor

6GG

Creature — Dinosaur

Clones itself whenever it takes damage to swarm the board

Rampaging Brontodon

Rampaging Brontodon

5GG

Creature — Dinosaur

Scales in power exponentially with land count when attacking

Tyrranax Rex

Tyrranax Rex

4GGG

Creature — Phyrexian Dinosaur

Hasty, toxic, ward-protected Dinosaur that hits hard immediately

Vaultborn Tyrant

Vaultborn Tyrant

5GG

Creature — Dinosaur

Card-drawing Dinosaur threat that recurs itself once with an enrage-like token

Titanoth Rex

Titanoth Rex

7GG

Creature — Dinosaur Beast

Colossal trampling body that can cycle into a trample counter

Ghalta, Primal Hunger

Ghalta, Primal Hunger

10GG

Legendary Creature — Elder Dinosaur

Massive 12/12 with trample easily cast for just two green mana

Ghalta, Stampede Tyrant

Ghalta, Stampede Tyrant

5GGG

Legendary Creature — Elder Dinosaur

Drops any number of creature cards from hand directly onto the battlefield

Apex Devastator

Apex Devastator

8GG

Creature — Chimera Hydra

10/10 apex monster that cascades four times into more threats

Finale of Devastation

Finale of Devastation

XGG

Sorcery

Tutors any Dinosaur and serves as a game-ending combat finisher

Overwhelming Stampede

Overwhelming Stampede

3GG

Sorcery

Finisher that gives team massive stat boosts and trample based on highest power

Surrak, the Hunt Caller

Surrak, the Hunt Caller

2GG

Legendary Creature — Human Warrior

Formidable ability grants immediate haste to large Dinosaurs

Defiler of Vigor

Defiler of Vigor

3GG

Creature — Phyrexian Wurm

Allows paying life for green pips and distributes +1/+1 counters on permanents

Utility

6
Heroic Intervention

Heroic Intervention

1G

Instant

Protects your board from sweepers with indestructible and hexproof

Tamiyo's Safekeeping

Tamiyo's Safekeeping

G

Instant

Cheap protection granting hexproof and indestructible to Moon-Boy or key Dinosaurs

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

Zero-equip protection and haste enabler for Moon-Boy or giant Dinosaurs

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

Grants hexproof and haste while allowing targeted abilities

Roaming Throne

Roaming Throne

4

Artifact Creature — Golem

Chooses Dinosaur to double attack, combat, and ETB triggers

Sylvan Library

Sylvan Library

1G

Enchantment

Premier early-game card selection and advantage engine

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Forest

Forest 32x

Basic Land — Forest

Basic land allocated from mana pip counts.