Molly Hayes, Runaway art

Art by Aleksi Briclot

Saved commander deck

Molly Hayes, Runaway

Maximize Molly's Power-up ability by capitalizing on impulse draw payoffs, +1/+1 counters, and recast/flicker synergies to continuously trigger her discounted power-up.

100 cards$402.56 totalSep 22, 202610 views

Prompt: Molly Hayes, Runaway commander deck

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Commander

1 cards
Molly Hayes, Runaway

Molly Hayes, Runaway

{2}{R}

Legendary Creature — Mutant Hero

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential mana acceleration to power out Molly and activations

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient two-mana rock

Ruby Medallion

Ruby Medallion

{2}

Artifact

Cost reduction for red spells

Mind Stone

Mind Stone

{2}

Artifact

Ramp that cycles into a new card later

Thought Vessel

Thought Vessel

{2}

Artifact

Provides mana and unlimited hand size

Fire Diamond

Fire Diamond

{2}

Artifact

Simple on-color mana acceleration

Jeska's Will

Jeska's Will

{2}{R}

Sorcery

Burst of red mana and exile card advantage

Runaway Steam-Kin

Runaway Steam-Kin

{1}{R}

Creature — Elemental

Grows with red spells and produces burst mana

Birgi, God of Storytelling // Harnfel, Horn of Bounty

Birgi, God of Storytelling // Harnfel, Horn of Bounty

{2}{R}

Legendary Creature — God // Legendary Artifact

Refills mana as spells are cast from exile

Defiler of Instinct

Defiler of Instinct

{2}{R}{R}

Creature — Phyrexian Kavu

Converts life into red mana and deals chip damage

Card Draw

10 cards
Professional Face-Breaker

Professional Face-Breaker

{2}{R}

Creature — Human Warrior

Generates Treasures and exiles cards to play

Valakut Exploration

Valakut Exploration

{2}{R}

Enchantment

Impulse draws on landfall and deals burn damage

Light Up the Stage

Light Up the Stage

{2}{R}

Sorcery

Cheap exile draw that synergizes with Molly's strategy

Reckless Impulse

Reckless Impulse

{1}{R}

Sorcery

Two-mana impulse draw across two turns

Wrenn's Resolve

Wrenn's Resolve

{1}{R}

Sorcery

Redundancy for Reckless Impulse

Ignite the Future

Ignite the Future

{3}{R}

Sorcery

Deep impulse draw with free casts from flashback

Wheel of Misfortune

Wheel of Misfortune

{2}{R}

Sorcery

Refuels hand size in mono-red

Robber of the Rich

Robber of the Rich

{1}{R}

Creature — Human Archer Rogue

Steals and plays opponents' cards from exile

Experimental Frenzy

Experimental Frenzy

{3}{R}

Enchantment

Allows churning through the top of the library

Commune with Lava

Commune with Lava

{X}{R}{R}

Instant

Scalable instant-speed impulse draw

Removal

10 cards
Chaos Warp

Chaos Warp

{2}{R}

Instant

Versatile red answer to any permanent type

Wild Magic Surge

Wild Magic Surge

{R}{R}

Instant

Unconditional nonland permanent removal

Blasphemous Act

Blasphemous Act

{8}{R}

Sorcery

Extremely efficient board wipe

Chain Reaction

Chain Reaction

{2}{R}{R}

Sorcery

Scalable board clear against go-wide decks

Vandalblast

Vandalblast

{R}

Sorcery

Flexible one-sided artifact sweeper

Abrade

Abrade

{1}{R}

Instant

Modal creature burn or artifact removal

Delayed Blast Fireball

Delayed Blast Fireball

{1}{R}{R}

Instant

Devastating asymmetric damage when cast from exile

Mizzium Mortars

Mizzium Mortars

{1}{R}

Sorcery

Early spot removal or late-game one-sided sweeper

Lightning Bolt

Lightning Bolt

{R}

Instant

Efficient, classic spot burn

Volcanic Torrent

Volcanic Torrent

{4}{R}

Sorcery

Board wipe that cascades to cast another spell from exile

Threats/Wincons

24 cards
Laelia, the Blade Reforged

Laelia, the Blade Reforged

{2}{R}

Legendary Creature — Spirit Warrior

Grows massively whenever cards are exiled

Passionate Archaeologist

Passionate Archaeologist

{1}{R}

Legendary Enchantment — Background

Burns opponents whenever spells are cast from exile

Nalfeshnee

Nalfeshnee

{5}{R}

Creature — Beast Demon

Copies spells cast from exile

Wild-Magic Sorcerer

Wild-Magic Sorcerer

{3}{R}

Creature — Orc Shaman Sorcerer

Grants cascade to the first spell cast from exile

Urabrask, Heretic Praetor

Urabrask, Heretic Praetor

{3}{R}{R}

Legendary Creature — Phyrexian Praetor

Provides personal impulse draw and slows opponents down

Etali, Primal Storm

Etali, Primal Storm

{4}{R}{R}

Legendary Creature — Elder Dinosaur

Exiles and casts spells for free from all players

Bonehoard Dracosaur

Bonehoard Dracosaur

{3}{R}{R}

Creature — Dinosaur Dragon

Provides continuous impulse draw, tokens, and treasure

Kami of Celebration

Kami of Celebration

{4}{R}

Creature — Spirit

Adds counters on modified creatures and exiles more cards

Thundering Raiju

Thundering Raiju

{2}{R}{R}

Creature — Spirit

Puts counters on creatures and burns opponents based on modified attackers

Agitator Ant

Agitator Ant

{2}{R}

Creature — Insect

Distributes +1/+1 counters while goading opposing threats

Krenko, Tin Street Kingpin

Krenko, Tin Street Kingpin

{2}{R}

Legendary Creature — Goblin

Token producer that scales with power and +1/+1 counters

Atsushi, the Blazing Sky

Atsushi, the Blazing Sky

{2}{R}{R}

Legendary Creature — Dragon Spirit

Provides value on death via impulse draw or treasures

Goldspan Dragon

Goldspan Dragon

{3}{R}{R}

Creature — Dragon

Explosive mana generator and aerial threat

Moraug, Fury of Akoum

Moraug, Fury of Akoum

{4}{R}{R}

Legendary Creature — Minotaur Warrior

Grants additional combat steps to capitalize on Molly's buffs

Karlach, Fury of Avernus

Karlach, Fury of Avernus

{4}{R}

Legendary Creature — Tiefling Barbarian

Grants extra attacks and first strike to attackers

Neheb, the Eternal

Neheb, the Eternal

{3}{R}{R}

Legendary Creature — Zombie Minotaur Warrior

Turns post-combat damage into immense mana for Power-up

Bloodthirster

Bloodthirster

{5}{R}

Creature — Demon

Multi-combat threat that closes games quickly

Taurean Mauler

Taurean Mauler

{2}{R}

Creature — Shapeshifter

Rapidly accumulates +1/+1 counters from opponents' spells

Chandra, Dressed to Kill

Chandra, Dressed to Kill

{1}{R}{R}

Legendary Planeswalker — Chandra

Ramps, adds impulse draw, and pings opponents

Chandra, Torch of Defiance

Chandra, Torch of Defiance

{2}{R}{R}

Legendary Planeswalker — Chandra

Multi-role planeswalker offering mana, exile draw, and removal

Caves of Chaos Adventurer

Caves of Chaos Adventurer

{3}{R}

Creature — Human Barbarian

Introduces the initiative and impulse draws every turn

Tectonic Giant

Tectonic Giant

{2}{R}{R}

Creature — Elemental Giant

Modal trigger between burn and exile draw on attack

Inti, Seneschal of the Sun

Inti, Seneschal of the Sun

{1}{R}

Legendary Creature — Human Knight

Puts counters on attackers and converts discard into exile draw

Imodane, the Pyrohammer

Imodane, the Pyrohammer

{2}{R}{R}

Legendary Creature — Human Knight

Converts single-target burn into table-wide player damage

Utility

8 cards
Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Protects Molly and gives her haste

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Zero-equip haste and shroud

The Ozolith

The Ozolith

{1}

Legendary Artifact

Preserves Molly's +1/+1 counters if she leaves the battlefield

Roaming Throne

Roaming Throne

{4}

Artifact Creature — Golem

Doubles Molly's triggered and activated abilities

Conjurer's Closet

Conjurer's Closet

{5}

Artifact

Flickers Molly so she can reactivate her discounted Power-up

Sword of Forge and Frontier

Sword of Forge and Frontier

{3}

Artifact — Equipment

Grants protection, ramp, and impulse card advantage

Fling

Fling

{1}{R}

Instant

Sacrifices a massive Molly to finish off an opponent

Unleash Fury

Unleash Fury

{1}{R}

Instant

Doubles Molly's power for unexpected lethal combat damage

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mountain

Mountain 32x

Basic Land — Mountain

Basic land allocated from mana pip counts.