
Art by Michele Giorgi
Commander deckG
Mole Man, Moloid Master
Sacrifice, mill, and replay lands from the graveyard to generate an overwhelming swarm of Moloid tokens, then finish opponents with team-wide overrun effects.
Asked for“Mole Man, Moloid Master commander deck”
Deck anatomy
What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.
Mana curve · 62 nonland cards
The working parts
Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.
Colored mana symbols
Commander
1
Mole Man, Moloid Master
2GLegendary Creature — Human Villain
Chosen commander for the requested strategy.
Ramp
11
Azusa, Lost but Seeking
2GLegendary Creature — Human Monk
Allows playing two extra lands per turn

Oracle of Mul Daya
3GCreature — Elf Shaman
Enables extra land drops and reveals library top

Wayward Swordtooth
2GCreature — Dinosaur
Grants an additional land drop each turn

Roiling Regrowth
2GInstant
Puts a land in the graveyard while finding two untapped lands
Card Draw
9
Skullclamp
1Artifact — Equipment
Turns 1/1 Moloid tokens into pure card advantage

Toski, Bearer of Secrets
3GLegendary Creature — Squirrel
Draws cards whenever attacking Moloid tokens connect

Ohran Frostfang
3GGSnow Creature — Snake
Gives Moloids deathtouch and draws cards on combat damage

Shamanic Revelation
3GGSorcery
Massive card draw and lifegain off a swarm of Moloids

Beast Whisperer
2GGCreature — Elf Druid
Draws cards consistently as creature spells are cast
Removal
9
Kenrith's Transformation
1GEnchantment — Aura
Neutralizes commanders and draws a replacement card

Reclamation Sage
2GCreature — Elf Shaman
Creature-based artifact or enchantment removal

Song of the Dryads
2GEnchantment — Aura
Turns any problematic permanent into an innocuous land

Lignify
1GKindred Enchantment — Treefolk Aura
Nullifies opposing threat text boxes at low mana cost

Force of Vigor
2GGInstant
Free interaction against key artifacts and enchantments
Threats/Wincons
23
Avenger of Zendikar
5GGCreature — Elemental
Creates a massive token army that grows on landfall

Rampaging Baloths
4GGCreature — Beast
Creates 4/4 Beast tokens on every land entry

Craterhoof Behemoth
5GGGCreature — Beast
Decisive game-ending pump and trample effect

Triumph of the Hordes
2GGSorcery
Turns a board of Moloids into a lethal infect strike

Beastmaster Ascension
2GEnchantment
Easily triggered by attacking Moloids for +5/+5 to all creatures

End-Raze Forerunners
5GGGCreature — Boar
Budget craterhoof effect providing vigilance and trample

Kamahl, Heart of Krosa
6GGLegendary Creature — Human Druid
Repeated combat buff that makes all tokens formidable

Titania, Protector of Argoth
3GGLegendary Creature — Elemental
Creates 5/3 Elementals whenever lands hit the graveyard

Greensleeves, Maro-Sorcerer
3GGLegendary Creature — Elemental Sorcerer
Landfall token creator and massive scaling threat

Cultivator Colossus
4GGGCreature — Plant Beast
Repeatedly drops lands and draws through the deck

Ashaya, Soul of the Wild
3GGLegendary Creature — Elemental
Turns all nontoken creatures into lands to trigger landfall

Kodama of the East Tree
4GGLegendary Creature — Spirit
Explosive permanent deployment on landfall triggers

Tireless Tracker
2GCreature — Human Scout
Generates clue tokens and grows into a large threat

Tireless Provisioner
2GCreature — Elf Scout
Landfall engine producing mana treasures or food

Lotus Cobra
1GCreature — Snake
Generates mana whenever lands enter the battlefield

Augur of Autumn
1GGCreature — Human Druid
Plays lands and creature spells from the top of library

Multani, Yavimaya's Avatar
4GGLegendary Creature — Elemental Avatar
Massive threat scaled to lands on field and in graveyard

Blossoming Tortoise
2GGCreature — Turtle
Mills cards, recurs lands, and buffs land creatures

Six
2GLegendary Creature — Treefolk
Self-mills lands and grants retrace to nonland graveyard cards

Aftermath Analyst
1GCreature — Elf Detective
Mills lands and sacrifices to return all lands from graveyard

Splendid Reclamation
3GSorcery
Mass reanimation of all milled lands for a surge of triggers
Utility
10
Conduit of Worlds
2GGArtifact
Plays lands and replays nonland cards from the graveyard

Crop Rotation
GInstant
Instant-speed land sac and tutor for any specific utility land

Life from the Loam
1GSorcery
Dredge enables self-mill while constantly returning lands

Sylvan Safekeeper
GCreature — Human Wizard
Sacrifices lands to protect Mole Man and key threats

Lightning Greaves
2Artifact — Equipment
Protects Mole Man and grants immediate haste

Constant Mists
1GInstant
Buyback fog engine fueled by recurring sacrificed lands

Swiftfoot Boots
2Artifact — Equipment
Provides hexproof and haste for commander protection

























