Mole Man, Moloid Master

Art by Michele Giorgi

Commander deckG

Mole Man, Moloid Master

Sacrifice, mill, and replay lands from the graveyard to generate an overwhelming swarm of Moloid tokens, then finish opponents with team-wide overrun effects.

$310.55for all 100 cards at today’s prices
Built Sep 22, 202669 views

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

1
7
11
17
9
7
4
6
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp20
Card draw12
Interaction9
↳ board wipes1
Tutors5

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

G 81
37lands · rule of thumb 35–38
3.56average mana value (nonland)
$310.55whole deck, today

The list

Commander

1
Mole Man, Moloid Master

Mole Man, Moloid Master

2G

Legendary Creature — Human Villain

Chosen commander for the requested strategy.

Ramp

11
Sol Ring

Sol Ring

1

Artifact

Essential mana acceleration

Arcane Signet

Arcane Signet

2

Artifact

Efficient mana rock

Exploration

Exploration

G

Enchantment

Allows playing additional lands from hand or graveyard

Burgeoning

Burgeoning

G

Enchantment

Accelerates land drops on opponent turns

Azusa, Lost but Seeking

Azusa, Lost but Seeking

2G

Legendary Creature — Human Monk

Allows playing two extra lands per turn

Oracle of Mul Daya

Oracle of Mul Daya

3G

Creature — Elf Shaman

Enables extra land drops and reveals library top

Wayward Swordtooth

Wayward Swordtooth

2G

Creature — Dinosaur

Grants an additional land drop each turn

Cultivate

Cultivate

2G

Sorcery

Searches lands for battlefield and hand

Kodama's Reach

Kodama's Reach

2G

Sorcery — Arcane

Reliable land-fetching ramp spell

Harrow

Harrow

2G

Instant

Sacrifices a land into the graveyard and tutors two untapped

Roiling Regrowth

Roiling Regrowth

2G

Instant

Puts a land in the graveyard while finding two untapped lands

Card Draw

9
Skullclamp

Skullclamp

1

Artifact — Equipment

Turns 1/1 Moloid tokens into pure card advantage

Toski, Bearer of Secrets

Toski, Bearer of Secrets

3G

Legendary Creature — Squirrel

Draws cards whenever attacking Moloid tokens connect

Ohran Frostfang

Ohran Frostfang

3GG

Snow Creature — Snake

Gives Moloids deathtouch and draws cards on combat damage

Shamanic Revelation

Shamanic Revelation

3GG

Sorcery

Massive card draw and lifegain off a swarm of Moloids

Return of the Wildspeaker

Return of the Wildspeaker

4G

Instant

Flexible burst draw or instant-speed overrun

Beast Whisperer

Beast Whisperer

2GG

Creature — Elf Druid

Draws cards consistently as creature spells are cast

Sylvan Library

Sylvan Library

1G

Enchantment

Topdeck manipulation and extra card draw

Guardian Project

Guardian Project

3G

Enchantment

Card draw on nontoken creature entries

Rishkar's Expertise

Rishkar's Expertise

4GG

Sorcery

Draws off large threats and casts a free spell

Removal

9
Beast Within

Beast Within

2G

Instant

Versatile permanent destruction

Kenrith's Transformation

Kenrith's Transformation

1G

Enchantment — Aura

Neutralizes commanders and draws a replacement card

Nature's Claim

Nature's Claim

G

Instant

Cheap instant-speed artifact and enchantment removal

Reclamation Sage

Reclamation Sage

2G

Creature — Elf Shaman

Creature-based artifact or enchantment removal

Song of the Dryads

Song of the Dryads

2G

Enchantment — Aura

Turns any problematic permanent into an innocuous land

Krosan Grip

Krosan Grip

2G

Instant

Split second answer to combo pieces and engines

Ezuri's Predation

Ezuri's Predation

5GGG

Sorcery

One-sided board wipe that generates beast tokens

Lignify

Lignify

1G

Kindred Enchantment — Treefolk Aura

Nullifies opposing threat text boxes at low mana cost

Force of Vigor

Force of Vigor

2GG

Instant

Free interaction against key artifacts and enchantments

Threats/Wincons

23
Avenger of Zendikar

Avenger of Zendikar

5GG

Creature — Elemental

Creates a massive token army that grows on landfall

Scute Swarm

Scute Swarm

2G

Creature — Insect

Multiplies exponentially with land drops

Rampaging Baloths

Rampaging Baloths

4GG

Creature — Beast

Creates 4/4 Beast tokens on every land entry

Craterhoof Behemoth

Craterhoof Behemoth

5GGG

Creature — Beast

Decisive game-ending pump and trample effect

Triumph of the Hordes

Triumph of the Hordes

2GG

Sorcery

Turns a board of Moloids into a lethal infect strike

Beastmaster Ascension

Beastmaster Ascension

2G

Enchantment

Easily triggered by attacking Moloids for +5/+5 to all creatures

End-Raze Forerunners

End-Raze Forerunners

5GGG

Creature — Boar

Budget craterhoof effect providing vigilance and trample

Kamahl, Heart of Krosa

Kamahl, Heart of Krosa

6GG

Legendary Creature — Human Druid

Repeated combat buff that makes all tokens formidable

Titania, Protector of Argoth

Titania, Protector of Argoth

3GG

Legendary Creature — Elemental

Creates 5/3 Elementals whenever lands hit the graveyard

Greensleeves, Maro-Sorcerer

Greensleeves, Maro-Sorcerer

3GG

Legendary Creature — Elemental Sorcerer

Landfall token creator and massive scaling threat

Cultivator Colossus

Cultivator Colossus

4GGG

Creature — Plant Beast

Repeatedly drops lands and draws through the deck

Ashaya, Soul of the Wild

Ashaya, Soul of the Wild

3GG

Legendary Creature — Elemental

Turns all nontoken creatures into lands to trigger landfall

Kodama of the East Tree

Kodama of the East Tree

4GG

Legendary Creature — Spirit

Explosive permanent deployment on landfall triggers

Overwhelming Stampede

Overwhelming Stampede

3GG

Sorcery

Overrun finisher scaled to the largest creature

Tireless Tracker

Tireless Tracker

2G

Creature — Human Scout

Generates clue tokens and grows into a large threat

Tireless Provisioner

Tireless Provisioner

2G

Creature — Elf Scout

Landfall engine producing mana treasures or food

Lotus Cobra

Lotus Cobra

1G

Creature — Snake

Generates mana whenever lands enter the battlefield

Augur of Autumn

Augur of Autumn

1GG

Creature — Human Druid

Plays lands and creature spells from the top of library

Multani, Yavimaya's Avatar

Multani, Yavimaya's Avatar

4GG

Legendary Creature — Elemental Avatar

Massive threat scaled to lands on field and in graveyard

Blossoming Tortoise

Blossoming Tortoise

2GG

Creature — Turtle

Mills cards, recurs lands, and buffs land creatures

Six

Six

2G

Legendary Creature — Treefolk

Self-mills lands and grants retrace to nonland graveyard cards

Aftermath Analyst

Aftermath Analyst

1G

Creature — Elf Detective

Mills lands and sacrifices to return all lands from graveyard

Splendid Reclamation

Splendid Reclamation

3G

Sorcery

Mass reanimation of all milled lands for a surge of triggers

Utility

10
Crucible of Worlds

Crucible of Worlds

3

Artifact

Backup land recursion engine from the graveyard

Conduit of Worlds

Conduit of Worlds

2GG

Artifact

Plays lands and replays nonland cards from the graveyard

Zuran Orb

Zuran Orb

0

Artifact

Free land sacrifice outlet to replay lands with Mole Man

Crop Rotation

Crop Rotation

G

Instant

Instant-speed land sac and tutor for any specific utility land

Life from the Loam

Life from the Loam

1G

Sorcery

Dredge enables self-mill while constantly returning lands

Sylvan Safekeeper

Sylvan Safekeeper

G

Creature — Human Wizard

Sacrifices lands to protect Mole Man and key threats

Heroic Intervention

Heroic Intervention

1G

Instant

Instant-speed protection against board wipes

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

Protects Mole Man and grants immediate haste

Constant Mists

Constant Mists

1G

Instant

Buyback fog engine fueled by recurring sacrificed lands

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

Provides hexproof and haste for commander protection

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Forest

Forest 32x

Basic Land — Forest

Basic land allocated from mana pip counts.