Mockingbird, Bobbi Morse art

Art by Bachzim

Saved commander deck

Mockingbird, Bobbi Morse

Make Mockingbird indestructible or highly resilient, redirect damage to her with Pariah effects and Caltrops to trigger endless +1/+1 counters, then swing for massive Voltron commander damage.

100 cards$541.14 totalSep 27, 202632 views

Prompt: Mockingbird, Bobbi Morse commander deck

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Commander

1 cards
Mockingbird, Bobbi Morse

Mockingbird, Bobbi Morse

{3}{W}

Legendary Creature — Human Hero

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential format staple for explosive early mana acceleration

Arcane Signet

Arcane Signet

{2}

Artifact

Standard two-mana rock providing reliable colored mana

Mind Stone

Mind Stone

{2}

Artifact

Early ramp that can be cashed in for a card later

Thought Vessel

Thought Vessel

{2}

Artifact

Provides colorless mana and eliminates maximum hand size

Marble Diamond

Marble Diamond

{2}

Artifact

Reliable two-mana rock producing white mana

Knight of the White Orchid

Knight of the White Orchid

{W}{W}

Creature — Human Knight

Fetches Plains directly onto the battlefield

Archaeomancer's Map

Archaeomancer's Map

{2}{W}

Artifact

Tutors Plains and keeps pace with opposing ramp

Keeper of the Accord

Keeper of the Accord

{3}{W}

Creature — Human Soldier

Catches up on mana and creates blocker tokens

Wayfarer's Bauble

Wayfarer's Bauble

{1}

Artifact

Colorless basic land ramp for mono-white

Pearl Medallion

Pearl Medallion

{2}

Artifact

Discounts white spells throughout the game

Card Draw

10 cards
Esper Sentinel

Esper Sentinel

{W}

Artifact Creature — Human Soldier

Taxes opponents and provides steady early card draw

Tocasia's Welcome

Tocasia's Welcome

{2}{W}

Enchantment

Draws cards whenever creatures enter the battlefield

Welcoming Vampire

Welcoming Vampire

{2}{W}

Creature — Vampire

Reliable creature-based card draw trigger

Mentor of the Meek

Mentor of the Meek

{2}{W}

Creature — Human Soldier

Turns small creature summons into fresh cards

Folk Hero

Folk Hero

{1}{W}

Legendary Enchantment — Background

Draws cards when casting spells that share creature types with commander

Trouble in Pairs

Trouble in Pairs

{2}{W}{W}

Enchantment

Powerful card draw engine punishing multiple opposing actions

The One Ring

The One Ring

{4}

Legendary Artifact

Grants temporary protection and massive card advantage

Mask of Memory

Mask of Memory

{2}

Artifact — Equipment

Draws two cards upon dealing combat damage to a player

Puresteel Paladin

Puresteel Paladin

{W}{W}

Creature — Human Knight

Draws cards on equipment cast and enables free equips

Sram, Senior Edificer

Sram, Senior Edificer

{1}{W}

Legendary Creature — Dwarf Advisor

Draws cards whenever an aura or equipment is cast

Removal

10 cards
Swords to Plowshares

Swords to Plowshares

{W}

Instant

Premier single-mana unconditional creature exile

Path to Exile

Path to Exile

{W}

Instant

Efficient one-mana creature exile

Generous Gift

Generous Gift

{2}{W}

Instant

Flexible permanent destruction answering any threat

Stroke of Midnight

Stroke of Midnight

{2}{W}

Instant

Unconditional nonland permanent removal

Grasp of Fate

Grasp of Fate

{1}{W}{W}

Enchantment

Exiles the best nonland permanent from each opponent

Wave of Reckoning

Wave of Reckoning

{4}{W}

Sorcery

Deals damage based on power to sweep boards while triggering Mockingbird

Austere Command

Austere Command

{4}{W}{W}

Sorcery

Flexible modal board wipe preserving your board state

Farewell

Farewell

{4}{W}{W}

Sorcery

Comprehensive modal exile sweep for sticky boards

Dismantling Wave

Dismantling Wave

{2}{W}

Sorcery

Efficient mass artifact and enchantment removal

Council's Judgment

Council's Judgment

{1}{W}{W}

Sorcery

Non-targeting exile removal that bypasses hexproof and shroud

Threats/Wincons

22 cards
Pariah

Pariah

{2}{W}

Enchantment — Aura

Redirects all incoming damage to Mockingbird to grow her counters

Pariah's Shield

Pariah's Shield

{5}

Artifact — Equipment

Equipment that redirects all combat damage directly to Mockingbird

Caltrops

Caltrops

{3}

Artifact

Deals 1 damage to attacking creatures, reliably triggering Mockingbird each combat

Viridian Longbow

Viridian Longbow

{1}

Artifact — Equipment

Allows creatures to ping Mockingbird safely for counters

Darksteel Plate

Darksteel Plate

{3}

Artifact — Equipment

Gives Mockingbird indestructible so she always survives damage

Mithril Coat

Mithril Coat

{3}

Legendary Artifact — Equipment

Flash indestructible equipment to keep Mockingbird alive through lethal hits

Commander's Plate

Commander's Plate

{1}

Artifact — Equipment

Grants huge stat boosts and protection from non-white colors

Shadowspear

Shadowspear

{1}

Legendary Artifact — Equipment

Grants trample and lifelink to regain life lost during damage triggers

The Ozolith

The Ozolith

{1}

Legendary Artifact

Saves accumulated +1/+1 counters if Mockingbird ever leaves play

Abzan Falconer

Abzan Falconer

{2}{W}

Creature — Human Soldier

Grants flying to Mockingbird and other creatures with +1/+1 counters

Ainok Bond-Kin

Ainok Bond-Kin

{1}{W}

Creature — Dog Soldier

Gives first strike to all creatures with +1/+1 counters

Sunscorch Regent

Sunscorch Regent

{3}{W}{W}

Creature — Dragon

Secondary counter-growing threat that gains life on opponent spells

Mikaeus, the Lunarch

Mikaeus, the Lunarch

{X}{W}

Legendary Creature — Human Cleric

Distributes +1/+1 counters across your entire board

Halvar, God of Battle // Sword of the Realms

Halvar, God of Battle // Sword of the Realms

{2}{W}{W}

Legendary Creature — God // Legendary Artifact — Equipment

Provides double strike and moves equipment freely

Danitha Capashen, Paragon

Danitha Capashen, Paragon

{2}{W}

Legendary Creature — Human Knight

Discounts auras and equipment while providing keyword soup

Open the Armory

Open the Armory

{1}{W}

Sorcery

Tutors Pariah or crucial indestructible equipment

Stoneforge Mystic

Stoneforge Mystic

{1}{W}

Creature — Kor Artificer

Tutors and cheats protective equipment into play

Steelshaper's Gift

Steelshaper's Gift

{W}

Sorcery

Single-mana tutor for key equipment pieces

Together Forever

Together Forever

{W}{W}

Enchantment

Recovers creatures with counters directly back to hand

Bastion Protector

Bastion Protector

{2}{W}

Creature — Human Soldier

Grants Mockingbird extra power and indestructible on your turn

Felidar Retreat

Felidar Retreat

{3}{W}

Enchantment

Landfall engine placing +1/+1 counters on the team

Cathars' Crusade

Cathars' Crusade

{3}{W}{W}

Enchantment

Pumps the entire board with counters whenever creatures enter

Utility

10 cards
Teferi's Protection

Teferi's Protection

{2}{W}

Instant

Ultimate mono-white defensive spell against board wipes

Flawless Maneuver

Flawless Maneuver

{2}{W}

Instant

Free protection spell granting your board indestructible

Mother of Runes

Mother of Runes

{W}

Creature — Human Cleric

Grants targeted protection against removal or blockers

Giver of Runes

Giver of Runes

{W}

Creature — Kor Cleric

Protects key creatures from colors and colorless threats

Selfless Savior

Selfless Savior

{W}

Creature — Dog

Sacrifices to give Mockingbird indestructible

Loran's Escape

Loran's Escape

{W}

Instant

One-mana hexproof and indestructible protection trick

Blacksmith's Skill

Blacksmith's Skill

{W}

Instant

Grants hexproof and indestructible to any permanent

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Grants hexproof and haste for commander safety

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Free equip granting shroud and haste

Resourceful Defense

Resourceful Defense

{2}{W}

Enchantment

Moves counters from dying permanents to Mockingbird

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Plains

Plains 32x

Basic Land — Plains

Basic land allocated from mana pip counts.