
Art by Cliff Childs
Saved commander deck
Mizzix of the Izmagnus
Cast cheap cantrips and escalating spells to quickly accumulate experience counters, then leverage massive cost reductions to close out the game with lethal X-spells and spell-trigger token armies.
Prompt: A blue/red spellslinger deck for Mizzix of the Izmagnus
Commander
1 cards
Mizzix of the Izmagnus
{2}{U}{R}Legendary Creature — Goblin Wizard
Chosen commander for the requested strategy.
Ramp
9 cards
Thought Vessel
{2}Artifact
Ramp that eliminates hand size limit for big draw turns

Goblin Electromancer
{U}{R}Creature — Goblin Wizard
Reduces instant and sorcery costs alongside Mizzix

Vadrik, Astral Archmage
{1}{U}{R}Legendary Creature — Human Wizard
Alternative scaling cost reducer for spells

Brass's Bounty
{6}{R}Sorcery
Massive treasure burst heavily discounted by experience counters
Card Draw
12 cards
Frantic Search
{2}{U}Instant
Free spell that filters hand and can net mana with cost reduction

Fact or Fiction
{3}{U}Instant
High-value instant-speed draw discounted to just blue mana

Pull from Tomorrow
{X}{U}{U}Instant
Scalable X-spell draw that becomes practically free with Mizzix

Stroke of Genius
{X}{2}{U}Instant
Instant-speed burst draw that converts experience into hand advantage

Chemister's Insight
{3}{U}Instant
Jump-start draw spell providing two trigger opportunities

Deep Analysis
{3}{U}Sorcery
Flashback card draw offering great mana value progression
Removal
10 cards
Blasphemous Act
{8}{R}Sorcery
Budget-friendly board wipe that rarely costs more than one red mana

Resculpt
{1}{U}Instant
Exiles problematic creatures and artifacts at instant speed

Pongify
{U}Instant
One-mana instant creature removal to start experience counter chain

Mizzium Mortars
{1}{R}Sorcery
Single-target early removal or overloaded one-sided sweep

Curse of the Swine
{X}{U}{U}Sorcery
Scalable mass exile for opposing creature boards
Threats/Wincons
22 cards
Comet Storm
{X}{R}{R}Instant
Instant-speed X-spell finisher capable of burning all opponents

Jaya's Immolating Inferno
{X}{R}{R}Legendary Sorcery
Triple-target X-spell burn spell that ends games rapidly

Electrodominance
{X}{R}{R}Instant
Massive burn that lets you cheat another spell into play

Crackle with Power
{X}{X}{X}{R}{R}Sorcery
Devastating multiplier burn spell to wipe the entire table

Talrand, Sky Summoner
{2}{U}{U}Legendary Creature — Merfolk Wizard
Generates flying Drake tokens on every spell cast

Murmuring Mystic
{3}{U}Creature — Human Wizard
Produces evasive Bird Illusion tokens to defend and attack

Young Pyromancer
{1}{R}Creature — Human Shaman
Floods the board with Elemental tokens from early cantrips

Guttersnipe
{2}{R}Creature — Goblin Shaman
Burns every opponent for two life whenever a spell is cast

Electrostatic Field
{1}{R}Creature — Wall
Early blocker that steadily chips away at opponent life totals

Kessig Flamebreather
{1}{R}Creature — Human Shaman
Consistent group slug ping damage from noncreature spells

Thermo-Alchemist
{1}{R}Creature — Human Shaman
Repeatable tap-to-ping clock that untaps on each spell

Archmage Emeritus
{2}{U}{U}Creature — Human Wizard
Turns every instant and sorcery into raw card draw

Haughty Djinn
{1}{U}{U}Creature — Djinn
Spells discount and huge flying beater powered by the graveyard

Expansion // Explosion
{U/R}{U/R} // {X}{U}{U}{R}{R}Instant // Instant
Copies spells early or domes an opponent while drawing cards late

Fall of the Titans
{X}{X}{R}Instant
Surge X-spell dealing double damage to two distinct targets

Deekah, Fractal Theorist
{4}{U}Legendary Creature — Human Wizard
Creates massive scaling Fractal tokens from high-mana spells

Third Path Iconoclast
{U}{R}Creature — Human Monk
Token producer triggering on any noncreature spell

Sentinel Tower
{4}Artifact
Escalating damage engine rewarded by chaining multiple spells per turn

Metallurgic Summonings
{3}{U}{U}Enchantment
Creates large Construct tokens and buys back spells late game

Niv-Mizzet, Parun
{U}{U}{U}{R}{R}{R}Legendary Creature — Dragon Wizard
Uncounterable powerhouse providing draw and targeted damage

Fiery Confluence
{2}{R}{R}Sorcery
Flexible burn, creature sweep, and artifact destruction mode card
Utility
8 cards
Swiftfoot Boots
{2}Artifact — Equipment
Provides essential hexproof and haste protection for Mizzix

Lightning Greaves
{2}Artifact — Equipment
Zero-cost shroud protection to keep your commander on the battlefield

Reiterate
{1}{R}{R}Instant
Buyback copy spell that easily goes infinite with rituals or big mana

Increasing Vengeance
{R}{R}Instant
Doubles and quadruples the effect of major game-winning spells

Mystic Retrieval
{3}{U}Sorcery
Returns key instants and sorceries from graveyard with flashback

Solve the Equation
{2}{U}Sorcery
Flexible tutor to search out missing win conditions or board wipes

Whispersilk Cloak
{3}Artifact — Equipment
Guarantees unblockable attacks and complete shroud protection



















