Misty Knight, Hero for Hire

Art by Eglė Mosakaitė

Commander deckR

Misty Knight, Hero for Hire

Discard cards to chain draw triggers with Misty Knight, fueling massive card advantage while triggering damage and token payoffs from discard and draw synergies.

$176.43for all 100 cards at today’s prices
Built Sep 22, 202666 views

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

10
24
13
10
4
1
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp16
Card draw23
Interaction13
↳ board wipes5
Tutors1

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

R 56
37lands · rule of thumb 35–38
2.68average mana value (nonland)
$176.43whole deck, today

The list

Commander

1
Misty Knight, Hero for Hire

Misty Knight, Hero for Hire

1R

Legendary Creature — Human Detective Hero

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

essential colorless mana acceleration

Arcane Signet

Arcane Signet

2

Artifact

efficient early red mana rock

Ruby Medallion

Ruby Medallion

2

Artifact

reduces cost of all red spells

Mind Stone

Mind Stone

2

Artifact

early ramp that can cycle late

Thought Vessel

Thought Vessel

2

Artifact

mana rock with no maximum hand size bonus

Fire Diamond

Fire Diamond

2

Artifact

consistent red mana source

Liquimetal Torque

Liquimetal Torque

2

Artifact

mana rock with artifact removal synergy

Fellwar Stone

Fellwar Stone

2

Artifact

untapped two-mana rock

Curse of Opulence

Curse of Opulence

R

Enchantment — Aura Curse

early gold generation and political incentive

Runaway Steam-Kin

Runaway Steam-Kin

1R

Creature — Elemental

generates explosive bursts of red mana

Card Draw

10
Faithless Looting

Faithless Looting

R

Sorcery

discards cards early to power Misty Knight and digs deep

Cathartic Reunion

Cathartic Reunion

1R

Sorcery

discards two cards at once to supercharge discard count

Thrill of Possibility

Thrill of Possibility

1R

Instant

instant-speed discard and card selection

Tormenting Voice

Tormenting Voice

1R

Sorcery

simple rummaging enabler

Demand Answers

Demand Answers

1R

Instant

flexible discard or artifact sacrifice draw

Bitter Reunion

Bitter Reunion

1R

Enchantment

rummages and grants haste to Misty Knight

Unexpected Windfall

Unexpected Windfall

2RR

Instant

discards a card to draw and create Treasure tokens

Big Score

Big Score

3R

Instant

instant discard card advantage with Treasure creation

Magmatic Insight

Magmatic Insight

R

Sorcery

one-mana discard outlet for excess lands

Wheel of Misfortune

Wheel of Misfortune

2R

Sorcery

massive hand refuel and discard surge

Removal

10
Chaos Warp

Chaos Warp

2R

Instant

unconditional permanent removal in red

Blasphemous Act

Blasphemous Act

8R

Sorcery

efficient one-mana board wipe

Vandalblast

Vandalblast

R

Sorcery

one-sided artifact wipe or cheap spot removal

Wild Magic Surge

Wild Magic Surge

RR

Instant

versatile permanent removal

Abrade

Abrade

1R

Instant

flexible early creature or artifact removal

Tibalt's Trickery

Tibalt's Trickery

1R

Instant

crucial red counterspell to protect big turns

Chain Reaction

Chain Reaction

2RR

Sorcery

scaling board wipe against creature boards

Bolt Bend

Bolt Bend

3R

Instant

cheap redirection to protect Misty Knight

Lightning Bolt

Lightning Bolt

R

Instant

classic efficient spot removal

Mizzium Mortars

Mizzium Mortars

1R

Sorcery

targeted creature burn or one-sided overload sweeper

Threats/Wincons

24
Glint-Horn Buccaneer

Glint-Horn Buccaneer

1RR

Creature — Minotaur Pirate

burns opponents whenever cards are discarded

Brallin, Skyshark Rider

Brallin, Skyshark Rider

3R

Legendary Creature — Human Shaman

grows huge and burns each opponent on discard

Surly Badgersaur

Surly Badgersaur

3R

Creature — Badger Dinosaur

generates mana, removal, and +1/+1 counters off discards

Conspiracy Theorist

Conspiracy Theorist

1R

Creature — Human Shaman

allows playing discarded nonland cards exile

Containment Construct

Containment Construct

2

Artifact Creature — Construct

turns discarded cards into playable impulsive draw

Inti, Seneschal of the Sun

Inti, Seneschal of the Sun

1R

Legendary Creature — Human Knight

pumps creatures and impulse-draws when discarding

Birgi, God of Storytelling // Harnfel, Horn of Bounty

Birgi, God of Storytelling // Harnfel, Horn of Bounty

2R

Legendary Creature — God // Legendary Artifact

provides mana on cast or rummages on back side

Anje's Ravager

Anje's Ravager

2R

Creature — Vampire Berserker

madness beater that refills hand when attacking

Ox of Agonas

Ox of Agonas

3RR

Creature — Ox

escapes from graveyard to dump hand and draw fresh cards

Cavalier of Flame

Cavalier of Flame

2RRR

Creature — Elemental Knight

rummages, pumps the board, and burns opponents

Psychosis Crawler

Psychosis Crawler

5

Artifact Creature — Phyrexian Horror

drains all opponents when Misty Knight draws multiple cards

Seasoned Pyromancer

Seasoned Pyromancer

1RR

Creature — Human Shaman

discards cards, draws, and leaves tokens behind

Feldon of the Third Path

Feldon of the Third Path

1RR

Legendary Creature — Human Artificer

reanimates discarded threat creatures temporarily

Irencrag Pyromancer

Irencrag Pyromancer

2R

Creature — Human Wizard

deals three damage to any target upon drawing second card

Hollow One

Hollow One

5

Artifact Creature — Golem

becomes free after cycling and discarding cards

Squee, Goblin Nabob

Squee, Goblin Nabob

2R

Legendary Creature — Goblin

free perpetual discard fodder returning every upkeep

Anger

Anger

3R

Creature — Incarnation

gives all creatures haste once pitched to the graveyard

Neheb, Dreadhorde Champion

Neheb, Dreadhorde Champion

2RR

Legendary Creature — Zombie Minotaur Warrior

discards and draws while generating tons of red mana

Zurzoth, Chaos Rider

Zurzoth, Chaos Rider

2R

Legendary Creature — Devil

creates Devil tokens whenever anyone draws their first card on other turns

Magus of the Wheel

Magus of the Wheel

2R

Creature — Human Wizard

wheel creature that triggers discard payoffs massively

Blazing Rootwalla

Blazing Rootwalla

R

Creature — Lizard

free aggressive creature cast via madness for zero mana

Stromkirk Occultist

Stromkirk Occultist

2R

Creature — Vampire Horror

cheap madness creature providing card advantage

Toralf, God of Fury // Toralf's Hammer

Toralf, God of Fury // Toralf's Hammer

2RR

Legendary Creature — God // Legendary Artifact — Equipment

converts excess burn damage into player face damage

Atsushi, the Blazing Sky

Atsushi, the Blazing Sky

2RR

Legendary Creature — Dragon Spirit

resilient flying threat offering Treasures or impulsive draw on death

Utility

8
Underworld Breach

Underworld Breach

1R

Enchantment

replays all discarded cards from the graveyard for a win

Bag of Holding

Bag of Holding

1

Artifact

hoards discarded cards to return them all to hand later

Currency Converter

Currency Converter

1

Artifact

stores discarded cards to create Rogue tokens or Treasures

Library of Leng

Library of Leng

1

Artifact

gives infinite hand size and topdeck discard flexibility

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

hexproof and haste enabler for Misty Knight

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

protects commander and gives immediate tap activation

Thousand-Year Elixir

Thousand-Year Elixir

3

Artifact

allows Misty Knight to tap immediately and untaps her

Magewright's Stone

Magewright's Stone

2

Artifact

untaps Misty Knight for a second massive draw activation

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mountain

Mountain 32x

Basic Land — Mountain

Basic land allocated from mana pip counts.