Mister Hyde, Monster Within art

Art by Svetlin Velinov

Saved commander deck

Mister Hyde, Monster Within

Generate an abundance of +1/+1 counters across your battlefield to turn your creatures into devastating threats while fueling Mister Hyde's ability to consistently draw cards every upkeep.

100 cards$392.17 totalSep 22, 20267 views

Prompt: Mister Hyde, Monster Within commander deck

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Commander

1 cards
Mister Hyde, Monster Within

Mister Hyde, Monster Within

{2}{G}

Legendary Creature — Human Villain

Chosen commander for the requested strategy.

Ramp

12 cards
Sol Ring

Sol Ring

{1}

Artifact

essential mana acceleration staple

Arcane Signet

Arcane Signet

{2}

Artifact

efficient early mana rock

Llanowar Elves

Llanowar Elves

{G}

Creature — Elf Druid

one-mana acceleration to cast your commander early

Elvish Mystic

Elvish Mystic

{G}

Creature — Elf Druid

cheap green creature mana ramp

Fyndhorn Elves

Fyndhorn Elves

{G}

Creature — Elf Druid

efficient turn-one mana dork

Nature's Lore

Nature's Lore

{1}{G}

Sorcery

fetches a Forest untapped

Three Visits

Three Visits

{1}{G}

Sorcery

reliable two-mana untapped Forest ramp

Rampant Growth

Rampant Growth

{1}{G}

Sorcery

foundational land ramp

Sakura-Tribe Elder

Sakura-Tribe Elder

{1}{G}

Creature — Snake Shaman

chump blocker and land tutor in one

Gyre Sage

Gyre Sage

{1}{G}

Creature — Elf Druid

taps for vast mana as it evolves with +1/+1 counters

Incubation Druid

Incubation Druid

{1}{G}

Creature — Elf Druid

taps for three mana once it receives a counter

Kami of Whispered Hopes

Kami of Whispered Hopes

{2}{G}

Creature — Spirit

amplifies +1/+1 counters placed and generates massive mana

Card Draw

9 cards
Beast Whisperer

Beast Whisperer

{2}{G}{G}

Creature — Elf Druid

draws a card whenever you cast a creature

Rishkar's Expertise

Rishkar's Expertise

{4}{G}{G}

Sorcery

draws cards equal to the greatest power and casts a free spell

Return of the Wildspeaker

Return of the Wildspeaker

{4}{G}

Instant

burst card draw based on your largest counter-boosted creature

Garruk's Uprising

Garruk's Uprising

{2}{G}

Enchantment

grants trample and cantrips when large creatures enter

Inspiring Call

Inspiring Call

{2}{G}

Instant

draws cards for each modified creature while providing board protection

Greater Good

Greater Good

{2}{G}{G}

Enchantment

sacrifices high-power creatures to restock your hand

Armorcraft Judge

Armorcraft Judge

{3}{G}

Creature — Elf Artificer

draws a card for each creature you control with a counter

Hunter's Insight

Hunter's Insight

{2}{G}

Instant

huge card draw burst off a connected counter-buffed attacker

Guardian Project

Guardian Project

{3}{G}

Enchantment

steady card advantage off nontoken creature entries

Removal

9 cards
Beast Within

Beast Within

{2}{G}

Instant

premier versatile green permanent removal

Nature's Claim

Nature's Claim

{G}

Instant

efficient one-mana artifact or enchantment removal

Kenrith's Transformation

Kenrith's Transformation

{1}{G}

Enchantment — Aura

neutralizes problematic commanders while replacing itself

Song of the Dryads

Song of the Dryads

{2}{G}

Enchantment — Aura

turns any threatening permanent into a colorless Forest

Reclamation Sage

Reclamation Sage

{2}{G}

Creature — Elf Shaman

recurrable creature-based artifact and enchantment removal

Kogla, the Titan Ape

Kogla, the Titan Ape

{3}{G}{G}{G}

Legendary Creature — Ape

fights on entry and shatters artifacts or enchantments on attack

Ram Through

Ram Through

{1}{G}

Instant

one-sided creature removal that tramples excess damage to face

Bite Down

Bite Down

{1}{G}

Instant

efficient one-sided fight effect using your huge creatures

Ezuri's Predation

Ezuri's Predation

{5}{G}{G}{G}

Sorcery

asymmetrical board wipe that leaves behind a beast army

Threats/Wincons

24 cards
Managorger Hydra

Managorger Hydra

{2}{G}

Creature — Hydra

accumulates counters rapidly whenever anyone casts any spell

Forgotten Ancient

Forgotten Ancient

{3}{G}

Creature — Elemental

soaks up counters on every spellcast and redistributes them

Kalonian Hydra

Kalonian Hydra

{3}{G}{G}

Creature — Hydra

doubles +1/+1 counters on your entire team every time it attacks

Defiler of Vigor

Defiler of Vigor

{3}{G}{G}

Creature — Phyrexian Wurm

discounts green spells and spreads +1/+1 counters across the board

Kodama of the West Tree

Kodama of the West Tree

{2}{G}

Legendary Creature — Spirit

gives modified creatures trample and ramps lands on combat damage

Bristly Bill, Spine Sower

Bristly Bill, Spine Sower

{1}{G}

Legendary Creature — Plant Druid

distributes counters on landfall and doubles counters late game

Vorinclex, Monstrous Raider

Vorinclex, Monstrous Raider

{4}{G}{G}

Legendary Creature — Phyrexian Praetor

doubles the counters you put on your permanents while halving opponents'

Avenger of Zendikar

Avenger of Zendikar

{5}{G}{G}

Creature — Elemental

floods the board with Plant tokens and buffs them with +1/+1 counters

Hardened Scales

Hardened Scales

{G}

Enchantment

increases every +1/+1 counter placement by one

Ozolith, the Shattered Spire

Ozolith, the Shattered Spire

{1}{G}

Legendary Artifact

adds extra counters and provides repeatable counter placement and cycling

The Ozolith

The Ozolith

{1}

Legendary Artifact

stores counters when creatures leave so Mister Hyde never runs dry

Tribute to the World Tree

Tribute to the World Tree

{G}{G}{G}

Enchantment

either buffs small creatures with counters or draws cards off large ones

Branching Evolution

Branching Evolution

{2}{G}

Enchantment

doubles all +1/+1 counters placed on your creatures

Doubling Season

Doubling Season

{4}{G}

Enchantment

doubles counter production and token generation

Primal Vigor

Primal Vigor

{4}{G}

Enchantment

substantially amplifies counters placed on all your threats

Loyal Guardian

Loyal Guardian

{4}{G}

Creature — Rhino

distributes +1/+1 counters to your whole team at beginning of combat

Champion of Lambholt

Champion of Lambholt

{1}{G}{G}

Creature — Human Warrior

grows with each creature and makes your entire board unblockable

Scavenging Ooze

Scavenging Ooze

{1}{G}

Creature — Ooze

incidental graveyard hate that fuels itself with +1/+1 counters

Evolution Sage

Evolution Sage

{2}{G}

Creature — Elf Druid

proliferates all counters every time a land enters your battlefield

Scute Swarm

Scute Swarm

{2}{G}

Creature — Insect

exponential token generation that scales into a lethal board state

Railway Brawler

Railway Brawler

{3}{G}{G}

Creature — Rhino Warrior

plots and doubles the power of entering creatures with +1/+1 counters

Court of Garenbrig

Court of Garenbrig

{1}{G}{G}

Enchantment

introduces the monarch and doubles counters on your creatures each upkeep

Walking Ballista

Walking Ballista

{X}{X}

Artifact Creature — Construct

turns excess +1/+1 counters into direct damage removal or a win condition

Hangarback Walker

Hangarback Walker

{X}{X}

Artifact Creature — Construct

counter battery that splits into flying Thopters upon dying

Utility

8 cards
Heroic Intervention

Heroic Intervention

{1}{G}

Instant

protects your entire board from wipes and targeted removal

Tamiyo's Safekeeping

Tamiyo's Safekeeping

{G}

Instant

cheap protection granting hexproof and indestructible

Tyvar's Stand

Tyvar's Stand

{X}{G}

Instant

flexible protection spell that can also pump for lethal damage

Silkguard

Silkguard

{X}{G}

Instant

scalable instant that grants hexproof to all modified creatures

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

grants haste and hexproof to your commander or key beaters

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

zero-cost equip providing haste and shroud to critical creatures

Solidarity of Heroes

Solidarity of Heroes

{1}{G}

Instant

instant-speed counter doubler that can scale across multiple targets

Contagion Clasp

Contagion Clasp

{2}

Artifact

repeatable proliferate engine to keep Mister Hyde stocked with counters

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Forest

Forest 32x

Basic Land — Forest

Basic land allocated from mana pip counts.