
Art by Gabriel Rubio
Commander deckGU
Mikey & Don, Party Planners
Manipulate the top of the library with scry and cantrips to maximize Mikey & Don't ability to hit Mutants, Ninjas, and Turtles, cheating them into play with extra +1/+1 counters while generating overwhelming creature value.
Asked for“Monte um deck Commander de 100 cartas com Mikey & Don, Party Planners como comandante. O deck deve ser BUDGET, evitando staples caras, mas precisa ser forte, consistente e capaz de competir contra decks consideravelmente mais poderosos. O foco principal deve ser Topdeck / Creature Value: maximize formas de manipular, organizar e conhecer o topo do grimório para conjurar Mutants, Ninjas e Turtles diretamente de lá, transformando o topo em uma segunda mão. Priorize criaturas baratas e eficientes desses tipos, mas não inclua cartas apenas por serem tribais: cada criatura deve gerar valor, interação, proteção, card advantage ou pressão. +1/+1 counters devem ser uma sinergia secundária, não o foco principal. Inclua ramp eficiente, remoções, counters/interação, proteção do comandante e formas de recuperar após board wipes. Mantenha a curva de mana baixa, boa quantidade de terrenos e evite combos infinitos. Quero máxima eficiência possível pelo menor preço.”
Deck anatomy
What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.
Mana curve · 62 nonland cards
The working parts
Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.
Colored mana symbols
Commander
1
Mikey & Don, Party Planners
2GUGULegendary Creature — Mutant Ninja Turtle
Chosen commander for the requested strategy.
Ramp
10
Biophagus
1GCreature — Human Tyranid Wizard
Ramps and adds +1/+1 counters to creatures cast
Card Draw
10
Brainstorm
UInstant
Puts high-value creatures from hand back on top of the library

Lifecrafter's Bestiary
3Artifact
Scries every upkeep and draws cards on creature cast

Beast Whisperer
2GGCreature — Elf Druid
Draws a card whenever a creature spell is cast

Rishkar's Expertise
4GGSorcery
Draws cards equal to largest creature power and casts a free spell

Cream of the Crop
1GEnchantment
Looks at top cards equal to power when creatures enter
Removal
10
Kenrith's Transformation
1GEnchantment — Aura
Turns a scary commander into an elk and cantrips
Threats/Wincons
26
Kappa Tech-Wrecker
1GCreature — Turtle Ninja
Ninja Turtle that exiles artifacts or enchantments

Spring-Leaf Avenger
3GGCreature — Insect Ninja
Insect Ninja that recurs permanents from graveyard

Moon-Circuit Hacker
1UEnchantment Creature — Human Ninja
Cheap Ninja that draws cards when dealing combat damage

Ninja of the Deep Hours
3UCreature — Human Ninja
Classic Ninja that hits for reliable card draw

Thousand-Faced Shadow
UCreature — Human Ninja
Cheap flying Ninja that creates token copies

Mist-Syndicate Naga
2UCreature — Snake Ninja
Snake Ninja that duplicates itself on hit

Prosperous Thief
2UCreature — Human Ninja
Ninja that generates treasure tokens on combat damage

Gemrazer
3GCreature — Beast
Beast Mutant with Mutate that destroys artifacts/enchantments

Parcelbeast
2GUCreature — Elemental Beast
Elemental Mutant that ramps land or draws cards

Sea-Dasher Octopus
1UUCreature — Octopus
Octopus Mutant for instant-speed Mutate and draw

Glowstone Recluse
2GCreature — Spider
Spider Mutant that adds +1/+1 counters when mutating

Pouncing Shoreshark
4UCreature — Shark Beast
Shark Mutant that bounces enemy creatures

Dreamtail Heron
4UCreature — Elemental Bird
Element Mutant that gives flying and draws a card

Experiment Kraj
2GGUULegendary Creature — Ooze Mutant
Ooze Mutant with high synergy for +1/+1 counters

Bioessence Hydra
3GUCreature — Hydra Mutant
Hydra Mutant that grows rapidly with counters

Fathom Mage
2GUCreature — Human Wizard
Human Wizard Mutant that draws cards when gaining counters

Master Biomancer
2GUCreature — Elf Wizard
Elf Wizard Mutant that buffs all incoming creatures

Hydroid Krasis
XGUCreature — Jellyfish Hydra Beast
Hydra Jellyfish Mutant for scalable draw and life gain

Faerie Seer
UCreature — Faerie Wizard
Cheap flier that Scries 2 on entry to set up topdeck

Prognostic Sphinx
3UUCreature — Sphinx
Evasive big threat that Scries 3 whenever it attacks

Evolution Sage
2GCreature — Elf Druid
Proliferates +1/+1 counters every time a land enters

Forgotten Ancient
3GCreature — Elemental
Gathers counters quickly and distributes them across creatures

Coiling Oracle
GUCreature — Snake Elf Druid
Cheap creature value that plays topdeck land or draws

Reclamation Sage
2GCreature — Elf Shaman
Cheap creature value for immediate artifact/enchantment removal
Utility
6
Lightning Greaves
2Artifact — Equipment
Free equip cost shroud and haste protection

Aqueous Form
UEnchantment — Aura
Makes commander unblockable and scries on attack

Evolution Witness
2GCreature — Elf Shaman Mutant
Recurs key permanent cards when counters are placed







































