Meren of Clan Nel Toth

Art by Mark Winters

Commander deckBG

Meren of Clan Nel Toth

Outlast opponents with an inescapable recursion engine and aristocrat drains, pairing persist, undying, and self-recurring creatures with lifelink and lifegain payoffs so your battlefield never stays clear.

$191.99for all 100 cards at today’s prices
Built Oct 22, 202657 views

Asked for“im looking for a golgari recursion engine, life link if possible the goal should be that my board is never without a creature and not for a lack of trying”

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 60 nonland cards

6
16
17
10
4
5
2
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp12
Card draw11
Interaction15
↳ board wipes4
Tutors7

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

B 51G 29
39lands · rule of thumb 35–38
3.22average mana value (nonland)
$191.99whole deck, today

The list

Commander

1
Meren of Clan Nel Toth

Meren of Clan Nel Toth

2BG

Legendary Creature — Human Shaman

Chosen commander for the requested strategy.

Ramp

10
Birds of Paradise

Birds of Paradise

G

Creature — Bird

cheap mana dork that fixes colors and can be sacrificed later

Sol Ring

Sol Ring

1

Artifact

essential format staple for fast mana

Arcane Signet

Arcane Signet

2

Artifact

efficient Golgari mana rock

Golgari Signet

Golgari Signet

2

Artifact

reliable two-mana ramp and fixing

Talisman of Resilience

Talisman of Resilience

2

Artifact

untapped Golgari color fixing on turn two

Sakura-Tribe Elder

Sakura-Tribe Elder

1G

Creature — Snake Shaman

sacrifices itself to ramp and gives Meren an immediate experience counter

Wood Elves

Wood Elves

2G

Creature — Elf Scout

fetches a Forest untapped and leaves a body to sacrifice

Farhaven Elf

Farhaven Elf

2G

Creature — Elf Druid

creature-based land ramp reusable via graveyard recursion

Springbloom Druid

Springbloom Druid

2G

Creature — Elf Druid

puts lands onto the battlefield while placing a land in graveyard for synergy

Cultivate

Cultivate

2G

Sorcery

staple ramp to smooth land drops and accelerate mana

Card Draw

10
Skullclamp

Skullclamp

1

Artifact — Equipment

turns one-toughness recursive creatures into overwhelming card advantage

Morbid Opportunist

Morbid Opportunist

2B

Creature — Human Rogue

steady card draw whenever creatures die on each turn

Midnight Reaper

Midnight Reaper

2B

Creature — Zombie Knight

draws cards whenever your nontoken creatures die

Grim Haruspex

Grim Haruspex

2B

Creature — Human Wizard

rewards sacrificial gameplay loops with fresh cards

Beast Whisperer

Beast Whisperer

2GG

Creature — Elf Druid

draws a card every time you cast a creature spell

Greater Good

Greater Good

2GG

Enchantment

sacrifices large recursive creatures for explosive card draw and graveyard fueling

Guardian Project

Guardian Project

3G

Enchantment

draws a card for nearly every creature entering your battlefield

Phyrexian Arena

Phyrexian Arena

1BB

Enchantment

reliable extra card draw each upkeep with easily mitigated life loss

Disciple of Bolas

Disciple of Bolas

3B

Creature — Human Wizard

gains substantial life and draws cards when sacrificing a beefy creature

Birthing Pod

Birthing Pod

3GP

Artifact

tutors key utility and recursion pieces directly to the battlefield

Removal

10
Assassin's Trophy

Assassin's Trophy

BG

Instant

unconditional instant-speed removal for any problematic permanent

Abrupt Decay

Abrupt Decay

BG

Instant

uncounterable removal for critical early-to-midgame threats

Putrefy

Putrefy

1BG

Instant

flexible instant-speed creature or artifact destruction

Beast Within

Beast Within

2G

Instant

unconditional permanent removal in green

Tear Asunder

Tear Asunder

1G

Instant

versatile exile removal with kicker for any nonland threat

Reclamation Sage

Reclamation Sage

2G

Creature — Elf Shaman

recur-ready creature that destroys artifacts or enchantments on entry

Ravenous Chupacabra

Ravenous Chupacabra

2BB

Creature — Beast Horror

creature-based targeted creature destruction easily looped with Meren

Toxic Deluge

Toxic Deluge

2B

Sorcery

cheap board wipe that gets around indestructible

Living Death

Living Death

3BB

Sorcery

board wipe and mass reanimation rolled into one blowout spell

Culling Ritual

Culling Ritual

2BG

Sorcery

clears low-cost tokens and mana rocks while generating immense mana

Threats/Wincons

22
Blood Artist

Blood Artist

1B

Creature — Vampire

drains life from opponents and restores your life whenever creatures die

Zulaport Cutthroat

Zulaport Cutthroat

1B

Creature — Human Rogue Ally

bolsters your life total and chips down the table during sacrifice loops

Gray Merchant of Asphodel

Gray Merchant of Asphodel

3BB

Creature — Zombie

massive life swing and burn based on black devotion, easily recurred

Kokusho, the Evening Star

Kokusho, the Evening Star

4BB

Legendary Creature — Dragon Spirit

drains each opponent for 5 and gains you 15 life every time it dies

Whip of Erebos

Whip of Erebos

2BB

Legendary Enchantment Artifact

grants entire board lifelink to cushion life total and acts as backup reanimation

Wurmcoil Engine

Wurmcoil Engine

6

Artifact Creature — Phyrexian Wurm

deathtouch and lifelink beater that leaves behind two tokens when destroyed

Mosswood Dreadknight // Dread Whispers

Mosswood Dreadknight // Dread Whispers

1G // 1B

Creature — Human Knight // Sorcery — Adventure

perpetually returns from the graveyard as card advantage and a resilient attacker

Grave Titan

Grave Titan

4BB

Creature — Giant

floods the board with Zombie tokens on entry and attacks

Protean Hulk

Protean Hulk

5GG

Creature — Beast

game-ending death trigger that pulls your ideal creature engines onto the board

Mikaeus, the Unhallowed

Mikaeus, the Unhallowed

3BBB

Legendary Creature — Zombie Cleric

grants undying to non-Humans, making your board virtually immune to removal

Syr Konrad, the Grim

Syr Konrad, the Grim

3BB

Legendary Creature — Human Knight

pings opponents whenever creatures enter or leave the graveyard

Sheoldred, Whispering One

Sheoldred, Whispering One

5BB

Legendary Creature — Phyrexian Praetor

forces opponents to sacrifice creatures while reanimating yours every upkeep

Ayara, First of Locthwain

Ayara, First of Locthwain

BBB

Legendary Creature — Elf Noble

lifegain, drain, and a built-in sacrifice card draw outlet

Scavenging Ooze

Scavenging Ooze

1G

Creature — Ooze

eats opponent graveyards to grow in size while continuously gaining life

Spore Frog

Spore Frog

G

Creature — Frog

infinitely recurrable combat fog that locks aggressive decks out

Reassembling Skeleton

Reassembling Skeleton

1B

Creature — Skeleton Warrior

never stays dead and provides an endless sacrifice target for two mana

Nether Traitor

Nether Traitor

BB

Creature — Spirit

haste shadow threat that hops out of the graveyard whenever another creature dies

Bloodghast

Bloodghast

BB

Creature — Vampire Spirit

free recurring threat that returns whenever a land enters the battlefield

Lord of Extinction

Lord of Extinction

3BG

Creature — Elemental

massive threat scaling with all graveyards, ideal for sacrifice to Greater Good

Massacre Wurm

Massacre Wurm

3BBB

Creature — Phyrexian Wurm

wipes small opposing boards and drains controllers for each creature lost

Vindictive Lich

Vindictive Lich

3B

Creature — Zombie Wizard

punishes opponents heavily whenever it dies, stripping cards and creatures

Plaguecrafter

Plaguecrafter

2B

Creature — Human Shaman

sacrifices itself to force all players to lose creatures or planeswalkers

Utility

8
Eternal Witness

Eternal Witness

1GG

Creature — Human Shaman

returns any key card from your graveyard to hand

Timeless Witness

Timeless Witness

2GG

Creature — Human Shaman

backup Witness with an eternalize mode to return from the graveyard on its own

Victimize

Victimize

2B

Sorcery

turns one expendable creature into two premier reanimated threats

Animate Dead

Animate Dead

1B

Enchantment — Aura

cheap, efficient reanimation aura for your best fallen creatures

Altar of Dementia

Altar of Dementia

2

Artifact

free sacrifice outlet that self-mills to stock your graveyard or mills opponents

Ashnod's Altar

Ashnod's Altar

3

Artifact

free sacrifice outlet generating colorless mana to power big reanimation turns

Viscera Seer

Viscera Seer

B

Creature — Vampire Wizard

one-mana free sacrifice outlet that smooths draws with scrying

Carrion Feeder

Carrion Feeder

B

Creature — Zombie

one-mana free sacrifice outlet that permanently grows into a massive threat

Lands

39
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Llanowar Wastes

Llanowar Wastes

Land

Nonbasic dual land for color fixing.

Woodland Cemetery

Woodland Cemetery

Land

Nonbasic dual land for color fixing.

Temple of Malady

Temple of Malady

Land

Dual land with scry.

Tainted Wood

Tainted Wood

Land

Dual land (needs a Swamp).

Swamp

Swamp 15x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Forest

Forest 9x

Basic Land — Forest

Basic land allocated from mana pip counts.