Matoc, Lavamancer

Art by Filipe Pagliuso

Commander deckR

Matoc, Lavamancer

Trigger Matoc repeatedly by dealing exactly two damage with group-slug permanents, sweeper spells, and targeted burns to chain endless impulse card advantage.

$304.26for all 100 cards at today’s prices
Built Nov 6, 202631 views

Asked for“Matoc, Lavamancer commander deck”

Buy the whole deck on Mana PoolBuild another

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

6
27
21
4
2
2
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp14
Card draw5
Interaction16
↳ board wipes7
Tutors0

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

R 57
37lands · rule of thumb 35–38
2.71average mana value (nonland)
$304.26whole deck, today

The list

Commander

1
Matoc, Lavamancer

Matoc, Lavamancer

3R

Legendary Creature — Human Barbarian Wizard

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

Essential mana acceleration

Arcane Signet

Arcane Signet

2

Artifact

Efficient mana rock

Ruby Medallion

Ruby Medallion

2

Artifact

Cost reduction for red spells

Mind Stone

Mind Stone

2

Artifact

Early ramp that cantrips later

Thought Vessel

Thought Vessel

2

Artifact

Mana rock with no maximum hand size

Fire Diamond

Fire Diamond

2

Artifact

Two-mana red ramp staple

Fellwar Stone

Fellwar Stone

2

Artifact

Reliable two-mana rock

Birgi, God of Storytelling // Harnfel, Horn of Bounty

Birgi, God of Storytelling // Harnfel, Horn of Bounty

2R

Legendary Creature — God // Legendary Artifact

Refunds mana on each spell cast

Runaway Steam-Kin

Runaway Steam-Kin

1R

Creature — Elemental

Explosive mana generator for red spellechains

Treasonous Ogre

Treasonous Ogre

3R

Creature — Ogre Shaman

Converts life into bursts of red mana

Card Draw

8
Jeska's Will

Jeska's Will

2R

Sorcery

Burst impulse draw and explosive mana

Valakut Exploration

Valakut Exploration

2R

Enchantment

Landfall-based impulse card advantage

Light Up the Stage

Light Up the Stage

2R

Sorcery

Cheap impulse draw easily enabled by damage

Reckless Impulse

Reckless Impulse

1R

Sorcery

Efficient two-mana impulse draw

Wrenn's Resolve

Wrenn's Resolve

1R

Sorcery

Redundant Reckless Impulse effect

Wheel of Misfortune

Wheel of Misfortune

2R

Sorcery

Refuels hand and can deal damage to trigger Matoc

Faithless Looting

Faithless Looting

R

Sorcery

Filters cards and stocks the graveyard for Matoc

Big Score

Big Score

3R

Instant

Discards to fuel graveyard while providing cards and treasures

Removal

12
Chaos Warp

Chaos Warp

2R

Instant

Flexible catch-all red removal

Blasphemous Act

Blasphemous Act

8R

Sorcery

Cheap, high-impact emergency board wipe

Vandalblast

Vandalblast

R

Sorcery

One-sided artifact wipe

Bonecrusher Giant // Stomp

Bonecrusher Giant // Stomp

2R // 1R

Creature — Giant // Instant — Adventure

Stomp deals exactly 2 damage to trigger Matoc

Pyroclasm

Pyroclasm

1R

Sorcery

Deals exactly 2 damage across small boards

Volcanic Fallout

Volcanic Fallout

1RR

Instant

Uncounterable wipe dealing exactly 2 damage to each creature and player

Flame Sweep

Flame Sweep

2R

Instant

Instant-speed sweep that deals exactly 2 damage to grounded creatures

Whipflare

Whipflare

1R

Sorcery

Deals exactly 2 damage to nonartifact creatures

Rough // Tumble

Rough // Tumble

1R // 5R

Sorcery // Sorcery

Rough mode deals exactly 2 damage to ground units

Punishing Fire

Punishing Fire

1R

Instant

Recurring burn spell dealing exactly 2 damage

Magma Jet

Magma Jet

1R

Instant

Deals exactly 2 damage with added scry selection

Play with Fire

Play with Fire

R

Instant

Cheap 2-damage burn spell that scries to the face

Threats/Wincons

24
Guttersnipe

Guttersnipe

2R

Creature — Goblin Shaman

Deals exactly 2 damage to each opponent on spellcast to trigger Matoc

Eidolon of the Great Revel

Eidolon of the Great Revel

RR

Enchantment Creature — Spirit

Deals exactly 2 damage whenever low-cost spells are cast

Roiling Vortex

Roiling Vortex

1R

Enchantment

Deals exactly 2 damage on every player's upkeep

Harsh Mentor

Harsh Mentor

1R

Creature — Human Cleric

Punishes activated abilities with exactly 2 damage

Immolation Shaman

Immolation Shaman

1R

Creature — Lizard Shaman

Punishes artifact and creature activations with 2 damage

Scab-Clan Berserker

Scab-Clan Berserker

1RR

Creature — Human Berserker

Deals exactly 2 damage to opponents casting noncreature spells

Sulfuric Vortex

Sulfuric Vortex

1RR

Enchantment

Stops lifegain and deals exactly 2 damage on upkeep

Spellshock

Spellshock

2R

Enchantment

Deals exactly 2 damage each time any player casts a spell

Zo-Zu the Punisher

Zo-Zu the Punisher

1RR

Legendary Creature — Goblin Warrior

Deals exactly 2 damage whenever any player drops a land

Ankh of Mishra

Ankh of Mishra

2

Artifact

Deals exactly 2 damage per land drop to keep card advantage rolling

Cemetery Gatekeeper

Cemetery Gatekeeper

1R

Creature — Vampire

Punishes card types by dealing exactly 2 damage

Chandra, Torch of Defiance

Chandra, Torch of Defiance

2RR

Legendary Planeswalker — Chandra

+1 deals exactly 2 damage to each opponent

Grim Lavamancer

Grim Lavamancer

R

Creature — Human Wizard

Tap ability deals exactly 2 damage to any target

Chandra's Incinerator

Chandra's Incinerator

5R

Creature — Elemental

Turns face-burn triggers into free creature removal

Laelia, the Blade Reforged

Laelia, the Blade Reforged

2R

Legendary Creature — Spirit Warrior

Grows massively from all the cards Matoc exiles

Wild-Magic Sorcerer

Wild-Magic Sorcerer

3R

Creature — Orc Shaman Sorcerer

Grants cascade to spells cast from exile

Nalfeshnee

Nalfeshnee

5R

Creature — Beast Demon

Duplicates spells cast from exile via Matoc

Passionate Archaeologist

Passionate Archaeologist

1R

Legendary Enchantment — Background

Deals heavy damage whenever spells are cast from exile

Subira, Tulzidi Caravanner

Subira, Tulzidi Caravanner

2R

Legendary Creature — Human Shaman

Makes 2-power attackers unblockable to guarantee combat 2-damage triggers

Robber of the Rich

Robber of the Rich

1R

Creature — Human Archer Rogue

Two-power creature that provides additional exile card theft

Loyal Apprentice

Loyal Apprentice

1R

Creature — Human Artificer

Provides hasty 1/1 attackers while packing a 2-power body

Squee, Dubious Monarch

Squee, Dubious Monarch

2R

Legendary Creature — Goblin Noble

Two-power recursive attacker that generates goblin pressure

Legion Warboss

Legion Warboss

2R

Creature — Goblin Soldier

Two-power token producer that applies steady combat pressure

Professional Face-Breaker

Professional Face-Breaker

2R

Creature — Human Warrior

Rewards combat damage with treasures and impulse draw

Utility

8
Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

Protects Matoc and grants haste

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

Zero-cost equip protection and haste enabling immediate tap ability

Liquimetal Torque

Liquimetal Torque

2

Artifact

Enables red artifact removal to destroy enchantments or creatures

Deflecting Swat

Deflecting Swat

2R

Instant

Free protection and redirection while commander is out

Tibalt's Trickery

Tibalt's Trickery

1R

Instant

Red's premier hard counterspell for protection

Underworld Breach

Underworld Breach

1R

Enchantment

Premier red recursion piece to close games

Thousand-Year Elixir

Thousand-Year Elixir

3

Artifact

Lets Matoc tap immediately and untaps him for extra burns

Basilisk Collar

Basilisk Collar

1

Artifact — Equipment

Gives Matoc deathtouch to turn his 2-damage ping into hard creature removal

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mountain

Mountain 32x

Basic Land — Mountain

Basic land allocated from mana pip counts.