Marwyn, the Nurturer

Art by Chris Rahn

Commander deckG

Marwyn, the Nurturer

Deploy cheap mana-producing Elves in the early game to accelerate your mana pool and grow Marwyn, then rapidly cast game-ending mono-green behemoths turns ahead of curve.

$612.97for all 100 cards at today’s prices
Built Nov 8, 202630 views

Asked for“elves commander but use them to ramp into big mono green creature cards”

Buy the whole deck on Mana PoolBuild another

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

9
12
11
2
2
4
22
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp17
Card draw15
Interaction13
↳ board wipes0
Tutors5

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

G 90
37lands · rule of thumb 35–38
4.76average mana value (nonland)
$612.97whole deck, today

The list

Commander

1
Marwyn, the Nurturer

Marwyn, the Nurturer

2G

Legendary Creature — Elf Druid

Chosen commander for the requested strategy.

Ramp

12
Llanowar Elves

Llanowar Elves

G

Creature — Elf Druid

classic one-mana elf mana accelerant

Elvish Mystic

Elvish Mystic

G

Creature — Elf Druid

reliable turn-one elf mana dork

Fyndhorn Elves

Fyndhorn Elves

G

Creature — Elf Druid

redundant one-drop elf accelerator

Priest of Titania

Priest of Titania

1G

Creature — Elf Druid

generates explosive mana scaling with elf count

Elvish Archdruid

Elvish Archdruid

1GG

Creature — Elf Druid

taps for heavy mana and buffs your elves

Circle of Dreams Druid

Circle of Dreams Druid

GGG

Creature — Elf Druid

acts as a Gaea's Cradle on an elf creature

Heritage Druid

Heritage Druid

G

Creature — Elf Druid

turns summoning-sick elves into immediate mana

Arbor Elf

Arbor Elf

G

Creature — Elf Druid

untaps forests to provide rapid ramp

Sol Ring

Sol Ring

1

Artifact

staple fast mana artifact

Arcane Signet

Arcane Signet

2

Artifact

efficient universal mana rock

Three Visits

Three Visits

1G

Sorcery

fetches an untapped forest for ramp

Nature's Lore

Nature's Lore

1G

Sorcery

tutoring untapped lands directly to play

Card Draw

10
Beast Whisperer

Beast Whisperer

2GG

Creature — Elf Druid

draws a card on every creature cast

Guardian Project

Guardian Project

3G

Enchantment

provides steady card draw as creatures enter

The Great Henge

The Great Henge

7GG

Legendary Artifact

massive mana engine and draw upon casting creatures

Rishkar's Expertise

Rishkar's Expertise

4GG

Sorcery

draws cards equal to your biggest creature's power and casts a free spell

Return of the Wildspeaker

Return of the Wildspeaker

4G

Instant

instant-speed burst card draw based on highest power

Garruk's Uprising

Garruk's Uprising

2G

Enchantment

grants trample and draws whenever large creatures enter

Sylvan Library

Sylvan Library

1G

Enchantment

exceptional early game card selection and draw

Shamanic Revelation

Shamanic Revelation

3GG

Sorcery

draws cards for each creature you control

Elemental Bond

Elemental Bond

2G

Enchantment

draws a card whenever your big threats enter

Lifecrafter's Bestiary

Lifecrafter's Bestiary

3

Artifact

scries each upkeep and draws cards off creature spells

Removal

9
Beast Within

Beast Within

2G

Instant

flexible unconditional permanent destruction

Kenrith's Transformation

Kenrith's Transformation

1G

Enchantment — Aura

neutralizes opposing commanders while replacing itself

Nature's Claim

Nature's Claim

G

Instant

efficient cheap artifact and enchantment removal

Reclamation Sage

Reclamation Sage

2G

Creature — Elf Shaman

elf body that destroys an artifact or enchantment

Kogla, the Titan Ape

Kogla, the Titan Ape

3GGG

Legendary Creature — Ape

fights a creature upon entering and removes artifacts/enchantments

Apex Altisaur

Apex Altisaur

7GG

Creature — Dinosaur

board wipe on a massive dinosaur via enrage fights

Song of the Dryads

Song of the Dryads

2G

Enchantment — Aura

turns any troublesome threat or commander into a forest

Lignify

Lignify

1G

Kindred Enchantment — Treefolk Aura

cheap aura that blanks a creature's abilities

Ram Through

Ram Through

1G

Instant

one-sided bite removal that tramples excess damage

Threats/Wincons

22
Craterhoof Behemoth

Craterhoof Behemoth

5GGG

Creature — Beast

quintessential green game-ending overrun finisher

Apex Devastator

Apex Devastator

8GG

Creature — Chimera Hydra

massive 10/10 that cascades four times

Vorinclex, Voice of Hunger

Vorinclex, Voice of Hunger

6GG

Legendary Creature — Phyrexian Praetor

doubles your mana and severely hinders opponents' lands

Terastodon

Terastodon

6GG

Creature — Elephant

blows up three problematic noncreature permanents

Ghalta, Primal Hunger

Ghalta, Primal Hunger

10GG

Legendary Creature — Elder Dinosaur

dirt-cheap 12/12 trampler once power is assembled

Worldspine Wurm

Worldspine Wurm

8GGG

Creature — Wurm

monstrous trampler that leaves behind three 5/5 tokens

Nyxbloom Ancient

Nyxbloom Ancient

4GGG

Enchantment Creature — Elemental

triples all mana generated by your permanents

End-Raze Forerunners

End-Raze Forerunners

5GGG

Creature — Boar

budget overrun threat with vigilance and trample

Pathbreaker Ibex

Pathbreaker Ibex

4GG

Creature — Goat

repeatedly grants massive buffs and trample across the board

Woodfall Primus

Woodfall Primus

5GGG

Creature — Treefolk Shaman

destroys noncreature permanents and resists removal with persist

Avenger of Zendikar

Avenger of Zendikar

5GG

Creature — Elemental

floods the board with plants and grows them rapidly

Void Winnower

Void Winnower

9

Creature — Eldrazi

locks down opponents' spells and blocks with odd/even parity

Kozilek, Butcher of Truth

Kozilek, Butcher of Truth

10

Legendary Creature — Eldrazi

draws four cards on cast and applies annihilator pressure

Ulamog, the Ceaseless Hunger

Ulamog, the Ceaseless Hunger

10

Legendary Creature — Eldrazi

exiles two permanents on cast and mills on attack

Titanoth Rex

Titanoth Rex

7GG

Creature — Dinosaur Beast

gigantic trampler that can cycle into trample counters

Regal Force

Regal Force

4GGG

Creature — Elemental

huge body that refills your hand based on green creature count

Stonehoof Chieftain

Stonehoof Chieftain

7G

Creature — Centaur Warrior

grants entire attacking team indestructible and trample

Old Gnawbone

Old Gnawbone

5GG

Legendary Creature — Dragon

turns massive combat damage into immense Treasure reserves

Cultivator Colossus

Cultivator Colossus

4GGG

Creature — Plant Beast

draws through excess lands while hitting the board as a titan

Zopandrel, Hunger Dominus

Zopandrel, Hunger Dominus

5GG

Legendary Creature — Phyrexian Horror

doubles the power and toughness of your creatures every combat

Vorinclex, Monstrous Raider

Vorinclex, Monstrous Raider

4GG

Legendary Creature — Phyrexian Praetor

doubles your counters and halts opponents' counter strategies

Archetype of Endurance

Archetype of Endurance

6GG

Enchantment Creature — Boar

blankets your entire team in hexproof to protect big threats

Utility

9
Heroic Intervention

Heroic Intervention

1G

Instant

protects your board from sweepers with hexproof and indestructible

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

grants haste and shroud to Marwyn or big threats

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

grants haste and hexproof protection

Concordant Crossroads

Concordant Crossroads

G

World Enchantment

lets all your elves and giant creatures attack immediately

Finale of Devastation

Finale of Devastation

XGG

Sorcery

tutors any creature and serves as an overrun with enough mana

Chord of Calling

Chord of Calling

XGGG

Instant

instant-speed creature tutor leveraging convoke with elves

Green Sun's Zenith

Green Sun's Zenith

XG

Sorcery

shuffling tutor for any green creature directly into play

Thousand-Year Elixir

Thousand-Year Elixir

3

Artifact

allows summoning-sick mana elves to tap immediately and untaps them

Umbral Mantle

Umbral Mantle

3

Artifact — Equipment

goes infinite with large mana producers like Marwyn to create lethal power

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Forest

Forest 32x

Basic Land — Forest

Basic land allocated from mana pip counts.