Marwyn, the Nurturer art

Art by Chris Rahn

Saved commander deck

Marwyn, the Nurturer

Generate infinite mana through untap effects like Umbral Mantle and Staff of Domination to draw the library and win with a massive board or Ezuri.

100 cards$153.75 totalJun 23, 20263 views

Prompt: A deck with the Marwyn, the Nurturer as the commander, with a budget of 100 US dollars, uses combo skills to win

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Marwyn, the Nurturer

Marwyn, the Nurturer

{2}{G}

Legendary Creature — Elf Druid

Chosen commander for the requested strategy.

Ramp

12 cards
Sol Ring

Sol Ring

{1}

Artifact

Universal commander staple for acceleration.

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient mana filtering and ramp.

Llanowar Elves

Llanowar Elves

{G}

Creature — Elf Druid

Cheap elf that scales with elf synergy.

Elvish Mystic

Elvish Mystic

{G}

Creature — Elf Druid

Essential turn 1 mana dork.

Fyndhorn Elves

Fyndhorn Elves

{G}

Creature — Elf Druid

Standard elf acceleration.

Boreal Druid

Boreal Druid

{G}

Snow Creature — Elf Druid

Additional early game ramp.

Priest of Titania

Priest of Titania

{1}{G}

Creature — Elf Druid

Potent mana producer in an elf-heavy deck.

Elvish Archdruid

Elvish Archdruid

{1}{G}{G}

Creature — Elf Druid

Lord that provides massive mana production.

Wirewood Channeler

Wirewood Channeler

{3}{G}

Creature — Elf Druid

Produces mana of any color based on elves controlled.

Circle of Dreams Druid

Circle of Dreams Druid

{G}{G}{G}

Creature — Elf Druid

Gaea's Cradle effect on a creature.

Heritage Druid

Heritage Druid

{G}

Creature — Elf Druid

Turns fresh elves into immediate mana.

Wood Elves

Wood Elves

{2}{G}

Creature — Elf Scout

Provides land-based thinning and ramp.

Card Draw

10 cards
Beast Whisperer

Beast Whisperer

{2}{G}{G}

Creature — Elf Druid

Continuous draw trigger for casting creatures.

Guardian Project

Guardian Project

{3}{G}

Enchantment

Reliable card advantage in singleton creature decks.

Leaf-Crowned Visionary

Leaf-Crowned Visionary

{G}{G}

Creature — Elf Druid

Elf lord that provides card draw on cast.

Lifecrafter's Bestiary

Lifecrafter's Bestiary

{3}

Artifact

Selection and card draw for creature casts.

Return of the Wildspeaker

Return of the Wildspeaker

{4}{G}

Instant

Massive draw based on Marwyn's power.

Rishkar's Expertise

Rishkar's Expertise

{4}{G}{G}

Sorcery

Draws cards and allows a free spell cast.

Soul of the Harvest

Soul of the Harvest

{4}{G}{G}

Creature — Elemental

Large body that rewards playing creatures.

Shamanic Revelation

Shamanic Revelation

{3}{G}{G}

Sorcery

Mass draw based on board state.

Harmonize

Harmonize

{2}{G}{G}

Sorcery

Straightforward green card advantage.

Regal Force

Regal Force

{4}{G}{G}{G}

Creature — Elemental

Can draw half the deck in elf tribal.

Removal

9 cards
Reclamation Sage

Reclamation Sage

{2}{G}

Creature — Elf Shaman

Elf that destroys artifacts or enchantments.

Beast Within

Beast Within

{2}{G}

Instant

Versatile removal for any permanent type.

Kenrith's Transformation

Kenrith's Transformation

{1}{G}

Enchantment — Aura

Neutralizes commanders while replacing itself.

Nature's Claim

Nature's Claim

{G}

Instant

Highly efficient artifact/enchantment removal.

Naturalize

Naturalize

{1}{G}

Instant

Standard utility removal.

Song of the Dryads

Song of the Dryads

{2}{G}

Enchantment — Aura

Green's best way to remove a commander.

Acidic Slime

Acidic Slime

{3}{G}{G}

Creature — Ooze

Deathtouch blocker that destroys utility cards.

Lignify

Lignify

{1}{G}

Kindred Enchantment — Treefolk Aura

Budget-friendly transformation removal.

Krosan Grip

Krosan Grip

{2}{G}

Instant

Split second prevents counterplay on high-priority targets.

Threats/Wincons

17 cards
Ezuri, Renegade Leader

Ezuri, Renegade Leader

{1}{G}{G}

Legendary Creature — Elf Warrior

Primary mana sink and win condition for elves.

Umbral Mantle

Umbral Mantle

{3}

Artifact — Equipment

Infinite mana combo piece with Marwyn.

Staff of Domination

Staff of Domination

{3}

Artifact

Infinite mana sink/generator combo piece.

Sword of the Paruns

Sword of the Paruns

{4}

Artifact — Equipment

Redundant untap combo piece.

End-Raze Forerunners

End-Raze Forerunners

{5}{G}{G}{G}

Creature — Boar

Budget alternative to Craterhoof Behemoth.

Overwhelming Stampede

Overwhelming Stampede

{3}{G}{G}

Sorcery

Win condition when Marwyn is huge.

Dwynen, Gilt-Leaf Daen

Dwynen, Gilt-Leaf Daen

{2}{G}{G}

Legendary Creature — Elf Warrior

Lord that provides life gain.

Imperious Perfect

Imperious Perfect

{2}{G}

Creature — Elf Warrior

Token generator and lord.

Lys Alana Huntmaster

Lys Alana Huntmaster

{2}{G}{G}

Creature — Elf Warrior

Go-wide token generator.

Elvish Warmaster

Elvish Warmaster

{1}{G}

Creature — Elf Warrior

Tokens and repeatable board buff.

Wolverine Riders

Wolverine Riders

{4}{G}{G}

Creature — Elf Warrior

Free tokens every upkeep.

Steel Leaf Champion

Steel Leaf Champion

{G}{G}{G}

Creature — Elf Knight

Heavy hitter that is difficult to block.

Gigantiform

Gigantiform

{3}{G}{G}

Enchantment — Aura

Quickly turns Marwyn into a 1-shot kill or huge mana source.

Invigorate

Invigorate

{2}{G}

Instant

Free spell to boost Marwyn's mana output.

Aspect of Hydra

Aspect of Hydra

{G}

Instant

Massive buff based on green devotion.

Tyvar's Stand

Tyvar's Stand

{X}{G}

Instant

Protection and power buff in one card.

Wildsize

Wildsize

{2}{G}

Instant

Buffs Marwyn and replaces itself.

Utility

11 cards
Wirewood Symbiote

Wirewood Symbiote

{G}

Creature — Insect

Protects elves and untaps Marwyn.

Hyrax Tower Scout

Hyrax Tower Scout

{2}{G}

Creature — Human Scout

Single untap trigger to jumpstart mana.

Quirion Ranger

Quirion Ranger

{G}

Creature — Elf Ranger

Repeatable untap for Marwyn.

Scryb Ranger

Scryb Ranger

{1}{G}

Creature — Faerie Ranger

Flash untap utility.

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Essential protection for the commander.

Evolution Sage

Evolution Sage

{2}{G}

Creature — Elf Druid

Proliferates +1/+1 counters on Marwyn.

Temur Sabertooth

Temur Sabertooth

{2}{G}{G}

Creature — Cat

Infinite combo piece for bouncing untap creatures.

Shared Summons

Shared Summons

{3}{G}{G}

Instant

Tutorial card to find combo pieces.

Chord of Calling

Chord of Calling

{X}{G}{G}{G}

Instant

Instant-speed creature tutor.

Genesis Wave

Genesis Wave

{X}{G}{G}{G}

Sorcery

Huge mana sink to dump the deck onto the field.

Eternal Witness

Eternal Witness

{1}{G}{G}

Creature — Human Shaman

Recovers combo pieces from the graveyard.

Lands

40 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Forest

Forest 35x

Basic Land — Forest

Basic land allocated from mana pip counts.