Marwyn, the Nurturer art

Art by Chris Rahn

Saved commander deck

Marwyn, the Nurturer

Generate massive mana using Marwyn's power and untap effects to draw the deck or execute an infinite combo with Umbral Mantle or Staff of Domination.

100 cards$119.0 totalJun 23, 20263 views

Prompt: A deck with the Marwyn, the Nurturer as the commander, Keep the budget strictly within 100 US dollars, uses combo skills to win

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Marwyn, the Nurturer

Marwyn, the Nurturer

{2}{G}

Legendary Creature — Elf Druid

Chosen commander for the requested strategy.

Ramp

12 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential mana acceleration.

Arcane Signet

Arcane Signet

{2}

Artifact

Standard colored mana ramp.

Llanowar Elves

Llanowar Elves

{G}

Creature — Elf Druid

Low-cost elf that powers up Marwyn and provides mana.

Elvish Mystic

Elvish Mystic

{G}

Creature — Elf Druid

Low-cost elf mana dork.

Fyndhorn Elves

Fyndhorn Elves

{G}

Creature — Elf Druid

Low-cost elf mana dork.

Arbor Elf

Arbor Elf

{G}

Creature — Elf Druid

Forest untapper for mana acceleration.

Priest of Titania

Priest of Titania

{1}{G}

Creature — Elf Druid

Powerful mana generator based on elf count.

Elvish Archdruid

Elvish Archdruid

{1}{G}{G}

Creature — Elf Druid

Elf lord that provides massive mana.

Circle of Dreams Druid

Circle of Dreams Druid

{G}{G}{G}

Creature — Elf Druid

Gaea's Cradle effect on a creature.

Wild Growth

Wild Growth

{G}

Enchantment — Aura

Cheap enchantment ramp.

Wolfwillow Haven

Wolfwillow Haven

{1}{G}

Enchantment — Aura

Resilient land-based mana ramp.

Wirewood Channeler

Wirewood Channeler

{3}{G}

Creature — Elf Druid

Alternative elf mana generator if Marwyn is taxed.

Card Draw

10 cards
Harmonize

Harmonize

{2}{G}{G}

Sorcery

Reliable green card draw.

Beast Whisperer

Beast Whisperer

{2}{G}{G}

Creature — Elf Druid

Draws cards for every elf cast.

Soul of the Harvest

Soul of the Harvest

{4}{G}{G}

Creature — Elemental

Repeated card draw for creature entries.

Lifecrafter's Bestiary

Lifecrafter's Bestiary

{3}

Artifact

Provides selection and draw triggers.

Return of the Wildspeaker

Return of the Wildspeaker

{4}{G}

Instant

Draws cards based on Marwyn's high power.

Rishkar's Expertise

Rishkar's Expertise

{4}{G}{G}

Sorcery

Draws massive cards and allows a free spell casting.

Shamanic Revelation

Shamanic Revelation

{3}{G}{G}

Sorcery

Massive draw in a creature-heavy elf deck.

Lead the Stampede

Lead the Stampede

{2}{G}

Sorcery

Refills hand with elf threats.

Guardian Project

Guardian Project

{3}{G}

Enchantment

Consistent card draw for various creatures.

Armorcraft Judge

Armorcraft Judge

{3}{G}

Creature — Elf Artificer

Draws cards based on creatures with +1/+1 counters.

Removal

10 cards
Kenrith's Transformation

Kenrith's Transformation

{1}{G}

Enchantment — Aura

Strips abilities from problematic commanders.

Beast Within

Beast Within

{2}{G}

Instant

Versatile removal for any permanent type.

Nature's Claim

Nature's Claim

{G}

Instant

Highly efficient artifact and enchantment removal.

Reclamation Sage

Reclamation Sage

{2}{G}

Creature — Elf Shaman

Elf that destroys artifacts or enchantments.

Lignify

Lignify

{1}{G}

Kindred Enchantment — Treefolk Aura

Budget-friendly creature neutralization.

Return to Nature

Return to Nature

{1}{G}

Instant

Flexible removal with graveyard hate options.

Naturalize

Naturalize

{1}{G}

Instant

Standard artifact and enchantment destruction.

Acidic Slime

Acidic Slime

{3}{G}{G}

Creature — Ooze

Deathtouch blocker that destroys a permanent on entry.

Krosan Grip

Krosan Grip

{2}{G}

Instant

Split second removal to stop enemy combos.

Song of the Dryads

Song of the Dryads

{2}{G}

Enchantment — Aura

Strongest green removal for commanders and lands.

Threats/Wincons

16 cards
Umbral Mantle

Umbral Mantle

{3}

Artifact — Equipment

Infinite mana combo piece with Marwyn.

Staff of Domination

Staff of Domination

{3}

Artifact

Versatile combo piece and mana sink.

Sword of the Paruns

Sword of the Paruns

{4}

Artifact — Equipment

Redundant untap combo piece for Marwyn.

Hyrax Tower Scout

Hyrax Tower Scout

{2}{G}

Creature — Human Scout

Untaps Marwyn to continue a big mana turn.

Quirion Ranger

Quirion Ranger

{G}

Creature — Elf Ranger

Cheap untap utility for mana dorks.

Timberwatch Elf

Timberwatch Elf

{2}{G}

Creature — Elf

Huge power buff to Marwyn for big mana or combat.

Immaculate Magistrate

Immaculate Magistrate

{3}{G}

Creature — Elf Shaman

Puts massive counters on Marwyn to scale her mana yield.

Ezuri, Renegade Leader

Ezuri, Renegade Leader

{1}{G}{G}

Legendary Creature — Elf Warrior

Infinite mana sink for overrun wins.

Overwhelming Stampede

Overwhelming Stampede

{3}{G}{G}

Sorcery

Finisher that scales with Marwyn's power.

Dwynen's Elite

Dwynen's Elite

{1}{G}

Creature — Elf Warrior

Provides two elf bodies for one card.

Elvish Warmaster

Elvish Warmaster

{1}{G}

Creature — Elf Warrior

Token generator and mana sink finisher.

Dwynen, Gilt-Leaf Daen

Dwynen, Gilt-Leaf Daen

{2}{G}{G}

Legendary Creature — Elf Warrior

Lord effect and lifegain for longevity.

Elvish Promenade

Elvish Promenade

{3}{G}

Kindred Sorcery — Elf

Doubles the amount of elves on board.

Jagged-Scar Archers

Jagged-Scar Archers

{1}{G}{G}

Creature — Elf Archer

Power based on elf count, assists in aerial defense.

Lys Alana Huntmaster

Lys Alana Huntmaster

{2}{G}{G}

Creature — Elf Warrior

Generates wide board presence through casting elves.

End-Raze Forerunners

End-Raze Forerunners

{5}{G}{G}{G}

Creature — Boar

Budget alternative to Craterhoof Behemoth.

Utility

11 cards
Heirloom Blade

Heirloom Blade

{3}

Artifact — Equipment

Equipment that replaces elves when they die.

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Protects Marwyn from targeted removal.

Wirewood Symbiote

Wirewood Symbiote

{G}

Creature — Insect

Protects elves and provides untaps.

Temur Sabertooth

Temur Sabertooth

{2}{G}{G}

Creature — Cat

Combo piece for ETB triggers and protection.

Invigorate

Invigorate

{2}{G}

Instant

Free spell to buff Marwyn for a sudden mana spark.

Blossoming Defense

Blossoming Defense

{G}

Instant

Protection and a slight buff for Marwyn.

Snakeskin Veil

Snakeskin Veil

{G}

Instant

Persistent counter and hexproof protection.

Shared Summons

Shared Summons

{3}{G}{G}

Instant

Tutors for two combo pieces or finishers.

Yeva, Nature's Herald

Yeva, Nature's Herald

{2}{G}{G}

Legendary Creature — Elf Shaman

Allows playing elves at flash speed for protection/combos.

Vitalize

Vitalize

{G}

Instant

Cheap mass untap for explosive mana turns.

Mobilize

Mobilize

{G}

Sorcery

Redundant mass untap effect for mana dorks.

Lands

40 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Forest

Forest 35x

Basic Land — Forest

Basic land allocated from mana pip counts.