Marwyn, the Clearcutter art

Art by Quintin Gleim

Saved commander deck

Marwyn, the Clearcutter

Generate disposable artifact tokens and sacrifice fodder to feed Marwyn's draw engine while recurring resources and burning opponents through artifact-sacrifice synergies.

100 cards$226.38 totalOct 4, 202617 views

Prompt: Marwyn, the Clearcutter commander deck

Buy Whole Deck on Mana Pool →Build Another
Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Marwyn, the Clearcutter

Marwyn, the Clearcutter

{R}

Legendary Creature — Elf Warrior

Chosen commander for the requested strategy.

Ramp

12 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential format staple for fast mana.

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient two-mana rock that can be sacrificed in a pinch.

Ruby Medallion

Ruby Medallion

{2}

Artifact

Reduces the cost of all red spells in the deck.

Mind Stone

Mind Stone

{2}

Artifact

Provides early mana and can cycle itself or be fed to Marwyn.

Thought Vessel

Thought Vessel

{2}

Artifact

Provides mana ramp and removes maximum hand size for heavy card draw.

Fire Diamond

Fire Diamond

{2}

Artifact

Reliable mono-red artifact mana.

Worn Powerstone

Worn Powerstone

{3}

Artifact

Ramps by two colorless mana to pay for Marwyn's activation costs.

Solemn Simulacrum

Solemn Simulacrum

{4}

Artifact Creature — Golem

Fetches a basic mountain and draws an extra card when sacrificed to Marwyn.

Burnished Hart

Burnished Hart

{3}

Artifact Creature — Elk

Artifact creature that ramps lands directly to the battlefield.

Wayfarer's Bauble

Wayfarer's Bauble

{1}

Artifact

Cheap artifact that ramps basic lands.

Big Score

Big Score

{3}{R}

Instant

Discards fodder, filters cards, and produces two Treasure tokens to sacrifice.

Unexpected Windfall

Unexpected Windfall

{2}{R}{R}

Instant

Draws cards while creating two artifact Treasure tokens for sacrifice.

Card Draw

8 cards
Ichor Wellspring

Ichor Wellspring

{2}

Artifact

Draws a card on entry and another when sacrificed to Marwyn.

Experimental Synthesizer

Experimental Synthesizer

{R}

Artifact

Provides impulse card advantage on entry and exit.

Skullclamp

Skullclamp

{1}

Artifact — Equipment

Equips onto small utility creatures and tokens for massive draw.

Professional Face-Breaker

Professional Face-Breaker

{2}{R}

Creature — Human Warrior

Generates Treasures on combat damage and turns them into impulse card draw.

Daretti, Scrap Savant

Daretti, Scrap Savant

{3}{R}

Legendary Planeswalker — Daretti

Loots cards and recurs key artifacts directly from the graveyard.

Wheel of Misfortune

Wheel of Misfortune

{2}{R}

Sorcery

Refills an empty hand in red.

Thrill of Possibility

Thrill of Possibility

{1}{R}

Instant

Instant-speed card filtering that stocks the graveyard.

Demand Answers

Demand Answers

{1}{R}

Instant

Draws two cards by sacrificing an artifact or token.

Removal

10 cards
Chaos Warp

Chaos Warp

{2}{R}

Instant

Versatile mono-red answer to any permanent.

Blasphemous Act

Blasphemous Act

{8}{R}

Sorcery

Cheap, highly efficient creature board wipe.

Vandalblast

Vandalblast

{R}

Sorcery

Flexible single artifact removal or asymmetrical one-sided wipe.

Abrade

Abrade

{1}{R}

Instant

Flexible removal hitting small creatures or pesky artifacts.

Lightning Bolt

Lightning Bolt

{R}

Instant

Efficient spot removal for cheap utility creatures and planeswalkers.

Wild Magic Surge

Wild Magic Surge

{R}{R}

Instant

Unconditional permanent removal in mono-red.

Brotherhood's End

Brotherhood's End

{1}{R}{R}

Sorcery

Modal sweeper cleaning up small creatures or cheap utility artifacts.

Chain Reaction

Chain Reaction

{2}{R}{R}

Sorcery

Scalable red damage-based board wipe.

Spine of Ish Sah

Spine of Ish Sah

{7}

Artifact

High-impact permanent destruction that returns to hand when sacrificed to Marwyn.

Meteor Golem

Meteor Golem

{7}

Artifact Creature — Golem

Artifact-based permanent removal that can be looped with artifact recursion.

Threats/Wincons

24 cards
Reckless Fireweaver

Reckless Fireweaver

{1}{R}

Creature — Human Artificer

Pings every opponent whenever an artifact enters your battlefield.

Ingenious Artillerist

Ingenious Artillerist

{2}{R}

Creature — Human Artificer

Drains life whenever artifacts or Treasure tokens enter.

Dragonspark Reactor

Dragonspark Reactor

{1}{R}

Artifact

Builds charges from artifact entries and sacrifices, unleashing massive burst damage.

Crime Novelist

Crime Novelist

{2}{R}

Creature — Goblin Bard

Grows and produces red mana whenever you sacrifice an artifact.

Magda, Brazen Outlaw

Magda, Brazen Outlaw

{1}{R}

Legendary Creature — Dwarf Berserker

Produces Treasures and tutors high-cost artifact win conditions to play.

Rose Room Treasurer

Rose Room Treasurer

{3}{R}

Creature — Ogre Warrior

Creates Treasures and converts creature entries into direct burn.

Goldspan Dragon

Goldspan Dragon

{3}{R}{R}

Creature — Dragon

Evasive threat that doubles the mana output of sacrificed Treasure tokens.

Hellkite Tyrant

Hellkite Tyrant

{4}{R}{R}

Creature — Dragon

Massive flying win condition that steals opposing artifacts.

Wurmcoil Engine

Wurmcoil Engine

{6}

Artifact Creature — Phyrexian Wurm

High-stat threat that splits into two lifelink/deathtouch artifact tokens upon sacrifice.

Combustible Gearhulk

Combustible Gearhulk

{4}{R}{R}

Artifact Creature — Construct

Large first-striking threat providing either huge graveyard burn or three cards.

Pia and Kiran Nalaar

Pia and Kiran Nalaar

{2}{R}{R}

Legendary Creature — Human Artificer

Brings two Thopter tokens and provides an alternate artifact sacrifice burn outlet.

Feldon of the Third Path

Feldon of the Third Path

{1}{R}{R}

Legendary Creature — Human Artificer

Creates temporary artifact token copies of dead creatures to swing or sacrifice.

Triplicate Titan

Triplicate Titan

{9}

Artifact Creature — Golem

Large keyword soup beater that splits into three tokens when sacrificed.

Phyrexian Triniform

Phyrexian Triniform

{9}

Artifact Creature — Phyrexian Golem

Enormous artifact threat that leaves behind three 3/3 Golems upon death.

City on Fire

City on Fire

{5}{R}{R}{R}

Enchantment

Triples all damage from your pingers and beaters; convokes easily with tokens.

Kuldotha Forgemaster

Kuldotha Forgemaster

{5}

Artifact Creature — Construct

Sacrifices artifacts to tutor any game-winning artifact directly onto the board.

Scrap Trawler

Scrap Trawler

{3}

Artifact Creature — Construct

Chains artifact recursion from the graveyard as artifacts are sacrificed to Marwyn.

Myr Retriever

Myr Retriever

{2}

Artifact Creature — Myr

Recovers any key artifact from the graveyard when sacrificed.

Workshop Assistant

Workshop Assistant

{3}

Artifact Creature — Construct

Redundant death trigger returning critical artifacts from the graveyard.

Goblin Welder

Goblin Welder

{R}

Creature — Goblin Artificer

Trades spent artifacts on board for high-impact artifacts in the graveyard.

Goblin Engineer

Goblin Engineer

{1}{R}

Creature — Goblin Artificer

Entombs and reanimates key low-cost artifacts.

Slobad, Goblin Tinkerer

Slobad, Goblin Tinkerer

{1}{R}

Legendary Creature — Goblin Artificer

Sacrifices artifacts at instant speed to grant indestructible to crucial permanents.

Urabrask's Forge

Urabrask's Forge

{2}{R}

Artifact

Creates scaling artifact Phyrexian Horrors every turn that can be sacrificed before dying.

Loyal Apprentice

Loyal Apprentice

{1}{R}

Creature — Human Artificer

Spits out flying artifact Thopter tokens every combat to fuel Marwyn.

Utility

7 cards
Clock of Omens

Clock of Omens

{4}

Artifact

Taps two artifacts to untap Marwyn for repeated card draw activations.

Thousand-Year Elixir

Thousand-Year Elixir

{3}

Artifact

Gives Marwyn pseudo-haste and untaps her to draw extra cards.

Unwinding Clock

Unwinding Clock

{4}

Artifact

Untaps artifacts during every opponent's turn to enable repeated Marwyn draw activations.

Crucible of Worlds

Crucible of Worlds

{3}

Artifact

Allows playing lands directly from the graveyard after sacrificing them to Marwyn.

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Protects Marwyn with hexproof and grants immediate haste.

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Provides free shroud and haste protection for your commander.

Dross Scorpion

Dross Scorpion

{4}

Artifact Creature — Scorpion

Untaps Marwyn whenever an artifact creature goes to the graveyard.

Lands

38 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mountain

Mountain 33x

Basic Land — Mountain

Basic land allocated from mana pip counts.