Marvel Boy, Noh-Varr art

Art by Immanuela Crovius

Saved commander deck

Marvel Boy, Noh-Varr

Flood the battlefield with creature tokens and small creatures to continuously trigger Marvel Boy, growing him into a massive lethal threat while overwhelming opponents with a swarm of attackers.

100 cards$486.48 totalSep 22, 20268 views

Prompt: Marvel Boy, Noh-Varr commander deck

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Marvel Boy, Noh-Varr

Marvel Boy, Noh-Varr

{1}{R/W}

Legendary Creature — Kree Soldier Hero

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

premier mana rock

Arcane Signet

Arcane Signet

{2}

Artifact

efficient two-mana color fixing

Boros Signet

Boros Signet

{2}

Artifact

reliable guild ramp and fixing

Talisman of Conviction

Talisman of Conviction

{2}

Artifact

untapped colored mana acceleration

Mind Stone

Mind Stone

{2}

Artifact

early ramp that can cycle late game

Thought Vessel

Thought Vessel

{2}

Artifact

two-mana rock with no maximum hand size

Fellwar Stone

Fellwar Stone

{2}

Artifact

low-cost general mana production

Knight of the White Orchid

Knight of the White Orchid

{W}{W}

Creature — Human Knight

catches up on plains and provides a creature ETB

Loyal Warhound

Loyal Warhound

{1}{W}

Creature — Dog

fetches basic plains on ETB creature body

Oketra's Monument

Oketra's Monument

{3}

Legendary Artifact

reduces white creature costs and spawns warrior tokens

Card Draw

10 cards
Welcoming Vampire

Welcoming Vampire

{2}{W}

Creature — Vampire

draws cards from low-power creature entries

Tocasia's Welcome

Tocasia's Welcome

{2}{W}

Enchantment

draws a card once each turn when tokens enter

Mentor of the Meek

Mentor of the Meek

{2}{W}

Creature — Human Soldier

turns small creature ETBs into fresh cards

Esper Sentinel

Esper Sentinel

{W}

Artifact Creature — Human Soldier

taxes opponents' noncreature spells

Skullclamp

Skullclamp

{1}

Artifact — Equipment

efficiently converts 1/1 tokens into raw cards

Rumor Gatherer

Rumor Gatherer

{1}{W}{W}

Creature — Elf Wizard

scrys and draws with multiple creature entries

Bennie Bracks, Zoologist

Bennie Bracks, Zoologist

{3}{W}

Legendary Creature — Elf Druid

convokes cheaply and draws when tokens are created

Idol of Oblivion

Idol of Oblivion

{2}

Artifact

steady card draw every turn a token is made

Thrill of Possibility

Thrill of Possibility

{1}{R}

Instant

instant-speed card filtering

Jeska's Will

Jeska's Will

{2}{R}

Sorcery

explosive burst of red mana and impulse draw

Removal

10 cards
Swords to Plowshares

Swords to Plowshares

{W}

Instant

premier single-target creature exile

Path to Exile

Path to Exile

{W}

Instant

efficient unconditional creature exile

Stroke of Midnight

Stroke of Midnight

{2}{W}

Instant

flexible nonland permanent removal

Generous Gift

Generous Gift

{2}{W}

Instant

versatile answer to any problematic permanent

Chaos Warp

Chaos Warp

{2}{R}

Instant

red catch-all removal for any permanent

Wear // Tear

Wear // Tear

{1}{R} // {W}

Instant // Instant

cost-effective artifact and enchantment destruction

Abrade

Abrade

{1}{R}

Instant

flexible burn or artifact shatter

Unholy Heat

Unholy Heat

{R}

Instant

low-cost efficient damage-based removal

Blasphemous Act

Blasphemous Act

{8}{R}

Sorcery

cheap board wipe in token-heavy games

Cleansing Nova

Cleansing Nova

{3}{W}{W}

Sorcery

modal board wipe for creatures or artifacts/enchantments

Threats/Wincons

23 cards
Adeline, Resplendent Cathar

Adeline, Resplendent Cathar

{1}{W}{W}

Legendary Creature — Human Knight

creates human tokens every attack step

Anim Pakal, Thousandth Moon

Anim Pakal, Thousandth Moon

{1}{R}{W}

Legendary Creature — Human Soldier

escalates gnome token creation on attack

Krenko, Mob Boss

Krenko, Mob Boss

{2}{R}{R}

Legendary Creature — Goblin Warrior

exponentially creates goblin creature tokens

Krenko, Tin Street Kingpin

Krenko, Tin Street Kingpin

{2}{R}

Legendary Creature — Goblin

creates goblin tokens based on power when attacking

Hero of Bladehold

Hero of Bladehold

{2}{W}{W}

Creature — Human Knight

creates soldier tokens and buffs the army via battle cry

Siege-Gang Commander

Siege-Gang Commander

{3}{R}{R}

Creature — Goblin

enters with three goblins to quickly buff Marvel Boy

Pia and Kiran Nalaar

Pia and Kiran Nalaar

{2}{R}{R}

Legendary Creature — Human Artificer

brings two thopter tokens on entry

Legion Warboss

Legion Warboss

{2}{R}

Creature — Goblin Soldier

makes a goblin token on each combat step

Goblin Rabblemaster

Goblin Rabblemaster

{2}{R}

Creature — Goblin Warrior

creates hasty goblins every combat

Young Pyromancer

Young Pyromancer

{1}{R}

Creature — Human Shaman

spawns elemental tokens whenever spells are cast

Monastery Mentor

Monastery Mentor

{2}{W}

Creature — Human Monk

creates prowess monk tokens from noncreature spells

Assemble the Legion

Assemble the Legion

{3}{R}{W}

Enchantment

unstoppable growing token generator each upkeep

Secure the Wastes

Secure the Wastes

{X}{W}

Instant

instant-speed army in a can to trigger Marvel Boy

White Sun's Twilight

White Sun's Twilight

{X}{W}{W}

Sorcery

wipes the board and spawns toxic mite tokens

Call the Coppercoats

Call the Coppercoats

{2}{W}

Instant

instant-speed burst of human tokens scaling with foes

Neyali, Suns' Vanguard

Neyali, Suns' Vanguard

{2}{R}{W}

Legendary Creature — Human Rebel

gives tokens double strike and exiles playable cards

Mondrak, Glory Dominus

Mondrak, Glory Dominus

{2}{W}{W}

Legendary Creature — Phyrexian Horror

doubles all token production on your turn

Anointed Procession

Anointed Procession

{3}{W}

Enchantment

doubles the amount of creature tokens created

Purphoros, God of the Forge

Purphoros, God of the Forge

{3}{R}

Legendary Enchantment Creature — God

burns opponents whenever creatures enter your board

Cathars' Crusade

Cathars' Crusade

{3}{W}{W}

Enchantment

pumps your whole board on every creature ETB

Rosie Cotton of South Lane

Rosie Cotton of South Lane

{2}{W}

Legendary Creature — Halfling Peasant

makes tokens and distributes +1/+1 counters

Lae'zel, Vlaakith's Champion

Lae'zel, Vlaakith's Champion

{2}{W}

Legendary Creature — Gith Warrior

adds an additional +1/+1 counter on Marvel Boy per trigger

The Ozolith

The Ozolith

{1}

Legendary Artifact

stores counters if Marvel Boy leaves the battlefield

Utility

8 cards
Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

hexproof and haste protection for your commander

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

free equip shroud and haste for immediate offense

Teferi's Protection

Teferi's Protection

{2}{W}

Instant

premier phase-out protection against all board wipes

Boros Charm

Boros Charm

{R}{W}

Instant

indestructibility for your board or double strike finisher

Flawless Maneuver

Flawless Maneuver

{2}{W}

Instant

free indestructible protection with commander out

Akroma's Will

Akroma's Will

{3}{W}

Instant

game-ending combat buff and evasion for your army

Mother of Runes

Mother of Runes

{W}

Creature — Human Cleric

grants targeted protection from colors on demand

Giver of Runes

Giver of Runes

{W}

Creature — Kor Cleric

flexible defense against single-target spells and abilities

Lands

38 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Battlefield Forge

Battlefield Forge

Land

Nonbasic dual land for color fixing.

Clifftop Retreat

Clifftop Retreat

Land

Nonbasic dual land for color fixing.

Temple of Triumph

Temple of Triumph

Land

Dual land with scry.

Needle Spires

Needle Spires

Land

Nonbasic dual land for color fixing.

Boros Garrison

Boros Garrison

Land

Bounce land — taps for two colors.

Plains

Plains 15x

Basic Land — Plains

Basic land allocated from mana pip counts.

Mountain

Mountain 8x

Basic Land — Mountain

Basic land allocated from mana pip counts.