Marisi, Breaker of the Coil art

Art by Rudy Siswanto

Saved commander deck

Marisi, Breaker of the Coil

Disguised as a aggressive Naya cat-warrior deck, this build hard-counters high-speed aggressive decks using creature-tapped stax, goad tactics, combat spell-locks, and combat restrictions to completely freeze opposing combat plans before they start.

100 cards$470.78 totalSep 1, 202633 views

Prompt: Create a deck that completely counters Lightning, Army of One, making it impossible for the player to play, so that even if it's branch 5, it feels like it's branch 1. Use a commander that is not obvious that I am building this to counter it, my mains are: Bello, Felix, Splinter, Zangief. As you can see I like more of a anthropomorfic character, or a muscular male. Do something around that

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Commander

1 cards
Marisi, Breaker of the Coil

Marisi, Breaker of the Coil

{1}{R}{G}{W}

Legendary Creature — Cat Warrior

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

fast mana acceleration

Arcane Signet

Arcane Signet

{2}

Artifact

fixing and ramp staple

Nature's Lore

Nature's Lore

{1}{G}

Sorcery

fetches dual forest lands untapped

Three Visits

Three Visits

{1}{G}

Sorcery

efficient forest ramp

Farseek

Farseek

{1}{G}

Sorcery

fetches off-color dual lands

Rampant Growth

Rampant Growth

{1}{G}

Sorcery

basic land fetching

Birds of Paradise

Birds of Paradise

{G}

Creature — Bird

flying mana dork that triggers goad early

Delighted Halfling

Delighted Halfling

{G}

Creature — Halfling Citizen

uncounterable legendary mana source

Bloom Tender

Bloom Tender

{1}{G}

Creature — Elf Druid

taps for multi-color mana in Naya

Talisman of Impulse

Talisman of Impulse

{2}

Artifact

low-cost mana rock

Card Draw

10 cards
Esper Sentinel

Esper Sentinel

{W}

Artifact Creature — Human Soldier

taxing card draw off noncreature spells

Sylvan Library

Sylvan Library

{1}{G}

Enchantment

topdeck manipulation and extra cards

Toski, Bearer of Secrets

Toski, Bearer of Secrets

{3}{G}

Legendary Creature — Squirrel

draws cards on combat damage and cannot be countered

Ohran Frostfang

Ohran Frostfang

{3}{G}{G}

Snow Creature — Snake

gives deathtouch to attackers and draws cards

Professional Face-Breaker

Professional Face-Breaker

{2}{R}

Creature — Human Warrior

creates treasure and imp-draws on combat damage

Welcoming Vampire

Welcoming Vampire

{2}{W}

Creature — Vampire

draws cards when small evasive tokens enter

Beast Whisperer

Beast Whisperer

{2}{G}{G}

Creature — Elf Druid

creature-based engine draw

Return of the Wildspeaker

Return of the Wildspeaker

{4}{G}

Instant

burst draw based on highest power

Harmonize

Harmonize

{2}{G}{G}

Sorcery

solid green draw spell

Idol of Oblivion

Idol of Oblivion

{2}

Artifact

steady draw engine with token creation

Removal

10 cards
Swords to Plowshares

Swords to Plowshares

{W}

Instant

unconditional instant-speed creature exile

Path to Exile

Path to Exile

{W}

Instant

cheap creature exile

Beast Within

Beast Within

{2}{G}

Instant

versatile permanent removal

Generous Gift

Generous Gift

{2}{W}

Instant

flexible removal for any target

Chaos Warp

Chaos Warp

{2}{R}

Instant

shuffles problematic commanders or permanents

Nature's Claim

Nature's Claim

{G}

Instant

cheap artifact and enchantment removal

Stroke of Midnight

Stroke of Midnight

{2}{W}

Instant

instant speed target destruction

Farewell

Farewell

{4}{W}{W}

Sorcery

flexible mass exile board wipe

Blasphemous Act

Blasphemous Act

{8}{R}

Sorcery

cheap mass damage board clear

Vanquish the Horde

Vanquish the Horde

{6}{W}{W}

Sorcery

low-cost wrath against creature-heavy boards

Threats/Wincons

20 cards
Soltari Foot Soldier

Soltari Foot Soldier

{W}

Creature — Soltari Soldier

shadow mechanic guarantees unblockable goad triggers

Soltari Visionary

Soltari Visionary

{1}{W}{W}

Creature — Soltari Cleric

unblockable shadow attacker that destroys enchantments

Skrelv, Defector Mite

Skrelv, Defector Mite

{W}

Legendary Artifact Creature — Phyrexian Mite

provides unblockable attacks and protection

Loyal Apprentice

Loyal Apprentice

{1}{R}

Creature — Human Artificer

creates flying thopters to continuously goad opponents

Mother of Runes

Mother of Runes

{W}

Creature — Human Cleric

protects core lock pieces and enablers

Giver of Runes

Giver of Runes

{W}

Creature — Kor Cleric

grants protection and toughness buffs

Sovereign Okinec Ahau

Sovereign Okinec Ahau

{2}{G}{W}

Legendary Creature — Cat Noble

muscular cat warrior that pumps your creature base

Jetmir, Nexus of Revels

Jetmir, Nexus of Revels

{1}{R}{G}{W}

Legendary Creature — Cat Demon

cat demon lord that turns your board into lethal threats

Gisela, Blade of Goldnight

Gisela, Blade of Goldnight

{4}{R}{W}{W}

Legendary Creature — Angel

doubles damage goaded opponents deal to each other

Xenagos, God of Revels

Xenagos, God of Revels

{3}{R}{G}

Legendary Enchantment Creature — God

indestructible stat buffer for instant pressure

Halana and Alena, Partners

Halana and Alena, Partners

{2}{R}{G}

Legendary Creature — Human Ranger

grants haste and boosts power on attackers

Quartzwood Crasher

Quartzwood Crasher

{2}{R}{R}{G}

Creature — Dinosaur Beast

trample engine that builds huge beast tokens

Krenko, Tin Street Kingpin

Krenko, Tin Street Kingpin

{2}{R}

Legendary Creature — Goblin

generates scaling goblin tokens to trigger goad

Selfless Spirit

Selfless Spirit

{1}{W}

Creature — Spirit Cleric

flying goad enabler that grants indestructible response

Dauntless Escort

Dauntless Escort

{1}{G}{W}

Creature — Rhino Soldier

muscular rhino warrior offering board protection

Seedborn Muse

Seedborn Muse

{3}{G}{G}

Creature — Spirit

untaps resources every turn for defensive tricks

Dragonlord Dromoka

Dragonlord Dromoka

{4}{G}{W}

Legendary Creature — Elder Dragon

uncounterable dragon that completely stops enemy turn-responses

Aurelia, the Warleader

Aurelia, the Warleader

{2}{R}{R}{W}{W}

Legendary Creature — Angel

provides additional combat steps to goad the entire table

Shalai, Voice of Plenty

Shalai, Voice of Plenty

{3}{W}

Legendary Creature — Angel

grants hexproof to player and creatures

Avacyn, Angel of Hope

Avacyn, Angel of Hope

{5}{W}{W}{W}

Legendary Creature — Angel

ultimate curve topper granting full board indestructibility

Utility

12 cards
Authority of the Consuls

Authority of the Consuls

{W}

Enchantment

forces opposing haste creatures to enter tapped

Blind Obedience

Blind Obedience

{1}{W}

Enchantment

taps incoming opponent artifacts and creatures

Thalia, Heretic Cathar

Thalia, Heretic Cathar

{2}{W}

Legendary Creature — Human Soldier

slows enemy nonbasic lands and creatures entering

Drannith Magistrate

Drannith Magistrate

{1}{W}

Creature — Human Wizard

prevents opponents from casting commanders

Collector Ouphe

Collector Ouphe

{1}{G}

Creature — Ouphe

shuts down opposing activated artifact abilities

Ghostly Prison

Ghostly Prison

{2}{W}

Enchantment

taxes attackers trying to target you

Windborn Muse

Windborn Muse

{3}{W}

Creature — Spirit

flying body that taxes enemy attacks

Silent Arbiter

Silent Arbiter

{4}

Artifact Creature — Construct

forces all combat into single-creature attacks

Grand Abolisher

Grand Abolisher

{W}{W}

Creature — Human Cleric

stops opponents from casting spells on your turn

Deafening Silence

Deafening Silence

{W}

Enchantment

limits noncreature spell combos and fast chains

Archon of Emeria

Archon of Emeria

{2}{W}

Creature — Archon

limits spells cast per turn and taps nonbasic lands

Linvala, Keeper of Silence

Linvala, Keeper of Silence

{2}{W}{W}

Legendary Creature — Angel

completely shuts down opposing creature activated abilities

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Battlefield Forge

Battlefield Forge

Land

Nonbasic dual land for color fixing.

Clifftop Retreat

Clifftop Retreat

Land

Nonbasic dual land for color fixing.

Temple of Triumph

Temple of Triumph

Land

Dual land with scry.

Needle Spires

Needle Spires

Land

Nonbasic dual land for color fixing.

Boros Garrison

Boros Garrison

Land

Bounce land — taps for two colors.

Brushland

Brushland

Land

Nonbasic dual land for color fixing.

Sunpetal Grove

Sunpetal Grove

Land

Nonbasic dual land for color fixing.

Plains

Plains 8x

Basic Land — Plains

Basic land allocated from mana pip counts.

Mountain

Mountain 3x

Basic Land — Mountain

Basic land allocated from mana pip counts.

Forest

Forest 5x

Basic Land — Forest

Basic land allocated from mana pip counts.