Marchesa, the Black Rose art

Art by Matt Stewart

Saved commander deck

Marchesa, the Black Rose

This deck pairs Marchesa with Modular Constructs. Because Modular creatures enter with +1/+1 counters and transfer them upon death, Marchesa guarantees they reanimate every single end step, resulting in an unstoppable recurring counter-duplication engine.

100 cards$653.19 totalSep 7, 202638 views

Prompt: Build a Commander-legal Typal/Kindred deck around a creative and non-obvious interaction between the commander and a chosen creature type. The commander cannot be of the chosen creature type, and the creature type cannot appear anywhere in the commander's rules text. The commander should meaningfully support the chosen creature type through an unusual mechanical or thematic interaction. Avoid obvious or established pairings where the commander was clearly designed to support that tribe. A generic commander that merely happens to work well with the tribe is not enough. The deck should have a strong mechanical identity, with the chosen creature type being central to the strategy. The connection between the commander and tribe should be clever, unexpected, and easy to explain. Prioritize originality and unusual synergies over simply maximizing the tribe's conventional strategy.

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Marchesa, the Black Rose

Marchesa, the Black Rose

{1}{U}{B}{R}

Legendary Creature — Human Wizard

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

fast colorless mana acceleration

Arcane Signet

Arcane Signet

{2}

Artifact

fixing and mana acceleration

Talisman of Indulgence

Talisman of Indulgence

{2}

Artifact

rakdos color fixing mana rock

Talisman of Dominance

Talisman of Dominance

{2}

Artifact

dimir color fixing mana rock

Talisman of Creativity

Talisman of Creativity

{2}

Artifact

izzet color fixing mana rock

Dimir Signet

Dimir Signet

{2}

Artifact

dimir mana filter and ramp

Izzet Signet

Izzet Signet

{2}

Artifact

izzet mana filter and ramp

Rakdos Signet

Rakdos Signet

{2}

Artifact

rakdos mana filter and ramp

Foundry Inspector

Foundry Inspector

{3}

Artifact Creature — Construct

construct that reduces artifact spell costs

Solemn Simulacrum

Solemn Simulacrum

{4}

Artifact Creature — Golem

construct that fetches land and draws a card on death

Card Draw

11 cards
Kindred Discovery

Kindred Discovery

{3}{U}{U}

Enchantment

draws cards whenever constructs enter or attack

Mindless Automaton

Mindless Automaton

{4}

Artifact Creature — Construct

construct that converts +1/+1 counters into card draw

Circuit Mender

Circuit Mender

{3}

Artifact Creature — Insect

construct that draws a card whenever it leaves the battlefield

Combustible Gearhulk

Combustible Gearhulk

{4}{R}{R}

Artifact Creature — Construct

large construct providing card draw or graveyard damage

Thoughtcast

Thoughtcast

{4}{U}

Sorcery

cheap card draw spell utilizing affinity for artifacts

Herald's Horn

Herald's Horn

{3}

Artifact

reduces construct costs and filters construct cards into hand

Midnight Reaper

Midnight Reaper

{2}{B}

Creature — Zombie Knight

draws cards whenever nontoken creatures die

Grim Haruspex

Grim Haruspex

{2}{B}

Creature — Human Wizard

draws cards on nontoken creature deaths

Tezzeret's Gambit

Tezzeret's Gambit

{3}{U/P}

Sorcery

draws cards and proliferates all +1/+1 counters

Skullclamp

Skullclamp

{1}

Artifact — Equipment

insane card draw when sacrificing 1-toughness modular constructs

Noxious Gearhulk

Noxious Gearhulk

{4}{B}{B}

Artifact Creature — Construct

construct that destroys a creature and gains life on ETB

Removal

9 cards
Torrential Gearhulk

Torrential Gearhulk

{4}{U}{U}

Artifact Creature — Construct

construct that flashes back instant removal from graveyard

Feed the Swarm

Feed the Swarm

{1}{B}

Sorcery

cheap enchantment or creature removal

Chaos Warp

Chaos Warp

{2}{R}

Instant

versatile permanent removal

Bedevil

Bedevil

{B}{B}{R}

Instant

flexible removal for artifact, creature, or planeswalker

Cyclonic Rift

Cyclonic Rift

{1}{U}

Instant

one-sided board bounce

Terminate

Terminate

{B}{R}

Instant

efficient instant creature destruction

Toxic Deluge

Toxic Deluge

{2}{B}

Sorcery

cheap board wipe that bypasses indestructible

Blasphemous Act

Blasphemous Act

{8}{R}

Sorcery

low-cost board wipe

Phyrexian Scriptures

Phyrexian Scriptures

{2}{B}{B}

Enchantment — Saga

board wipe that turns a construct nonbiological and spares all artifact creatures

Threats/Wincons

21 cards
Arcbound Ravager

Arcbound Ravager

{2}

Artifact Creature — Beast

premier modular construct sac outlet that eats artifacts and shifts counters

Arcbound Crusher

Arcbound Crusher

{4}

Artifact Creature — Juggernaut

trampling modular construct that grows whenever artifacts enter

Arcbound Worker

Arcbound Worker

{1}

Artifact Creature — Construct

cheap 1-drop modular construct for early sac loops

Arcbound Slith

Arcbound Slith

{2}

Artifact Creature — Slith

modular construct that gains counters on combat damage

Arcbound Stinger

Arcbound Stinger

{2}

Artifact Creature — Insect

flying modular construct for easy dethrone triggers

Arcbound Hybrid

Arcbound Hybrid

{4}

Artifact Creature — Beast

hasty modular construct

Arcbound Tracker

Arcbound Tracker

{2}{R}

Artifact Creature — Dog

modular construct with menace

Arcbound Reclaimer

Arcbound Reclaimer

{4}

Artifact Creature — Golem

modular construct that recurs artifacts from graveyard to top of library

Arcbound Fiend

Arcbound Fiend

{6}

Artifact Creature — Horror

modular construct that steals counters from other creatures

Walking Ballista

Walking Ballista

{X}{X}

Artifact Creature — Construct

construct ping engine powered by infinite reanimated modular counters

Hangarback Walker

Hangarback Walker

{X}{X}

Artifact Creature — Construct

construct that spawns thopters upon death and loops endlessly

Steel Overseer

Steel Overseer

{2}

Artifact Creature — Construct

construct that puts +1/+1 counters on all artifact creatures

Scrap Trawler

Scrap Trawler

{3}

Artifact Creature — Construct

construct that retrieves lower cost artifacts on death

Kuldotha Forgemaster

Kuldotha Forgemaster

{5}

Artifact Creature — Construct

construct sac outlet that tutors any artifact directly to the field

Metallic Mimic

Metallic Mimic

{2}

Artifact Creature — Shapeshifter

construct lord that gives all future constructs a +1/+1 counter on ETB

Adaptive Automaton

Adaptive Automaton

{3}

Artifact Creature — Construct

construct lord that boosts construct stats

Traxos, Scourge of Kroog

Traxos, Scourge of Kroog

{4}

Legendary Artifact Creature — Dragon Construct

massive construct untapping continuously off artifact casts

Patchwork Automaton

Patchwork Automaton

{2}

Artifact Creature — Construct

warded construct growing on every artifact cast

Marionette Master

Marionette Master

{4}{B}{B}

Creature — Human Artificer

drains opponents whenever modular artifacts die

Phyrexian Dreadnought

Phyrexian Dreadnought

{1}

Artifact Creature — Phyrexian Dreadnought

12/12 construct for 1 mana that immediately sacs creatures to start Marchesa loops

Scuttling Doom Engine

Scuttling Doom Engine

{6}

Artifact Creature — Construct

construct that deals 6 damage to an opponent whenever it dies

Utility

8 cards
Unspeakable Symbol

Unspeakable Symbol

{1}{B}{B}

Enchantment

instant speed life-for-counter engine to protect Marchesa and guarantee dethrone

Goblin Bombardment

Goblin Bombardment

{1}{R}

Enchantment

free sacrifice outlet that deals damage directly

Viscera Seer

Viscera Seer

{B}

Creature — Vampire Wizard

free creature sacrifice outlet with scry

Ashnod's Altar

Ashnod's Altar

{3}

Artifact

free sacrifice outlet generating colorless mana

Phyrexian Altar

Phyrexian Altar

{3}

Artifact

free sacrifice outlet generating colored mana

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

gives Marchesa haste and shroud protection

Roaming Throne

Roaming Throne

{4}

Artifact Creature — Golem

construct that doubles Marchesa's end step reanimation triggers

The Ozolith

The Ozolith

{1}

Legendary Artifact

stores all dying modular counters to double down on counter placement

Lands

40 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Underground River

Underground River

Land

Nonbasic dual land for color fixing.

Drowned Catacomb

Drowned Catacomb

Land

Nonbasic dual land for color fixing.

Temple of Deceit

Temple of Deceit

Land

Dual land with scry.

Sunken Hollow

Sunken Hollow

Land — Island Swamp

Nonbasic dual land for color fixing.

Choked Estuary

Choked Estuary

Land

Nonbasic dual land for color fixing.

Island

Island 4x

Basic Land — Island

Basic land allocated from mana pip counts.

Swamp

Swamp 10x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Mountain

Mountain 5x

Basic Land — Mountain

Basic land allocated from mana pip counts.