Marath, Will of the Wild art

Art by Tyler Jacobson

Saved commander deck

Marath, Will of the Wild

Generate an army of tokens, trigger continuous lifegain, and stack +1/+1 counters to strengthen your board while fueling a powerful suite of Ajani planeswalkers.

100 cards$488.25 totalOct 5, 202617 views

Prompt: Build a Commander deck focused on token generation, lifegain, +1/+1 counters and planeswalker synergy, using the cards Ajani Resolute({W}) and Ajani Unrelenting({R}) as key cards.

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Commander

1 cards
Marath, Will of the Wild

Marath, Will of the Wild

{R}{G}{W}

Legendary Creature — Elemental Beast

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

essential early mana acceleration

Arcane Signet

Arcane Signet

{2}

Artifact

efficient three-color fixing

Farseek

Farseek

{1}{G}

Sorcery

fetches mountain or plains duals onto the battlefield

Rampant Growth

Rampant Growth

{1}{G}

Sorcery

reliable basic land ramp

Cultivate

Cultivate

{2}{G}

Sorcery

mana acceleration and hand fixing

Kodama's Reach

Kodama's Reach

{2}{G}

Sorcery — Arcane

consistent land fetching and acceleration

Nature's Lore

Nature's Lore

{1}{G}

Sorcery

searches for forest duals untapped

Three Visits

Three Visits

{1}{G}

Sorcery

efficient untapped forest tutor

Birds of Paradise

Birds of Paradise

{G}

Creature — Bird

versatile one-drop fixer for all three colors

Bloom Tender

Bloom Tender

{1}{G}

Creature — Elf Druid

taps for up to three mana in a Naya deck

Card Draw

10 cards
Sylvan Library

Sylvan Library

{1}{G}

Enchantment

exceptional card selection that synergizes with lifegain

Beast Whisperer

Beast Whisperer

{2}{G}{G}

Creature — Elf Druid

draws a card whenever creature spells are cast

Skullclamp

Skullclamp

{1}

Artifact — Equipment

converts 1/1 tokens into massive card advantage

Welcoming Vampire

Welcoming Vampire

{2}{W}

Creature — Vampire

draws cards from low-power tokens entering

Mentor of the Meek

Mentor of the Meek

{2}{W}

Creature — Human Soldier

cheap card draw engine fueled by token generation

Toski, Bearer of Secrets

Toski, Bearer of Secrets

{3}{G}

Legendary Creature — Squirrel

un-counterable draw engine rewarding token combat damage

Shamanic Revelation

Shamanic Revelation

{3}{G}{G}

Sorcery

burst draw and massive life gain scaled to creature count

Idol of Oblivion

Idol of Oblivion

{2}

Artifact

draws an extra card every turn a token is created

Esper Sentinel

Esper Sentinel

{W}

Artifact Creature — Human Soldier

taxes opponents and draws cards, scaling with +1/+1 counters

Harmonize

Harmonize

{2}{G}{G}

Sorcery

unconditional burst card draw

Removal

10 cards
Swords to Plowshares

Swords to Plowshares

{W}

Instant

premier low-cost spot creature exile

Path to Exile

Path to Exile

{W}

Instant

efficient unconditional creature removal

Beast Within

Beast Within

{2}{G}

Instant

flexible answer to any threatening permanent

Generous Gift

Generous Gift

{2}{W}

Instant

versatile permanent destruction in white

Blasphemous Act

Blasphemous Act

{8}{R}

Sorcery

cost-effective board wipe when boards are crowded

Chaos Warp

Chaos Warp

{2}{R}

Instant

reliable catch-all removal against difficult permanents

Wear // Tear

Wear // Tear

{1}{R} // {W}

Instant // Instant

efficient modal removal for artifacts and enchantments

Aura Shards

Aura Shards

{1}{G}{W}

Enchantment

repeatedly destroys enemy artifacts and enchantments via tokens

Urza's Ruinous Blast

Urza's Ruinous Blast

{4}{W}

Legendary Sorcery

asymmetric wipe that preserves your planeswalkers and legends

Stroke of Midnight

Stroke of Midnight

{2}{W}

Instant

broad nonland permanent removal

Threats/Wincons

24 cards
Ajani, Nacatl Pariah // Ajani, Nacatl Avenger

Ajani, Nacatl Pariah // Ajani, Nacatl Avenger

{1}{W}

Legendary Creature — Cat Warrior // Legendary Planeswalker — Ajani

creates tokens, gains life, and flips into a potent planeswalker

Ajani, the Greathearted

Ajani, the Greathearted

{2}{G}{W}

Legendary Planeswalker — Ajani

gains life and buffs loyalty on walkers and counters on creatures

Ajani, Mentor of Heroes

Ajani, Mentor of Heroes

{3}{G}{W}

Legendary Planeswalker — Ajani

distributes +1/+1 counters, finds planeswalkers, and gains massive life

Ajani Vengeant

Ajani Vengeant

{2}{R}{W}

Legendary Planeswalker — Ajani

provides targeted removal, lifegain, and lockdown control

Ajani, Strength of the Pride

Ajani, Strength of the Pride

{2}{W}{W}

Legendary Planeswalker — Ajani

creates Cat tokens, gains life, and provides one-sided board exile

Ajani Steadfast

Ajani Steadfast

{3}{W}

Legendary Planeswalker — Ajani

boosts creature combat and accelerates loyalty across all planeswalkers

Elspeth, Sun's Champion

Elspeth, Sun's Champion

{4}{W}{W}

Legendary Planeswalker — Elspeth

churns out soldier tokens and wipes large enemy threats

Archangel of Thune

Archangel of Thune

{3}{W}{W}

Creature — Angel

puts +1/+1 counters on the entire board with every lifegain trigger

Heliod, Sun-Crowned

Heliod, Sun-Crowned

{2}{W}

Legendary Enchantment Creature — God

grants lifelink and places +1/+1 counters whenever life is gained

Shalai and Hallar

Shalai and Hallar

{1}{R}{G}{W}

Legendary Creature — Angel Elf

turns +1/+1 counter placement into direct burn damage

Scute Swarm

Scute Swarm

{2}{G}

Creature — Insect

exponential token generation that rapidly floods the battlefield

Doubling Season

Doubling Season

{4}{G}

Enchantment

doubles tokens, +1/+1 counters, and starting loyalty on planeswalkers

Cathars' Crusade

Cathars' Crusade

{3}{W}{W}

Enchantment

explodes power by buffing the team whenever tokens enter

Trelasarra, Moon Dancer

Trelasarra, Moon Dancer

{G}{W}

Legendary Creature — Elf Cleric

grows with lifegain triggers while smoothing draws via scrying

Conclave Mentor

Conclave Mentor

{G}{W}

Creature — Centaur Cleric

adds additional +1/+1 counters and provides lifegain upon dying

Voice of the Blessed

Voice of the Blessed

{W}{W}

Creature — Spirit Cleric

quickly grows into a flying, indestructible threat from lifegain

Secure the Wastes

Secure the Wastes

{X}{W}

Instant

instant-speed token army generator

Felidar Retreat

Felidar Retreat

{3}{W}

Enchantment

landfall engine generating tokens or team-wide +1/+1 counters

Rosie Cotton of South Lane

Rosie Cotton of South Lane

{2}{W}

Legendary Creature — Halfling Peasant

creates tokens and distributes +1/+1 counters on token creation

Gala Greeters

Gala Greeters

{1}{G}

Creature — Elf Druid

triggers lifegain, +1/+1 counters, and ramp whenever creatures enter

Assemble the Legion

Assemble the Legion

{3}{R}{W}

Enchantment

snowballing source of haste tokens that overwhelm opponents

Krenko, Tin Street Kingpin

Krenko, Tin Street Kingpin

{2}{R}

Legendary Creature — Goblin

grows through +1/+1 counters and creates swarms of goblin tokens

Managorger Hydra

Managorger Hydra

{2}{G}

Creature — Hydra

rapidly accumulates +1/+1 counters from any spell cast

Mikaeus, the Lunarch

Mikaeus, the Lunarch

{X}{W}

Legendary Creature — Human Cleric

flexible mana sink that spreads +1/+1 counters across your board

Utility

8 cards
Soul Warden

Soul Warden

{W}

Creature — Human Cleric

consistent lifegain trigger whenever any creature enters the battlefield

Essence Warden

Essence Warden

{G}

Creature — Elf Shaman

green duplicate lifegain trigger for redundant lifegain engines

Hardened Scales

Hardened Scales

{G}

Enchantment

efficient enchantment boosting all +1/+1 counter placement

Branching Evolution

Branching Evolution

{2}{G}

Enchantment

doubles the amount of +1/+1 counters placed on your creatures

The Ozolith

The Ozolith

{1}

Legendary Artifact

retains and recycles +1/+1 counters when modified creatures die

Heroic Intervention

Heroic Intervention

{1}{G}

Instant

protects tokens, creatures, and planeswalkers from board wipes

Teferi's Protection

Teferi's Protection

{2}{W}

Instant

unmatched defensive spell phasing out your entire board state

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

provides haste and hexproof protection for key creatures

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Battlefield Forge

Battlefield Forge

Land

Nonbasic dual land for color fixing.

Clifftop Retreat

Clifftop Retreat

Land

Nonbasic dual land for color fixing.

Temple of Triumph

Temple of Triumph

Land

Dual land with scry.

Needle Spires

Needle Spires

Land

Nonbasic dual land for color fixing.

Boros Garrison

Boros Garrison

Land

Bounce land — taps for two colors.

Brushland

Brushland

Land

Nonbasic dual land for color fixing.

Sunpetal Grove

Sunpetal Grove

Land

Nonbasic dual land for color fixing.

Plains

Plains 8x

Basic Land — Plains

Basic land allocated from mana pip counts.

Mountain

Mountain

Basic Land — Mountain

Basic land allocated from mana pip counts.

Forest

Forest 7x

Basic Land — Forest

Basic land allocated from mana pip counts.