
Art by Mark Zug
Commander deckB
Maralen of the Mornsong
Disrupt opponents' hands and chip away at life totals with evasive Faeries and swarming Rats, unifying the two tribes under Maskwood Nexus and aristocrat payoffs without relying on complex tutor combos.
Asked for“A fairie deck with "maralen, fae ascendent" as commander, having fairies and rats in it. low budget (max 50€). No complex combos.”
Deck anatomy
What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.
Mana curve · 62 nonland cards
The working parts
Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.
Colored mana symbols
Commander
1
Maralen of the Mornsong
1BBLegendary Creature — Elf Wizard
Chosen commander for the requested strategy.
Ramp
9Card Draw
10
Phyrexian Gargantua
4BBCreature — Phyrexian Horror
card draw attached to an evasive body

Morbid Opportunist
2BCreature — Human Rogue
steady card advantage from creature deaths
Removal
11Threats/Wincons
24
Faerie Dreamthief
BCreature — Faerie Warlock
cheap flying faerie with graveyard hate and card draw

Oona's Blackguard
1BCreature — Faerie Rogue
buffs rogue creatures and forces opponent discards

Barrow Naughty
1BCreature — Faerie
flying faerie that gains lifelink with other faeries

Blightwing Bandit
3BCreature — Faerie Rogue
flying faerie that steals opponents' cards

Faerie Macabre
1BBCreature — Faerie Rogue
evasive body with uncounterable graveyard disruption

Faerie Bladecrafter
2BCreature — Faerie Rogue
growing flying faerie threat that drains upon death

Puppeteer Clique
3BBCreature — Faerie Wizard
reanimates opposing creatures with flying and persist

Rankle, Master of Pranks
2BBLegendary Creature — Faerie Rogue
legendary faerie rogue with versatile modal effects

Piper of the Swarm
1BCreature — Human Warlock
grants menace to rats and steals opposing creatures

Karumonix, the Rat King
1BBLegendary Creature — Phyrexian Rat
digs for rats and gives the swarm toxic

Lord Skitter, Sewer King
2BLegendary Creature — Rat Noble
steady rat token production and graveyard control

Lord Skitter's Butcher
2BCreature — Rat Peasant
flexible rat with sacrifice, token, or menace utility

Nezumi Graverobber // Nighteyes the Desecrator
1BCreature — Rat Rogue // Legendary Creature — Rat Wizard
targeted graveyard hate that flips into reanimation

Nezumi Bone-Reader
1BCreature — Rat Shaman
sacrifices surplus rats to strip opponents of answers

Okiba-Gang Shinobi
3BBCreature — Rat Ninja
ninjutsu rat that strips two cards from a player

Ichor Rats
1BBCreature — Phyrexian Rat
distributes poison counters across all opponents

Ink-Eyes, Servant of Oni
4BBLegendary Creature — Rat Ninja
reanimates creatures from defending player's graveyard
Utility
8
Bontu's Monument
3Legendary Artifact
discounts black creatures and drains opponents

Syr Konrad, the Grim
3BBLegendary Creature — Human Knight
heavy incidental life drain on creature deaths and mills

Blood Artist
1BCreature — Vampire
life drain payoff when your rats and faeries perish

Zulaport Cutthroat
1BCreature — Human Rogue Ally
drains each opponent whenever your creatures die

Whip of Erebos
2BBLegendary Enchantment Artifact
gives entire team lifelink and provides recursion












































