Malcolm, Keen-Eyed Navigator

Art by Eric Deschamps

Commander deckU

Malcolm, Keen-Eyed Navigator

Attack opponents with evasive Pirates to generate an overwhelming stockpile of Treasure tokens, converting that artifact mana into game-ending threats and alternate win conditions.

$332.46for all 100 cards at today’s prices
Built Nov 14, 202616 views

Asked for“Malcolm, Keen-Eyed Navigator commander deck with partner commander”

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

1
10
19
11
14
4
2
1
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp11
Card draw15
Interaction16
↳ board wipes1
Tutors2

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

U 53
37lands · rule of thumb 35–38
2.84average mana value (nonland)
$332.46whole deck, today

The list

Commander

1
Malcolm, Keen-Eyed Navigator

Malcolm, Keen-Eyed Navigator

2U

Legendary Creature — Siren Pirate

Chosen commander for the requested strategy.

Ramp

9
Sol Ring

Sol Ring

1

Artifact

Essential format staple for fast mana acceleration

Arcane Signet

Arcane Signet

2

Artifact

Efficient two-mana rock providing blue mana

Sapphire Medallion

Sapphire Medallion

2

Artifact

Reduces the cost of all blue spells

Mind Stone

Mind Stone

2

Artifact

Mana rock that can cycle for a fresh card later

Thought Vessel

Thought Vessel

2

Artifact

Provides mana ramp and removes maximum hand size

Fellwar Stone

Fellwar Stone

2

Artifact

Dependable two-mana acceleration

Wayfarer's Bauble

Wayfarer's Bauble

1

Artifact

Colorless ramp that fetches an Island directly to the battlefield

Liquimetal Torque

Liquimetal Torque

2

Artifact

Two-mana rock that can turn target permanent into an artifact for synergies

Everflowing Chalice

Everflowing Chalice

0

Artifact

Scalable colorless mana ramp

Card Draw

10
Rhystic Study

Rhystic Study

2U

Enchantment

Premier blue card advantage engine taxing opponents

Mystic Remora

Mystic Remora

U

Enchantment

Massive early-game card draw off opponent noncreature spells

Reconnaissance Mission

Reconnaissance Mission

2UU

Enchantment

Draws cards whenever evasive creatures deal combat damage

Coastal Piracy

Coastal Piracy

2UU

Enchantment

Rewards attacking with Pirates by drawing cards on hit

Bident of Thassa

Bident of Thassa

2UU

Legendary Enchantment Artifact

Draws on combat damage and forces opponent attacks

Kindred Discovery

Kindred Discovery

3UU

Enchantment

Draws when Pirates enter and attack, generating huge card advantage

Windfall

Windfall

2U

Sorcery

Refills your hand while disrupting opponents' sculpted hands

Thoughtcast

Thoughtcast

4U

Sorcery

Often draws two cards for just a single blue mana with affinity for artifacts

Thought Monitor

Thought Monitor

6U

Artifact Creature — Construct

Flying artifact creature that draws two cards cheaply with affinity

Military Intelligence

Military Intelligence

1U

Enchantment

Consistently draws a card when attacking with two or more creatures

Removal

10
Cyclonic Rift

Cyclonic Rift

1U

Instant

One-sided board wipe staple in blue

Pongify

Pongify

U

Instant

One-mana instant creature destruction

Rapid Hybridization

Rapid Hybridization

U

Instant

Efficient instant removal for high-threat creatures

Resculpt

Resculpt

1U

Instant

Exiles an artifact or creature at instant speed

Reality Shift

Reality Shift

1U

Instant

Instant exile removal that bypasses indestructible

Counterspell

Counterspell

UU

Instant

Clean two-mana hard counter for any spell

Fierce Guardianship

Fierce Guardianship

2U

Instant

Free counterspell while controlling Malcolm

Swan Song

Swan Song

U

Instant

Cheap one-mana protection against critical noncreature spells

An Offer You Can't Refuse

An Offer You Can't Refuse

U

Instant

One-mana counter for noncreature spells

Arcane Denial

Arcane Denial

1U

Instant

Unconditional counterspell that replaces itself

Threats/Wincons

25
Spectral Sailor

Spectral Sailor

U

Creature — Spirit Pirate

One-mana flying Pirate with late-game repeatable card draw

Siren Stormtamer

Siren Stormtamer

U

Creature — Siren Pirate Wizard

Flying Pirate that doubles as protection for Malcolm

Kitesail Corsair

Kitesail Corsair

1U

Creature — Human Pirate

Cheap Pirate that gains flying on attacks to guarantee hits

Departed Deckhand

Departed Deckhand

1U

Creature — Spirit Pirate

Hard-to-block Pirate that can grant evasion to other attackers

Warkite Marauder

Warkite Marauder

1U

Creature — Human Pirate

Flying Pirate that strips abilities and reduces toughness of defenders

Slippery Scoundrel

Slippery Scoundrel

2U

Creature — Human Pirate

Ascends rapidly with Treasures to gain hexproof and unblockable

Corsair Captain

Corsair Captain

2U

Creature — Human Pirate

Pirate lord that buffs your team and creates a Treasure

Azure Fleet Admiral

Azure Fleet Admiral

3U

Creature — Human Pirate

Unblockable Pirate attacker that introduces the Monarch

Kitesail Larcenist

Kitesail Larcenist

2U

Creature — Human Pirate

Flying Pirate that polymorphs opposing threats into Treasures

Amphin Mutineer

Amphin Mutineer

3U

Creature — Salamander Pirate

Pirate that removes problem creatures on entry and can encore

Deadeye Quartermaster

Deadeye Quartermaster

3U

Creature — Human Pirate

Tutors up critical equipment or artifact payoffs upon entry

Timestream Navigator

Timestream Navigator

1U

Creature — Human Pirate Wizard

Pirate that takes extra turns once city's blessing is achieved

Mistcaller

Mistcaller

U

Creature — Merfolk Wizard

Pirate that sacrifices to stop non-cast creature deployment

Siren Lookout

Siren Lookout

2U

Creature — Siren Pirate

Evasive Pirate that explores to draw lands or grow bigger

Crafty Cutpurse

Crafty Cutpurse

3U

Creature — Human Pirate

Flash Pirate that steals all tokens entering under opponents' control

Rishadan Brigand

Rishadan Brigand

4U

Creature — Human Pirate

Pirate that forces each opponent to sacrifice permanents

Rishadan Cutpurse

Rishadan Cutpurse

2U

Creature — Human Pirate

Early Pirate that taxes opponent permanents upon entering

Rishadan Footpad

Rishadan Footpad

3U

Creature — Human Pirate

Pirate that forces sacrifice or mana tax across all opponents

Sakashima of a Thousand Faces

Sakashima of a Thousand Faces

3U

Legendary Creature — Human Rogue

Ideal partner clone that bypasses legend rule to double Malcolm triggers

Spark Double

Spark Double

3U

Creature — Illusion

Copies Malcolm to multiply Treasure production per combat

Roaming Throne

Roaming Throne

4

Artifact Creature — Golem

Doubles all Pirate triggered abilities including Malcolm's Treasure generation

Kappa Cannoneer

Kappa Cannoneer

5U

Artifact Creature — Turtle Warrior

Grows massively and becomes unblockable whenever Treasures enter

Cyberdrive Awakener

Cyberdrive Awakener

5U

Artifact Creature — Construct

Turns your massive pile of Treasures into 4/4 flying beaters for a lethal swing

Urza, Lord High Artificer

Urza, Lord High Artificer

2UU

Legendary Creature — Human Artificer

Taps Treasures for mana without sacrificing them and creates a huge Construct

Academy Manufactor

Academy Manufactor

3

Artifact Creature — Assembly-Worker

Turns every single Treasure from Malcolm into a Treasure, Clue, and Food

Utility

8
Arcane Adaptation

Arcane Adaptation

2U

Enchantment

Makes all creatures Pirates so every combat hit creates Treasures

Maskwood Nexus

Maskwood Nexus

4

Artifact

Grants all creature types and can spawn additional Pirate tokens

Mechanized Production

Mechanized Production

2UU

Enchantment — Aura

Alternate win condition attached to a Treasure token

Rise and Shine

Rise and Shine

1U

Sorcery

Overload turns all your Treasures into permanent 4/4 creature threats

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

Gives haste and protects key creatures with shroud

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

Grants hexproof protection and haste to Malcolm

Nettlecyst

Nettlecyst

3

Artifact — Equipment

Equipment that provides massive power and toughness based on artifact count

Vanquisher's Banner

Vanquisher's Banner

5

Artifact

Anthem effect for Pirates that draws a card on every Pirate cast

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Island

Island 31x

Basic Land — Island

Basic land allocated from mana pip counts.