Magar of the Magic Strings

Art by Tomek Larek

Commander deckBR

Magar of the Magic Strings

Discard massive high-mana instants and sorceries into the graveyard, then use Magar to animate them as face-down 3/3 creatures. Grant them evasion and haste to connect in combat, repeatedly casting spells like extra combat steps, massive reanimation, and board wipes for free.

$775.69for all 100 cards at today’s prices
Built Sep 1, 202665 views

Asked for“commander:Magar of the Magic Strings The deck should be built around using Magar's ability to turn instants and sorceries in the graveyard into creatures, attack with them, and cast those spells for free. Target Commander Bracket: 3. Prioritize synergies that are unique to Magar rather than generic powerful cards.”

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 60 nonland cards

5
16
9
7
5
2
16
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp12
Card draw16
Interaction15
↳ board wipes8
Tutors3

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

B 40R 36
39lands · rule of thumb 35–38
4.33average mana value (nonland)
$775.69whole deck, today

The list

Commander

1
Magar of the Magic Strings

Magar of the Magic Strings

1BR

Legendary Creature — Minotaur Performer

Chosen commander for the requested strategy.

Ramp

8
Sol Ring

Sol Ring

1

Artifact

essential fast mana accelerant

Arcane Signet

Arcane Signet

2

Artifact

efficient two-color mana fixer

Talisman of Indulgence

Talisman of Indulgence

2

Artifact

untapped rakdos color mana source

Rakdos Signet

Rakdos Signet

2

Artifact

reliable mana filtering signet

Fellwar Stone

Fellwar Stone

2

Artifact

cheap two-mana artifact ramp

Thought Vessel

Thought Vessel

2

Artifact

provides mana and removes maximum hand size for big card draw

Mind Stone

Mind Stone

2

Artifact

early ramp that cycles into card draw later

Mana Vault

Mana Vault

1

Artifact

burst mana to quickly cast expensive spells or Magar's ability

Card Draw

10
Faithless Looting

Faithless Looting

R

Sorcery

cheap looting spell to dump high-cost spells into the graveyard

Thrill of Possibility

Thrill of Possibility

1R

Instant

instant-speed discard and draw utility

Cathartic Reunion

Cathartic Reunion

1R

Sorcery

digs deep while discarding priority spell targets

Big Score

Big Score

3R

Instant

discards a payoff spell while creating treasure tokens

Unexpected Windfall

Unexpected Windfall

2RR

Instant

instant-speed discard and treasure generator

Demand Answers

Demand Answers

1R

Instant

cheap card filtration at instant speed

Night's Whisper

Night's Whisper

1B

Sorcery

efficient black card draw

Wheel of Fortune

Wheel of Fortune

2R

Sorcery

refills hand while milling opponents and dumping spells

Reforge the Soul

Reforge the Soul

3RR

Sorcery

miracle wheel effect to fill graveyard with reanimation targets

Electric Revelation

Electric Revelation

2R

Instant

looting with flashback flexibility from graveyard

Removal

8
Toxic Deluge

Toxic Deluge

2B

Sorcery

cheap board wipe that bypasses indestructible

Blasphemous Act

Blasphemous Act

8R

Sorcery

efficient mass creature removal

In Garruk's Wake

In Garruk's Wake

7BB

Sorcery

one-sided board wipe that can be cast repeatedly with Magar

Chaos Warp

Chaos Warp

2R

Instant

versatile instant-speed targeted removal

Bedevil

Bedevil

BBR

Instant

flexible removal for artifacts, creatures, or planeswalkers

Deflecting Swat

Deflecting Swat

2R

Instant

free protection and redirection spell

Deadly Rollick

Deadly Rollick

3B

Instant

free creature exile spell when commander is out

Feed the Swarm

Feed the Swarm

1B

Sorcery

crucial black enchantment removal

Threats/Wincons

24
Rise of the Dark Realms

Rise of the Dark Realms

7BB

Sorcery

game-ending spell that puts all creatures onto your battlefield

Army of the Damned

Army of the Damned

5BBB

Sorcery

creates 13 zombies every time your animated creature hits

Worst Fears

Worst Fears

7B

Sorcery

repeatably controls opponent's turn on combat damage

Choice of Damnations

Choice of Damnations

5B

Sorcery — Arcane

punishes opponents heavily when copied continuously

Blood for the Blood God!

Blood for the Blood God!

8BBR

Instant

massive instant damage and card draw engine

Savage Beating

Savage Beating

3RR

Instant

extra combat spell that creates infinite attack loops when hit

World at War

World at War

3RR

Sorcery

extra combat step spell with rebound synergy

Seize the Day

Seize the Day

3R

Sorcery

untaps your face-down creature for repeated extra attacks

Relentless Assault

Relentless Assault

2RR

Sorcery

grants extra combat phase to trigger Magar's spell again

Fury of the Horde

Fury of the Horde

5RR

Sorcery

free extra combat spell that chained attacks

Peer into the Abyss

Peer into the Abyss

4BBB

Sorcery

draws half library and reduces target opponent's life by half

Plague Wind

Plague Wind

7BB

Sorcery

one-sided board clearance every combat step

Din of the Fireherd

Din of the Fireherd

5BRBRBR

Sorcery

creates elemental tokens and forces opponents to sacrifice permanents

Fevered Suspicion

Fevered Suspicion

6BR

Sorcery

casts top spells from every opponent's deck every turn

Searing Wind

Searing Wind

8R

Instant

deals 10 instant damage directly to any target

Breach the Multiverse

Breach the Multiverse

5BB

Sorcery

mills cards and reanimates creatures/planeswalkers continuously

Necromantic Selection

Necromantic Selection

4BBB

Sorcery

sweeps the board and steals the best creature

Beacon of Unrest

Beacon of Unrest

3BB

Sorcery

reanimates key artifacts or creatures repeatedly

Brass's Bounty

Brass's Bounty

6R

Sorcery

creates massive treasure tokens on combat hit

Jeska's Will

Jeska's Will

2R

Sorcery

generates immense red mana and card impulse

Mob Rule

Mob Rule

4RR

Sorcery

steals all creatures on combat damage hit to swing for lethal

Decree of Pain

Decree of Pain

6BB

Sorcery

sweeps board and draws massive cards when triggered

Promise of Power

Promise of Power

2BBB

Sorcery

draws 5 cards or creates a huge Demon token

Grab the Reins

Grab the Reins

3R

Instant

steals creatures or flings them on combat trigger

Utility

10
Entomb

Entomb

B

Instant

searches any high-cost spell straight to the graveyard for Magar

Unmarked Grave

Unmarked Grave

1B

Sorcery

tutors nonlegendary instants/sorceries directly into graveyard

Buried Alive

Buried Alive

2B

Sorcery

tutors key utility creatures into graveyard if needed

Key to the City

Key to the City

2

Artifact

makes Magar's face-down creatures unblockable while discarding spells

Cover of Darkness

Cover of Darkness

1B

Enchantment

grants fear to all your face-down creature spells

Bedlam

Bedlam

2RR

Enchantment

prevents all creatures from blocking, ensuring Magar's spells hit

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

provides hexproof and haste to commander or face-down creatures

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

gives free haste and shroud to let animated creatures attack immediately

Whispersilk Cloak

Whispersilk Cloak

3

Artifact — Equipment

makes animated face-down spell unblockable and shrouded

Vandalblast

Vandalblast

R

Sorcery

cheap artifact destruction overloaded when needed

Lands

39
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Sulfurous Springs

Sulfurous Springs

Land

Nonbasic dual land for color fixing.

Dragonskull Summit

Dragonskull Summit

Land

Nonbasic dual land for color fixing.

Temple of Malice

Temple of Malice

Land

Dual land with scry.

Smoldering Marsh

Smoldering Marsh

Land — Swamp Mountain

Nonbasic dual land for color fixing.

Swamp

Swamp 13x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Mountain

Mountain 11x

Basic Land — Mountain

Basic land allocated from mana pip counts.