Madame Hydra, Reanimated

Art by Jennifer Hrabota Lesser

Commander deckB

Madame Hydra, Reanimated

Fill the graveyard with creatures using self-mill and sacrifice synergies to grow Madame Hydra into a lethal menace threat, while leveraging mass reanimation to overwhelm opponents.

$216.55for all 100 cards at today’s prices
Built Sep 22, 202657 views

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

4
18
17
8
7
5
3
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp9
Card draw13
Interaction16
↳ board wipes5
Tutors2

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

B 76
37lands · rule of thumb 35–38
3.39average mana value (nonland)
$216.55whole deck, today

The list

Commander

1
Madame Hydra, Reanimated

Madame Hydra, Reanimated

3B

Legendary Creature — Human Horror Villain

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

Essential mana acceleration staple

Arcane Signet

Arcane Signet

2

Artifact

Reliable two-mana artifact ramp

Mind Stone

Mind Stone

2

Artifact

Early ramp that can cycle itself later

Charcoal Diamond

Charcoal Diamond

2

Artifact

Consistent black mana acceleration

Jet Medallion

Jet Medallion

2

Artifact

Reduces the cost of all black spells

Crypt Ghast

Crypt Ghast

3B

Creature — Spirit

Doubles mana from Swamps and offers extort drains

Dark Ritual

Dark Ritual

B

Instant

Explosive burst mana for early commander or reanimation

Ashnod's Altar

Ashnod's Altar

3

Artifact

Sacrifice outlet that converts creatures into mana

Thought Vessel

Thought Vessel

2

Artifact

Two-mana rock that removes maximum hand size

Solemn Simulacrum

Solemn Simulacrum

4

Artifact Creature — Golem

Creature-based ramp that draws a card and counts in the yard

Card Draw

10
Morbid Opportunist

Morbid Opportunist

2B

Creature — Human Rogue

Consistent card advantage whenever any creature dies

Grim Haruspex

Grim Haruspex

2B

Creature — Human Wizard

Draws cards whenever nontoken creatures die

Midnight Reaper

Midnight Reaper

2B

Creature — Zombie Knight

Creature death trigger that keeps the hand full

Undead Butler

Undead Butler

1B

Creature — Zombie

Mills cards on entry and recurs a creature when dying

Ayara, First of Locthwain

Ayara, First of Locthwain

BBB

Legendary Creature — Elf Noble

Sacrifice outlet for card draw that drains on creature entries

Phyrexian Arena

Phyrexian Arena

1BB

Enchantment

Steady extra draw on each upkeep

Sign in Blood

Sign in Blood

BB

Sorcery

Efficient two-mana burst card draw

Read the Bones

Read the Bones

2B

Sorcery

Scries through the deck before drawing two cards

Disciple of Bolas

Disciple of Bolas

3B

Creature — Human Wizard

Sacrifices an oversized Madame Hydra for massive card draw and life

Night's Whisper

Night's Whisper

1B

Sorcery

Low-cost, reliable black card velocity

Removal

10
Toxic Deluge

Toxic Deluge

2B

Sorcery

Premier board wipe that bypasses indestructible

Feed the Swarm

Feed the Swarm

1B

Sorcery

Essential black removal that handles problem enchantments

Infernal Grasp

Infernal Grasp

1B

Instant

Cheap instant-speed creature destruction

Deadly Rollick

Deadly Rollick

3B

Instant

Free creature exile with commander on the battlefield

Ravenous Chupacabra

Ravenous Chupacabra

2BB

Creature — Beast Horror

Targeted creature removal attached to a creature body

Fleshbag Marauder

Fleshbag Marauder

2B

Creature — Zombie Warrior

Forces each player to sacrifice a creature while fueling the graveyard

Demon's Disciple

Demon's Disciple

2B

Creature — Human Cleric

Sacrifice edict effect on a creature body

Plaguecrafter

Plaguecrafter

2B

Creature — Human Shaman

Edict creature that also hits planeswalkers and hand sizes

Living Death

Living Death

3BB

Sorcery

Symmetrical board wipe and mass reanimation blowout

Shriekmaw

Shriekmaw

4B

Creature — Elemental

Evokes cheaply into the graveyard while removing a threat

Threats/Wincons

24
Syr Konrad, the Grim

Syr Konrad, the Grim

3BB

Legendary Creature — Human Knight

Pumps out massive damage as creatures mill and leave or hit the yard

Grave Titan

Grave Titan

4BB

Creature — Giant

Creates a continuous army of Zombie tokens

Sepulchral Primordial

Sepulchral Primordial

5BB

Creature — Avatar

Steals the best creatures from each opponent's graveyard

Massacre Wurm

Massacre Wurm

3BBB

Creature — Phyrexian Wurm

Decimates opposing small creatures and punishes opponents with life loss

Gray Merchant of Asphodel

Gray Merchant of Asphodel

3BB

Creature — Zombie

Massive life drain finisher based on mono-black devotion

Balthor the Defiled

Balthor the Defiled

2BB

Legendary Creature — Zombie Dwarf

Mass reanimator that returns all black creatures straight to the board

Nighthowler

Nighthowler

1BB

Enchantment Creature — Horror

Becomes gigantic with full graveyards and can bestow onto Madame Hydra

Bonehoard

Bonehoard

4

Artifact — Equipment

Living weapon that scales immensely with all graveyards

Mortivore

Mortivore

2BB

Creature — Lhurgoyf

Creature that scales in power directly from graveyard size

Golgari Thug

Golgari Thug

1B

Creature — Human Warrior

Dredge engine that repeatedly stocks the graveyard with creatures

Stinkweed Imp

Stinkweed Imp

2B

Creature — Imp

Deep dredge 5 engine that functions as a deathtouch blocker

Stitcher's Supplier

Stitcher's Supplier

B

Creature — Zombie

Mills six cards across entering and dying for a single mana

Gorging Vulture

Gorging Vulture

2B

Creature — Bird

Mills four cards and gains life per creature milled

Mire Triton

Mire Triton

1B

Creature — Zombie Merfolk

Cheap deathtouch body that self-mills two cards

Archfiend of Ifnir

Archfiend of Ifnir

3BB

Creature — Demon

Turns cycling and discard into board-clearing -1/-1 counters

Vilis, Broker of Blood

Vilis, Broker of Blood

5BBB

Legendary Creature — Demon

Massive reanimation target that turns life loss into card draw

Sheoldred, Whispering One

Sheoldred, Whispering One

5BB

Legendary Creature — Phyrexian Praetor

Forces opponent sacrifices while reanimating your creatures every upkeep

Chainer, Dementia Master

Chainer, Dementia Master

3BB

Legendary Creature — Human Minion

Instant-speed reanimation of any creature from any graveyard

Dreadhound

Dreadhound

4BB

Creature — Demon Dog

Mills cards on entry and drains opponents whenever creatures die or are milled

Massacre Girl

Massacre Girl

3BB

Legendary Creature — Human Assassin

Cascading board wipe that puts dozens of creatures into yards

Noxious Gearhulk

Noxious Gearhulk

4BB

Artifact Creature — Construct

Destroys a threat, gains life, and provides an artifact creature body

Kokusho, the Evening Star

Kokusho, the Evening Star

4BB

Legendary Creature — Dragon Spirit

Huge drain trigger upon death that swings life totals drastically

Nether Traitor

Nether Traitor

BB

Creature — Spirit

Recurring creature that fuels sacrifice engines and gains haste

Bloodghast

Bloodghast

BB

Creature — Vampire Spirit

Reliable graveyard recurrer off of simple land drops

Utility

8
Animate Dead

Animate Dead

1B

Enchantment — Aura

Premier low-cost reanimation enchantment

Reanimate

Reanimate

B

Sorcery

The most efficient one-mana reanimation spell in Magic

Necromancy

Necromancy

2B

Enchantment

Flexible reanimation that can be cast at instant speed

Victimize

Victimize

2B

Sorcery

Turns one sacrificial body into two massive reanimated threats

Buried Alive

Buried Alive

2B

Sorcery

Tutors your three best creatures directly into the graveyard

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

Gives Madame Hydra haste and shroud to protect her high power

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

Haste and hexproof protection for the commander

Mesmeric Orb

Mesmeric Orb

2

Artifact

Rapidly fills all graveyards as permanents untap throughout the game

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Swamp

Swamp 31x

Basic Land — Swamp

Basic land allocated from mana pip counts.