Lyra, Tolarian Archangel art

Art by Victor Adame Minguez

Saved commander deck

Lyra, Tolarian Archangel

Consistently draw three or more cards every turn using burst draw and combat triggers to amass an army of 3/3 flying Angels. Protect your board and disrupt opponents with efficient blue interaction before overwhelming them in the air.

100 cards$353.26 totalOct 4, 202612 views

Prompt: Lyra, Tolarian Archangel commander deck

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Lyra, Tolarian Archangel

Lyra, Tolarian Archangel

{1}{U}{U}

Legendary Creature — Angel Wizard

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

essential mana acceleration staple

Arcane Signet

Arcane Signet

{2}

Artifact

efficient untapped colored mana rock

Sapphire Medallion

Sapphire Medallion

{2}

Artifact

reduces the cost of all blue spells

Mind Stone

Mind Stone

{2}

Artifact

early acceleration that can cycle into card draw later

Thought Vessel

Thought Vessel

{2}

Artifact

unlimited hand size with mana acceleration

Decanter of Endless Water

Decanter of Endless Water

{3}

Artifact

removes hand size limit while providing mana

Midnight Clock

Midnight Clock

{2}{U}

Artifact

mana rock that refills your hand with seven fresh cards

Nyx Lotus

Nyx Lotus

{4}

Legendary Artifact

taps for heavy blue mana based on high blue devotion

Extraplanar Lens

Extraplanar Lens

{3}

Artifact

doubles island mana output for big draw spells

Heraldic Banner

Heraldic Banner

{3}

Artifact

ramps mana and buffs Lyra and all created Angel tokens

Card Draw

15 cards
Brainstorm

Brainstorm

{U}

Instant

instantly draws three cards to trigger Lyra on any turn

Frantic Search

Frantic Search

{2}{U}

Instant

filters cards and untaps lands while drawing three

Windfall

Windfall

{2}{U}

Sorcery

effortlessly draws well over three cards while disrupting opponents

Rhystic Study

Rhystic Study

{2}{U}

Enchantment

continuous card draw engine off opponents' spells

Mystic Remora

Mystic Remora

{U}

Enchantment

draws massive amounts of cards in the early game

Teferi's Ageless Insight

Teferi's Ageless Insight

{2}{U}{U}

Legendary Enchantment

doubles all non-first card draws to easily satisfy Lyra

Bident of Thassa

Bident of Thassa

{2}{U}{U}

Legendary Enchantment Artifact

draws cards whenever your flying creatures connect

Reconnaissance Mission

Reconnaissance Mission

{2}{U}{U}

Enchantment

combat damage card draw that scales with flying Angel tokens

Coastal Piracy

Coastal Piracy

{2}{U}{U}

Enchantment

rewards flying attacks with reliable multi-card draw

Consecrated Sphinx

Consecrated Sphinx

{4}{U}{U}

Creature — Sphinx

draws enough cards on opponents' turns to guarantee Angel tokens

Flow of Knowledge

Flow of Knowledge

{4}{U}

Instant

burst card draw scalable to your Island count

Pull from Tomorrow

Pull from Tomorrow

{X}{U}{U}

Instant

instant-speed scalable card draw to trigger Lyra on any turn

Blue Sun's Zenith

Blue Sun's Zenith

{X}{U}{U}{U}

Instant

instant-speed draw three or more that reshuffles for reuse

Thirst for Discovery

Thirst for Discovery

{2}{U}

Instant

instant-speed draw three for only three mana

Archmage Emeritus

Archmage Emeritus

{2}{U}{U}

Creature — Human Wizard

turns cantrips and counterspells into additional draws

Removal

12 cards
Pongify

Pongify

{U}

Instant

efficient one-mana instant creature destruction

Rapid Hybridization

Rapid Hybridization

{U}

Instant

one-mana instant answer to huge threats

Resculpt

Resculpt

{1}{U}

Instant

exiles troublesome creatures or artifacts at instant speed

Reality Shift

Reality Shift

{1}{U}

Instant

unconditional creature exile that manifests the top card

Counterspell

Counterspell

{U}{U}

Instant

classic, dependable two-mana answer to any threat

Fierce Guardianship

Fierce Guardianship

{2}{U}

Instant

free protection for Lyra against removal or board wipes

Arcane Denial

Arcane Denial

{1}{U}

Instant

unconditional counterspell that replaces itself with card draw

An Offer You Can't Refuse

An Offer You Can't Refuse

{U}

Instant

cheap interaction against game-ending noncreature spells

Swan Song

Swan Song

{U}

Instant

one-mana answer to enchantments, instants, and sorceries

Cyclonic Rift

Cyclonic Rift

{1}{U}

Instant

premier one-sided board wipe in blue

Aetherize

Aetherize

{3}{U}

Instant

blowout defensive bounce spell against opposing alphas

Imprisoned in the Moon

Imprisoned in the Moon

{2}{U}

Enchantment — Aura

cleanly answers problematic commanders and utility lands

Threats/Wincons

16 cards
Talrand, Sky Summoner

Talrand, Sky Summoner

{2}{U}{U}

Legendary Creature — Merfolk Wizard

produces additional flying Drakes from your draw spells

Murmuring Mystic

Murmuring Mystic

{3}{U}

Creature — Human Wizard

spawns flying Bird tokens alongside your Angels

Ominous Seas

Ominous Seas

{1}{U}

Enchantment

quickly accumulates counters from drawing to make 8/8 Krakens

Chasm Skulker

Chasm Skulker

{2}{U}

Creature — Squid Horror

grows gigantic from card draws and replaces itself with Squid tokens

Minn, Wily Illusionist

Minn, Wily Illusionist

{1}{U}{U}

Legendary Creature — Gnome Wizard

creates scaling Illusions whenever you draw your second card

Nadir Kraken

Nadir Kraken

{1}{U}{U}

Creature — Kraken

turns every card drawn into tentacles and power

Alandra, Sky Dreamer

Alandra, Sky Dreamer

{2}{U}{U}

Legendary Creature — Merfolk Wizard

synergizes with drawing cards to generate Drakes and buff flyers

Faerie Mastermind

Faerie Mastermind

{1}{U}

Creature — Faerie Rogue

punishes opponents for extra draws and has an activated draw ability

Psychosis Crawler

Psychosis Crawler

{5}

Artifact Creature — Phyrexian Horror

burns the whole table down whenever you draw cards

Ledger Shredder

Ledger Shredder

{1}{U}

Creature — Bird Advisor

connives repeatedly to filter cards and grow in the air

Hullbreaker Horror

Hullbreaker Horror

{5}{U}{U}

Creature — Kraken Horror

unbeatable late-game control finisher and tempo threat

Curiosity Crafter

Curiosity Crafter

{3}{U}

Creature — Bird Wizard

gives no maximum hand size and draws off token combat damage

Nezahal, Primal Tide

Nezahal, Primal Tide

{5}{U}{U}

Legendary Creature — Elder Dinosaur

un-counterable beater that draws cards off opponent noncreature spells

Proft's Eidetic Memory

Proft's Eidetic Memory

{1}{U}

Legendary Enchantment

removes hand size cap and stacks counters equal to cards drawn

Triskaidekaphile

Triskaidekaphile

{1}{U}

Creature — Human Wizard

alternate win condition that provides an on-board draw engine

Teferi, Temporal Pilgrim

Teferi, Temporal Pilgrim

{3}{U}{U}

Legendary Planeswalker — Teferi

creates tokens that grow massive off your card draw

Utility

8 cards
Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

protects Lyra with shroud and gives haste to connect

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

gives Lyra hexproof while allowing targeting

Propaganda

Propaganda

{2}{U}

Enchantment

taxes opposing attacks while you build your aerial squadron

Wizard Class

Wizard Class

{U}

Enchantment — Class

removes hand limit, draws two cards, and converts draws into +1/+1 counters

Thought Reflection

Thought Reflection

{4}{U}{U}{U}

Enchantment

doubles every single card you draw to effortlessly trigger Lyra

Venser's Journal

Venser's Journal

{5}

Artifact — Book

provides infinite hand size and massive passive lifegain

Laboratory Maniac

Laboratory Maniac

{2}{U}

Creature — Human Wizard

safety-valve win condition if you draw through your entire library

Folio of Fancies

Folio of Fancies

{1}{U}

Artifact — Book

group draw sink that can trigger Lyra on any player's turn

Lands

38 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Island

Island 32x

Basic Land — Island

Basic land allocated from mana pip counts.